llvm-project/llvm/lib/System
Michael J. Spencer b39a89716f Fix Whitespace.
llvm-svn: 118683
2010-11-10 15:06:00 +00:00
..
Unix Add method for checking if a path is a symbolic link. 2010-11-07 04:36:50 +00:00
Win32 Fix Whitespace. 2010-11-10 15:06:00 +00:00
Alarm.cpp Remove uses of llvm/System/IncludeFile.h that are no longer needed. 2008-05-06 01:32:53 +00:00
Atomic.cpp Fixes the Atomic implementation if compiled by MSVC compiler. 2009-12-07 05:29:59 +00:00
CMakeLists.txt Build with RTTI and exceptions disabled. Only in GCC for now. 2010-10-17 02:26:16 +00:00
Disassembler.cpp Avoid "variable 'bits' set but not used [-Wunused-but-set-variable]" 2010-06-10 16:23:15 +00:00
DynamicLibrary.cpp Fix PR8441, a thread unsafe static variable in our dynamic library loading facilities. 2010-11-09 00:36:06 +00:00
Errno.cpp Oops, I #included errno.h from inside the llvm::sys namespace. 2009-07-06 16:50:27 +00:00
Host.cpp Add one more Core i7 model number. 2010-09-19 17:54:28 +00:00
IncludeFile.cpp Specialize FORCE_DEFINING_FILE_TO_BE_LINKED using a GCC trick 2008-03-21 23:38:23 +00:00
Makefile Remove try/catch(...) from Win32/Signals.inc. 2010-10-27 09:09:04 +00:00
Memory.cpp Tell Valgrind when we modify already-executed machine code so it knows 2010-03-15 04:57:55 +00:00
Mutex.cpp Tweak code into an equivalent form for which icc 2009-09-06 10:53:22 +00:00
Path.cpp appendSuffix: don't append a dot when the suffix is empty. 2010-11-02 22:18:37 +00:00
Process.cpp Remove uses of llvm/System/IncludeFile.h that are no longer needed. 2008-05-06 01:32:53 +00:00
Program.cpp Make Program::Wait differentiate execution failure due to the file 2010-10-29 16:54:25 +00:00
README.txt
RWMutex.cpp Remove remaining uses of ATTRIBUTE_UNUSED on variables, and delete three 2010-10-20 08:27:02 +00:00
SearchForAddressOfSpecialSymbol.cpp Change explicit search Apple specific code to only reference __eprintf on x86. 2010-10-11 21:34:24 +00:00
Signals.cpp Remove uses of llvm/System/IncludeFile.h that are no longer needed. 2008-05-06 01:32:53 +00:00
ThreadLocal.cpp Fix --disable-threads build, PR7949. 2010-08-20 20:54:37 +00:00
Threading.cpp System: Add llvm_execute_on_thread, which does what it says. 2010-11-04 01:26:25 +00:00
TimeValue.cpp
Valgrind.cpp Tell Valgrind when we modify already-executed machine code so it knows 2010-03-15 04:57:55 +00:00

README.txt

Design Of lib/System
====================

The software in this directory is designed to completely shield LLVM from any
and all operating system specific functionality. It is not intended to be a
complete operating system wrapper (such as ACE), but only to provide the
functionality necessary to support LLVM.

The software located here, of necessity, has very specific and stringent design
rules. Violation of these rules means that cracks in the shield could form and
the primary goal of the library is defeated. By consistently using this library,
LLVM becomes more easily ported to new platforms since the only thing requiring 
porting is this library.

Complete documentation for the library can be found in the file:
  llvm/docs/SystemLibrary.html 
or at this URL:
  http://llvm.org/docs/SystemLibrary.html

While we recommend that you read the more detailed documentation, for the 
impatient, here's a high level summary of the library's requirements.

 1. No system header files are to be exposed through the interface.
 2. Std C++ and Std C header files are okay to be exposed through the interface.
 3. No exposed system-specific functions.
 4. No exposed system-specific data.
 5. Data in lib/System classes must use only simple C++ intrinsic types.
 6. Errors are handled by returning "true" and setting an optional std::string
 7. Library must not throw any exceptions, period.
 8. Interface functions must not have throw() specifications.
 9. No duplicate function impementations are permitted within an operating
    system class.

To accomplish these requirements, the library has numerous design criteria that 
must be satisfied. Here's a high level summary of the library's design criteria:

 1. No unused functionality (only what LLVM needs)
 2. High-Level Interfaces
 3. Use Opaque Classes
 4. Common Implementations</a></li>
 5. Multiple Implementations</a></li>
 6. Minimize Memory Allocation</a></li>
 7. No Virtual Methods