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Michael Kruse 95ef556bd1 [Polly] Preserve DetectionContext references.
DetectionContext objects are stored as values in a DenseMap. When the
DenseMap reaches its maximum load factor, it is resized and all its
objects moved to a new memory allocation. Unfortunately Scop object have
a reference to its DetectionContext. When the DenseMap resizes, all the
DetectionContexts reference now point to invalid memory, even if caused
by an unrelated DetectionContext.

Even worse, NewPM's ScopPassManager called isMaxRegionInScop with the
Verify=true parameter before each pass. This caused the old
DetectionContext to be removed an a new on created and re-verified.
Of course, the Scop object was already created pointing to the old
DetectionContext. Because the new DetectionContext would
usually be stored at the same position in the DenseMap, the reference
would usually reference the new DetectionContext of the same Region.
Usually.
If not, the old position still points to memory in the DenseMap
allocation (unless also a resizing occurs) such that tools like Valgrind
and AddressSanitizer would not be able to diagnose this.

Instead of storing the DetectionContext inside the DenseMap, use a
std::unique_ptr to a DetectionContext allocation, i.e. it will not move
around anymore. This also allows use to remove the very strange

    DetectionContext(const DetectionContext &&)

copy/move(?) constructor. DetectionContext objects now are neither
copied nor moved.

As a result, every re-verification of a DetectionContext will use a new
allocation. Therefore, once a Scop object has been created using a
DetectionContext, it must not be re-verified (the Scop data structure
requires its underlying Region to not change before code generation
anyway). The NewPM may call isMaxRegionInScop only with
Validate=false parameter.
2021-02-13 03:36:09 -06:00
.github Removing the main to master sync GitHub workflow. 2021-01-28 12:18:25 -08:00
clang [test] Make ELF tests less reliant on the lexicographical order of non-local symbols 2021-02-13 01:01:06 -08:00
clang-tools-extra [clangd] Introduce Modules 2021-02-12 18:37:16 +01:00
compiler-rt Fix test in external_symbolizer_path.cpp, by adding a REQUIRES: static-lib. 2021-02-12 14:04:43 -08:00
debuginfo-tests [test][Dexter] Fix test failure if space in python path 2021-02-11 11:46:39 +00:00
flang Revert "[flang][fir] Add fir-opt tool" 2021-02-12 22:27:48 -05:00
libc Fix errors in distributions 2021-02-11 21:53:50 +00:00
libclc libclc: Use find_package to find Python 3 and require it 2020-10-01 22:31:33 +02:00
libcxx [SystemZ][ZOS] Fix __libcpp_thrad_isnull() 2021-02-12 20:21:11 +00:00
libcxxabi [libc++abi] Fix forced_unwind tests failures on ARM/EHABI targets. 2021-02-12 13:58:41 -08:00
libunwind [NFC][libunbind] Fix Sphinx error during CMake invocation 2021-02-11 06:52:24 +05:30
lld [test] Make ELF tests amenable to the order of non-local symbols 2021-02-12 21:00:42 -08:00
lldb [lldb] Fix up SysV ABI implementations after 057efa9916 2021-02-13 01:34:00 +01:00
llvm [test] Make ELF tests less reliant on the lexicographical order of non-local symbols 2021-02-13 01:01:06 -08:00
mlir Add a "kind" attribute to ContractionOp and OuterProductOp. 2021-02-12 20:23:59 +00:00
openmp [OpenMP] NFC: fix test removing the target construct 2021-02-13 04:49:52 +03:00
parallel-libs Reapply "Try enabling -Wsuggest-override again, using add_compile_options instead of add_compile_definitions for disabling it in unittests/ directories." 2020-07-22 17:50:19 -07:00
polly [Polly] Preserve DetectionContext references. 2021-02-13 03:36:09 -06:00
pstl Bump the trunk major version to 13 2021-01-26 19:37:55 -08:00
runtimes [MSVC] Don't add -nostdinc++ -isystem to runtimes builds 2021-01-15 13:22:07 -08:00
utils/arcanist Fix arc lint's clang-format rule: only format the file we were asked to format. 2020-10-11 14:24:23 -07:00
.arcconfig Set the target branch for `arc land` to main 2020-12-07 21:57:32 +00:00
.arclint PR46997: don't run clang-format on clang's testcases. 2020-08-04 17:53:25 -07:00
.clang-format
.clang-tidy - Update .clang-tidy to ignore parameters of main like functions for naming violations in clang and llvm directory 2020-01-31 16:49:45 +00:00
.git-blame-ignore-revs NFC: Add whitespace-changing revisions to .git-blame-ignore-revs 2020-09-21 20:17:24 -04:00
.gitignore [NFC] Add CMakeUserPresets.json filename to .gitignore 2021-01-22 12:45:29 +01:00
CONTRIBUTING.md
README.md Revert "This is a test commit" 2020-10-21 09:34:15 +08:00

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.