forked from OSchip/llvm-project
1177 lines
42 KiB
C++
1177 lines
42 KiB
C++
//===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Implementation of the MC-JIT runtime dynamic linker.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "RuntimeDyldCOFF.h"
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#include "RuntimeDyldCheckerImpl.h"
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#include "RuntimeDyldELF.h"
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#include "RuntimeDyldImpl.h"
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#include "RuntimeDyldMachO.h"
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#include "llvm/Object/COFF.h"
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#include "llvm/Object/ELFObjectFile.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/MutexGuard.h"
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using namespace llvm;
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using namespace llvm::object;
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#define DEBUG_TYPE "dyld"
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namespace {
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enum RuntimeDyldErrorCode {
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GenericRTDyldError = 1
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};
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// FIXME: This class is only here to support the transition to llvm::Error. It
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// will be removed once this transition is complete. Clients should prefer to
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// deal with the Error value directly, rather than converting to error_code.
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class RuntimeDyldErrorCategory : public std::error_category {
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public:
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const char *name() const noexcept override { return "runtimedyld"; }
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std::string message(int Condition) const override {
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switch (static_cast<RuntimeDyldErrorCode>(Condition)) {
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case GenericRTDyldError: return "Generic RuntimeDyld error";
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}
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llvm_unreachable("Unrecognized RuntimeDyldErrorCode");
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}
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};
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static ManagedStatic<RuntimeDyldErrorCategory> RTDyldErrorCategory;
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}
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char RuntimeDyldError::ID = 0;
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void RuntimeDyldError::log(raw_ostream &OS) const {
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OS << ErrMsg << "\n";
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}
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std::error_code RuntimeDyldError::convertToErrorCode() const {
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return std::error_code(GenericRTDyldError, *RTDyldErrorCategory);
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}
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// Empty out-of-line virtual destructor as the key function.
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RuntimeDyldImpl::~RuntimeDyldImpl() {}
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// Pin LoadedObjectInfo's vtables to this file.
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void RuntimeDyld::LoadedObjectInfo::anchor() {}
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namespace llvm {
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void RuntimeDyldImpl::registerEHFrames() {}
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void RuntimeDyldImpl::deregisterEHFrames() {
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MemMgr.deregisterEHFrames();
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}
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#ifndef NDEBUG
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static void dumpSectionMemory(const SectionEntry &S, StringRef State) {
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dbgs() << "----- Contents of section " << S.getName() << " " << State
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<< " -----";
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if (S.getAddress() == nullptr) {
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dbgs() << "\n <section not emitted>\n";
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return;
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}
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const unsigned ColsPerRow = 16;
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uint8_t *DataAddr = S.getAddress();
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uint64_t LoadAddr = S.getLoadAddress();
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unsigned StartPadding = LoadAddr & (ColsPerRow - 1);
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unsigned BytesRemaining = S.getSize();
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if (StartPadding) {
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dbgs() << "\n" << format("0x%016" PRIx64,
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LoadAddr & ~(uint64_t)(ColsPerRow - 1)) << ":";
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while (StartPadding--)
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dbgs() << " ";
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}
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while (BytesRemaining > 0) {
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if ((LoadAddr & (ColsPerRow - 1)) == 0)
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dbgs() << "\n" << format("0x%016" PRIx64, LoadAddr) << ":";
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dbgs() << " " << format("%02x", *DataAddr);
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++DataAddr;
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++LoadAddr;
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--BytesRemaining;
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}
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dbgs() << "\n";
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}
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#endif
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// Resolve the relocations for all symbols we currently know about.
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void RuntimeDyldImpl::resolveRelocations() {
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MutexGuard locked(lock);
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// Print out the sections prior to relocation.
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DEBUG(
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for (int i = 0, e = Sections.size(); i != e; ++i)
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dumpSectionMemory(Sections[i], "before relocations");
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);
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// First, resolve relocations associated with external symbols.
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if (auto Err = resolveExternalSymbols()) {
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HasError = true;
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ErrorStr = toString(std::move(Err));
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}
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// Iterate over all outstanding relocations
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for (auto it = Relocations.begin(), e = Relocations.end(); it != e; ++it) {
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// The Section here (Sections[i]) refers to the section in which the
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// symbol for the relocation is located. The SectionID in the relocation
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// entry provides the section to which the relocation will be applied.
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int Idx = it->first;
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uint64_t Addr = Sections[Idx].getLoadAddress();
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DEBUG(dbgs() << "Resolving relocations Section #" << Idx << "\t"
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<< format("%p", (uintptr_t)Addr) << "\n");
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resolveRelocationList(it->second, Addr);
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}
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Relocations.clear();
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// Print out sections after relocation.
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DEBUG(
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for (int i = 0, e = Sections.size(); i != e; ++i)
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dumpSectionMemory(Sections[i], "after relocations");
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);
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}
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void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
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uint64_t TargetAddress) {
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MutexGuard locked(lock);
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for (unsigned i = 0, e = Sections.size(); i != e; ++i) {
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if (Sections[i].getAddress() == LocalAddress) {
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reassignSectionAddress(i, TargetAddress);
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return;
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}
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}
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llvm_unreachable("Attempting to remap address of unknown section!");
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}
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static Error getOffset(const SymbolRef &Sym, SectionRef Sec,
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uint64_t &Result) {
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Expected<uint64_t> AddressOrErr = Sym.getAddress();
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if (!AddressOrErr)
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return AddressOrErr.takeError();
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Result = *AddressOrErr - Sec.getAddress();
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return Error::success();
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}
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Expected<RuntimeDyldImpl::ObjSectionToIDMap>
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RuntimeDyldImpl::loadObjectImpl(const object::ObjectFile &Obj) {
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MutexGuard locked(lock);
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// Save information about our target
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Arch = (Triple::ArchType)Obj.getArch();
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IsTargetLittleEndian = Obj.isLittleEndian();
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setMipsABI(Obj);
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// Compute the memory size required to load all sections to be loaded
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// and pass this information to the memory manager
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if (MemMgr.needsToReserveAllocationSpace()) {
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uint64_t CodeSize = 0, RODataSize = 0, RWDataSize = 0;
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uint32_t CodeAlign = 1, RODataAlign = 1, RWDataAlign = 1;
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if (auto Err = computeTotalAllocSize(Obj,
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CodeSize, CodeAlign,
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RODataSize, RODataAlign,
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RWDataSize, RWDataAlign))
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return std::move(Err);
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MemMgr.reserveAllocationSpace(CodeSize, CodeAlign, RODataSize, RODataAlign,
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RWDataSize, RWDataAlign);
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}
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// Used sections from the object file
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ObjSectionToIDMap LocalSections;
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// Common symbols requiring allocation, with their sizes and alignments
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CommonSymbolList CommonSymbols;
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// Parse symbols
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DEBUG(dbgs() << "Parse symbols:\n");
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for (symbol_iterator I = Obj.symbol_begin(), E = Obj.symbol_end(); I != E;
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++I) {
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uint32_t Flags = I->getFlags();
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// Skip undefined symbols.
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if (Flags & SymbolRef::SF_Undefined)
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continue;
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if (Flags & SymbolRef::SF_Common)
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CommonSymbols.push_back(*I);
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else {
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// Get the symbol type.
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object::SymbolRef::Type SymType;
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if (auto SymTypeOrErr = I->getType())
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SymType = *SymTypeOrErr;
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else
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return SymTypeOrErr.takeError();
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// Get symbol name.
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StringRef Name;
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if (auto NameOrErr = I->getName())
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Name = *NameOrErr;
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else
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return NameOrErr.takeError();
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// Compute JIT symbol flags.
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JITSymbolFlags JITSymFlags = JITSymbolFlags::fromObjectSymbol(*I);
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// If this is a weak definition, check to see if there's a strong one.
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// If there is, skip this symbol (we won't be providing it: the strong
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// definition will). If there's no strong definition, make this definition
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// strong.
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if (JITSymFlags.isWeak()) {
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// First check whether there's already a definition in this instance.
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// FIXME: Override existing weak definitions with strong ones.
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if (GlobalSymbolTable.count(Name))
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continue;
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// Then check the symbol resolver to see if there's a definition
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// elsewhere in this logical dylib.
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if (auto Sym = Resolver.findSymbolInLogicalDylib(Name)) {
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if (Sym.getFlags().isStrongDefinition())
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continue;
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} else if (auto Err = Sym.takeError())
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return std::move(Err);
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// else
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JITSymFlags &= ~JITSymbolFlags::Weak;
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}
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if (Flags & SymbolRef::SF_Absolute &&
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SymType != object::SymbolRef::ST_File) {
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uint64_t Addr = 0;
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if (auto AddrOrErr = I->getAddress())
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Addr = *AddrOrErr;
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else
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return AddrOrErr.takeError();
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unsigned SectionID = AbsoluteSymbolSection;
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DEBUG(dbgs() << "\tType: " << SymType << " (absolute) Name: " << Name
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<< " SID: " << SectionID << " Offset: "
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<< format("%p", (uintptr_t)Addr)
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<< " flags: " << Flags << "\n");
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GlobalSymbolTable[Name] =
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SymbolTableEntry(SectionID, Addr, JITSymFlags);
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} else if (SymType == object::SymbolRef::ST_Function ||
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SymType == object::SymbolRef::ST_Data ||
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SymType == object::SymbolRef::ST_Unknown ||
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SymType == object::SymbolRef::ST_Other) {
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section_iterator SI = Obj.section_end();
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if (auto SIOrErr = I->getSection())
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SI = *SIOrErr;
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else
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return SIOrErr.takeError();
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if (SI == Obj.section_end())
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continue;
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// Get symbol offset.
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uint64_t SectOffset;
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if (auto Err = getOffset(*I, *SI, SectOffset))
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return std::move(Err);
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bool IsCode = SI->isText();
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unsigned SectionID;
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if (auto SectionIDOrErr = findOrEmitSection(Obj, *SI, IsCode,
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LocalSections))
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SectionID = *SectionIDOrErr;
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else
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return SectionIDOrErr.takeError();
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DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name
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<< " SID: " << SectionID << " Offset: "
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<< format("%p", (uintptr_t)SectOffset)
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<< " flags: " << Flags << "\n");
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GlobalSymbolTable[Name] =
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SymbolTableEntry(SectionID, SectOffset, JITSymFlags);
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}
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}
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}
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// Allocate common symbols
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if (auto Err = emitCommonSymbols(Obj, CommonSymbols))
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return std::move(Err);
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// Parse and process relocations
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DEBUG(dbgs() << "Parse relocations:\n");
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for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
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SI != SE; ++SI) {
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StubMap Stubs;
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section_iterator RelocatedSection = SI->getRelocatedSection();
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if (RelocatedSection == SE)
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continue;
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relocation_iterator I = SI->relocation_begin();
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relocation_iterator E = SI->relocation_end();
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if (I == E && !ProcessAllSections)
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continue;
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bool IsCode = RelocatedSection->isText();
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unsigned SectionID = 0;
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if (auto SectionIDOrErr = findOrEmitSection(Obj, *RelocatedSection, IsCode,
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LocalSections))
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SectionID = *SectionIDOrErr;
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else
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return SectionIDOrErr.takeError();
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DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
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for (; I != E;)
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if (auto IOrErr = processRelocationRef(SectionID, I, Obj, LocalSections, Stubs))
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I = *IOrErr;
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else
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return IOrErr.takeError();
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// If there is an attached checker, notify it about the stubs for this
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// section so that they can be verified.
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if (Checker)
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Checker->registerStubMap(Obj.getFileName(), SectionID, Stubs);
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}
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// Give the subclasses a chance to tie-up any loose ends.
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if (auto Err = finalizeLoad(Obj, LocalSections))
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return std::move(Err);
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// for (auto E : LocalSections)
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// llvm::dbgs() << "Added: " << E.first.getRawDataRefImpl() << " -> " << E.second << "\n";
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return LocalSections;
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}
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// A helper method for computeTotalAllocSize.
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// Computes the memory size required to allocate sections with the given sizes,
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// assuming that all sections are allocated with the given alignment
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static uint64_t
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computeAllocationSizeForSections(std::vector<uint64_t> &SectionSizes,
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uint64_t Alignment) {
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uint64_t TotalSize = 0;
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for (size_t Idx = 0, Cnt = SectionSizes.size(); Idx < Cnt; Idx++) {
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uint64_t AlignedSize =
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(SectionSizes[Idx] + Alignment - 1) / Alignment * Alignment;
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TotalSize += AlignedSize;
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}
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return TotalSize;
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}
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static bool isRequiredForExecution(const SectionRef Section) {
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const ObjectFile *Obj = Section.getObject();
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if (isa<object::ELFObjectFileBase>(Obj))
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return ELFSectionRef(Section).getFlags() & ELF::SHF_ALLOC;
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if (auto *COFFObj = dyn_cast<object::COFFObjectFile>(Obj)) {
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const coff_section *CoffSection = COFFObj->getCOFFSection(Section);
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// Avoid loading zero-sized COFF sections.
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// In PE files, VirtualSize gives the section size, and SizeOfRawData
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// may be zero for sections with content. In Obj files, SizeOfRawData
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// gives the section size, and VirtualSize is always zero. Hence
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// the need to check for both cases below.
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bool HasContent =
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(CoffSection->VirtualSize > 0) || (CoffSection->SizeOfRawData > 0);
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bool IsDiscardable =
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CoffSection->Characteristics &
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(COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_LNK_INFO);
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return HasContent && !IsDiscardable;
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}
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assert(isa<MachOObjectFile>(Obj));
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return true;
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}
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static bool isReadOnlyData(const SectionRef Section) {
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const ObjectFile *Obj = Section.getObject();
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if (isa<object::ELFObjectFileBase>(Obj))
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return !(ELFSectionRef(Section).getFlags() &
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(ELF::SHF_WRITE | ELF::SHF_EXECINSTR));
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if (auto *COFFObj = dyn_cast<object::COFFObjectFile>(Obj))
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return ((COFFObj->getCOFFSection(Section)->Characteristics &
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(COFF::IMAGE_SCN_CNT_INITIALIZED_DATA
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| COFF::IMAGE_SCN_MEM_READ
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| COFF::IMAGE_SCN_MEM_WRITE))
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==
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(COFF::IMAGE_SCN_CNT_INITIALIZED_DATA
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| COFF::IMAGE_SCN_MEM_READ));
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assert(isa<MachOObjectFile>(Obj));
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return false;
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}
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static bool isZeroInit(const SectionRef Section) {
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const ObjectFile *Obj = Section.getObject();
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if (isa<object::ELFObjectFileBase>(Obj))
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return ELFSectionRef(Section).getType() == ELF::SHT_NOBITS;
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if (auto *COFFObj = dyn_cast<object::COFFObjectFile>(Obj))
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return COFFObj->getCOFFSection(Section)->Characteristics &
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COFF::IMAGE_SCN_CNT_UNINITIALIZED_DATA;
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auto *MachO = cast<MachOObjectFile>(Obj);
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unsigned SectionType = MachO->getSectionType(Section);
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return SectionType == MachO::S_ZEROFILL ||
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SectionType == MachO::S_GB_ZEROFILL;
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}
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// Compute an upper bound of the memory size that is required to load all
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// sections
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Error RuntimeDyldImpl::computeTotalAllocSize(const ObjectFile &Obj,
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uint64_t &CodeSize,
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uint32_t &CodeAlign,
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uint64_t &RODataSize,
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uint32_t &RODataAlign,
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uint64_t &RWDataSize,
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uint32_t &RWDataAlign) {
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// Compute the size of all sections required for execution
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std::vector<uint64_t> CodeSectionSizes;
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std::vector<uint64_t> ROSectionSizes;
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std::vector<uint64_t> RWSectionSizes;
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// Collect sizes of all sections to be loaded;
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// also determine the max alignment of all sections
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for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
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SI != SE; ++SI) {
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const SectionRef &Section = *SI;
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bool IsRequired = isRequiredForExecution(Section) || ProcessAllSections;
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// Consider only the sections that are required to be loaded for execution
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if (IsRequired) {
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uint64_t DataSize = Section.getSize();
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uint64_t Alignment64 = Section.getAlignment();
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unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
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bool IsCode = Section.isText();
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bool IsReadOnly = isReadOnlyData(Section);
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StringRef Name;
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if (auto EC = Section.getName(Name))
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return errorCodeToError(EC);
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uint64_t StubBufSize = computeSectionStubBufSize(Obj, Section);
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uint64_t SectionSize = DataSize + StubBufSize;
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// The .eh_frame section (at least on Linux) needs an extra four bytes
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// padded
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// with zeroes added at the end. For MachO objects, this section has a
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// slightly different name, so this won't have any effect for MachO
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// objects.
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if (Name == ".eh_frame")
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SectionSize += 4;
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if (!SectionSize)
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SectionSize = 1;
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if (IsCode) {
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CodeAlign = std::max(CodeAlign, Alignment);
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CodeSectionSizes.push_back(SectionSize);
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} else if (IsReadOnly) {
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RODataAlign = std::max(RODataAlign, Alignment);
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ROSectionSizes.push_back(SectionSize);
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} else {
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RWDataAlign = std::max(RWDataAlign, Alignment);
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RWSectionSizes.push_back(SectionSize);
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}
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}
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}
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// Compute Global Offset Table size. If it is not zero we
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// also update alignment, which is equal to a size of a
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// single GOT entry.
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if (unsigned GotSize = computeGOTSize(Obj)) {
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RWSectionSizes.push_back(GotSize);
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RWDataAlign = std::max<uint32_t>(RWDataAlign, getGOTEntrySize());
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}
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|
|
// Compute the size of all common symbols
|
|
uint64_t CommonSize = 0;
|
|
uint32_t CommonAlign = 1;
|
|
for (symbol_iterator I = Obj.symbol_begin(), E = Obj.symbol_end(); I != E;
|
|
++I) {
|
|
uint32_t Flags = I->getFlags();
|
|
if (Flags & SymbolRef::SF_Common) {
|
|
// Add the common symbols to a list. We'll allocate them all below.
|
|
uint64_t Size = I->getCommonSize();
|
|
uint32_t Align = I->getAlignment();
|
|
// If this is the first common symbol, use its alignment as the alignment
|
|
// for the common symbols section.
|
|
if (CommonSize == 0)
|
|
CommonAlign = Align;
|
|
CommonSize = alignTo(CommonSize, Align) + Size;
|
|
}
|
|
}
|
|
if (CommonSize != 0) {
|
|
RWSectionSizes.push_back(CommonSize);
|
|
RWDataAlign = std::max(RWDataAlign, CommonAlign);
|
|
}
|
|
|
|
// Compute the required allocation space for each different type of sections
|
|
// (code, read-only data, read-write data) assuming that all sections are
|
|
// allocated with the max alignment. Note that we cannot compute with the
|
|
// individual alignments of the sections, because then the required size
|
|
// depends on the order, in which the sections are allocated.
|
|
CodeSize = computeAllocationSizeForSections(CodeSectionSizes, CodeAlign);
|
|
RODataSize = computeAllocationSizeForSections(ROSectionSizes, RODataAlign);
|
|
RWDataSize = computeAllocationSizeForSections(RWSectionSizes, RWDataAlign);
|
|
|
|
return Error::success();
|
|
}
|
|
|
|
// compute GOT size
|
|
unsigned RuntimeDyldImpl::computeGOTSize(const ObjectFile &Obj) {
|
|
size_t GotEntrySize = getGOTEntrySize();
|
|
if (!GotEntrySize)
|
|
return 0;
|
|
|
|
size_t GotSize = 0;
|
|
for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
|
|
SI != SE; ++SI) {
|
|
|
|
for (const RelocationRef &Reloc : SI->relocations())
|
|
if (relocationNeedsGot(Reloc))
|
|
GotSize += GotEntrySize;
|
|
}
|
|
|
|
return GotSize;
|
|
}
|
|
|
|
// compute stub buffer size for the given section
|
|
unsigned RuntimeDyldImpl::computeSectionStubBufSize(const ObjectFile &Obj,
|
|
const SectionRef &Section) {
|
|
unsigned StubSize = getMaxStubSize();
|
|
if (StubSize == 0) {
|
|
return 0;
|
|
}
|
|
// FIXME: this is an inefficient way to handle this. We should computed the
|
|
// necessary section allocation size in loadObject by walking all the sections
|
|
// once.
|
|
unsigned StubBufSize = 0;
|
|
for (section_iterator SI = Obj.section_begin(), SE = Obj.section_end();
|
|
SI != SE; ++SI) {
|
|
section_iterator RelSecI = SI->getRelocatedSection();
|
|
if (!(RelSecI == Section))
|
|
continue;
|
|
|
|
for (const RelocationRef &Reloc : SI->relocations())
|
|
if (relocationNeedsStub(Reloc))
|
|
StubBufSize += StubSize;
|
|
}
|
|
|
|
// Get section data size and alignment
|
|
uint64_t DataSize = Section.getSize();
|
|
uint64_t Alignment64 = Section.getAlignment();
|
|
|
|
// Add stubbuf size alignment
|
|
unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
|
|
unsigned StubAlignment = getStubAlignment();
|
|
unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment);
|
|
if (StubAlignment > EndAlignment)
|
|
StubBufSize += StubAlignment - EndAlignment;
|
|
return StubBufSize;
|
|
}
|
|
|
|
uint64_t RuntimeDyldImpl::readBytesUnaligned(uint8_t *Src,
|
|
unsigned Size) const {
|
|
uint64_t Result = 0;
|
|
if (IsTargetLittleEndian) {
|
|
Src += Size - 1;
|
|
while (Size--)
|
|
Result = (Result << 8) | *Src--;
|
|
} else
|
|
while (Size--)
|
|
Result = (Result << 8) | *Src++;
|
|
|
|
return Result;
|
|
}
|
|
|
|
void RuntimeDyldImpl::writeBytesUnaligned(uint64_t Value, uint8_t *Dst,
|
|
unsigned Size) const {
|
|
if (IsTargetLittleEndian) {
|
|
while (Size--) {
|
|
*Dst++ = Value & 0xFF;
|
|
Value >>= 8;
|
|
}
|
|
} else {
|
|
Dst += Size - 1;
|
|
while (Size--) {
|
|
*Dst-- = Value & 0xFF;
|
|
Value >>= 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
Error RuntimeDyldImpl::emitCommonSymbols(const ObjectFile &Obj,
|
|
CommonSymbolList &CommonSymbols) {
|
|
if (CommonSymbols.empty())
|
|
return Error::success();
|
|
|
|
uint64_t CommonSize = 0;
|
|
uint32_t CommonAlign = CommonSymbols.begin()->getAlignment();
|
|
CommonSymbolList SymbolsToAllocate;
|
|
|
|
DEBUG(dbgs() << "Processing common symbols...\n");
|
|
|
|
for (const auto &Sym : CommonSymbols) {
|
|
StringRef Name;
|
|
if (auto NameOrErr = Sym.getName())
|
|
Name = *NameOrErr;
|
|
else
|
|
return NameOrErr.takeError();
|
|
|
|
// Skip common symbols already elsewhere.
|
|
if (GlobalSymbolTable.count(Name)) {
|
|
DEBUG(dbgs() << "\tSkipping already emitted common symbol '" << Name
|
|
<< "'\n");
|
|
continue;
|
|
}
|
|
|
|
if (auto Sym = Resolver.findSymbolInLogicalDylib(Name)) {
|
|
if (!Sym.getFlags().isCommon()) {
|
|
DEBUG(dbgs() << "\tSkipping common symbol '" << Name
|
|
<< "' in favor of stronger definition.\n");
|
|
continue;
|
|
}
|
|
}
|
|
uint32_t Align = Sym.getAlignment();
|
|
uint64_t Size = Sym.getCommonSize();
|
|
|
|
CommonSize = alignTo(CommonSize, Align) + Size;
|
|
|
|
SymbolsToAllocate.push_back(Sym);
|
|
}
|
|
|
|
// Allocate memory for the section
|
|
unsigned SectionID = Sections.size();
|
|
uint8_t *Addr = MemMgr.allocateDataSection(CommonSize, CommonAlign, SectionID,
|
|
"<common symbols>", false);
|
|
if (!Addr)
|
|
report_fatal_error("Unable to allocate memory for common symbols!");
|
|
uint64_t Offset = 0;
|
|
Sections.push_back(
|
|
SectionEntry("<common symbols>", Addr, CommonSize, CommonSize, 0));
|
|
memset(Addr, 0, CommonSize);
|
|
|
|
DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID << " new addr: "
|
|
<< format("%p", Addr) << " DataSize: " << CommonSize << "\n");
|
|
|
|
// Assign the address of each symbol
|
|
for (auto &Sym : SymbolsToAllocate) {
|
|
uint32_t Align = Sym.getAlignment();
|
|
uint64_t Size = Sym.getCommonSize();
|
|
StringRef Name;
|
|
if (auto NameOrErr = Sym.getName())
|
|
Name = *NameOrErr;
|
|
else
|
|
return NameOrErr.takeError();
|
|
if (Align) {
|
|
// This symbol has an alignment requirement.
|
|
uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
|
|
Addr += AlignOffset;
|
|
Offset += AlignOffset;
|
|
}
|
|
JITSymbolFlags JITSymFlags = JITSymbolFlags::fromObjectSymbol(Sym);
|
|
DEBUG(dbgs() << "Allocating common symbol " << Name << " address "
|
|
<< format("%p", Addr) << "\n");
|
|
GlobalSymbolTable[Name] =
|
|
SymbolTableEntry(SectionID, Offset, JITSymFlags);
|
|
Offset += Size;
|
|
Addr += Size;
|
|
}
|
|
|
|
if (Checker)
|
|
Checker->registerSection(Obj.getFileName(), SectionID);
|
|
|
|
return Error::success();
|
|
}
|
|
|
|
Expected<unsigned>
|
|
RuntimeDyldImpl::emitSection(const ObjectFile &Obj,
|
|
const SectionRef &Section,
|
|
bool IsCode) {
|
|
StringRef data;
|
|
uint64_t Alignment64 = Section.getAlignment();
|
|
|
|
unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
|
|
unsigned PaddingSize = 0;
|
|
unsigned StubBufSize = 0;
|
|
bool IsRequired = isRequiredForExecution(Section);
|
|
bool IsVirtual = Section.isVirtual();
|
|
bool IsZeroInit = isZeroInit(Section);
|
|
bool IsReadOnly = isReadOnlyData(Section);
|
|
uint64_t DataSize = Section.getSize();
|
|
|
|
StringRef Name;
|
|
if (auto EC = Section.getName(Name))
|
|
return errorCodeToError(EC);
|
|
|
|
StubBufSize = computeSectionStubBufSize(Obj, Section);
|
|
|
|
// The .eh_frame section (at least on Linux) needs an extra four bytes padded
|
|
// with zeroes added at the end. For MachO objects, this section has a
|
|
// slightly different name, so this won't have any effect for MachO objects.
|
|
if (Name == ".eh_frame")
|
|
PaddingSize = 4;
|
|
|
|
uintptr_t Allocate;
|
|
unsigned SectionID = Sections.size();
|
|
uint8_t *Addr;
|
|
const char *pData = nullptr;
|
|
|
|
// If this section contains any bits (i.e. isn't a virtual or bss section),
|
|
// grab a reference to them.
|
|
if (!IsVirtual && !IsZeroInit) {
|
|
// In either case, set the location of the unrelocated section in memory,
|
|
// since we still process relocations for it even if we're not applying them.
|
|
if (auto EC = Section.getContents(data))
|
|
return errorCodeToError(EC);
|
|
pData = data.data();
|
|
}
|
|
|
|
// Code section alignment needs to be at least as high as stub alignment or
|
|
// padding calculations may by incorrect when the section is remapped to a
|
|
// higher alignment.
|
|
if (IsCode)
|
|
Alignment = std::max(Alignment, getStubAlignment());
|
|
|
|
// Some sections, such as debug info, don't need to be loaded for execution.
|
|
// Process those only if explicitly requested.
|
|
if (IsRequired || ProcessAllSections) {
|
|
Allocate = DataSize + PaddingSize + StubBufSize;
|
|
if (!Allocate)
|
|
Allocate = 1;
|
|
Addr = IsCode ? MemMgr.allocateCodeSection(Allocate, Alignment, SectionID,
|
|
Name)
|
|
: MemMgr.allocateDataSection(Allocate, Alignment, SectionID,
|
|
Name, IsReadOnly);
|
|
if (!Addr)
|
|
report_fatal_error("Unable to allocate section memory!");
|
|
|
|
// Zero-initialize or copy the data from the image
|
|
if (IsZeroInit || IsVirtual)
|
|
memset(Addr, 0, DataSize);
|
|
else
|
|
memcpy(Addr, pData, DataSize);
|
|
|
|
// Fill in any extra bytes we allocated for padding
|
|
if (PaddingSize != 0) {
|
|
memset(Addr + DataSize, 0, PaddingSize);
|
|
// Update the DataSize variable so that the stub offset is set correctly.
|
|
DataSize += PaddingSize;
|
|
}
|
|
|
|
DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name
|
|
<< " obj addr: " << format("%p", pData)
|
|
<< " new addr: " << format("%p", Addr)
|
|
<< " DataSize: " << DataSize << " StubBufSize: " << StubBufSize
|
|
<< " Allocate: " << Allocate << "\n");
|
|
} else {
|
|
// Even if we didn't load the section, we need to record an entry for it
|
|
// to handle later processing (and by 'handle' I mean don't do anything
|
|
// with these sections).
|
|
Allocate = 0;
|
|
Addr = nullptr;
|
|
DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name
|
|
<< " obj addr: " << format("%p", data.data()) << " new addr: 0"
|
|
<< " DataSize: " << DataSize << " StubBufSize: " << StubBufSize
|
|
<< " Allocate: " << Allocate << "\n");
|
|
}
|
|
|
|
Sections.push_back(
|
|
SectionEntry(Name, Addr, DataSize, Allocate, (uintptr_t)pData));
|
|
|
|
// Debug info sections are linked as if their load address was zero
|
|
if (!IsRequired)
|
|
Sections.back().setLoadAddress(0);
|
|
|
|
if (Checker)
|
|
Checker->registerSection(Obj.getFileName(), SectionID);
|
|
|
|
return SectionID;
|
|
}
|
|
|
|
Expected<unsigned>
|
|
RuntimeDyldImpl::findOrEmitSection(const ObjectFile &Obj,
|
|
const SectionRef &Section,
|
|
bool IsCode,
|
|
ObjSectionToIDMap &LocalSections) {
|
|
|
|
unsigned SectionID = 0;
|
|
ObjSectionToIDMap::iterator i = LocalSections.find(Section);
|
|
if (i != LocalSections.end())
|
|
SectionID = i->second;
|
|
else {
|
|
if (auto SectionIDOrErr = emitSection(Obj, Section, IsCode))
|
|
SectionID = *SectionIDOrErr;
|
|
else
|
|
return SectionIDOrErr.takeError();
|
|
LocalSections[Section] = SectionID;
|
|
}
|
|
return SectionID;
|
|
}
|
|
|
|
void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE,
|
|
unsigned SectionID) {
|
|
Relocations[SectionID].push_back(RE);
|
|
}
|
|
|
|
void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE,
|
|
StringRef SymbolName) {
|
|
// Relocation by symbol. If the symbol is found in the global symbol table,
|
|
// create an appropriate section relocation. Otherwise, add it to
|
|
// ExternalSymbolRelocations.
|
|
RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(SymbolName);
|
|
if (Loc == GlobalSymbolTable.end()) {
|
|
ExternalSymbolRelocations[SymbolName].push_back(RE);
|
|
} else {
|
|
// Copy the RE since we want to modify its addend.
|
|
RelocationEntry RECopy = RE;
|
|
const auto &SymInfo = Loc->second;
|
|
RECopy.Addend += SymInfo.getOffset();
|
|
Relocations[SymInfo.getSectionID()].push_back(RECopy);
|
|
}
|
|
}
|
|
|
|
uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr,
|
|
unsigned AbiVariant) {
|
|
if (Arch == Triple::aarch64 || Arch == Triple::aarch64_be) {
|
|
// This stub has to be able to access the full address space,
|
|
// since symbol lookup won't necessarily find a handy, in-range,
|
|
// PLT stub for functions which could be anywhere.
|
|
// Stub can use ip0 (== x16) to calculate address
|
|
writeBytesUnaligned(0xd2e00010, Addr, 4); // movz ip0, #:abs_g3:<addr>
|
|
writeBytesUnaligned(0xf2c00010, Addr+4, 4); // movk ip0, #:abs_g2_nc:<addr>
|
|
writeBytesUnaligned(0xf2a00010, Addr+8, 4); // movk ip0, #:abs_g1_nc:<addr>
|
|
writeBytesUnaligned(0xf2800010, Addr+12, 4); // movk ip0, #:abs_g0_nc:<addr>
|
|
writeBytesUnaligned(0xd61f0200, Addr+16, 4); // br ip0
|
|
|
|
return Addr;
|
|
} else if (Arch == Triple::arm || Arch == Triple::armeb) {
|
|
// TODO: There is only ARM far stub now. We should add the Thumb stub,
|
|
// and stubs for branches Thumb - ARM and ARM - Thumb.
|
|
writeBytesUnaligned(0xe51ff004, Addr, 4); // ldr pc,<label>
|
|
return Addr + 4;
|
|
} else if (IsMipsO32ABI) {
|
|
// 0: 3c190000 lui t9,%hi(addr).
|
|
// 4: 27390000 addiu t9,t9,%lo(addr).
|
|
// 8: 03200008 jr t9.
|
|
// c: 00000000 nop.
|
|
const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000;
|
|
const unsigned NopInstr = 0x0;
|
|
unsigned JrT9Instr = 0x03200008;
|
|
if ((AbiVariant & ELF::EF_MIPS_ARCH) == ELF::EF_MIPS_ARCH_32R6)
|
|
JrT9Instr = 0x03200009;
|
|
|
|
writeBytesUnaligned(LuiT9Instr, Addr, 4);
|
|
writeBytesUnaligned(AdduiT9Instr, Addr+4, 4);
|
|
writeBytesUnaligned(JrT9Instr, Addr+8, 4);
|
|
writeBytesUnaligned(NopInstr, Addr+12, 4);
|
|
return Addr;
|
|
} else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) {
|
|
// Depending on which version of the ELF ABI is in use, we need to
|
|
// generate one of two variants of the stub. They both start with
|
|
// the same sequence to load the target address into r12.
|
|
writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr)
|
|
writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr)
|
|
writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32
|
|
writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr)
|
|
writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr)
|
|
if (AbiVariant == 2) {
|
|
// PowerPC64 stub ELFv2 ABI: The address points to the function itself.
|
|
// The address is already in r12 as required by the ABI. Branch to it.
|
|
writeInt32BE(Addr+20, 0xF8410018); // std r2, 24(r1)
|
|
writeInt32BE(Addr+24, 0x7D8903A6); // mtctr r12
|
|
writeInt32BE(Addr+28, 0x4E800420); // bctr
|
|
} else {
|
|
// PowerPC64 stub ELFv1 ABI: The address points to a function descriptor.
|
|
// Load the function address on r11 and sets it to control register. Also
|
|
// loads the function TOC in r2 and environment pointer to r11.
|
|
writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1)
|
|
writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12)
|
|
writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12)
|
|
writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11
|
|
writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2)
|
|
writeInt32BE(Addr+40, 0x4E800420); // bctr
|
|
}
|
|
return Addr;
|
|
} else if (Arch == Triple::systemz) {
|
|
writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8
|
|
writeInt16BE(Addr+2, 0x0000);
|
|
writeInt16BE(Addr+4, 0x0004);
|
|
writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1
|
|
// 8-byte address stored at Addr + 8
|
|
return Addr;
|
|
} else if (Arch == Triple::x86_64) {
|
|
*Addr = 0xFF; // jmp
|
|
*(Addr+1) = 0x25; // rip
|
|
// 32-bit PC-relative address of the GOT entry will be stored at Addr+2
|
|
} else if (Arch == Triple::x86) {
|
|
*Addr = 0xE9; // 32-bit pc-relative jump.
|
|
}
|
|
return Addr;
|
|
}
|
|
|
|
// Assign an address to a symbol name and resolve all the relocations
|
|
// associated with it.
|
|
void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
|
|
uint64_t Addr) {
|
|
// The address to use for relocation resolution is not
|
|
// the address of the local section buffer. We must be doing
|
|
// a remote execution environment of some sort. Relocations can't
|
|
// be applied until all the sections have been moved. The client must
|
|
// trigger this with a call to MCJIT::finalize() or
|
|
// RuntimeDyld::resolveRelocations().
|
|
//
|
|
// Addr is a uint64_t because we can't assume the pointer width
|
|
// of the target is the same as that of the host. Just use a generic
|
|
// "big enough" type.
|
|
DEBUG(dbgs() << "Reassigning address for section " << SectionID << " ("
|
|
<< Sections[SectionID].getName() << "): "
|
|
<< format("0x%016" PRIx64, Sections[SectionID].getLoadAddress())
|
|
<< " -> " << format("0x%016" PRIx64, Addr) << "\n");
|
|
Sections[SectionID].setLoadAddress(Addr);
|
|
}
|
|
|
|
void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
|
|
uint64_t Value) {
|
|
for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
|
|
const RelocationEntry &RE = Relocs[i];
|
|
// Ignore relocations for sections that were not loaded
|
|
if (Sections[RE.SectionID].getAddress() == nullptr)
|
|
continue;
|
|
resolveRelocation(RE, Value);
|
|
}
|
|
}
|
|
|
|
Error RuntimeDyldImpl::resolveExternalSymbols() {
|
|
while (!ExternalSymbolRelocations.empty()) {
|
|
StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin();
|
|
|
|
StringRef Name = i->first();
|
|
if (Name.size() == 0) {
|
|
// This is an absolute symbol, use an address of zero.
|
|
DEBUG(dbgs() << "Resolving absolute relocations."
|
|
<< "\n");
|
|
RelocationList &Relocs = i->second;
|
|
resolveRelocationList(Relocs, 0);
|
|
} else {
|
|
uint64_t Addr = 0;
|
|
RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(Name);
|
|
if (Loc == GlobalSymbolTable.end()) {
|
|
// This is an external symbol, try to get its address from the symbol
|
|
// resolver.
|
|
// First search for the symbol in this logical dylib.
|
|
if (auto Sym = Resolver.findSymbolInLogicalDylib(Name.data())) {
|
|
if (auto AddrOrErr = Sym.getAddress())
|
|
Addr = *AddrOrErr;
|
|
else
|
|
return AddrOrErr.takeError();
|
|
} else if (auto Err = Sym.takeError())
|
|
return Err;
|
|
|
|
// If that fails, try searching for an external symbol.
|
|
if (!Addr) {
|
|
if (auto Sym = Resolver.findSymbol(Name.data())) {
|
|
if (auto AddrOrErr = Sym.getAddress())
|
|
Addr = *AddrOrErr;
|
|
else
|
|
return AddrOrErr.takeError();
|
|
} else if (auto Err = Sym.takeError())
|
|
return Err;
|
|
}
|
|
// The call to getSymbolAddress may have caused additional modules to
|
|
// be loaded, which may have added new entries to the
|
|
// ExternalSymbolRelocations map. Consquently, we need to update our
|
|
// iterator. This is also why retrieval of the relocation list
|
|
// associated with this symbol is deferred until below this point.
|
|
// New entries may have been added to the relocation list.
|
|
i = ExternalSymbolRelocations.find(Name);
|
|
} else {
|
|
// We found the symbol in our global table. It was probably in a
|
|
// Module that we loaded previously.
|
|
const auto &SymInfo = Loc->second;
|
|
Addr = getSectionLoadAddress(SymInfo.getSectionID()) +
|
|
SymInfo.getOffset();
|
|
}
|
|
|
|
// FIXME: Implement error handling that doesn't kill the host program!
|
|
if (!Addr)
|
|
report_fatal_error("Program used external function '" + Name +
|
|
"' which could not be resolved!");
|
|
|
|
// If Resolver returned UINT64_MAX, the client wants to handle this symbol
|
|
// manually and we shouldn't resolve its relocations.
|
|
if (Addr != UINT64_MAX) {
|
|
DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t"
|
|
<< format("0x%lx", Addr) << "\n");
|
|
// This list may have been updated when we called getSymbolAddress, so
|
|
// don't change this code to get the list earlier.
|
|
RelocationList &Relocs = i->second;
|
|
resolveRelocationList(Relocs, Addr);
|
|
}
|
|
}
|
|
|
|
ExternalSymbolRelocations.erase(i);
|
|
}
|
|
|
|
return Error::success();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// RuntimeDyld class implementation
|
|
|
|
uint64_t RuntimeDyld::LoadedObjectInfo::getSectionLoadAddress(
|
|
const object::SectionRef &Sec) const {
|
|
|
|
auto I = ObjSecToIDMap.find(Sec);
|
|
if (I != ObjSecToIDMap.end())
|
|
return RTDyld.Sections[I->second].getLoadAddress();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void RuntimeDyld::MemoryManager::anchor() {}
|
|
void JITSymbolResolver::anchor() {}
|
|
|
|
RuntimeDyld::RuntimeDyld(RuntimeDyld::MemoryManager &MemMgr,
|
|
JITSymbolResolver &Resolver)
|
|
: MemMgr(MemMgr), Resolver(Resolver) {
|
|
// FIXME: There's a potential issue lurking here if a single instance of
|
|
// RuntimeDyld is used to load multiple objects. The current implementation
|
|
// associates a single memory manager with a RuntimeDyld instance. Even
|
|
// though the public class spawns a new 'impl' instance for each load,
|
|
// they share a single memory manager. This can become a problem when page
|
|
// permissions are applied.
|
|
Dyld = nullptr;
|
|
ProcessAllSections = false;
|
|
Checker = nullptr;
|
|
}
|
|
|
|
RuntimeDyld::~RuntimeDyld() {}
|
|
|
|
static std::unique_ptr<RuntimeDyldCOFF>
|
|
createRuntimeDyldCOFF(Triple::ArchType Arch, RuntimeDyld::MemoryManager &MM,
|
|
JITSymbolResolver &Resolver, bool ProcessAllSections,
|
|
RuntimeDyldCheckerImpl *Checker) {
|
|
std::unique_ptr<RuntimeDyldCOFF> Dyld =
|
|
RuntimeDyldCOFF::create(Arch, MM, Resolver);
|
|
Dyld->setProcessAllSections(ProcessAllSections);
|
|
Dyld->setRuntimeDyldChecker(Checker);
|
|
return Dyld;
|
|
}
|
|
|
|
static std::unique_ptr<RuntimeDyldELF>
|
|
createRuntimeDyldELF(Triple::ArchType Arch, RuntimeDyld::MemoryManager &MM,
|
|
JITSymbolResolver &Resolver, bool ProcessAllSections,
|
|
RuntimeDyldCheckerImpl *Checker) {
|
|
std::unique_ptr<RuntimeDyldELF> Dyld =
|
|
RuntimeDyldELF::create(Arch, MM, Resolver);
|
|
Dyld->setProcessAllSections(ProcessAllSections);
|
|
Dyld->setRuntimeDyldChecker(Checker);
|
|
return Dyld;
|
|
}
|
|
|
|
static std::unique_ptr<RuntimeDyldMachO>
|
|
createRuntimeDyldMachO(Triple::ArchType Arch, RuntimeDyld::MemoryManager &MM,
|
|
JITSymbolResolver &Resolver,
|
|
bool ProcessAllSections,
|
|
RuntimeDyldCheckerImpl *Checker) {
|
|
std::unique_ptr<RuntimeDyldMachO> Dyld =
|
|
RuntimeDyldMachO::create(Arch, MM, Resolver);
|
|
Dyld->setProcessAllSections(ProcessAllSections);
|
|
Dyld->setRuntimeDyldChecker(Checker);
|
|
return Dyld;
|
|
}
|
|
|
|
std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
|
|
RuntimeDyld::loadObject(const ObjectFile &Obj) {
|
|
if (!Dyld) {
|
|
if (Obj.isELF())
|
|
Dyld =
|
|
createRuntimeDyldELF(static_cast<Triple::ArchType>(Obj.getArch()),
|
|
MemMgr, Resolver, ProcessAllSections, Checker);
|
|
else if (Obj.isMachO())
|
|
Dyld = createRuntimeDyldMachO(
|
|
static_cast<Triple::ArchType>(Obj.getArch()), MemMgr, Resolver,
|
|
ProcessAllSections, Checker);
|
|
else if (Obj.isCOFF())
|
|
Dyld = createRuntimeDyldCOFF(
|
|
static_cast<Triple::ArchType>(Obj.getArch()), MemMgr, Resolver,
|
|
ProcessAllSections, Checker);
|
|
else
|
|
report_fatal_error("Incompatible object format!");
|
|
}
|
|
|
|
if (!Dyld->isCompatibleFile(Obj))
|
|
report_fatal_error("Incompatible object format!");
|
|
|
|
auto LoadedObjInfo = Dyld->loadObject(Obj);
|
|
MemMgr.notifyObjectLoaded(*this, Obj);
|
|
return LoadedObjInfo;
|
|
}
|
|
|
|
void *RuntimeDyld::getSymbolLocalAddress(StringRef Name) const {
|
|
if (!Dyld)
|
|
return nullptr;
|
|
return Dyld->getSymbolLocalAddress(Name);
|
|
}
|
|
|
|
JITEvaluatedSymbol RuntimeDyld::getSymbol(StringRef Name) const {
|
|
if (!Dyld)
|
|
return nullptr;
|
|
return Dyld->getSymbol(Name);
|
|
}
|
|
|
|
void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); }
|
|
|
|
void RuntimeDyld::reassignSectionAddress(unsigned SectionID, uint64_t Addr) {
|
|
Dyld->reassignSectionAddress(SectionID, Addr);
|
|
}
|
|
|
|
void RuntimeDyld::mapSectionAddress(const void *LocalAddress,
|
|
uint64_t TargetAddress) {
|
|
Dyld->mapSectionAddress(LocalAddress, TargetAddress);
|
|
}
|
|
|
|
bool RuntimeDyld::hasError() { return Dyld->hasError(); }
|
|
|
|
StringRef RuntimeDyld::getErrorString() { return Dyld->getErrorString(); }
|
|
|
|
void RuntimeDyld::finalizeWithMemoryManagerLocking() {
|
|
bool MemoryFinalizationLocked = MemMgr.FinalizationLocked;
|
|
MemMgr.FinalizationLocked = true;
|
|
resolveRelocations();
|
|
registerEHFrames();
|
|
if (!MemoryFinalizationLocked) {
|
|
MemMgr.finalizeMemory();
|
|
MemMgr.FinalizationLocked = false;
|
|
}
|
|
}
|
|
|
|
void RuntimeDyld::registerEHFrames() {
|
|
if (Dyld)
|
|
Dyld->registerEHFrames();
|
|
}
|
|
|
|
void RuntimeDyld::deregisterEHFrames() {
|
|
if (Dyld)
|
|
Dyld->deregisterEHFrames();
|
|
}
|
|
|
|
} // end namespace llvm
|