forked from OSchip/llvm-project
92638ab625
Summary: Whole Wavefront Wode (WWM) is similar to WQM, except that all of the lanes are always enabled, regardless of control flow. This is required for implementing wavefront reductions in non-uniform control flow, where we need to use the inactive lanes to propagate intermediate results, so they need to be enabled. We need to propagate WWM to uses (unless they're explicitly marked as exact) so that they also propagate intermediate results correctly. We do the analysis and exec mask munging during the WQM pass, since there are interactions with WQM for things that require both WQM and WWM. For simplicity, WWM is entirely block-local -- blocks are never WWM on entry or exit of a block, and WWM is not propagated to the block level. This means that computations involving WWM cannot involve control flow, but we only ever plan to use WWM for a few limited purposes (none of which involve control flow) anyways. Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There isn't yet a way to turn WWM off -- that will be added in a future change. Finally, it turns out that turning on inactive lanes causes a number of problems with register allocation. While the best long-term solution seems like teaching LLVM's register allocator about predication, for now we need to add some hacks to prevent ourselves from getting into trouble due to constraints that aren't currently expressed in LLVM. For the gory details, see the comments at the top of SIFixWWMLiveness.cpp. Reviewers: arsenm, nhaehnle, tpr Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits Differential Revision: https://reviews.llvm.org/D35524 llvm-svn: 310087 |
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Analysis | ||
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LLVMBuild.txt |