forked from OSchip/llvm-project
63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
// RUN: %check_clang_tidy %s cppcoreguidelines-owning-memory %t
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namespace gsl {
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template <typename T>
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using owner = T;
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}
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namespace std {
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// Not actually a vector, but more a dynamic, fixed size array. Just to demonstrate
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// functionality or the lack of the same.
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template <typename T>
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class vector {
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public:
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vector(unsigned long size, T val) : data{new T[size]}, size{size} {
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for (unsigned long i = 0ul; i < size; ++i) {
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data[i] = val;
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}
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}
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T *begin() { return data; }
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T *end() { return &data[size]; }
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T &operator[](unsigned long index) { return data[index]; }
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private:
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T *data;
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unsigned long size;
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};
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} // namespace std
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// All of the following codesnippets should be valid with appropriate 'owner<>' anaylsis,
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// but currently the type information of 'gsl::owner<>' gets lost in typededuction.
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int main() {
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std::vector<gsl::owner<int *>> OwnerStdVector(100, nullptr);
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// Rangebased looping in resource vector.
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for (auto *Element : OwnerStdVector) {
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Element = new int(42);
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// CHECK-NOTES: [[@LINE-1]]:5: warning: assigning newly created 'gsl::owner<>' to non-owner 'int *'
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}
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for (auto *Element : OwnerStdVector) {
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delete Element;
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// CHECK-NOTES: [[@LINE-1]]:5: warning: deleting a pointer through a type that is not marked 'gsl::owner<>'; consider using a smart pointer instead
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// CHECK-NOTES: [[@LINE-3]]:8: note: variable declared here
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}
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// Indexbased looping in resource vector.
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for (int i = 0; i < 100; ++i) {
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OwnerStdVector[i] = new int(42);
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// CHECK-NOTES: [[@LINE-1]]:5: warning: assigning newly created 'gsl::owner<>' to non-owner 'int *'
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}
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for (int i = 0; i < 100; ++i) {
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delete OwnerStdVector[i];
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// CHECK-NOTES: [[@LINE-1]]:5: warning: deleting a pointer through a type that is not marked 'gsl::owner<>'; consider using a smart pointer instead
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// CHECK-NOTES: [[@LINE-21]]:3: note: variable declared here
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// A note gets emitted here pointing to the return value of the operator[] from the
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// vector implementation. Maybe this is considered misleading.
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}
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return 0;
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}
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