llvm-project/llvm/lib/Target/Hexagon/HexagonFrameLowering.h

153 lines
6.7 KiB
C++

//=- HexagonFrameLowering.h - Define frame lowering for Hexagon --*- C++ -*--=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_HEXAGON_HEXAGONFRAMELOWERING_H
#define LLVM_LIB_TARGET_HEXAGON_HEXAGONFRAMELOWERING_H
#include "Hexagon.h"
#include "HexagonBlockRanges.h"
#include "llvm/Target/TargetFrameLowering.h"
namespace llvm {
class HexagonInstrInfo;
class HexagonRegisterInfo;
class HexagonFrameLowering : public TargetFrameLowering {
public:
explicit HexagonFrameLowering()
: TargetFrameLowering(StackGrowsDown, 8, 0, 1, true) {}
// All of the prolog/epilog functionality, including saving and restoring
// callee-saved registers is handled in emitPrologue. This is to have the
// logic for shrink-wrapping in one place.
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const
override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const
override {}
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override {
return true;
}
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override {
return true;
}
MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const override;
void processFunctionBeforeFrameFinalized(MachineFunction &MF,
RegScavenger *RS = nullptr) const override;
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS) const override;
bool targetHandlesStackFrameRounding() const override {
return true;
}
int getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const override;
bool hasFP(const MachineFunction &MF) const override;
const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries)
const override {
static const SpillSlot Offsets[] = {
{ Hexagon::R17, -4 }, { Hexagon::R16, -8 }, { Hexagon::D8, -8 },
{ Hexagon::R19, -12 }, { Hexagon::R18, -16 }, { Hexagon::D9, -16 },
{ Hexagon::R21, -20 }, { Hexagon::R20, -24 }, { Hexagon::D10, -24 },
{ Hexagon::R23, -28 }, { Hexagon::R22, -32 }, { Hexagon::D11, -32 },
{ Hexagon::R25, -36 }, { Hexagon::R24, -40 }, { Hexagon::D12, -40 },
{ Hexagon::R27, -44 }, { Hexagon::R26, -48 }, { Hexagon::D13, -48 }
};
NumEntries = array_lengthof(Offsets);
return Offsets;
}
bool assignCalleeSavedSpillSlots(MachineFunction &MF,
const TargetRegisterInfo *TRI, std::vector<CalleeSavedInfo> &CSI)
const override;
bool needsAligna(const MachineFunction &MF) const;
const MachineInstr *getAlignaInstr(const MachineFunction &MF) const;
void insertCFIInstructions(MachineFunction &MF) const;
private:
typedef std::vector<CalleeSavedInfo> CSIVect;
void expandAlloca(MachineInstr *AI, const HexagonInstrInfo &TII,
unsigned SP, unsigned CF) const;
void insertPrologueInBlock(MachineBasicBlock &MBB, bool PrologueStubs) const;
void insertEpilogueInBlock(MachineBasicBlock &MBB) const;
bool insertCSRSpillsInBlock(MachineBasicBlock &MBB, const CSIVect &CSI,
const HexagonRegisterInfo &HRI, bool &PrologueStubs) const;
bool insertCSRRestoresInBlock(MachineBasicBlock &MBB, const CSIVect &CSI,
const HexagonRegisterInfo &HRI) const;
void updateEntryPaths(MachineFunction &MF, MachineBasicBlock &SaveB) const;
bool updateExitPaths(MachineBasicBlock &MBB, MachineBasicBlock &RestoreB,
BitVector &DoneT, BitVector &DoneF, BitVector &Path) const;
void insertCFIInstructionsAt(MachineBasicBlock &MBB,
MachineBasicBlock::iterator At) const;
void adjustForCalleeSavedRegsSpillCall(MachineFunction &MF) const;
bool expandCopy(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreInt(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadInt(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVecPred(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVecPred(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVec2(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVec2(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVec(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVec(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandSpillMacros(MachineFunction &MF,
SmallVectorImpl<unsigned> &NewRegs) const;
unsigned findPhysReg(MachineFunction &MF, HexagonBlockRanges::IndexRange &FIR,
HexagonBlockRanges::InstrIndexMap &IndexMap,
HexagonBlockRanges::RegToRangeMap &DeadMap,
const TargetRegisterClass *RC) const;
void optimizeSpillSlots(MachineFunction &MF,
SmallVectorImpl<unsigned> &VRegs) const;
void findShrunkPrologEpilog(MachineFunction &MF, MachineBasicBlock *&PrologB,
MachineBasicBlock *&EpilogB) const;
void addCalleeSaveRegistersAsImpOperand(MachineInstr *MI, const CSIVect &CSI,
bool IsDef, bool IsKill) const;
bool shouldInlineCSR(MachineFunction &MF, const CSIVect &CSI) const;
bool useSpillFunction(MachineFunction &MF, const CSIVect &CSI) const;
bool useRestoreFunction(MachineFunction &MF, const CSIVect &CSI) const;
bool mayOverflowFrameOffset(MachineFunction &MF) const;
};
} // End llvm namespace
#endif