Go to file
Craig Topper 9065118b64 [RISCV] Optimize SEW=64 shifts by splat on RV32.
SEW=64 shifts only uses the log2(64) bits of shift amount. If we're
splatting a 64 bit value in 2 parts, we can avoid splatting the
upper bits and just let the low bits be sign extended. They won't
be read anyway.

For the purposes of SelectionDAG semantics of the generic ISD opcodes,
if hi was non-zero or bit 31 of the low is 1, the shift was already
undefined so it should be ok to replace high with sign extend of low.

In order do be able to find the split i64 value before it becomes
a stack operation, I added a new ISD opcode that will be expanded
to the stack spill in PreprocessISelDAG. This new node is conceptually
similar to BuildPairF64, but I expanded earlier so that we could
go through regular isel to get the right VLSE opcode for the LMUL.
BuildPairF64 is expanded in a CustomInserter.

Reviewed By: frasercrmck

Differential Revision: https://reviews.llvm.org/D102521
2021-05-26 10:23:32 -07:00
.github
clang [Scudo] Make -fsanitize=scudo use standalone. Migrate tests. 2021-05-26 10:03:17 -07:00
clang-tools-extra
compiler-rt [Scudo] Make -fsanitize=scudo use standalone. Migrate tests. 2021-05-26 10:03:17 -07:00
debuginfo-tests
flang
libc
libclc
libcxx [libc++][format] Adds availability macros for std::format. 2021-05-26 17:54:33 +02:00
libcxxabi
libunwind [libunwind] Inform ASan that resumption is noreturn 2021-05-26 09:31:39 -07:00
lld
lldb [lldb] add LLDB_SKIP_DSYM option 2021-05-26 09:32:59 -07:00
llvm [RISCV] Optimize SEW=64 shifts by splat on RV32. 2021-05-26 10:23:32 -07:00
mlir
openmp [libomptarget][nfc][amdgpu] Remove atmi_status_t type 2021-05-26 17:02:19 +01:00
parallel-libs
polly
pstl
runtimes
utils/arcanist
.arcconfig
.arclint
.clang-format
.clang-tidy
.git-blame-ignore-revs
.gitignore
CONTRIBUTING.md
README.md
SECURITY.md

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.