forked from OSchip/llvm-project
79 lines
1.5 KiB
C++
79 lines
1.5 KiB
C++
// RUN: %clang_cc1 -std=c++11 -verify %s
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// rdar://12240916 stack overflow.
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namespace rdar12240916 {
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struct S2 {
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S2(const S2&);
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S2();
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};
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struct S { // expected-note {{not complete}}
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S x; // expected-error {{incomplete type}}
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S2 y;
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};
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S foo() {
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S s;
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return s;
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}
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struct S3; // expected-note {{forward declaration}}
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struct S4 {
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S3 x; // expected-error {{incomplete type}}
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S2 y;
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};
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struct S3 {
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S4 x;
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S2 y;
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};
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S4 foo2() {
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S4 s;
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return s;
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}
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}
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// rdar://12542261 stack overflow.
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namespace rdar12542261 {
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template <class _Tp>
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struct check_complete
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{
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static_assert(sizeof(_Tp) > 0, "Type must be complete.");
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};
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template<class _Rp>
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class function // expected-note 2 {{candidate}}
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{
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public:
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template<class _Fp>
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function(_Fp, typename check_complete<_Fp>::type* = 0); // expected-note {{candidate}}
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};
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void foobar()
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{
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auto LeftCanvas = new Canvas(); // expected-error {{unknown type name}}
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function<void()> m_OnChange = [&, LeftCanvas]() { }; // expected-error {{no viable conversion}}
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}
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}
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namespace b6981007 {
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struct S {}; // expected-note 3{{candidate}}
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void f() {
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S s(1, 2, 3); // expected-error {{no matching}}
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for (auto x : s) {
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// We used to attempt to evaluate the initializer of this variable,
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// and crash because it has an undeduced type.
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// FIXME: We should set the loop variable to be invalid if we can't build
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// the loop, to suppress this follow-on error.
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const int &n(x); // expected-error {{could not bind to an lvalue of type 'auto'}}
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}
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}
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}
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