llvm-project/clang-tools-extra/clangd/index/SymbolCollector.h

87 lines
3.2 KiB
C++

//===--- SymbolCollector.h ---------------------------------------*- C++-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CanonicalIncludes.h"
#include "Index.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Decl.h"
#include "clang/Index/IndexDataConsumer.h"
#include "clang/Index/IndexSymbol.h"
#include "clang/Sema/CodeCompleteConsumer.h"
namespace clang {
namespace clangd {
/// \brief Collect top-level symbols from an AST. These are symbols defined
/// immediately inside a namespace or a translation unit scope. For example,
/// symbols in classes or functions are not collected. Note that this only
/// collects symbols that declared in at least one file that is not a main
/// file (i.e. the source file corresponding to a TU). These are symbols that
/// can be imported by other files by including the file where symbols are
/// declared.
///
/// Clients (e.g. clangd) can use SymbolCollector together with
/// index::indexTopLevelDecls to retrieve all symbols when the source file is
/// changed.
class SymbolCollector : public index::IndexDataConsumer {
public:
struct Options {
/// When symbol paths cannot be resolved to absolute paths (e.g. files in
/// VFS that does not have absolute path), combine the fallback directory
/// with symbols' paths to get absolute paths. This must be an absolute
/// path.
std::string FallbackDir;
/// Specifies URI schemes that can be used to generate URIs for file paths
/// in symbols. The list of schemes will be tried in order until a working
/// scheme is found. If no scheme works, symbol location will be dropped.
std::vector<std::string> URISchemes = {"file"};
bool CollectIncludePath = false;
/// If set, this is used to map symbol #include path to a potentially
/// different #include path.
const CanonicalIncludes *Includes = nullptr;
// Populate the Symbol.References field.
bool CountReferences = false;
};
SymbolCollector(Options Opts);
void initialize(ASTContext &Ctx) override;
void setPreprocessor(std::shared_ptr<Preprocessor> PP) override {
this->PP = std::move(PP);
}
bool
handleDeclOccurence(const Decl *D, index::SymbolRoleSet Roles,
ArrayRef<index::SymbolRelation> Relations,
SourceLocation Loc,
index::IndexDataConsumer::ASTNodeInfo ASTNode) override;
SymbolSlab takeSymbols() { return std::move(Symbols).build(); }
void finish() override;
private:
const Symbol *addDeclaration(const NamedDecl &, SymbolID);
void addDefinition(const NamedDecl &, const Symbol &DeclSymbol);
// All Symbols collected from the AST.
SymbolSlab::Builder Symbols;
ASTContext *ASTCtx;
std::shared_ptr<Preprocessor> PP;
std::shared_ptr<GlobalCodeCompletionAllocator> CompletionAllocator;
std::unique_ptr<CodeCompletionTUInfo> CompletionTUInfo;
Options Opts;
// Decls referenced from the current TU, flushed on finish().
llvm::DenseSet<const NamedDecl *> ReferencedDecls;
};
} // namespace clangd
} // namespace clang