forked from OSchip/llvm-project
382 lines
14 KiB
C++
382 lines
14 KiB
C++
//===--- SymbolCollector.cpp -------------------------------------*- C++-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolCollector.h"
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#include "../AST.h"
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#include "../CodeCompletionStrings.h"
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#include "../Logger.h"
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#include "../SourceCode.h"
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#include "../URI.h"
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#include "CanonicalIncludes.h"
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#include "clang/AST/DeclCXX.h"
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#include "clang/AST/DeclTemplate.h"
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#include "clang/ASTMatchers/ASTMatchFinder.h"
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#include "clang/Basic/SourceManager.h"
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#include "clang/Index/IndexSymbol.h"
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#include "clang/Index/USRGeneration.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Path.h"
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namespace clang {
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namespace clangd {
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namespace {
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/// If \p ND is a template specialization, returns the described template.
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/// Otherwise, returns \p ND.
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const NamedDecl &getTemplateOrThis(const NamedDecl &ND) {
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if (auto T = ND.getDescribedTemplate())
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return *T;
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return ND;
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}
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// Returns a URI of \p Path. Firstly, this makes the \p Path absolute using the
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// current working directory of the given SourceManager if the Path is not an
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// absolute path. If failed, this resolves relative paths against \p FallbackDir
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// to get an absolute path. Then, this tries creating an URI for the absolute
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// path with schemes specified in \p Opts. This returns an URI with the first
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// working scheme, if there is any; otherwise, this returns None.
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//
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// The Path can be a path relative to the build directory, or retrieved from
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// the SourceManager.
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llvm::Optional<std::string> toURI(const SourceManager &SM, StringRef Path,
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const SymbolCollector::Options &Opts) {
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llvm::SmallString<128> AbsolutePath(Path);
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if (std::error_code EC =
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SM.getFileManager().getVirtualFileSystem()->makeAbsolute(
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AbsolutePath))
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llvm::errs() << "Warning: could not make absolute file: '" << EC.message()
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<< '\n';
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if (llvm::sys::path::is_absolute(AbsolutePath)) {
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// Handle the symbolic link path case where the current working directory
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// (getCurrentWorkingDirectory) is a symlink./ We always want to the real
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// file path (instead of the symlink path) for the C++ symbols.
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//
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// Consider the following example:
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//
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// src dir: /project/src/foo.h
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// current working directory (symlink): /tmp/build -> /project/src/
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//
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// The file path of Symbol is "/project/src/foo.h" instead of
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// "/tmp/build/foo.h"
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if (const DirectoryEntry *Dir = SM.getFileManager().getDirectory(
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llvm::sys::path::parent_path(AbsolutePath.str()))) {
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StringRef DirName = SM.getFileManager().getCanonicalName(Dir);
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SmallString<128> AbsoluteFilename;
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llvm::sys::path::append(AbsoluteFilename, DirName,
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llvm::sys::path::filename(AbsolutePath.str()));
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AbsolutePath = AbsoluteFilename;
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}
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} else if (!Opts.FallbackDir.empty()) {
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llvm::sys::fs::make_absolute(Opts.FallbackDir, AbsolutePath);
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llvm::sys::path::remove_dots(AbsolutePath, /*remove_dot_dot=*/true);
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}
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std::string ErrMsg;
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for (const auto &Scheme : Opts.URISchemes) {
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auto U = URI::create(AbsolutePath, Scheme);
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if (U)
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return U->toString();
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ErrMsg += llvm::toString(U.takeError()) + "\n";
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}
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log(llvm::Twine("Failed to create an URI for file ") + AbsolutePath + ": " +
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ErrMsg);
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return llvm::None;
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}
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bool shouldFilterDecl(const NamedDecl *ND, ASTContext *ASTCtx,
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const SymbolCollector::Options &Opts) {
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using namespace clang::ast_matchers;
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if (ND->isImplicit())
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return true;
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// Skip anonymous declarations, e.g (anonymous enum/class/struct).
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if (ND->getDeclName().isEmpty())
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return true;
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// FIXME: figure out a way to handle internal linkage symbols (e.g. static
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// variables, function) defined in the .cc files. Also we skip the symbols
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// in anonymous namespace as the qualifier names of these symbols are like
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// `foo::<anonymous>::bar`, which need a special handling.
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// In real world projects, we have a relatively large set of header files
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// that define static variables (like "static const int A = 1;"), we still
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// want to collect these symbols, although they cause potential ODR
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// violations.
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if (ND->isInAnonymousNamespace())
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return true;
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// We only want:
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// * symbols in namespaces or translation unit scopes (e.g. no class
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// members)
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// * enum constants in unscoped enum decl (e.g. "red" in "enum {red};")
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auto InTopLevelScope = hasDeclContext(
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anyOf(namespaceDecl(), translationUnitDecl(), linkageSpecDecl()));
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// Don't index template specializations.
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auto IsSpecialization =
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anyOf(functionDecl(isExplicitTemplateSpecialization()),
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cxxRecordDecl(isExplicitTemplateSpecialization()),
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varDecl(isExplicitTemplateSpecialization()));
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if (match(decl(allOf(unless(isExpansionInMainFile()),
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anyOf(InTopLevelScope,
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hasDeclContext(enumDecl(InTopLevelScope,
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unless(isScoped())))),
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unless(IsSpecialization))),
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*ND, *ASTCtx)
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.empty())
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return true;
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return false;
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}
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// We only collect #include paths for symbols that are suitable for global code
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// completion, except for namespaces since #include path for a namespace is hard
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// to define.
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bool shouldCollectIncludePath(index::SymbolKind Kind) {
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using SK = index::SymbolKind;
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switch (Kind) {
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case SK::Macro:
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case SK::Enum:
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case SK::Struct:
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case SK::Class:
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case SK::Union:
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case SK::TypeAlias:
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case SK::Using:
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case SK::Function:
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case SK::Variable:
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case SK::EnumConstant:
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return true;
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default:
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return false;
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}
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}
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/// Gets a canonical include (URI of the header or <header> or "header") for
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/// header of \p Loc.
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/// Returns None if fails to get include header for \p Loc.
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/// FIXME: we should handle .inc files whose symbols are expected be exported by
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/// their containing headers.
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llvm::Optional<std::string>
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getIncludeHeader(llvm::StringRef QName, const SourceManager &SM,
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SourceLocation Loc, const SymbolCollector::Options &Opts) {
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llvm::StringRef FilePath = SM.getFilename(Loc);
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if (FilePath.empty())
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return llvm::None;
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if (Opts.Includes) {
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llvm::StringRef Mapped = Opts.Includes->mapHeader(FilePath, QName);
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if (Mapped != FilePath)
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return (Mapped.startswith("<") || Mapped.startswith("\""))
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? Mapped.str()
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: ("\"" + Mapped + "\"").str();
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}
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return toURI(SM, SM.getFilename(Loc), Opts);
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}
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// Return the symbol location of the given declaration `D`.
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//
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// For symbols defined inside macros:
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// * use expansion location, if the symbol is formed via macro concatenation.
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// * use spelling location, otherwise.
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llvm::Optional<SymbolLocation> getSymbolLocation(
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const NamedDecl &D, SourceManager &SM, const SymbolCollector::Options &Opts,
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const clang::LangOptions &LangOpts, std::string &FileURIStorage) {
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SourceLocation NameLoc = findNameLoc(&D);
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auto U = toURI(SM, SM.getFilename(NameLoc), Opts);
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if (!U)
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return llvm::None;
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FileURIStorage = std::move(*U);
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SymbolLocation Result;
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Result.FileURI = FileURIStorage;
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auto TokenLength = clang::Lexer::MeasureTokenLength(NameLoc, SM, LangOpts);
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auto CreatePosition = [&SM](SourceLocation Loc) {
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auto LSPLoc = sourceLocToPosition(SM, Loc);
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SymbolLocation::Position Pos;
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Pos.Line = LSPLoc.line;
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Pos.Column = LSPLoc.character;
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return Pos;
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};
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Result.Start = CreatePosition(NameLoc);
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auto EndLoc = NameLoc.getLocWithOffset(TokenLength);
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Result.End = CreatePosition(EndLoc);
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return std::move(Result);
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}
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// Checks whether \p ND is a definition of a TagDecl (class/struct/enum/union)
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// in a header file, in which case clangd would prefer to use ND as a canonical
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// declaration.
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// FIXME: handle symbol types that are not TagDecl (e.g. functions), if using
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// the first seen declaration as canonical declaration is not a good enough
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// heuristic.
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bool isPreferredDeclaration(const NamedDecl &ND, index::SymbolRoleSet Roles) {
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using namespace clang::ast_matchers;
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return (Roles & static_cast<unsigned>(index::SymbolRole::Definition)) &&
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llvm::isa<TagDecl>(&ND) &&
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match(decl(isExpansionInMainFile()), ND, ND.getASTContext()).empty();
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}
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} // namespace
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SymbolCollector::SymbolCollector(Options Opts) : Opts(std::move(Opts)) {}
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void SymbolCollector::initialize(ASTContext &Ctx) {
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ASTCtx = &Ctx;
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CompletionAllocator = std::make_shared<GlobalCodeCompletionAllocator>();
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CompletionTUInfo =
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llvm::make_unique<CodeCompletionTUInfo>(CompletionAllocator);
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}
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// Always return true to continue indexing.
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bool SymbolCollector::handleDeclOccurence(
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const Decl *D, index::SymbolRoleSet Roles,
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ArrayRef<index::SymbolRelation> Relations, SourceLocation Loc,
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index::IndexDataConsumer::ASTNodeInfo ASTNode) {
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assert(ASTCtx && PP.get() && "ASTContext and Preprocessor must be set.");
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assert(CompletionAllocator && CompletionTUInfo);
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const NamedDecl *ND = llvm::dyn_cast<NamedDecl>(D);
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if (!ND)
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return true;
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// Mark D as referenced if this is a reference coming from the main file.
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// D may not be an interesting symbol, but it's cheaper to check at the end.
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auto &SM = ASTCtx->getSourceManager();
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if (Opts.CountReferences &&
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(Roles & static_cast<unsigned>(index::SymbolRole::Reference)) &&
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SM.getFileID(SM.getSpellingLoc(Loc)) == SM.getMainFileID())
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ReferencedDecls.insert(ND);
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// Don't continue indexing if this is a mere reference.
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if (!(Roles & static_cast<unsigned>(index::SymbolRole::Declaration) ||
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Roles & static_cast<unsigned>(index::SymbolRole::Definition)))
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return true;
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if (shouldFilterDecl(ND, ASTCtx, Opts))
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return true;
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llvm::SmallString<128> USR;
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if (index::generateUSRForDecl(ND, USR))
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return true;
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SymbolID ID(USR);
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const NamedDecl &OriginalDecl = *cast<NamedDecl>(ASTNode.OrigD);
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const Symbol *BasicSymbol = Symbols.find(ID);
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if (!BasicSymbol) // Regardless of role, ND is the canonical declaration.
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BasicSymbol = addDeclaration(*ND, std::move(ID));
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else if (isPreferredDeclaration(OriginalDecl, Roles))
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// If OriginalDecl is preferred, replace the existing canonical
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// declaration (e.g. a class forward declaration). There should be at most
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// one duplicate as we expect to see only one preferred declaration per
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// TU, because in practice they are definitions.
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BasicSymbol = addDeclaration(OriginalDecl, std::move(ID));
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if (Roles & static_cast<unsigned>(index::SymbolRole::Definition))
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addDefinition(OriginalDecl, *BasicSymbol);
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return true;
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}
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void SymbolCollector::finish() {
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// At the end of the TU, add 1 to the refcount of the ReferencedDecls.
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for (const auto *ND : ReferencedDecls) {
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llvm::SmallString<128> USR;
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if (!index::generateUSRForDecl(ND, USR))
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if (const auto *S = Symbols.find(SymbolID(USR))) {
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Symbol Inc = *S;
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++Inc.References;
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Symbols.insert(Inc);
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}
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}
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ReferencedDecls.clear();
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}
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const Symbol *SymbolCollector::addDeclaration(const NamedDecl &ND,
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SymbolID ID) {
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auto &SM = ND.getASTContext().getSourceManager();
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std::string QName;
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llvm::raw_string_ostream OS(QName);
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PrintingPolicy Policy(ASTCtx->getLangOpts());
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// Note that inline namespaces are treated as transparent scopes. This
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// reflects the way they're most commonly used for lookup. Ideally we'd
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// include them, but at query time it's hard to find all the inline
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// namespaces to query: the preamble doesn't have a dedicated list.
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Policy.SuppressUnwrittenScope = true;
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ND.printQualifiedName(OS, Policy);
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OS.flush();
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assert(!StringRef(QName).startswith("::"));
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Symbol S;
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S.ID = std::move(ID);
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std::tie(S.Scope, S.Name) = splitQualifiedName(QName);
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S.SymInfo = index::getSymbolInfo(&ND);
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std::string FileURI;
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if (auto DeclLoc =
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getSymbolLocation(ND, SM, Opts, ASTCtx->getLangOpts(), FileURI))
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S.CanonicalDeclaration = *DeclLoc;
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// Add completion info.
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// FIXME: we may want to choose a different redecl, or combine from several.
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assert(ASTCtx && PP.get() && "ASTContext and Preprocessor must be set.");
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// We use the primary template, as clang does during code completion.
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CodeCompletionResult SymbolCompletion(&getTemplateOrThis(ND), 0);
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const auto *CCS = SymbolCompletion.CreateCodeCompletionString(
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*ASTCtx, *PP, CodeCompletionContext::CCC_Name, *CompletionAllocator,
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*CompletionTUInfo,
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/*IncludeBriefComments*/ true);
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std::string Label;
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std::string SnippetInsertText;
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std::string IgnoredLabel;
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std::string PlainInsertText;
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getLabelAndInsertText(*CCS, &Label, &SnippetInsertText,
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/*EnableSnippets=*/true);
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getLabelAndInsertText(*CCS, &IgnoredLabel, &PlainInsertText,
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/*EnableSnippets=*/false);
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std::string FilterText = getFilterText(*CCS);
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std::string Documentation = getDocumentation(*CCS);
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std::string CompletionDetail = getDetail(*CCS);
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std::string Include;
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if (Opts.CollectIncludePath && shouldCollectIncludePath(S.SymInfo.Kind)) {
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// Use the expansion location to get the #include header since this is
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// where the symbol is exposed.
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if (auto Header = getIncludeHeader(
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QName, SM, SM.getExpansionLoc(ND.getLocation()), Opts))
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Include = std::move(*Header);
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}
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S.CompletionFilterText = FilterText;
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S.CompletionLabel = Label;
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S.CompletionPlainInsertText = PlainInsertText;
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S.CompletionSnippetInsertText = SnippetInsertText;
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Symbol::Details Detail;
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Detail.Documentation = Documentation;
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Detail.CompletionDetail = CompletionDetail;
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Detail.IncludeHeader = Include;
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S.Detail = &Detail;
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Symbols.insert(S);
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return Symbols.find(S.ID);
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}
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void SymbolCollector::addDefinition(const NamedDecl &ND,
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const Symbol &DeclSym) {
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if (DeclSym.Definition)
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return;
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// If we saw some forward declaration, we end up copying the symbol.
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// This is not ideal, but avoids duplicating the "is this a definition" check
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// in clang::index. We should only see one definition.
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Symbol S = DeclSym;
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std::string FileURI;
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if (auto DefLoc = getSymbolLocation(ND, ND.getASTContext().getSourceManager(),
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Opts, ASTCtx->getLangOpts(), FileURI))
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S.Definition = *DefLoc;
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Symbols.insert(S);
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}
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} // namespace clangd
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} // namespace clang
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