forked from OSchip/llvm-project
98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
//===--- FileIndex.cpp - Indexes for files. ------------------------ C++-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "FileIndex.h"
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#include "SymbolCollector.h"
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#include "clang/Index/IndexingAction.h"
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namespace clang {
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namespace clangd {
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SymbolSlab indexAST(ParsedAST *AST) {
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assert(AST && "AST must not be nullptr!");
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SymbolCollector::Options CollectorOpts;
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// FIXME(ioeric): we might also want to collect include headers. We would need
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// to make sure all includes are canonicalized (with CanonicalIncludes), which
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// is not trivial given the current way of collecting symbols: we only have
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// AST at this point, but we also need preprocessor callbacks (e.g.
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// CommentHandler for IWYU pragma) to canonicalize includes.
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CollectorOpts.CollectIncludePath = false;
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CollectorOpts.CountReferences = false;
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SymbolCollector Collector(std::move(CollectorOpts));
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Collector.setPreprocessor(AST->getPreprocessorPtr());
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index::IndexingOptions IndexOpts;
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// We only need declarations, because we don't count references.
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IndexOpts.SystemSymbolFilter =
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index::IndexingOptions::SystemSymbolFilterKind::DeclarationsOnly;
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IndexOpts.IndexFunctionLocals = false;
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index::indexTopLevelDecls(AST->getASTContext(), AST->getTopLevelDecls(),
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Collector, IndexOpts);
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return Collector.takeSymbols();
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}
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void FileSymbols::update(PathRef Path, std::unique_ptr<SymbolSlab> Slab) {
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std::lock_guard<std::mutex> Lock(Mutex);
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if (!Slab)
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FileToSlabs.erase(Path);
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else
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FileToSlabs[Path] = std::move(Slab);
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}
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std::shared_ptr<std::vector<const Symbol *>> FileSymbols::allSymbols() {
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// The snapshot manages life time of symbol slabs and provides pointers of all
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// symbols in all slabs.
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struct Snapshot {
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std::vector<const Symbol *> Pointers;
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std::vector<std::shared_ptr<SymbolSlab>> KeepAlive;
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};
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auto Snap = std::make_shared<Snapshot>();
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{
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std::lock_guard<std::mutex> Lock(Mutex);
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for (const auto &FileAndSlab : FileToSlabs) {
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Snap->KeepAlive.push_back(FileAndSlab.second);
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for (const auto &Iter : *FileAndSlab.second)
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Snap->Pointers.push_back(&Iter);
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}
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}
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auto *Pointers = &Snap->Pointers;
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// Use aliasing constructor to keep the snapshot alive along with the
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// pointers.
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return {std::move(Snap), Pointers};
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}
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void FileIndex::update(PathRef Path, ParsedAST *AST) {
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if (!AST) {
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FSymbols.update(Path, nullptr);
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} else {
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auto Slab = llvm::make_unique<SymbolSlab>();
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*Slab = indexAST(AST);
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FSymbols.update(Path, std::move(Slab));
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}
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auto Symbols = FSymbols.allSymbols();
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Index.build(std::move(Symbols));
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}
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bool FileIndex::fuzzyFind(
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const FuzzyFindRequest &Req,
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llvm::function_ref<void(const Symbol &)> Callback) const {
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return Index.fuzzyFind(Req, Callback);
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}
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void FileIndex::lookup(
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const LookupRequest &Req,
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llvm::function_ref<void(const Symbol &)> Callback) const {
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Index.lookup(Req, Callback);
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}
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} // namespace clangd
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} // namespace clang
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