forked from OSchip/llvm-project
736 lines
25 KiB
C++
736 lines
25 KiB
C++
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Symbol table is a bag of all known symbols. We put all symbols of
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// all input files to the symbol table. The symbol table is basically
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// a hash table with the logic to resolve symbol name conflicts using
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// the symbol types.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "Error.h"
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#include "LinkerScript.h"
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#include "Memory.h"
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#include "SymbolListFile.h"
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#include "Symbols.h"
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#include "llvm/ADT/STLExtras.h"
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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// All input object files must be for the same architecture
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// (e.g. it does not make sense to link x86 object files with
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// MIPS object files.) This function checks for that error.
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template <class ELFT> static bool isCompatible(InputFile *F) {
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if (!isa<ELFFileBase<ELFT>>(F) && !isa<BitcodeFile>(F))
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return true;
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if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) {
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if (Config->EMachine != EM_MIPS)
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return true;
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if (isMipsN32Abi(F) == Config->MipsN32Abi)
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return true;
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}
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StringRef A = F->getName();
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StringRef B = Config->Emulation;
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if (B.empty())
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B = Config->FirstElf->getName();
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error(A + " is incompatible with " + B);
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return false;
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}
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// Add symbols in File to the symbol table.
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template <class ELFT> void SymbolTable<ELFT>::addFile(InputFile *File) {
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if (!isCompatible<ELFT>(File))
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return;
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// Binary file
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if (auto *F = dyn_cast<BinaryFile>(File)) {
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BinaryFiles.push_back(F);
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F->parse<ELFT>();
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return;
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}
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// .a file
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if (auto *F = dyn_cast<ArchiveFile>(File)) {
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F->parse<ELFT>();
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return;
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}
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// Lazy object file
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if (auto *F = dyn_cast<LazyObjectFile>(File)) {
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F->parse<ELFT>();
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return;
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}
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if (Config->Trace)
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outs() << getFilename(File) << "\n";
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// .so file
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if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) {
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// DSOs are uniquified not by filename but by soname.
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F->parseSoName();
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if (HasError || !SoNames.insert(F->getSoName()).second)
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return;
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SharedFiles.push_back(F);
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F->parseRest();
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return;
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}
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// LLVM bitcode file
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if (auto *F = dyn_cast<BitcodeFile>(File)) {
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BitcodeFiles.push_back(F);
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F->parse<ELFT>(ComdatGroups);
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return;
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}
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// Regular object file
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auto *F = cast<ObjectFile<ELFT>>(File);
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ObjectFiles.push_back(F);
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F->parse(ComdatGroups);
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}
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// This function is where all the optimizations of link-time
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// optimization happens. When LTO is in use, some input files are
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// not in native object file format but in the LLVM bitcode format.
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// This function compiles bitcode files into a few big native files
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// using LLVM functions and replaces bitcode symbols with the results.
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// Because all bitcode files that consist of a program are passed
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// to the compiler at once, it can do whole-program optimization.
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template <class ELFT> void SymbolTable<ELFT>::addCombinedLtoObject() {
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if (BitcodeFiles.empty())
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return;
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// Compile bitcode files and replace bitcode symbols.
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Lto.reset(new BitcodeCompiler);
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for (BitcodeFile *F : BitcodeFiles)
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Lto->add(*F);
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for (InputFile *File : Lto->compile()) {
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ObjectFile<ELFT> *Obj = cast<ObjectFile<ELFT>>(File);
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DenseSet<CachedHashStringRef> DummyGroups;
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Obj->parse(DummyGroups);
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ObjectFiles.push_back(Obj);
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}
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}
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template <class ELFT>
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DefinedRegular<ELFT> *SymbolTable<ELFT>::addAbsolute(StringRef Name,
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uint8_t Visibility) {
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Symbol *Sym = addRegular(Name, Visibility, STT_NOTYPE, 0, 0, STB_GLOBAL,
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nullptr, nullptr);
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return cast<DefinedRegular<ELFT>>(Sym->body());
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}
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// Add Name as an "ignored" symbol. An ignored symbol is a regular
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// linker-synthesized defined symbol, but is only defined if needed.
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template <class ELFT>
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DefinedRegular<ELFT> *SymbolTable<ELFT>::addIgnored(StringRef Name,
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uint8_t Visibility) {
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SymbolBody *S = find(Name);
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if (!S || !S->isUndefined())
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return nullptr;
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return addAbsolute(Name, Visibility);
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}
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// Set a flag for --trace-symbol so that we can print out a log message
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// if a new symbol with the same name is inserted into the symbol table.
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template <class ELFT> void SymbolTable<ELFT>::trace(StringRef Name) {
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Symtab.insert({CachedHashStringRef(Name), {-1, true}});
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}
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// Rename SYM as __wrap_SYM. The original symbol is preserved as __real_SYM.
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// Used to implement --wrap.
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template <class ELFT> void SymbolTable<ELFT>::wrap(StringRef Name) {
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SymbolBody *B = find(Name);
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if (!B)
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return;
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Symbol *Sym = B->symbol();
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Symbol *Real = addUndefined(Saver.save("__real_" + Name));
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Symbol *Wrap = addUndefined(Saver.save("__wrap_" + Name));
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// We rename symbols by replacing the old symbol's SymbolBody with the new
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// symbol's SymbolBody. This causes all SymbolBody pointers referring to the
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// old symbol to instead refer to the new symbol.
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memcpy(Real->Body.buffer, Sym->Body.buffer, sizeof(Sym->Body));
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memcpy(Sym->Body.buffer, Wrap->Body.buffer, sizeof(Wrap->Body));
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}
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static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) {
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if (VA == STV_DEFAULT)
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return VB;
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if (VB == STV_DEFAULT)
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return VA;
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return std::min(VA, VB);
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}
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// Parses a symbol in the form of <name>@<version> or <name>@@<version>.
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static std::pair<StringRef, uint16_t> getSymbolVersion(StringRef S) {
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if (Config->VersionDefinitions.empty())
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return {S, Config->DefaultSymbolVersion};
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size_t Pos = S.find('@');
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if (Pos == 0 || Pos == StringRef::npos)
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return {S, Config->DefaultSymbolVersion};
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StringRef Name = S.substr(0, Pos);
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StringRef Verstr = S.substr(Pos + 1);
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if (Verstr.empty())
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return {S, Config->DefaultSymbolVersion};
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// '@@' in a symbol name means the default version.
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// It is usually the most recent one.
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bool IsDefault = (Verstr[0] == '@');
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if (IsDefault)
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Verstr = Verstr.substr(1);
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for (VersionDefinition &V : Config->VersionDefinitions) {
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if (V.Name == Verstr)
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return {Name, IsDefault ? V.Id : (V.Id | VERSYM_HIDDEN)};
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}
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// It is an error if the specified version was not defined.
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error("symbol " + S + " has undefined version " + Verstr);
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return {S, Config->DefaultSymbolVersion};
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}
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// Find an existing symbol or create and insert a new one.
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template <class ELFT>
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std::pair<Symbol *, bool> SymbolTable<ELFT>::insert(StringRef &Name) {
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auto P = Symtab.insert(
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{CachedHashStringRef(Name), SymIndex((int)SymVector.size(), false)});
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SymIndex &V = P.first->second;
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bool IsNew = P.second;
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if (V.Idx == -1) {
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IsNew = true;
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V = SymIndex((int)SymVector.size(), true);
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}
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Symbol *Sym;
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if (IsNew) {
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Sym = new (BAlloc) Symbol;
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Sym->Binding = STB_WEAK;
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Sym->Visibility = STV_DEFAULT;
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Sym->IsUsedInRegularObj = false;
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Sym->ExportDynamic = false;
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Sym->Traced = V.Traced;
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std::tie(Name, Sym->VersionId) = getSymbolVersion(Name);
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SymVector.push_back(Sym);
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} else {
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Sym = SymVector[V.Idx];
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}
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return {Sym, IsNew};
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}
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// Construct a string in the form of "Sym in File1 and File2".
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// Used to construct an error message.
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static std::string conflictMsg(SymbolBody *Existing, InputFile *NewFile) {
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return "'" + maybeDemangle(Existing->getName()) + "' in " +
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getFilename(Existing->File) + " and " + getFilename(NewFile);
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}
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// Find an existing symbol or create and insert a new one, then apply the given
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// attributes.
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template <class ELFT>
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std::pair<Symbol *, bool>
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SymbolTable<ELFT>::insert(StringRef &Name, uint8_t Type, uint8_t Visibility,
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bool CanOmitFromDynSym, InputFile *File) {
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bool IsUsedInRegularObj = !File || File->kind() == InputFile::ObjectKind;
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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// Merge in the new symbol's visibility.
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S->Visibility = getMinVisibility(S->Visibility, Visibility);
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if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic))
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S->ExportDynamic = true;
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if (IsUsedInRegularObj)
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S->IsUsedInRegularObj = true;
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if (!WasInserted && S->body()->Type != SymbolBody::UnknownType &&
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((Type == STT_TLS) != S->body()->isTls()))
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error("TLS attribute mismatch for symbol " + conflictMsg(S->body(), File));
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return {S, WasInserted};
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}
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template <class ELFT> Symbol *SymbolTable<ELFT>::addUndefined(StringRef Name) {
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return addUndefined(Name, STB_GLOBAL, STV_DEFAULT, /*Type*/ 0,
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/*CanOmitFromDynSym*/ false, /*File*/ nullptr);
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addUndefined(StringRef Name, uint8_t Binding,
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uint8_t StOther, uint8_t Type,
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bool CanOmitFromDynSym,
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InputFile *File) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) =
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insert(Name, Type, StOther & 3, CanOmitFromDynSym, File);
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if (WasInserted) {
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S->Binding = Binding;
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replaceBody<Undefined>(S, Name, StOther, Type, File);
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return S;
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}
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if (Binding != STB_WEAK) {
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if (S->body()->isShared() || S->body()->isLazy())
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S->Binding = Binding;
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if (auto *SS = dyn_cast<SharedSymbol<ELFT>>(S->body()))
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SS->file()->IsUsed = true;
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}
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if (auto *L = dyn_cast<Lazy>(S->body())) {
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// An undefined weak will not fetch archive members, but we have to remember
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// its type. See also comment in addLazyArchive.
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if (S->isWeak())
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L->Type = Type;
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else if (InputFile *F = L->fetch())
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addFile(F);
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}
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return S;
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}
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// We have a new defined symbol with the specified binding. Return 1 if the new
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// symbol should win, -1 if the new symbol should lose, or 0 if both symbols are
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// strong defined symbols.
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static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding) {
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if (WasInserted)
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return 1;
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SymbolBody *Body = S->body();
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if (Body->isLazy() || Body->isUndefined() || Body->isShared())
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return 1;
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if (Binding == STB_WEAK)
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return -1;
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if (S->isWeak())
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return 1;
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return 0;
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}
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// We have a new non-common defined symbol with the specified binding. Return 1
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// if the new symbol should win, -1 if the new symbol should lose, or 0 if there
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// is a conflict. If the new symbol wins, also update the binding.
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static int compareDefinedNonCommon(Symbol *S, bool WasInserted,
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uint8_t Binding) {
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if (int Cmp = compareDefined(S, WasInserted, Binding)) {
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if (Cmp > 0)
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S->Binding = Binding;
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return Cmp;
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}
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if (isa<DefinedCommon>(S->body())) {
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// Non-common symbols take precedence over common symbols.
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if (Config->WarnCommon)
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warn("common " + S->body()->getName() + " is overridden");
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return 1;
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}
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return 0;
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addCommon(StringRef N, uint64_t Size,
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uint64_t Alignment, uint8_t Binding,
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uint8_t StOther, uint8_t Type,
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InputFile *File) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) =
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insert(N, Type, StOther & 3, /*CanOmitFromDynSym*/ false, File);
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int Cmp = compareDefined(S, WasInserted, Binding);
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if (Cmp > 0) {
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S->Binding = Binding;
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replaceBody<DefinedCommon>(S, N, Size, Alignment, StOther, Type, File);
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} else if (Cmp == 0) {
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auto *C = dyn_cast<DefinedCommon>(S->body());
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if (!C) {
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// Non-common symbols take precedence over common symbols.
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if (Config->WarnCommon)
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warn("common " + S->body()->getName() + " is overridden");
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return S;
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}
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if (Config->WarnCommon)
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warn("multiple common of " + S->body()->getName());
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Alignment = C->Alignment = std::max(C->Alignment, Alignment);
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if (Size > C->Size)
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replaceBody<DefinedCommon>(S, N, Size, Alignment, StOther, Type, File);
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}
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return S;
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}
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static void print(const Twine &Msg) {
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if (Config->AllowMultipleDefinition)
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warn(Msg);
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else
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error(Msg);
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}
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static void reportDuplicate(SymbolBody *Existing, InputFile *NewFile) {
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print("duplicate symbol " + conflictMsg(Existing, NewFile));
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}
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template <class ELFT>
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static void reportDuplicate(SymbolBody *Existing,
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InputSectionBase<ELFT> *ErrSec,
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typename ELFT::uint ErrOffset) {
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DefinedRegular<ELFT> *D = dyn_cast<DefinedRegular<ELFT>>(Existing);
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if (!D || !D->Section || !ErrSec) {
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reportDuplicate(Existing, ErrSec ? ErrSec->getFile() : nullptr);
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return;
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}
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std::string OldLoc = getLocation(*D->Section, D->Value);
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std::string NewLoc = getLocation(*ErrSec, ErrOffset);
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print(NewLoc + ": duplicate symbol '" + maybeDemangle(Existing->getName()) +
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"'");
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print(OldLoc + ": previous definition was here");
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}
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template <typename ELFT>
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Symbol *SymbolTable<ELFT>::addRegular(StringRef Name, const Elf_Sym &Sym,
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InputSectionBase<ELFT> *Section,
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InputFile *File) {
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return addRegular(Name, Sym.st_other, Sym.getType(), Sym.st_value,
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Sym.st_size, Sym.getBinding(), Section, File);
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}
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template <typename ELFT>
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Symbol *SymbolTable<ELFT>::addRegular(StringRef Name, uint8_t StOther,
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uint8_t Type, uintX_t Value, uintX_t Size,
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uint8_t Binding,
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InputSectionBase<ELFT> *Section,
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InputFile *File) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, Type, StOther & 3,
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/*CanOmitFromDynSym*/ false, File);
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int Cmp = compareDefinedNonCommon(S, WasInserted, Binding);
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if (Cmp > 0)
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replaceBody<DefinedRegular<ELFT>>(S, Name, StOther, Type, Value, Size,
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Section, File);
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else if (Cmp == 0)
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reportDuplicate(S->body(), Section, Value);
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return S;
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}
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template <typename ELFT>
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Symbol *SymbolTable<ELFT>::addSynthetic(StringRef N,
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const OutputSectionBase *Section,
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uintX_t Value, uint8_t StOther) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(N, STT_NOTYPE, /*Visibility*/ StOther & 0x3,
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/*CanOmitFromDynSym*/ false, nullptr);
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int Cmp = compareDefinedNonCommon(S, WasInserted, STB_GLOBAL);
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if (Cmp > 0)
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replaceBody<DefinedSynthetic<ELFT>>(S, N, Value, Section);
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else if (Cmp == 0)
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reportDuplicate(S->body(), nullptr);
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return S;
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}
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template <typename ELFT>
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void SymbolTable<ELFT>::addShared(SharedFile<ELFT> *F, StringRef Name,
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const Elf_Sym &Sym,
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const typename ELFT::Verdef *Verdef) {
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// DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT
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// as the visibility, which will leave the visibility in the symbol table
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// unchanged.
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) =
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insert(Name, Sym.getType(), STV_DEFAULT, /*CanOmitFromDynSym*/ true, F);
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// Make sure we preempt DSO symbols with default visibility.
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if (Sym.getVisibility() == STV_DEFAULT)
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S->ExportDynamic = true;
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if (WasInserted || isa<Undefined>(S->body())) {
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replaceBody<SharedSymbol<ELFT>>(S, F, Name, Sym, Verdef);
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if (!S->isWeak())
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F->IsUsed = true;
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}
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addBitcode(StringRef Name, uint8_t Binding,
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uint8_t StOther, uint8_t Type,
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bool CanOmitFromDynSym, BitcodeFile *F) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) =
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insert(Name, Type, StOther & 3, CanOmitFromDynSym, F);
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int Cmp = compareDefinedNonCommon(S, WasInserted, Binding);
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if (Cmp > 0)
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replaceBody<DefinedRegular<ELFT>>(S, Name, StOther, Type, F);
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else if (Cmp == 0)
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reportDuplicate(S->body(), F);
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return S;
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}
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template <class ELFT> SymbolBody *SymbolTable<ELFT>::find(StringRef Name) {
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auto It = Symtab.find(CachedHashStringRef(Name));
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if (It == Symtab.end())
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return nullptr;
|
|
SymIndex V = It->second;
|
|
if (V.Idx == -1)
|
|
return nullptr;
|
|
return SymVector[V.Idx]->body();
|
|
}
|
|
|
|
// Returns a list of defined symbols that match with a given pattern.
|
|
template <class ELFT>
|
|
std::vector<SymbolBody *> SymbolTable<ELFT>::findAll(StringRef GlobPat) {
|
|
std::vector<SymbolBody *> Res;
|
|
StringMatcher M({GlobPat});
|
|
for (Symbol *Sym : SymVector) {
|
|
SymbolBody *B = Sym->body();
|
|
StringRef Name = B->getName();
|
|
if (!B->isUndefined() && M.match(Name))
|
|
Res.push_back(B);
|
|
}
|
|
return Res;
|
|
}
|
|
|
|
template <class ELFT>
|
|
void SymbolTable<ELFT>::addLazyArchive(ArchiveFile *F,
|
|
const object::Archive::Symbol Sym) {
|
|
Symbol *S;
|
|
bool WasInserted;
|
|
StringRef Name = Sym.getName();
|
|
std::tie(S, WasInserted) = insert(Name);
|
|
if (WasInserted) {
|
|
replaceBody<LazyArchive>(S, *F, Sym, SymbolBody::UnknownType);
|
|
return;
|
|
}
|
|
if (!S->body()->isUndefined())
|
|
return;
|
|
|
|
// Weak undefined symbols should not fetch members from archives. If we were
|
|
// to keep old symbol we would not know that an archive member was available
|
|
// if a strong undefined symbol shows up afterwards in the link. If a strong
|
|
// undefined symbol never shows up, this lazy symbol will get to the end of
|
|
// the link and must be treated as the weak undefined one. We already marked
|
|
// this symbol as used when we added it to the symbol table, but we also need
|
|
// to preserve its type. FIXME: Move the Type field to Symbol.
|
|
if (S->isWeak()) {
|
|
replaceBody<LazyArchive>(S, *F, Sym, S->body()->Type);
|
|
return;
|
|
}
|
|
std::pair<MemoryBufferRef, uint64_t> MBInfo = F->getMember(&Sym);
|
|
if (!MBInfo.first.getBuffer().empty())
|
|
addFile(createObjectFile(MBInfo.first, F->getName(), MBInfo.second));
|
|
}
|
|
|
|
template <class ELFT>
|
|
void SymbolTable<ELFT>::addLazyObject(StringRef Name, LazyObjectFile &Obj) {
|
|
Symbol *S;
|
|
bool WasInserted;
|
|
std::tie(S, WasInserted) = insert(Name);
|
|
if (WasInserted) {
|
|
replaceBody<LazyObject>(S, Name, Obj, SymbolBody::UnknownType);
|
|
return;
|
|
}
|
|
if (!S->body()->isUndefined())
|
|
return;
|
|
|
|
// See comment for addLazyArchive above.
|
|
if (S->isWeak()) {
|
|
replaceBody<LazyObject>(S, Name, Obj, S->body()->Type);
|
|
} else {
|
|
MemoryBufferRef MBRef = Obj.getBuffer();
|
|
if (!MBRef.getBuffer().empty())
|
|
addFile(createObjectFile(MBRef));
|
|
}
|
|
}
|
|
|
|
// Process undefined (-u) flags by loading lazy symbols named by those flags.
|
|
template <class ELFT> void SymbolTable<ELFT>::scanUndefinedFlags() {
|
|
for (StringRef S : Config->Undefined)
|
|
if (auto *L = dyn_cast_or_null<Lazy>(find(S)))
|
|
if (InputFile *File = L->fetch())
|
|
addFile(File);
|
|
}
|
|
|
|
// This function takes care of the case in which shared libraries depend on
|
|
// the user program (not the other way, which is usual). Shared libraries
|
|
// may have undefined symbols, expecting that the user program provides
|
|
// the definitions for them. An example is BSD's __progname symbol.
|
|
// We need to put such symbols to the main program's .dynsym so that
|
|
// shared libraries can find them.
|
|
// Except this, we ignore undefined symbols in DSOs.
|
|
template <class ELFT> void SymbolTable<ELFT>::scanShlibUndefined() {
|
|
for (SharedFile<ELFT> *File : SharedFiles)
|
|
for (StringRef U : File->getUndefinedSymbols())
|
|
if (SymbolBody *Sym = find(U))
|
|
if (Sym->isDefined())
|
|
Sym->symbol()->ExportDynamic = true;
|
|
}
|
|
|
|
// This function processes --export-dynamic-symbol and --dynamic-list.
|
|
template <class ELFT> void SymbolTable<ELFT>::scanDynamicList() {
|
|
for (StringRef S : Config->DynamicList)
|
|
if (SymbolBody *B = find(S))
|
|
B->symbol()->ExportDynamic = true;
|
|
}
|
|
|
|
// Initialize DemangledSyms with a map from demangled symbols to symbol
|
|
// objects. Used to handle "extern C++" directive in version scripts.
|
|
//
|
|
// The map will contain all demangled symbols. That can be very large,
|
|
// and in LLD we generally want to avoid do anything for each symbol.
|
|
// Then, why are we doing this? Here's why.
|
|
//
|
|
// Users can use "extern C++ {}" directive to match against demangled
|
|
// C++ symbols. For example, you can write a pattern such as
|
|
// "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
|
|
// other than trying to match a pattern against all demangled symbols.
|
|
// So, if "extern C++" feature is used, we need to demangle all known
|
|
// symbols.
|
|
template <class ELFT>
|
|
void SymbolTable<ELFT>::initDemangledSyms() {
|
|
if (DemangledSyms)
|
|
return;
|
|
DemangledSyms.emplace();
|
|
|
|
for (Symbol *Sym : SymVector) {
|
|
SymbolBody *B = Sym->body();
|
|
(*DemangledSyms)[demangle(B->getName())].push_back(B);
|
|
}
|
|
}
|
|
|
|
template <class ELFT>
|
|
ArrayRef<SymbolBody *> SymbolTable<ELFT>::findDemangled(StringRef Name) {
|
|
initDemangledSyms();
|
|
auto I = DemangledSyms->find(Name);
|
|
if (I != DemangledSyms->end())
|
|
return I->second;
|
|
return {};
|
|
}
|
|
|
|
template <class ELFT>
|
|
std::vector<SymbolBody *>
|
|
SymbolTable<ELFT>::findAllDemangled(StringRef GlobPat) {
|
|
initDemangledSyms();
|
|
std::vector<SymbolBody *> Res;
|
|
StringMatcher M({GlobPat});
|
|
for (auto &P : *DemangledSyms)
|
|
if (M.match(P.first()))
|
|
for (SymbolBody *Body : P.second)
|
|
if (!Body->isUndefined())
|
|
Res.push_back(Body);
|
|
return Res;
|
|
}
|
|
|
|
// If there's only one anonymous version definition in a version
|
|
// script file, the script does not actually define any symbol version,
|
|
// but just specifies symbols visibilities. We assume that the script was
|
|
// in the form of { global: foo; bar; local *; }. So, local is default.
|
|
// In this function, we make specified symbols global.
|
|
template <class ELFT> void SymbolTable<ELFT>::handleAnonymousVersion() {
|
|
for (SymbolVersion &Ver : Config->VersionScriptGlobals) {
|
|
if (hasWildcard(Ver.Name)) {
|
|
for (SymbolBody *B : findAll(Ver.Name))
|
|
B->symbol()->VersionId = VER_NDX_GLOBAL;
|
|
continue;
|
|
}
|
|
if (SymbolBody *B = find(Ver.Name))
|
|
B->symbol()->VersionId = VER_NDX_GLOBAL;
|
|
}
|
|
}
|
|
|
|
// Set symbol versions to symbols. This function handles patterns
|
|
// containing no wildcard characters.
|
|
template <class ELFT>
|
|
void SymbolTable<ELFT>::assignExactVersion(SymbolVersion Ver, uint16_t VersionId,
|
|
StringRef VersionName) {
|
|
if (Ver.HasWildcard)
|
|
return;
|
|
|
|
// Get a list of symbols which we need to assign the version to.
|
|
std::vector<SymbolBody *> Syms;
|
|
if (Ver.IsExternCpp)
|
|
Syms = findDemangled(Ver.Name);
|
|
else
|
|
Syms.push_back(find(Ver.Name));
|
|
|
|
// Assign the version.
|
|
for (SymbolBody *B : Syms) {
|
|
if (!B || B->isUndefined()) {
|
|
if (Config->NoUndefinedVersion)
|
|
error("version script assignment of '" + VersionName + "' to symbol '" +
|
|
Ver.Name + "' failed: symbol not defined");
|
|
continue;
|
|
}
|
|
|
|
if (B->symbol()->VersionId != Config->DefaultSymbolVersion)
|
|
warn("duplicate symbol '" + Ver.Name + "' in version script");
|
|
B->symbol()->VersionId = VersionId;
|
|
}
|
|
}
|
|
|
|
template <class ELFT>
|
|
void SymbolTable<ELFT>::assignWildcardVersion(SymbolVersion Ver,
|
|
uint16_t VersionId) {
|
|
if (!Ver.HasWildcard)
|
|
return;
|
|
std::vector<SymbolBody *> Syms =
|
|
Ver.IsExternCpp ? findAllDemangled(Ver.Name) : findAll(Ver.Name);
|
|
|
|
// Exact matching takes precendence over fuzzy matching,
|
|
// so we set a version to a symbol only if no version has been assigned
|
|
// to the symbol. This behavior is compatible with GNU.
|
|
for (SymbolBody *B : Syms)
|
|
if (B->symbol()->VersionId == Config->DefaultSymbolVersion)
|
|
B->symbol()->VersionId = VersionId;
|
|
}
|
|
|
|
// This function processes version scripts by updating VersionId
|
|
// member of symbols.
|
|
template <class ELFT> void SymbolTable<ELFT>::scanVersionScript() {
|
|
// Handle edge cases first.
|
|
if (!Config->VersionScriptGlobals.empty()) {
|
|
handleAnonymousVersion();
|
|
return;
|
|
}
|
|
|
|
if (Config->VersionDefinitions.empty())
|
|
return;
|
|
|
|
// Now we have version definitions, so we need to set version ids to symbols.
|
|
// Each version definition has a glob pattern, and all symbols that match
|
|
// with the pattern get that version.
|
|
|
|
// First, we assign versions to exact matching symbols,
|
|
// i.e. version definitions not containing any glob meta-characters.
|
|
for (SymbolVersion &Ver : Config->VersionScriptLocals)
|
|
assignExactVersion(Ver, VER_NDX_LOCAL, "local");
|
|
for (VersionDefinition &V : Config->VersionDefinitions)
|
|
for (SymbolVersion &Ver : V.Globals)
|
|
assignExactVersion(Ver, V.Id, V.Name);
|
|
|
|
// Next, we assign versions to fuzzy matching symbols,
|
|
// i.e. version definitions containing glob meta-characters.
|
|
// Note that because the last match takes precedence over previous matches,
|
|
// we iterate over the definitions in the reverse order.
|
|
for (SymbolVersion &Ver : Config->VersionScriptLocals)
|
|
assignWildcardVersion(Ver, VER_NDX_LOCAL);
|
|
for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions))
|
|
for (SymbolVersion &Ver : V.Globals)
|
|
assignWildcardVersion(Ver, V.Id);
|
|
}
|
|
|
|
template class elf::SymbolTable<ELF32LE>;
|
|
template class elf::SymbolTable<ELF32BE>;
|
|
template class elf::SymbolTable<ELF64LE>;
|
|
template class elf::SymbolTable<ELF64BE>;
|