forked from OSchip/llvm-project
2265 lines
89 KiB
C++
2265 lines
89 KiB
C++
//===- DeadStoreElimination.cpp - MemorySSA Backed Dead Store Elimination -===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// The code below implements dead store elimination using MemorySSA. It uses
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// the following general approach: given a MemoryDef, walk upwards to find
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// clobbering MemoryDefs that may be killed by the starting def. Then check
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// that there are no uses that may read the location of the original MemoryDef
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// in between both MemoryDefs. A bit more concretely:
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//
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// For all MemoryDefs StartDef:
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// 1. Get the next dominating clobbering MemoryDef (MaybeDeadAccess) by walking
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// upwards.
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// 2. Check that there are no reads between MaybeDeadAccess and the StartDef by
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// checking all uses starting at MaybeDeadAccess and walking until we see
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// StartDef.
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// 3. For each found CurrentDef, check that:
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// 1. There are no barrier instructions between CurrentDef and StartDef (like
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// throws or stores with ordering constraints).
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// 2. StartDef is executed whenever CurrentDef is executed.
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// 3. StartDef completely overwrites CurrentDef.
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// 4. Erase CurrentDef from the function and MemorySSA.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DeadStoreElimination.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Analysis/MemorySSA.h"
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#include "llvm/Analysis/MemorySSAUpdater.h"
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#include "llvm/Analysis/MustExecute.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/IR/Value.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/DebugCounter.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/AssumeBundleBuilder.h"
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#include "llvm/Transforms/Utils/BuildLibCalls.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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#include <map>
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#include <utility>
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using namespace llvm;
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using namespace PatternMatch;
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#define DEBUG_TYPE "dse"
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STATISTIC(NumRemainingStores, "Number of stores remaining after DSE");
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STATISTIC(NumRedundantStores, "Number of redundant stores deleted");
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STATISTIC(NumFastStores, "Number of stores deleted");
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STATISTIC(NumFastOther, "Number of other instrs removed");
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STATISTIC(NumCompletePartials, "Number of stores dead by later partials");
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STATISTIC(NumModifiedStores, "Number of stores modified");
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STATISTIC(NumCFGChecks, "Number of stores modified");
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STATISTIC(NumCFGTries, "Number of stores modified");
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STATISTIC(NumCFGSuccess, "Number of stores modified");
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STATISTIC(NumGetDomMemoryDefPassed,
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"Number of times a valid candidate is returned from getDomMemoryDef");
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STATISTIC(NumDomMemDefChecks,
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"Number iterations check for reads in getDomMemoryDef");
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DEBUG_COUNTER(MemorySSACounter, "dse-memoryssa",
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"Controls which MemoryDefs are eliminated.");
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static cl::opt<bool>
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EnablePartialOverwriteTracking("enable-dse-partial-overwrite-tracking",
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cl::init(true), cl::Hidden,
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cl::desc("Enable partial-overwrite tracking in DSE"));
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static cl::opt<bool>
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EnablePartialStoreMerging("enable-dse-partial-store-merging",
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cl::init(true), cl::Hidden,
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cl::desc("Enable partial store merging in DSE"));
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static cl::opt<unsigned>
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MemorySSAScanLimit("dse-memoryssa-scanlimit", cl::init(150), cl::Hidden,
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cl::desc("The number of memory instructions to scan for "
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"dead store elimination (default = 150)"));
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static cl::opt<unsigned> MemorySSAUpwardsStepLimit(
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"dse-memoryssa-walklimit", cl::init(90), cl::Hidden,
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cl::desc("The maximum number of steps while walking upwards to find "
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"MemoryDefs that may be killed (default = 90)"));
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static cl::opt<unsigned> MemorySSAPartialStoreLimit(
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"dse-memoryssa-partial-store-limit", cl::init(5), cl::Hidden,
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cl::desc("The maximum number candidates that only partially overwrite the "
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"killing MemoryDef to consider"
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" (default = 5)"));
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static cl::opt<unsigned> MemorySSADefsPerBlockLimit(
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"dse-memoryssa-defs-per-block-limit", cl::init(5000), cl::Hidden,
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cl::desc("The number of MemoryDefs we consider as candidates to eliminated "
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"other stores per basic block (default = 5000)"));
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static cl::opt<unsigned> MemorySSASameBBStepCost(
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"dse-memoryssa-samebb-cost", cl::init(1), cl::Hidden,
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cl::desc(
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"The cost of a step in the same basic block as the killing MemoryDef"
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"(default = 1)"));
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static cl::opt<unsigned>
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MemorySSAOtherBBStepCost("dse-memoryssa-otherbb-cost", cl::init(5),
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cl::Hidden,
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cl::desc("The cost of a step in a different basic "
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"block than the killing MemoryDef"
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"(default = 5)"));
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static cl::opt<unsigned> MemorySSAPathCheckLimit(
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"dse-memoryssa-path-check-limit", cl::init(50), cl::Hidden,
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cl::desc("The maximum number of blocks to check when trying to prove that "
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"all paths to an exit go through a killing block (default = 50)"));
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//===----------------------------------------------------------------------===//
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// Helper functions
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//===----------------------------------------------------------------------===//
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using OverlapIntervalsTy = std::map<int64_t, int64_t>;
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using InstOverlapIntervalsTy = DenseMap<Instruction *, OverlapIntervalsTy>;
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/// Does this instruction write some memory? This only returns true for things
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/// that we can analyze with other helpers below.
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static bool hasAnalyzableMemoryWrite(Instruction *I,
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const TargetLibraryInfo &TLI) {
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if (isa<StoreInst>(I))
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return true;
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default:
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return false;
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case Intrinsic::memset:
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case Intrinsic::memmove:
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case Intrinsic::memcpy:
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case Intrinsic::memcpy_inline:
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memmove_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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case Intrinsic::init_trampoline:
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case Intrinsic::lifetime_end:
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case Intrinsic::masked_store:
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return true;
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}
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}
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if (auto *CB = dyn_cast<CallBase>(I)) {
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LibFunc LF;
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if (TLI.getLibFunc(*CB, LF) && TLI.has(LF)) {
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switch (LF) {
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case LibFunc_strcpy:
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case LibFunc_strncpy:
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case LibFunc_strcat:
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case LibFunc_strncat:
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return true;
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default:
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return false;
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}
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}
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}
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return false;
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}
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/// Return a Location stored to by the specified instruction. If isRemovable
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/// returns true, this function and getLocForRead completely describe the memory
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/// operations for this instruction.
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static MemoryLocation getLocForWrite(Instruction *Inst,
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const TargetLibraryInfo &TLI) {
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if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
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return MemoryLocation::get(SI);
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// memcpy/memmove/memset.
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if (auto *MI = dyn_cast<AnyMemIntrinsic>(Inst))
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return MemoryLocation::getForDest(MI);
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
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switch (II->getIntrinsicID()) {
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default:
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return MemoryLocation(); // Unhandled intrinsic.
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case Intrinsic::init_trampoline:
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return MemoryLocation::getAfter(II->getArgOperand(0));
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case Intrinsic::masked_store:
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return MemoryLocation::getForArgument(II, 1, TLI);
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case Intrinsic::lifetime_end: {
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uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
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return MemoryLocation(II->getArgOperand(1), Len);
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}
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}
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}
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if (auto *CB = dyn_cast<CallBase>(Inst))
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// All the supported TLI functions so far happen to have dest as their
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// first argument.
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return MemoryLocation::getAfter(CB->getArgOperand(0));
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return MemoryLocation();
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}
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/// If the value of this instruction and the memory it writes to is unused, may
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/// we delete this instruction?
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static bool isRemovable(Instruction *I) {
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// Don't remove volatile/atomic stores.
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if (StoreInst *SI = dyn_cast<StoreInst>(I))
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return SI->isUnordered();
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default: llvm_unreachable("doesn't pass 'hasAnalyzableMemoryWrite' predicate");
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case Intrinsic::lifetime_end:
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// Never remove dead lifetime_end's, e.g. because it is followed by a
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// free.
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return false;
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case Intrinsic::init_trampoline:
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// Always safe to remove init_trampoline.
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return true;
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case Intrinsic::memset:
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case Intrinsic::memmove:
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case Intrinsic::memcpy:
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case Intrinsic::memcpy_inline:
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// Don't remove volatile memory intrinsics.
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return !cast<MemIntrinsic>(II)->isVolatile();
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memmove_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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case Intrinsic::masked_store:
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return true;
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}
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}
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// note: only get here for calls with analyzable writes - i.e. libcalls
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if (auto *CB = dyn_cast<CallBase>(I))
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return CB->use_empty();
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return false;
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}
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/// Returns true if the end of this instruction can be safely shortened in
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/// length.
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static bool isShortenableAtTheEnd(Instruction *I) {
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// Don't shorten stores for now
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if (isa<StoreInst>(I))
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return false;
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default: return false;
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case Intrinsic::memset:
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case Intrinsic::memcpy:
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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// Do shorten memory intrinsics.
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// FIXME: Add memmove if it's also safe to transform.
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return true;
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}
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}
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// Don't shorten libcalls calls for now.
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return false;
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}
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/// Returns true if the beginning of this instruction can be safely shortened
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/// in length.
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static bool isShortenableAtTheBeginning(Instruction *I) {
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// FIXME: Handle only memset for now. Supporting memcpy/memmove should be
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// easily done by offsetting the source address.
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return isa<AnyMemSetInst>(I);
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}
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static uint64_t getPointerSize(const Value *V, const DataLayout &DL,
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const TargetLibraryInfo &TLI,
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const Function *F) {
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uint64_t Size;
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ObjectSizeOpts Opts;
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Opts.NullIsUnknownSize = NullPointerIsDefined(F);
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if (getObjectSize(V, Size, DL, &TLI, Opts))
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return Size;
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return MemoryLocation::UnknownSize;
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}
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namespace {
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enum OverwriteResult {
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OW_Begin,
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OW_Complete,
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OW_End,
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OW_PartialEarlierWithFullLater,
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OW_MaybePartial,
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OW_Unknown
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};
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} // end anonymous namespace
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/// Check if two instruction are masked stores that completely
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/// overwrite one another. More specifically, \p KillingI has to
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/// overwrite \p DeadI.
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static OverwriteResult isMaskedStoreOverwrite(const Instruction *KillingI,
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const Instruction *DeadI,
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BatchAAResults &AA) {
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const auto *KillingII = dyn_cast<IntrinsicInst>(KillingI);
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const auto *DeadII = dyn_cast<IntrinsicInst>(DeadI);
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if (KillingII == nullptr || DeadII == nullptr)
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return OW_Unknown;
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if (KillingII->getIntrinsicID() != Intrinsic::masked_store ||
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DeadII->getIntrinsicID() != Intrinsic::masked_store)
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return OW_Unknown;
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// Pointers.
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Value *KillingPtr = KillingII->getArgOperand(1)->stripPointerCasts();
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Value *DeadPtr = DeadII->getArgOperand(1)->stripPointerCasts();
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if (KillingPtr != DeadPtr && !AA.isMustAlias(KillingPtr, DeadPtr))
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return OW_Unknown;
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// Masks.
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// TODO: check that KillingII's mask is a superset of the DeadII's mask.
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if (KillingII->getArgOperand(3) != DeadII->getArgOperand(3))
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return OW_Unknown;
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return OW_Complete;
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}
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/// Return 'OW_Complete' if a store to the 'KillingLoc' location completely
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/// overwrites a store to the 'DeadLoc' location, 'OW_End' if the end of the
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/// 'DeadLoc' location is completely overwritten by 'KillingLoc', 'OW_Begin'
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/// if the beginning of the 'DeadLoc' location is overwritten by 'KillingLoc'.
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/// 'OW_PartialEarlierWithFullLater' means that a dead (big) store was
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/// overwritten by a killing (smaller) store which doesn't write outside the big
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/// store's memory locations. Returns 'OW_Unknown' if nothing can be determined.
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/// NOTE: This function must only be called if both \p KillingLoc and \p
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/// DeadLoc belong to the same underlying object with valid \p KillingOff and
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/// \p DeadOff.
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static OverwriteResult isPartialOverwrite(const MemoryLocation &KillingLoc,
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const MemoryLocation &DeadLoc,
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int64_t KillingOff, int64_t DeadOff,
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Instruction *DeadI,
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InstOverlapIntervalsTy &IOL) {
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const uint64_t KillingSize = KillingLoc.Size.getValue();
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const uint64_t DeadSize = DeadLoc.Size.getValue();
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// We may now overlap, although the overlap is not complete. There might also
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// be other incomplete overlaps, and together, they might cover the complete
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// dead store.
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// Note: The correctness of this logic depends on the fact that this function
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// is not even called providing DepWrite when there are any intervening reads.
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if (EnablePartialOverwriteTracking &&
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KillingOff < int64_t(DeadOff + DeadSize) &&
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int64_t(KillingOff + KillingSize) >= DeadOff) {
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// Insert our part of the overlap into the map.
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auto &IM = IOL[DeadI];
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LLVM_DEBUG(dbgs() << "DSE: Partial overwrite: DeadLoc [" << DeadOff << ", "
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<< int64_t(DeadOff + DeadSize) << ") KillingLoc ["
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<< KillingOff << ", " << int64_t(KillingOff + KillingSize)
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<< ")\n");
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// Make sure that we only insert non-overlapping intervals and combine
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// adjacent intervals. The intervals are stored in the map with the ending
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// offset as the key (in the half-open sense) and the starting offset as
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// the value.
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int64_t KillingIntStart = KillingOff;
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int64_t KillingIntEnd = KillingOff + KillingSize;
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// Find any intervals ending at, or after, KillingIntStart which start
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// before KillingIntEnd.
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auto ILI = IM.lower_bound(KillingIntStart);
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if (ILI != IM.end() && ILI->second <= KillingIntEnd) {
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// This existing interval is overlapped with the current store somewhere
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// in [KillingIntStart, KillingIntEnd]. Merge them by erasing the existing
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// intervals and adjusting our start and end.
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KillingIntStart = std::min(KillingIntStart, ILI->second);
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KillingIntEnd = std::max(KillingIntEnd, ILI->first);
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ILI = IM.erase(ILI);
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// Continue erasing and adjusting our end in case other previous
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// intervals are also overlapped with the current store.
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//
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// |--- dead 1 ---| |--- dead 2 ---|
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// |------- killing---------|
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//
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while (ILI != IM.end() && ILI->second <= KillingIntEnd) {
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assert(ILI->second > KillingIntStart && "Unexpected interval");
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KillingIntEnd = std::max(KillingIntEnd, ILI->first);
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ILI = IM.erase(ILI);
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}
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}
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IM[KillingIntEnd] = KillingIntStart;
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ILI = IM.begin();
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if (ILI->second <= DeadOff && ILI->first >= int64_t(DeadOff + DeadSize)) {
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LLVM_DEBUG(dbgs() << "DSE: Full overwrite from partials: DeadLoc ["
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<< DeadOff << ", " << int64_t(DeadOff + DeadSize)
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<< ") Composite KillingLoc [" << ILI->second << ", "
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<< ILI->first << ")\n");
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++NumCompletePartials;
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return OW_Complete;
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}
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}
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// Check for a dead store which writes to all the memory locations that
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// the killing store writes to.
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if (EnablePartialStoreMerging && KillingOff >= DeadOff &&
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int64_t(DeadOff + DeadSize) > KillingOff &&
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uint64_t(KillingOff - DeadOff) + KillingSize <= DeadSize) {
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LLVM_DEBUG(dbgs() << "DSE: Partial overwrite a dead load [" << DeadOff
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<< ", " << int64_t(DeadOff + DeadSize)
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<< ") by a killing store [" << KillingOff << ", "
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<< int64_t(KillingOff + KillingSize) << ")\n");
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// TODO: Maybe come up with a better name?
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return OW_PartialEarlierWithFullLater;
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}
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// Another interesting case is if the killing store overwrites the end of the
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// dead store.
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//
|
|
// |--dead--|
|
|
// |-- killing --|
|
|
//
|
|
// In this case we may want to trim the size of dead store to avoid
|
|
// generating stores to addresses which will definitely be overwritten killing
|
|
// store.
|
|
if (!EnablePartialOverwriteTracking &&
|
|
(KillingOff > DeadOff && KillingOff < int64_t(DeadOff + DeadSize) &&
|
|
int64_t(KillingOff + KillingSize) >= int64_t(DeadOff + DeadSize)))
|
|
return OW_End;
|
|
|
|
// Finally, we also need to check if the killing store overwrites the
|
|
// beginning of the dead store.
|
|
//
|
|
// |--dead--|
|
|
// |-- killing --|
|
|
//
|
|
// In this case we may want to move the destination address and trim the size
|
|
// of dead store to avoid generating stores to addresses which will definitely
|
|
// be overwritten killing store.
|
|
if (!EnablePartialOverwriteTracking &&
|
|
(KillingOff <= DeadOff && int64_t(KillingOff + KillingSize) > DeadOff)) {
|
|
assert(int64_t(KillingOff + KillingSize) < int64_t(DeadOff + DeadSize) &&
|
|
"Expect to be handled as OW_Complete");
|
|
return OW_Begin;
|
|
}
|
|
// Otherwise, they don't completely overlap.
|
|
return OW_Unknown;
|
|
}
|
|
|
|
/// Returns true if the memory which is accessed by the second instruction is not
|
|
/// modified between the first and the second instruction.
|
|
/// Precondition: Second instruction must be dominated by the first
|
|
/// instruction.
|
|
static bool
|
|
memoryIsNotModifiedBetween(Instruction *FirstI, Instruction *SecondI,
|
|
BatchAAResults &AA, const DataLayout &DL,
|
|
DominatorTree *DT) {
|
|
// Do a backwards scan through the CFG from SecondI to FirstI. Look for
|
|
// instructions which can modify the memory location accessed by SecondI.
|
|
//
|
|
// While doing the walk keep track of the address to check. It might be
|
|
// different in different basic blocks due to PHI translation.
|
|
using BlockAddressPair = std::pair<BasicBlock *, PHITransAddr>;
|
|
SmallVector<BlockAddressPair, 16> WorkList;
|
|
// Keep track of the address we visited each block with. Bail out if we
|
|
// visit a block with different addresses.
|
|
DenseMap<BasicBlock *, Value *> Visited;
|
|
|
|
BasicBlock::iterator FirstBBI(FirstI);
|
|
++FirstBBI;
|
|
BasicBlock::iterator SecondBBI(SecondI);
|
|
BasicBlock *FirstBB = FirstI->getParent();
|
|
BasicBlock *SecondBB = SecondI->getParent();
|
|
MemoryLocation MemLoc;
|
|
if (auto *MemSet = dyn_cast<MemSetInst>(SecondI))
|
|
MemLoc = MemoryLocation::getForDest(MemSet);
|
|
else
|
|
MemLoc = MemoryLocation::get(SecondI);
|
|
|
|
auto *MemLocPtr = const_cast<Value *>(MemLoc.Ptr);
|
|
|
|
// Start checking the SecondBB.
|
|
WorkList.push_back(
|
|
std::make_pair(SecondBB, PHITransAddr(MemLocPtr, DL, nullptr)));
|
|
bool isFirstBlock = true;
|
|
|
|
// Check all blocks going backward until we reach the FirstBB.
|
|
while (!WorkList.empty()) {
|
|
BlockAddressPair Current = WorkList.pop_back_val();
|
|
BasicBlock *B = Current.first;
|
|
PHITransAddr &Addr = Current.second;
|
|
Value *Ptr = Addr.getAddr();
|
|
|
|
// Ignore instructions before FirstI if this is the FirstBB.
|
|
BasicBlock::iterator BI = (B == FirstBB ? FirstBBI : B->begin());
|
|
|
|
BasicBlock::iterator EI;
|
|
if (isFirstBlock) {
|
|
// Ignore instructions after SecondI if this is the first visit of SecondBB.
|
|
assert(B == SecondBB && "first block is not the store block");
|
|
EI = SecondBBI;
|
|
isFirstBlock = false;
|
|
} else {
|
|
// It's not SecondBB or (in case of a loop) the second visit of SecondBB.
|
|
// In this case we also have to look at instructions after SecondI.
|
|
EI = B->end();
|
|
}
|
|
for (; BI != EI; ++BI) {
|
|
Instruction *I = &*BI;
|
|
if (I->mayWriteToMemory() && I != SecondI)
|
|
if (isModSet(AA.getModRefInfo(I, MemLoc.getWithNewPtr(Ptr))))
|
|
return false;
|
|
}
|
|
if (B != FirstBB) {
|
|
assert(B != &FirstBB->getParent()->getEntryBlock() &&
|
|
"Should not hit the entry block because SI must be dominated by LI");
|
|
for (BasicBlock *Pred : predecessors(B)) {
|
|
PHITransAddr PredAddr = Addr;
|
|
if (PredAddr.NeedsPHITranslationFromBlock(B)) {
|
|
if (!PredAddr.IsPotentiallyPHITranslatable())
|
|
return false;
|
|
if (PredAddr.PHITranslateValue(B, Pred, DT, false))
|
|
return false;
|
|
}
|
|
Value *TranslatedPtr = PredAddr.getAddr();
|
|
auto Inserted = Visited.insert(std::make_pair(Pred, TranslatedPtr));
|
|
if (!Inserted.second) {
|
|
// We already visited this block before. If it was with a different
|
|
// address - bail out!
|
|
if (TranslatedPtr != Inserted.first->second)
|
|
return false;
|
|
// ... otherwise just skip it.
|
|
continue;
|
|
}
|
|
WorkList.push_back(std::make_pair(Pred, PredAddr));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool tryToShorten(Instruction *DeadI, int64_t &DeadStart,
|
|
uint64_t &DeadSize, int64_t KillingStart,
|
|
uint64_t KillingSize, bool IsOverwriteEnd) {
|
|
auto *DeadIntrinsic = cast<AnyMemIntrinsic>(DeadI);
|
|
Align PrefAlign = DeadIntrinsic->getDestAlign().valueOrOne();
|
|
|
|
// We assume that memet/memcpy operates in chunks of the "largest" native
|
|
// type size and aligned on the same value. That means optimal start and size
|
|
// of memset/memcpy should be modulo of preferred alignment of that type. That
|
|
// is it there is no any sense in trying to reduce store size any further
|
|
// since any "extra" stores comes for free anyway.
|
|
// On the other hand, maximum alignment we can achieve is limited by alignment
|
|
// of initial store.
|
|
|
|
// TODO: Limit maximum alignment by preferred (or abi?) alignment of the
|
|
// "largest" native type.
|
|
// Note: What is the proper way to get that value?
|
|
// Should TargetTransformInfo::getRegisterBitWidth be used or anything else?
|
|
// PrefAlign = std::min(DL.getPrefTypeAlign(LargestType), PrefAlign);
|
|
|
|
int64_t ToRemoveStart = 0;
|
|
uint64_t ToRemoveSize = 0;
|
|
// Compute start and size of the region to remove. Make sure 'PrefAlign' is
|
|
// maintained on the remaining store.
|
|
if (IsOverwriteEnd) {
|
|
// Calculate required adjustment for 'KillingStart' in order to keep
|
|
// remaining store size aligned on 'PerfAlign'.
|
|
uint64_t Off =
|
|
offsetToAlignment(uint64_t(KillingStart - DeadStart), PrefAlign);
|
|
ToRemoveStart = KillingStart + Off;
|
|
if (DeadSize <= uint64_t(ToRemoveStart - DeadStart))
|
|
return false;
|
|
ToRemoveSize = DeadSize - uint64_t(ToRemoveStart - DeadStart);
|
|
} else {
|
|
ToRemoveStart = DeadStart;
|
|
assert(KillingSize >= uint64_t(DeadStart - KillingStart) &&
|
|
"Not overlapping accesses?");
|
|
ToRemoveSize = KillingSize - uint64_t(DeadStart - KillingStart);
|
|
// Calculate required adjustment for 'ToRemoveSize'in order to keep
|
|
// start of the remaining store aligned on 'PerfAlign'.
|
|
uint64_t Off = offsetToAlignment(ToRemoveSize, PrefAlign);
|
|
if (Off != 0) {
|
|
if (ToRemoveSize <= (PrefAlign.value() - Off))
|
|
return false;
|
|
ToRemoveSize -= PrefAlign.value() - Off;
|
|
}
|
|
assert(isAligned(PrefAlign, ToRemoveSize) &&
|
|
"Should preserve selected alignment");
|
|
}
|
|
|
|
assert(ToRemoveSize > 0 && "Shouldn't reach here if nothing to remove");
|
|
assert(DeadSize > ToRemoveSize && "Can't remove more than original size");
|
|
|
|
uint64_t NewSize = DeadSize - ToRemoveSize;
|
|
if (auto *AMI = dyn_cast<AtomicMemIntrinsic>(DeadI)) {
|
|
// When shortening an atomic memory intrinsic, the newly shortened
|
|
// length must remain an integer multiple of the element size.
|
|
const uint32_t ElementSize = AMI->getElementSizeInBytes();
|
|
if (0 != NewSize % ElementSize)
|
|
return false;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW "
|
|
<< (IsOverwriteEnd ? "END" : "BEGIN") << ": " << *DeadI
|
|
<< "\n KILLER [" << ToRemoveStart << ", "
|
|
<< int64_t(ToRemoveStart + ToRemoveSize) << ")\n");
|
|
|
|
Value *DeadWriteLength = DeadIntrinsic->getLength();
|
|
Value *TrimmedLength = ConstantInt::get(DeadWriteLength->getType(), NewSize);
|
|
DeadIntrinsic->setLength(TrimmedLength);
|
|
DeadIntrinsic->setDestAlignment(PrefAlign);
|
|
|
|
if (!IsOverwriteEnd) {
|
|
Value *OrigDest = DeadIntrinsic->getRawDest();
|
|
Type *Int8PtrTy =
|
|
Type::getInt8PtrTy(DeadIntrinsic->getContext(),
|
|
OrigDest->getType()->getPointerAddressSpace());
|
|
Value *Dest = OrigDest;
|
|
if (OrigDest->getType() != Int8PtrTy)
|
|
Dest = CastInst::CreatePointerCast(OrigDest, Int8PtrTy, "", DeadI);
|
|
Value *Indices[1] = {
|
|
ConstantInt::get(DeadWriteLength->getType(), ToRemoveSize)};
|
|
Instruction *NewDestGEP = GetElementPtrInst::CreateInBounds(
|
|
Type::getInt8Ty(DeadIntrinsic->getContext()), Dest, Indices, "", DeadI);
|
|
NewDestGEP->setDebugLoc(DeadIntrinsic->getDebugLoc());
|
|
if (NewDestGEP->getType() != OrigDest->getType())
|
|
NewDestGEP = CastInst::CreatePointerCast(NewDestGEP, OrigDest->getType(),
|
|
"", DeadI);
|
|
DeadIntrinsic->setDest(NewDestGEP);
|
|
}
|
|
|
|
// Finally update start and size of dead access.
|
|
if (!IsOverwriteEnd)
|
|
DeadStart += ToRemoveSize;
|
|
DeadSize = NewSize;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool tryToShortenEnd(Instruction *DeadI, OverlapIntervalsTy &IntervalMap,
|
|
int64_t &DeadStart, uint64_t &DeadSize) {
|
|
if (IntervalMap.empty() || !isShortenableAtTheEnd(DeadI))
|
|
return false;
|
|
|
|
OverlapIntervalsTy::iterator OII = --IntervalMap.end();
|
|
int64_t KillingStart = OII->second;
|
|
uint64_t KillingSize = OII->first - KillingStart;
|
|
|
|
assert(OII->first - KillingStart >= 0 && "Size expected to be positive");
|
|
|
|
if (KillingStart > DeadStart &&
|
|
// Note: "KillingStart - KillingStart" is known to be positive due to
|
|
// preceding check.
|
|
(uint64_t)(KillingStart - DeadStart) < DeadSize &&
|
|
// Note: "DeadSize - (uint64_t)(KillingStart - DeadStart)" is known to
|
|
// be non negative due to preceding checks.
|
|
KillingSize >= DeadSize - (uint64_t)(KillingStart - DeadStart)) {
|
|
if (tryToShorten(DeadI, DeadStart, DeadSize, KillingStart, KillingSize,
|
|
true)) {
|
|
IntervalMap.erase(OII);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool tryToShortenBegin(Instruction *DeadI,
|
|
OverlapIntervalsTy &IntervalMap,
|
|
int64_t &DeadStart, uint64_t &DeadSize) {
|
|
if (IntervalMap.empty() || !isShortenableAtTheBeginning(DeadI))
|
|
return false;
|
|
|
|
OverlapIntervalsTy::iterator OII = IntervalMap.begin();
|
|
int64_t KillingStart = OII->second;
|
|
uint64_t KillingSize = OII->first - KillingStart;
|
|
|
|
assert(OII->first - KillingStart >= 0 && "Size expected to be positive");
|
|
|
|
if (KillingStart <= DeadStart &&
|
|
// Note: "DeadStart - KillingStart" is known to be non negative due to
|
|
// preceding check.
|
|
KillingSize > (uint64_t)(DeadStart - KillingStart)) {
|
|
// Note: "KillingSize - (uint64_t)(DeadStart - DeadStart)" is known to
|
|
// be positive due to preceding checks.
|
|
assert(KillingSize - (uint64_t)(DeadStart - KillingStart) < DeadSize &&
|
|
"Should have been handled as OW_Complete");
|
|
if (tryToShorten(DeadI, DeadStart, DeadSize, KillingStart, KillingSize,
|
|
false)) {
|
|
IntervalMap.erase(OII);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool removePartiallyOverlappedStores(const DataLayout &DL,
|
|
InstOverlapIntervalsTy &IOL,
|
|
const TargetLibraryInfo &TLI) {
|
|
bool Changed = false;
|
|
for (auto OI : IOL) {
|
|
Instruction *DeadI = OI.first;
|
|
MemoryLocation Loc = getLocForWrite(DeadI, TLI);
|
|
assert(isRemovable(DeadI) && "Expect only removable instruction");
|
|
|
|
const Value *Ptr = Loc.Ptr->stripPointerCasts();
|
|
int64_t DeadStart = 0;
|
|
uint64_t DeadSize = Loc.Size.getValue();
|
|
GetPointerBaseWithConstantOffset(Ptr, DeadStart, DL);
|
|
OverlapIntervalsTy &IntervalMap = OI.second;
|
|
Changed |= tryToShortenEnd(DeadI, IntervalMap, DeadStart, DeadSize);
|
|
if (IntervalMap.empty())
|
|
continue;
|
|
Changed |= tryToShortenBegin(DeadI, IntervalMap, DeadStart, DeadSize);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
static Constant *
|
|
tryToMergePartialOverlappingStores(StoreInst *KillingI, StoreInst *DeadI,
|
|
int64_t KillingOffset, int64_t DeadOffset,
|
|
const DataLayout &DL, BatchAAResults &AA,
|
|
DominatorTree *DT) {
|
|
|
|
if (DeadI && isa<ConstantInt>(DeadI->getValueOperand()) &&
|
|
DL.typeSizeEqualsStoreSize(DeadI->getValueOperand()->getType()) &&
|
|
KillingI && isa<ConstantInt>(KillingI->getValueOperand()) &&
|
|
DL.typeSizeEqualsStoreSize(KillingI->getValueOperand()->getType()) &&
|
|
memoryIsNotModifiedBetween(DeadI, KillingI, AA, DL, DT)) {
|
|
// If the store we find is:
|
|
// a) partially overwritten by the store to 'Loc'
|
|
// b) the killing store is fully contained in the dead one and
|
|
// c) they both have a constant value
|
|
// d) none of the two stores need padding
|
|
// Merge the two stores, replacing the dead store's value with a
|
|
// merge of both values.
|
|
// TODO: Deal with other constant types (vectors, etc), and probably
|
|
// some mem intrinsics (if needed)
|
|
|
|
APInt DeadValue = cast<ConstantInt>(DeadI->getValueOperand())->getValue();
|
|
APInt KillingValue =
|
|
cast<ConstantInt>(KillingI->getValueOperand())->getValue();
|
|
unsigned KillingBits = KillingValue.getBitWidth();
|
|
assert(DeadValue.getBitWidth() > KillingValue.getBitWidth());
|
|
KillingValue = KillingValue.zext(DeadValue.getBitWidth());
|
|
|
|
// Offset of the smaller store inside the larger store
|
|
unsigned BitOffsetDiff = (KillingOffset - DeadOffset) * 8;
|
|
unsigned LShiftAmount =
|
|
DL.isBigEndian() ? DeadValue.getBitWidth() - BitOffsetDiff - KillingBits
|
|
: BitOffsetDiff;
|
|
APInt Mask = APInt::getBitsSet(DeadValue.getBitWidth(), LShiftAmount,
|
|
LShiftAmount + KillingBits);
|
|
// Clear the bits we'll be replacing, then OR with the smaller
|
|
// store, shifted appropriately.
|
|
APInt Merged = (DeadValue & ~Mask) | (KillingValue << LShiftAmount);
|
|
LLVM_DEBUG(dbgs() << "DSE: Merge Stores:\n Dead: " << *DeadI
|
|
<< "\n Killing: " << *KillingI
|
|
<< "\n Merged Value: " << Merged << '\n');
|
|
return ConstantInt::get(DeadI->getValueOperand()->getType(), Merged);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
namespace {
|
|
// Returns true if \p I is an intrisnic that does not read or write memory.
|
|
bool isNoopIntrinsic(Instruction *I) {
|
|
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
|
|
switch (II->getIntrinsicID()) {
|
|
case Intrinsic::lifetime_start:
|
|
case Intrinsic::lifetime_end:
|
|
case Intrinsic::invariant_end:
|
|
case Intrinsic::launder_invariant_group:
|
|
case Intrinsic::assume:
|
|
return true;
|
|
case Intrinsic::dbg_addr:
|
|
case Intrinsic::dbg_declare:
|
|
case Intrinsic::dbg_label:
|
|
case Intrinsic::dbg_value:
|
|
llvm_unreachable("Intrinsic should not be modeled in MemorySSA");
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Check if we can ignore \p D for DSE.
|
|
bool canSkipDef(MemoryDef *D, bool DefVisibleToCaller,
|
|
const TargetLibraryInfo &TLI) {
|
|
Instruction *DI = D->getMemoryInst();
|
|
// Calls that only access inaccessible memory cannot read or write any memory
|
|
// locations we consider for elimination.
|
|
if (auto *CB = dyn_cast<CallBase>(DI))
|
|
if (CB->onlyAccessesInaccessibleMemory()) {
|
|
if (isAllocLikeFn(DI, &TLI))
|
|
return false;
|
|
return true;
|
|
}
|
|
// We can eliminate stores to locations not visible to the caller across
|
|
// throwing instructions.
|
|
if (DI->mayThrow() && !DefVisibleToCaller)
|
|
return true;
|
|
|
|
// We can remove the dead stores, irrespective of the fence and its ordering
|
|
// (release/acquire/seq_cst). Fences only constraints the ordering of
|
|
// already visible stores, it does not make a store visible to other
|
|
// threads. So, skipping over a fence does not change a store from being
|
|
// dead.
|
|
if (isa<FenceInst>(DI))
|
|
return true;
|
|
|
|
// Skip intrinsics that do not really read or modify memory.
|
|
if (isNoopIntrinsic(DI))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
struct DSEState {
|
|
Function &F;
|
|
AliasAnalysis &AA;
|
|
EarliestEscapeInfo EI;
|
|
|
|
/// The single BatchAA instance that is used to cache AA queries. It will
|
|
/// not be invalidated over the whole run. This is safe, because:
|
|
/// 1. Only memory writes are removed, so the alias cache for memory
|
|
/// locations remains valid.
|
|
/// 2. No new instructions are added (only instructions removed), so cached
|
|
/// information for a deleted value cannot be accessed by a re-used new
|
|
/// value pointer.
|
|
BatchAAResults BatchAA;
|
|
|
|
MemorySSA &MSSA;
|
|
DominatorTree &DT;
|
|
PostDominatorTree &PDT;
|
|
const TargetLibraryInfo &TLI;
|
|
const DataLayout &DL;
|
|
const LoopInfo &LI;
|
|
|
|
// Whether the function contains any irreducible control flow, useful for
|
|
// being accurately able to detect loops.
|
|
bool ContainsIrreducibleLoops;
|
|
|
|
// All MemoryDefs that potentially could kill other MemDefs.
|
|
SmallVector<MemoryDef *, 64> MemDefs;
|
|
// Any that should be skipped as they are already deleted
|
|
SmallPtrSet<MemoryAccess *, 4> SkipStores;
|
|
// Keep track of all of the objects that are invisible to the caller before
|
|
// the function returns.
|
|
// SmallPtrSet<const Value *, 16> InvisibleToCallerBeforeRet;
|
|
DenseMap<const Value *, bool> InvisibleToCallerBeforeRet;
|
|
// Keep track of all of the objects that are invisible to the caller after
|
|
// the function returns.
|
|
DenseMap<const Value *, bool> InvisibleToCallerAfterRet;
|
|
// Keep track of blocks with throwing instructions not modeled in MemorySSA.
|
|
SmallPtrSet<BasicBlock *, 16> ThrowingBlocks;
|
|
// Post-order numbers for each basic block. Used to figure out if memory
|
|
// accesses are executed before another access.
|
|
DenseMap<BasicBlock *, unsigned> PostOrderNumbers;
|
|
|
|
/// Keep track of instructions (partly) overlapping with killing MemoryDefs per
|
|
/// basic block.
|
|
DenseMap<BasicBlock *, InstOverlapIntervalsTy> IOLs;
|
|
|
|
// Class contains self-reference, make sure it's not copied/moved.
|
|
DSEState(const DSEState &) = delete;
|
|
DSEState &operator=(const DSEState &) = delete;
|
|
|
|
DSEState(Function &F, AliasAnalysis &AA, MemorySSA &MSSA, DominatorTree &DT,
|
|
PostDominatorTree &PDT, const TargetLibraryInfo &TLI,
|
|
const LoopInfo &LI)
|
|
: F(F), AA(AA), EI(DT, LI), BatchAA(AA, &EI), MSSA(MSSA), DT(DT),
|
|
PDT(PDT), TLI(TLI), DL(F.getParent()->getDataLayout()), LI(LI) {
|
|
// Collect blocks with throwing instructions not modeled in MemorySSA and
|
|
// alloc-like objects.
|
|
unsigned PO = 0;
|
|
for (BasicBlock *BB : post_order(&F)) {
|
|
PostOrderNumbers[BB] = PO++;
|
|
for (Instruction &I : *BB) {
|
|
MemoryAccess *MA = MSSA.getMemoryAccess(&I);
|
|
if (I.mayThrow() && !MA)
|
|
ThrowingBlocks.insert(I.getParent());
|
|
|
|
auto *MD = dyn_cast_or_null<MemoryDef>(MA);
|
|
if (MD && MemDefs.size() < MemorySSADefsPerBlockLimit &&
|
|
(getLocForWriteEx(&I) || isMemTerminatorInst(&I)))
|
|
MemDefs.push_back(MD);
|
|
}
|
|
}
|
|
|
|
// Treat byval or inalloca arguments the same as Allocas, stores to them are
|
|
// dead at the end of the function.
|
|
for (Argument &AI : F.args())
|
|
if (AI.hasPassPointeeByValueCopyAttr()) {
|
|
// For byval, the caller doesn't know the address of the allocation.
|
|
if (AI.hasByValAttr())
|
|
InvisibleToCallerBeforeRet.insert({&AI, true});
|
|
InvisibleToCallerAfterRet.insert({&AI, true});
|
|
}
|
|
|
|
// Collect whether there is any irreducible control flow in the function.
|
|
ContainsIrreducibleLoops = mayContainIrreducibleControl(F, &LI);
|
|
}
|
|
|
|
/// Return 'OW_Complete' if a store to the 'KillingLoc' location (by \p
|
|
/// KillingI instruction) completely overwrites a store to the 'DeadLoc'
|
|
/// location (by \p DeadI instruction).
|
|
/// Return OW_MaybePartial if \p KillingI does not completely overwrite
|
|
/// \p DeadI, but they both write to the same underlying object. In that
|
|
/// case, use isPartialOverwrite to check if \p KillingI partially overwrites
|
|
/// \p DeadI. Returns 'OW_Unknown' if nothing can be determined.
|
|
OverwriteResult isOverwrite(const Instruction *KillingI,
|
|
const Instruction *DeadI,
|
|
const MemoryLocation &KillingLoc,
|
|
const MemoryLocation &DeadLoc,
|
|
int64_t &KillingOff, int64_t &DeadOff) {
|
|
// AliasAnalysis does not always account for loops. Limit overwrite checks
|
|
// to dependencies for which we can guarantee they are independent of any
|
|
// loops they are in.
|
|
if (!isGuaranteedLoopIndependent(DeadI, KillingI, DeadLoc))
|
|
return OW_Unknown;
|
|
|
|
// FIXME: Vet that this works for size upper-bounds. Seems unlikely that we'll
|
|
// get imprecise values here, though (except for unknown sizes).
|
|
if (!KillingLoc.Size.isPrecise() || !DeadLoc.Size.isPrecise()) {
|
|
// In case no constant size is known, try to an IR values for the number
|
|
// of bytes written and check if they match.
|
|
const auto *KillingMemI = dyn_cast<MemIntrinsic>(KillingI);
|
|
const auto *DeadMemI = dyn_cast<MemIntrinsic>(DeadI);
|
|
if (KillingMemI && DeadMemI) {
|
|
const Value *KillingV = KillingMemI->getLength();
|
|
const Value *DeadV = DeadMemI->getLength();
|
|
if (KillingV == DeadV && BatchAA.isMustAlias(DeadLoc, KillingLoc))
|
|
return OW_Complete;
|
|
}
|
|
|
|
// Masked stores have imprecise locations, but we can reason about them
|
|
// to some extent.
|
|
return isMaskedStoreOverwrite(KillingI, DeadI, BatchAA);
|
|
}
|
|
|
|
const uint64_t KillingSize = KillingLoc.Size.getValue();
|
|
const uint64_t DeadSize = DeadLoc.Size.getValue();
|
|
|
|
// Query the alias information
|
|
AliasResult AAR = BatchAA.alias(KillingLoc, DeadLoc);
|
|
|
|
// If the start pointers are the same, we just have to compare sizes to see if
|
|
// the killing store was larger than the dead store.
|
|
if (AAR == AliasResult::MustAlias) {
|
|
// Make sure that the KillingSize size is >= the DeadSize size.
|
|
if (KillingSize >= DeadSize)
|
|
return OW_Complete;
|
|
}
|
|
|
|
// If we hit a partial alias we may have a full overwrite
|
|
if (AAR == AliasResult::PartialAlias && AAR.hasOffset()) {
|
|
int32_t Off = AAR.getOffset();
|
|
if (Off >= 0 && (uint64_t)Off + DeadSize <= KillingSize)
|
|
return OW_Complete;
|
|
}
|
|
|
|
// Check to see if the killing store is to the entire object (either a
|
|
// global, an alloca, or a byval/inalloca argument). If so, then it clearly
|
|
// overwrites any other store to the same object.
|
|
const Value *DeadPtr = DeadLoc.Ptr->stripPointerCasts();
|
|
const Value *KillingPtr = KillingLoc.Ptr->stripPointerCasts();
|
|
const Value *DeadUndObj = getUnderlyingObject(DeadPtr);
|
|
const Value *KillingUndObj = getUnderlyingObject(KillingPtr);
|
|
|
|
// If we can't resolve the same pointers to the same object, then we can't
|
|
// analyze them at all.
|
|
if (DeadUndObj != KillingUndObj)
|
|
return OW_Unknown;
|
|
|
|
// If the KillingI store is to a recognizable object, get its size.
|
|
uint64_t KillingUndObjSize = getPointerSize(KillingUndObj, DL, TLI, &F);
|
|
if (KillingUndObjSize != MemoryLocation::UnknownSize)
|
|
if (KillingUndObjSize == KillingSize && KillingUndObjSize >= DeadSize)
|
|
return OW_Complete;
|
|
|
|
// Okay, we have stores to two completely different pointers. Try to
|
|
// decompose the pointer into a "base + constant_offset" form. If the base
|
|
// pointers are equal, then we can reason about the two stores.
|
|
DeadOff = 0;
|
|
KillingOff = 0;
|
|
const Value *DeadBasePtr =
|
|
GetPointerBaseWithConstantOffset(DeadPtr, DeadOff, DL);
|
|
const Value *KillingBasePtr =
|
|
GetPointerBaseWithConstantOffset(KillingPtr, KillingOff, DL);
|
|
|
|
// If the base pointers still differ, we have two completely different
|
|
// stores.
|
|
if (DeadBasePtr != KillingBasePtr)
|
|
return OW_Unknown;
|
|
|
|
// The killing access completely overlaps the dead store if and only if
|
|
// both start and end of the dead one is "inside" the killing one:
|
|
// |<->|--dead--|<->|
|
|
// |-----killing------|
|
|
// Accesses may overlap if and only if start of one of them is "inside"
|
|
// another one:
|
|
// |<->|--dead--|<-------->|
|
|
// |-------killing--------|
|
|
// OR
|
|
// |-------dead-------|
|
|
// |<->|---killing---|<----->|
|
|
//
|
|
// We have to be careful here as *Off is signed while *.Size is unsigned.
|
|
|
|
// Check if the dead access starts "not before" the killing one.
|
|
if (DeadOff >= KillingOff) {
|
|
// If the dead access ends "not after" the killing access then the
|
|
// dead one is completely overwritten by the killing one.
|
|
if (uint64_t(DeadOff - KillingOff) + DeadSize <= KillingSize)
|
|
return OW_Complete;
|
|
// If start of the dead access is "before" end of the killing access
|
|
// then accesses overlap.
|
|
else if ((uint64_t)(DeadOff - KillingOff) < KillingSize)
|
|
return OW_MaybePartial;
|
|
}
|
|
// If start of the killing access is "before" end of the dead access then
|
|
// accesses overlap.
|
|
else if ((uint64_t)(KillingOff - DeadOff) < DeadSize) {
|
|
return OW_MaybePartial;
|
|
}
|
|
|
|
// Can reach here only if accesses are known not to overlap. There is no
|
|
// dedicated code to indicate no overlap so signal "unknown".
|
|
return OW_Unknown;
|
|
}
|
|
|
|
bool isInvisibleToCallerAfterRet(const Value *V) {
|
|
if (isa<AllocaInst>(V))
|
|
return true;
|
|
auto I = InvisibleToCallerAfterRet.insert({V, false});
|
|
if (I.second) {
|
|
if (!isInvisibleToCallerBeforeRet(V)) {
|
|
I.first->second = false;
|
|
} else {
|
|
auto *Inst = dyn_cast<Instruction>(V);
|
|
if (Inst && isAllocLikeFn(Inst, &TLI))
|
|
I.first->second = !PointerMayBeCaptured(V, true, false);
|
|
}
|
|
}
|
|
return I.first->second;
|
|
}
|
|
|
|
bool isInvisibleToCallerBeforeRet(const Value *V) {
|
|
if (isa<AllocaInst>(V))
|
|
return true;
|
|
auto I = InvisibleToCallerBeforeRet.insert({V, false});
|
|
if (I.second) {
|
|
auto *Inst = dyn_cast<Instruction>(V);
|
|
if (Inst && isAllocLikeFn(Inst, &TLI))
|
|
// NOTE: This could be made more precise by PointerMayBeCapturedBefore
|
|
// with the killing MemoryDef. But we refrain from doing so for now to
|
|
// limit compile-time and this does not cause any changes to the number
|
|
// of stores removed on a large test set in practice.
|
|
I.first->second = !PointerMayBeCaptured(V, false, true);
|
|
}
|
|
return I.first->second;
|
|
}
|
|
|
|
Optional<MemoryLocation> getLocForWriteEx(Instruction *I) const {
|
|
if (!I->mayWriteToMemory())
|
|
return None;
|
|
|
|
if (auto *MTI = dyn_cast<AnyMemIntrinsic>(I))
|
|
return {MemoryLocation::getForDest(MTI)};
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(I)) {
|
|
// If the functions may write to memory we do not know about, bail out.
|
|
if (!CB->onlyAccessesArgMemory() &&
|
|
!CB->onlyAccessesInaccessibleMemOrArgMem())
|
|
return None;
|
|
|
|
LibFunc LF;
|
|
if (TLI.getLibFunc(*CB, LF) && TLI.has(LF)) {
|
|
switch (LF) {
|
|
case LibFunc_strcpy:
|
|
case LibFunc_strncpy:
|
|
case LibFunc_strcat:
|
|
case LibFunc_strncat:
|
|
return {MemoryLocation::getAfter(CB->getArgOperand(0))};
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
switch (CB->getIntrinsicID()) {
|
|
case Intrinsic::init_trampoline:
|
|
return {MemoryLocation::getAfter(CB->getArgOperand(0))};
|
|
case Intrinsic::masked_store:
|
|
return {MemoryLocation::getForArgument(CB, 1, TLI)};
|
|
default:
|
|
break;
|
|
}
|
|
return None;
|
|
}
|
|
|
|
return MemoryLocation::getOrNone(I);
|
|
}
|
|
|
|
/// Returns true if \p UseInst completely overwrites \p DefLoc
|
|
/// (stored by \p DefInst).
|
|
bool isCompleteOverwrite(const MemoryLocation &DefLoc, Instruction *DefInst,
|
|
Instruction *UseInst) {
|
|
// UseInst has a MemoryDef associated in MemorySSA. It's possible for a
|
|
// MemoryDef to not write to memory, e.g. a volatile load is modeled as a
|
|
// MemoryDef.
|
|
if (!UseInst->mayWriteToMemory())
|
|
return false;
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(UseInst))
|
|
if (CB->onlyAccessesInaccessibleMemory())
|
|
return false;
|
|
|
|
int64_t InstWriteOffset, DepWriteOffset;
|
|
if (auto CC = getLocForWriteEx(UseInst))
|
|
return isOverwrite(UseInst, DefInst, *CC, DefLoc, InstWriteOffset,
|
|
DepWriteOffset) == OW_Complete;
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if \p Def is not read before returning from the function.
|
|
bool isWriteAtEndOfFunction(MemoryDef *Def) {
|
|
LLVM_DEBUG(dbgs() << " Check if def " << *Def << " ("
|
|
<< *Def->getMemoryInst()
|
|
<< ") is at the end the function \n");
|
|
|
|
auto MaybeLoc = getLocForWriteEx(Def->getMemoryInst());
|
|
if (!MaybeLoc) {
|
|
LLVM_DEBUG(dbgs() << " ... could not get location for write.\n");
|
|
return false;
|
|
}
|
|
|
|
SmallVector<MemoryAccess *, 4> WorkList;
|
|
SmallPtrSet<MemoryAccess *, 8> Visited;
|
|
auto PushMemUses = [&WorkList, &Visited](MemoryAccess *Acc) {
|
|
if (!Visited.insert(Acc).second)
|
|
return;
|
|
for (Use &U : Acc->uses())
|
|
WorkList.push_back(cast<MemoryAccess>(U.getUser()));
|
|
};
|
|
PushMemUses(Def);
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
if (WorkList.size() >= MemorySSAScanLimit) {
|
|
LLVM_DEBUG(dbgs() << " ... hit exploration limit.\n");
|
|
return false;
|
|
}
|
|
|
|
MemoryAccess *UseAccess = WorkList[I];
|
|
// Simply adding the users of MemoryPhi to the worklist is not enough,
|
|
// because we might miss read clobbers in different iterations of a loop,
|
|
// for example.
|
|
// TODO: Add support for phi translation to handle the loop case.
|
|
if (isa<MemoryPhi>(UseAccess))
|
|
return false;
|
|
|
|
// TODO: Checking for aliasing is expensive. Consider reducing the amount
|
|
// of times this is called and/or caching it.
|
|
Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst();
|
|
if (isReadClobber(*MaybeLoc, UseInst)) {
|
|
LLVM_DEBUG(dbgs() << " ... hit read clobber " << *UseInst << ".\n");
|
|
return false;
|
|
}
|
|
|
|
if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess))
|
|
PushMemUses(UseDef);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// If \p I is a memory terminator like llvm.lifetime.end or free, return a
|
|
/// pair with the MemoryLocation terminated by \p I and a boolean flag
|
|
/// indicating whether \p I is a free-like call.
|
|
Optional<std::pair<MemoryLocation, bool>>
|
|
getLocForTerminator(Instruction *I) const {
|
|
uint64_t Len;
|
|
Value *Ptr;
|
|
if (match(I, m_Intrinsic<Intrinsic::lifetime_end>(m_ConstantInt(Len),
|
|
m_Value(Ptr))))
|
|
return {std::make_pair(MemoryLocation(Ptr, Len), false)};
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(I)) {
|
|
if (isFreeCall(I, &TLI))
|
|
return {std::make_pair(MemoryLocation::getAfter(CB->getArgOperand(0)),
|
|
true)};
|
|
}
|
|
|
|
return None;
|
|
}
|
|
|
|
/// Returns true if \p I is a memory terminator instruction like
|
|
/// llvm.lifetime.end or free.
|
|
bool isMemTerminatorInst(Instruction *I) const {
|
|
IntrinsicInst *II = dyn_cast<IntrinsicInst>(I);
|
|
return (II && II->getIntrinsicID() == Intrinsic::lifetime_end) ||
|
|
isFreeCall(I, &TLI);
|
|
}
|
|
|
|
/// Returns true if \p MaybeTerm is a memory terminator for \p Loc from
|
|
/// instruction \p AccessI.
|
|
bool isMemTerminator(const MemoryLocation &Loc, Instruction *AccessI,
|
|
Instruction *MaybeTerm) {
|
|
Optional<std::pair<MemoryLocation, bool>> MaybeTermLoc =
|
|
getLocForTerminator(MaybeTerm);
|
|
|
|
if (!MaybeTermLoc)
|
|
return false;
|
|
|
|
// If the terminator is a free-like call, all accesses to the underlying
|
|
// object can be considered terminated.
|
|
if (getUnderlyingObject(Loc.Ptr) !=
|
|
getUnderlyingObject(MaybeTermLoc->first.Ptr))
|
|
return false;
|
|
|
|
auto TermLoc = MaybeTermLoc->first;
|
|
if (MaybeTermLoc->second) {
|
|
const Value *LocUO = getUnderlyingObject(Loc.Ptr);
|
|
return BatchAA.isMustAlias(TermLoc.Ptr, LocUO);
|
|
}
|
|
int64_t InstWriteOffset = 0;
|
|
int64_t DepWriteOffset = 0;
|
|
return isOverwrite(MaybeTerm, AccessI, TermLoc, Loc, InstWriteOffset,
|
|
DepWriteOffset) == OW_Complete;
|
|
}
|
|
|
|
// Returns true if \p Use may read from \p DefLoc.
|
|
bool isReadClobber(const MemoryLocation &DefLoc, Instruction *UseInst) {
|
|
if (isNoopIntrinsic(UseInst))
|
|
return false;
|
|
|
|
// Monotonic or weaker atomic stores can be re-ordered and do not need to be
|
|
// treated as read clobber.
|
|
if (auto SI = dyn_cast<StoreInst>(UseInst))
|
|
return isStrongerThan(SI->getOrdering(), AtomicOrdering::Monotonic);
|
|
|
|
if (!UseInst->mayReadFromMemory())
|
|
return false;
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(UseInst))
|
|
if (CB->onlyAccessesInaccessibleMemory())
|
|
return false;
|
|
|
|
return isRefSet(BatchAA.getModRefInfo(UseInst, DefLoc));
|
|
}
|
|
|
|
/// Returns true if a dependency between \p Current and \p KillingDef is
|
|
/// guaranteed to be loop invariant for the loops that they are in. Either
|
|
/// because they are known to be in the same block, in the same loop level or
|
|
/// by guaranteeing that \p CurrentLoc only references a single MemoryLocation
|
|
/// during execution of the containing function.
|
|
bool isGuaranteedLoopIndependent(const Instruction *Current,
|
|
const Instruction *KillingDef,
|
|
const MemoryLocation &CurrentLoc) {
|
|
// If the dependency is within the same block or loop level (being careful
|
|
// of irreducible loops), we know that AA will return a valid result for the
|
|
// memory dependency. (Both at the function level, outside of any loop,
|
|
// would also be valid but we currently disable that to limit compile time).
|
|
if (Current->getParent() == KillingDef->getParent())
|
|
return true;
|
|
const Loop *CurrentLI = LI.getLoopFor(Current->getParent());
|
|
if (!ContainsIrreducibleLoops && CurrentLI &&
|
|
CurrentLI == LI.getLoopFor(KillingDef->getParent()))
|
|
return true;
|
|
// Otherwise check the memory location is invariant to any loops.
|
|
return isGuaranteedLoopInvariant(CurrentLoc.Ptr);
|
|
}
|
|
|
|
/// Returns true if \p Ptr is guaranteed to be loop invariant for any possible
|
|
/// loop. In particular, this guarantees that it only references a single
|
|
/// MemoryLocation during execution of the containing function.
|
|
bool isGuaranteedLoopInvariant(const Value *Ptr) {
|
|
auto IsGuaranteedLoopInvariantBase = [this](const Value *Ptr) {
|
|
Ptr = Ptr->stripPointerCasts();
|
|
if (auto *I = dyn_cast<Instruction>(Ptr)) {
|
|
if (isa<AllocaInst>(Ptr))
|
|
return true;
|
|
|
|
if (isAllocLikeFn(I, &TLI))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
Ptr = Ptr->stripPointerCasts();
|
|
if (auto *I = dyn_cast<Instruction>(Ptr)) {
|
|
if (I->getParent()->isEntryBlock())
|
|
return true;
|
|
}
|
|
if (auto *GEP = dyn_cast<GEPOperator>(Ptr)) {
|
|
return IsGuaranteedLoopInvariantBase(GEP->getPointerOperand()) &&
|
|
GEP->hasAllConstantIndices();
|
|
}
|
|
return IsGuaranteedLoopInvariantBase(Ptr);
|
|
}
|
|
|
|
// Find a MemoryDef writing to \p KillingLoc and dominating \p StartAccess,
|
|
// with no read access between them or on any other path to a function exit
|
|
// block if \p KillingLoc is not accessible after the function returns. If
|
|
// there is no such MemoryDef, return None. The returned value may not
|
|
// (completely) overwrite \p KillingLoc. Currently we bail out when we
|
|
// encounter an aliasing MemoryUse (read).
|
|
Optional<MemoryAccess *>
|
|
getDomMemoryDef(MemoryDef *KillingDef, MemoryAccess *StartAccess,
|
|
const MemoryLocation &KillingLoc, const Value *KillingUndObj,
|
|
unsigned &ScanLimit, unsigned &WalkerStepLimit,
|
|
bool IsMemTerm, unsigned &PartialLimit) {
|
|
if (ScanLimit == 0 || WalkerStepLimit == 0) {
|
|
LLVM_DEBUG(dbgs() << "\n ... hit scan limit\n");
|
|
return None;
|
|
}
|
|
|
|
MemoryAccess *Current = StartAccess;
|
|
Instruction *KillingI = KillingDef->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " trying to get dominating access\n");
|
|
|
|
// Find the next clobbering Mod access for DefLoc, starting at StartAccess.
|
|
Optional<MemoryLocation> CurrentLoc;
|
|
for (;; Current = cast<MemoryDef>(Current)->getDefiningAccess()) {
|
|
LLVM_DEBUG({
|
|
dbgs() << " visiting " << *Current;
|
|
if (!MSSA.isLiveOnEntryDef(Current) && isa<MemoryUseOrDef>(Current))
|
|
dbgs() << " (" << *cast<MemoryUseOrDef>(Current)->getMemoryInst()
|
|
<< ")";
|
|
dbgs() << "\n";
|
|
});
|
|
|
|
// Reached TOP.
|
|
if (MSSA.isLiveOnEntryDef(Current)) {
|
|
LLVM_DEBUG(dbgs() << " ... found LiveOnEntryDef\n");
|
|
return None;
|
|
}
|
|
|
|
// Cost of a step. Accesses in the same block are more likely to be valid
|
|
// candidates for elimination, hence consider them cheaper.
|
|
unsigned StepCost = KillingDef->getBlock() == Current->getBlock()
|
|
? MemorySSASameBBStepCost
|
|
: MemorySSAOtherBBStepCost;
|
|
if (WalkerStepLimit <= StepCost) {
|
|
LLVM_DEBUG(dbgs() << " ... hit walker step limit\n");
|
|
return None;
|
|
}
|
|
WalkerStepLimit -= StepCost;
|
|
|
|
// Return for MemoryPhis. They cannot be eliminated directly and the
|
|
// caller is responsible for traversing them.
|
|
if (isa<MemoryPhi>(Current)) {
|
|
LLVM_DEBUG(dbgs() << " ... found MemoryPhi\n");
|
|
return Current;
|
|
}
|
|
|
|
// Below, check if CurrentDef is a valid candidate to be eliminated by
|
|
// KillingDef. If it is not, check the next candidate.
|
|
MemoryDef *CurrentDef = cast<MemoryDef>(Current);
|
|
Instruction *CurrentI = CurrentDef->getMemoryInst();
|
|
|
|
if (canSkipDef(CurrentDef, !isInvisibleToCallerBeforeRet(KillingUndObj),
|
|
TLI))
|
|
continue;
|
|
|
|
// Before we try to remove anything, check for any extra throwing
|
|
// instructions that block us from DSEing
|
|
if (mayThrowBetween(KillingI, CurrentI, KillingUndObj)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, may throw!\n");
|
|
return None;
|
|
}
|
|
|
|
// Check for anything that looks like it will be a barrier to further
|
|
// removal
|
|
if (isDSEBarrier(KillingUndObj, CurrentI)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, barrier\n");
|
|
return None;
|
|
}
|
|
|
|
// If Current is known to be on path that reads DefLoc or is a read
|
|
// clobber, bail out, as the path is not profitable. We skip this check
|
|
// for intrinsic calls, because the code knows how to handle memcpy
|
|
// intrinsics.
|
|
if (!isa<IntrinsicInst>(CurrentI) && isReadClobber(KillingLoc, CurrentI))
|
|
return None;
|
|
|
|
// Quick check if there are direct uses that are read-clobbers.
|
|
if (any_of(Current->uses(), [this, &KillingLoc, StartAccess](Use &U) {
|
|
if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(U.getUser()))
|
|
return !MSSA.dominates(StartAccess, UseOrDef) &&
|
|
isReadClobber(KillingLoc, UseOrDef->getMemoryInst());
|
|
return false;
|
|
})) {
|
|
LLVM_DEBUG(dbgs() << " ... found a read clobber\n");
|
|
return None;
|
|
}
|
|
|
|
// If Current cannot be analyzed or is not removable, check the next
|
|
// candidate.
|
|
if (!hasAnalyzableMemoryWrite(CurrentI, TLI) || !isRemovable(CurrentI))
|
|
continue;
|
|
|
|
// If Current does not have an analyzable write location, skip it
|
|
CurrentLoc = getLocForWriteEx(CurrentI);
|
|
if (!CurrentLoc)
|
|
continue;
|
|
|
|
// AliasAnalysis does not account for loops. Limit elimination to
|
|
// candidates for which we can guarantee they always store to the same
|
|
// memory location and not located in different loops.
|
|
if (!isGuaranteedLoopIndependent(CurrentI, KillingI, *CurrentLoc)) {
|
|
LLVM_DEBUG(dbgs() << " ... not guaranteed loop independent\n");
|
|
WalkerStepLimit -= 1;
|
|
continue;
|
|
}
|
|
|
|
if (IsMemTerm) {
|
|
// If the killing def is a memory terminator (e.g. lifetime.end), check
|
|
// the next candidate if the current Current does not write the same
|
|
// underlying object as the terminator.
|
|
if (!isMemTerminator(*CurrentLoc, CurrentI, KillingI))
|
|
continue;
|
|
} else {
|
|
int64_t KillingOffset = 0;
|
|
int64_t DeadOffset = 0;
|
|
auto OR = isOverwrite(KillingI, CurrentI, KillingLoc, *CurrentLoc,
|
|
KillingOffset, DeadOffset);
|
|
// If Current does not write to the same object as KillingDef, check
|
|
// the next candidate.
|
|
if (OR == OW_Unknown)
|
|
continue;
|
|
else if (OR == OW_MaybePartial) {
|
|
// If KillingDef only partially overwrites Current, check the next
|
|
// candidate if the partial step limit is exceeded. This aggressively
|
|
// limits the number of candidates for partial store elimination,
|
|
// which are less likely to be removable in the end.
|
|
if (PartialLimit <= 1) {
|
|
WalkerStepLimit -= 1;
|
|
continue;
|
|
}
|
|
PartialLimit -= 1;
|
|
}
|
|
}
|
|
break;
|
|
};
|
|
|
|
// Accesses to objects accessible after the function returns can only be
|
|
// eliminated if the access is dead along all paths to the exit. Collect
|
|
// the blocks with killing (=completely overwriting MemoryDefs) and check if
|
|
// they cover all paths from MaybeDeadAccess to any function exit.
|
|
SmallPtrSet<Instruction *, 16> KillingDefs;
|
|
KillingDefs.insert(KillingDef->getMemoryInst());
|
|
MemoryAccess *MaybeDeadAccess = Current;
|
|
MemoryLocation MaybeDeadLoc = *CurrentLoc;
|
|
Instruction *MaybeDeadI = cast<MemoryDef>(MaybeDeadAccess)->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " Checking for reads of " << *MaybeDeadAccess << " ("
|
|
<< *MaybeDeadI << ")\n");
|
|
|
|
SmallSetVector<MemoryAccess *, 32> WorkList;
|
|
auto PushMemUses = [&WorkList](MemoryAccess *Acc) {
|
|
for (Use &U : Acc->uses())
|
|
WorkList.insert(cast<MemoryAccess>(U.getUser()));
|
|
};
|
|
PushMemUses(MaybeDeadAccess);
|
|
|
|
// Check if DeadDef may be read.
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
MemoryAccess *UseAccess = WorkList[I];
|
|
|
|
LLVM_DEBUG(dbgs() << " " << *UseAccess);
|
|
// Bail out if the number of accesses to check exceeds the scan limit.
|
|
if (ScanLimit < (WorkList.size() - I)) {
|
|
LLVM_DEBUG(dbgs() << "\n ... hit scan limit\n");
|
|
return None;
|
|
}
|
|
--ScanLimit;
|
|
NumDomMemDefChecks++;
|
|
|
|
if (isa<MemoryPhi>(UseAccess)) {
|
|
if (any_of(KillingDefs, [this, UseAccess](Instruction *KI) {
|
|
return DT.properlyDominates(KI->getParent(),
|
|
UseAccess->getBlock());
|
|
})) {
|
|
LLVM_DEBUG(dbgs() << " ... skipping, dominated by killing block\n");
|
|
continue;
|
|
}
|
|
LLVM_DEBUG(dbgs() << "\n ... adding PHI uses\n");
|
|
PushMemUses(UseAccess);
|
|
continue;
|
|
}
|
|
|
|
Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " (" << *UseInst << ")\n");
|
|
|
|
if (any_of(KillingDefs, [this, UseInst](Instruction *KI) {
|
|
return DT.dominates(KI, UseInst);
|
|
})) {
|
|
LLVM_DEBUG(dbgs() << " ... skipping, dominated by killing def\n");
|
|
continue;
|
|
}
|
|
|
|
// A memory terminator kills all preceeding MemoryDefs and all succeeding
|
|
// MemoryAccesses. We do not have to check it's users.
|
|
if (isMemTerminator(MaybeDeadLoc, MaybeDeadI, UseInst)) {
|
|
LLVM_DEBUG(
|
|
dbgs()
|
|
<< " ... skipping, memterminator invalidates following accesses\n");
|
|
continue;
|
|
}
|
|
|
|
if (isNoopIntrinsic(cast<MemoryUseOrDef>(UseAccess)->getMemoryInst())) {
|
|
LLVM_DEBUG(dbgs() << " ... adding uses of intrinsic\n");
|
|
PushMemUses(UseAccess);
|
|
continue;
|
|
}
|
|
|
|
if (UseInst->mayThrow() && !isInvisibleToCallerBeforeRet(KillingUndObj)) {
|
|
LLVM_DEBUG(dbgs() << " ... found throwing instruction\n");
|
|
return None;
|
|
}
|
|
|
|
// Uses which may read the original MemoryDef mean we cannot eliminate the
|
|
// original MD. Stop walk.
|
|
if (isReadClobber(MaybeDeadLoc, UseInst)) {
|
|
LLVM_DEBUG(dbgs() << " ... found read clobber\n");
|
|
return None;
|
|
}
|
|
|
|
// If this worklist walks back to the original memory access (and the
|
|
// pointer is not guarenteed loop invariant) then we cannot assume that a
|
|
// store kills itself.
|
|
if (MaybeDeadAccess == UseAccess &&
|
|
!isGuaranteedLoopInvariant(MaybeDeadLoc.Ptr)) {
|
|
LLVM_DEBUG(dbgs() << " ... found not loop invariant self access\n");
|
|
return None;
|
|
}
|
|
// Otherwise, for the KillingDef and MaybeDeadAccess we only have to check
|
|
// if it reads the memory location.
|
|
// TODO: It would probably be better to check for self-reads before
|
|
// calling the function.
|
|
if (KillingDef == UseAccess || MaybeDeadAccess == UseAccess) {
|
|
LLVM_DEBUG(dbgs() << " ... skipping killing def/dom access\n");
|
|
continue;
|
|
}
|
|
|
|
// Check all uses for MemoryDefs, except for defs completely overwriting
|
|
// the original location. Otherwise we have to check uses of *all*
|
|
// MemoryDefs we discover, including non-aliasing ones. Otherwise we might
|
|
// miss cases like the following
|
|
// 1 = Def(LoE) ; <----- DeadDef stores [0,1]
|
|
// 2 = Def(1) ; (2, 1) = NoAlias, stores [2,3]
|
|
// Use(2) ; MayAlias 2 *and* 1, loads [0, 3].
|
|
// (The Use points to the *first* Def it may alias)
|
|
// 3 = Def(1) ; <---- Current (3, 2) = NoAlias, (3,1) = MayAlias,
|
|
// stores [0,1]
|
|
if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess)) {
|
|
if (isCompleteOverwrite(MaybeDeadLoc, MaybeDeadI, UseInst)) {
|
|
BasicBlock *MaybeKillingBlock = UseInst->getParent();
|
|
if (PostOrderNumbers.find(MaybeKillingBlock)->second <
|
|
PostOrderNumbers.find(MaybeDeadAccess->getBlock())->second) {
|
|
if (!isInvisibleToCallerAfterRet(KillingUndObj)) {
|
|
LLVM_DEBUG(dbgs()
|
|
<< " ... found killing def " << *UseInst << "\n");
|
|
KillingDefs.insert(UseInst);
|
|
}
|
|
} else {
|
|
LLVM_DEBUG(dbgs()
|
|
<< " ... found preceeding def " << *UseInst << "\n");
|
|
return None;
|
|
}
|
|
} else
|
|
PushMemUses(UseDef);
|
|
}
|
|
}
|
|
|
|
// For accesses to locations visible after the function returns, make sure
|
|
// that the location is dead (=overwritten) along all paths from
|
|
// MaybeDeadAccess to the exit.
|
|
if (!isInvisibleToCallerAfterRet(KillingUndObj)) {
|
|
SmallPtrSet<BasicBlock *, 16> KillingBlocks;
|
|
for (Instruction *KD : KillingDefs)
|
|
KillingBlocks.insert(KD->getParent());
|
|
assert(!KillingBlocks.empty() &&
|
|
"Expected at least a single killing block");
|
|
|
|
// Find the common post-dominator of all killing blocks.
|
|
BasicBlock *CommonPred = *KillingBlocks.begin();
|
|
for (BasicBlock *BB : llvm::drop_begin(KillingBlocks)) {
|
|
if (!CommonPred)
|
|
break;
|
|
CommonPred = PDT.findNearestCommonDominator(CommonPred, BB);
|
|
}
|
|
|
|
// If CommonPred is in the set of killing blocks, just check if it
|
|
// post-dominates MaybeDeadAccess.
|
|
if (KillingBlocks.count(CommonPred)) {
|
|
if (PDT.dominates(CommonPred, MaybeDeadAccess->getBlock()))
|
|
return {MaybeDeadAccess};
|
|
return None;
|
|
}
|
|
|
|
// If the common post-dominator does not post-dominate MaybeDeadAccess,
|
|
// there is a path from MaybeDeadAccess to an exit not going through a
|
|
// killing block.
|
|
if (PDT.dominates(CommonPred, MaybeDeadAccess->getBlock())) {
|
|
SetVector<BasicBlock *> WorkList;
|
|
|
|
// If CommonPred is null, there are multiple exits from the function.
|
|
// They all have to be added to the worklist.
|
|
if (CommonPred)
|
|
WorkList.insert(CommonPred);
|
|
else
|
|
for (BasicBlock *R : PDT.roots())
|
|
WorkList.insert(R);
|
|
|
|
NumCFGTries++;
|
|
// Check if all paths starting from an exit node go through one of the
|
|
// killing blocks before reaching MaybeDeadAccess.
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
NumCFGChecks++;
|
|
BasicBlock *Current = WorkList[I];
|
|
if (KillingBlocks.count(Current))
|
|
continue;
|
|
if (Current == MaybeDeadAccess->getBlock())
|
|
return None;
|
|
|
|
// MaybeDeadAccess is reachable from the entry, so we don't have to
|
|
// explore unreachable blocks further.
|
|
if (!DT.isReachableFromEntry(Current))
|
|
continue;
|
|
|
|
for (BasicBlock *Pred : predecessors(Current))
|
|
WorkList.insert(Pred);
|
|
|
|
if (WorkList.size() >= MemorySSAPathCheckLimit)
|
|
return None;
|
|
}
|
|
NumCFGSuccess++;
|
|
return {MaybeDeadAccess};
|
|
}
|
|
return None;
|
|
}
|
|
|
|
// No aliasing MemoryUses of MaybeDeadAccess found, MaybeDeadAccess is
|
|
// potentially dead.
|
|
return {MaybeDeadAccess};
|
|
}
|
|
|
|
// Delete dead memory defs
|
|
void deleteDeadInstruction(Instruction *SI) {
|
|
MemorySSAUpdater Updater(&MSSA);
|
|
SmallVector<Instruction *, 32> NowDeadInsts;
|
|
NowDeadInsts.push_back(SI);
|
|
--NumFastOther;
|
|
|
|
while (!NowDeadInsts.empty()) {
|
|
Instruction *DeadInst = NowDeadInsts.pop_back_val();
|
|
++NumFastOther;
|
|
|
|
// Try to preserve debug information attached to the dead instruction.
|
|
salvageDebugInfo(*DeadInst);
|
|
salvageKnowledge(DeadInst);
|
|
|
|
// Remove the Instruction from MSSA.
|
|
if (MemoryAccess *MA = MSSA.getMemoryAccess(DeadInst)) {
|
|
if (MemoryDef *MD = dyn_cast<MemoryDef>(MA)) {
|
|
SkipStores.insert(MD);
|
|
}
|
|
|
|
Updater.removeMemoryAccess(MA);
|
|
}
|
|
|
|
auto I = IOLs.find(DeadInst->getParent());
|
|
if (I != IOLs.end())
|
|
I->second.erase(DeadInst);
|
|
// Remove its operands
|
|
for (Use &O : DeadInst->operands())
|
|
if (Instruction *OpI = dyn_cast<Instruction>(O)) {
|
|
O = nullptr;
|
|
if (isInstructionTriviallyDead(OpI, &TLI))
|
|
NowDeadInsts.push_back(OpI);
|
|
}
|
|
|
|
EI.removeInstruction(DeadInst);
|
|
DeadInst->eraseFromParent();
|
|
}
|
|
}
|
|
|
|
// Check for any extra throws between \p KillingI and \p DeadI that block
|
|
// DSE. This only checks extra maythrows (those that aren't MemoryDef's).
|
|
// MemoryDef that may throw are handled during the walk from one def to the
|
|
// next.
|
|
bool mayThrowBetween(Instruction *KillingI, Instruction *DeadI,
|
|
const Value *KillingUndObj) {
|
|
// First see if we can ignore it by using the fact that KillingI is an
|
|
// alloca/alloca like object that is not visible to the caller during
|
|
// execution of the function.
|
|
if (KillingUndObj && isInvisibleToCallerBeforeRet(KillingUndObj))
|
|
return false;
|
|
|
|
if (KillingI->getParent() == DeadI->getParent())
|
|
return ThrowingBlocks.count(KillingI->getParent());
|
|
return !ThrowingBlocks.empty();
|
|
}
|
|
|
|
// Check if \p DeadI acts as a DSE barrier for \p KillingI. The following
|
|
// instructions act as barriers:
|
|
// * A memory instruction that may throw and \p KillingI accesses a non-stack
|
|
// object.
|
|
// * Atomic stores stronger that monotonic.
|
|
bool isDSEBarrier(const Value *KillingUndObj, Instruction *DeadI) {
|
|
// If DeadI may throw it acts as a barrier, unless we are to an
|
|
// alloca/alloca like object that does not escape.
|
|
if (DeadI->mayThrow() && !isInvisibleToCallerBeforeRet(KillingUndObj))
|
|
return true;
|
|
|
|
// If DeadI is an atomic load/store stronger than monotonic, do not try to
|
|
// eliminate/reorder it.
|
|
if (DeadI->isAtomic()) {
|
|
if (auto *LI = dyn_cast<LoadInst>(DeadI))
|
|
return isStrongerThanMonotonic(LI->getOrdering());
|
|
if (auto *SI = dyn_cast<StoreInst>(DeadI))
|
|
return isStrongerThanMonotonic(SI->getOrdering());
|
|
if (auto *ARMW = dyn_cast<AtomicRMWInst>(DeadI))
|
|
return isStrongerThanMonotonic(ARMW->getOrdering());
|
|
if (auto *CmpXchg = dyn_cast<AtomicCmpXchgInst>(DeadI))
|
|
return isStrongerThanMonotonic(CmpXchg->getSuccessOrdering()) ||
|
|
isStrongerThanMonotonic(CmpXchg->getFailureOrdering());
|
|
llvm_unreachable("other instructions should be skipped in MemorySSA");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Eliminate writes to objects that are not visible in the caller and are not
|
|
/// accessed before returning from the function.
|
|
bool eliminateDeadWritesAtEndOfFunction() {
|
|
bool MadeChange = false;
|
|
LLVM_DEBUG(
|
|
dbgs()
|
|
<< "Trying to eliminate MemoryDefs at the end of the function\n");
|
|
for (int I = MemDefs.size() - 1; I >= 0; I--) {
|
|
MemoryDef *Def = MemDefs[I];
|
|
if (SkipStores.contains(Def) || !isRemovable(Def->getMemoryInst()))
|
|
continue;
|
|
|
|
Instruction *DefI = Def->getMemoryInst();
|
|
auto DefLoc = getLocForWriteEx(DefI);
|
|
if (!DefLoc)
|
|
continue;
|
|
|
|
// NOTE: Currently eliminating writes at the end of a function is limited
|
|
// to MemoryDefs with a single underlying object, to save compile-time. In
|
|
// practice it appears the case with multiple underlying objects is very
|
|
// uncommon. If it turns out to be important, we can use
|
|
// getUnderlyingObjects here instead.
|
|
const Value *UO = getUnderlyingObject(DefLoc->Ptr);
|
|
if (!isInvisibleToCallerAfterRet(UO))
|
|
continue;
|
|
|
|
if (isWriteAtEndOfFunction(Def)) {
|
|
// See through pointer-to-pointer bitcasts
|
|
LLVM_DEBUG(dbgs() << " ... MemoryDef is not accessed until the end "
|
|
"of the function\n");
|
|
deleteDeadInstruction(DefI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
return MadeChange;
|
|
}
|
|
|
|
/// \returns true if \p Def is a no-op store, either because it
|
|
/// directly stores back a loaded value or stores zero to a calloced object.
|
|
bool storeIsNoop(MemoryDef *Def, const Value *DefUO) {
|
|
StoreInst *Store = dyn_cast<StoreInst>(Def->getMemoryInst());
|
|
MemSetInst *MemSet = dyn_cast<MemSetInst>(Def->getMemoryInst());
|
|
Constant *StoredConstant = nullptr;
|
|
if (Store)
|
|
StoredConstant = dyn_cast<Constant>(Store->getOperand(0));
|
|
if (MemSet)
|
|
StoredConstant = dyn_cast<Constant>(MemSet->getValue());
|
|
|
|
if (StoredConstant && StoredConstant->isNullValue()) {
|
|
auto *DefUOInst = dyn_cast<Instruction>(DefUO);
|
|
if (DefUOInst) {
|
|
if (isCallocLikeFn(DefUOInst, &TLI)) {
|
|
auto *UnderlyingDef =
|
|
cast<MemoryDef>(MSSA.getMemoryAccess(DefUOInst));
|
|
// If UnderlyingDef is the clobbering access of Def, no instructions
|
|
// between them can modify the memory location.
|
|
auto *ClobberDef =
|
|
MSSA.getSkipSelfWalker()->getClobberingMemoryAccess(Def);
|
|
return UnderlyingDef == ClobberDef;
|
|
}
|
|
|
|
if (MemSet) {
|
|
if (F.hasFnAttribute(Attribute::SanitizeMemory) ||
|
|
F.hasFnAttribute(Attribute::SanitizeAddress) ||
|
|
F.hasFnAttribute(Attribute::SanitizeHWAddress) ||
|
|
F.getName() == "calloc")
|
|
return false;
|
|
auto *Malloc = const_cast<CallInst *>(dyn_cast<CallInst>(DefUOInst));
|
|
if (!Malloc)
|
|
return false;
|
|
auto *InnerCallee = Malloc->getCalledFunction();
|
|
if (!InnerCallee)
|
|
return false;
|
|
LibFunc Func;
|
|
if (!TLI.getLibFunc(*InnerCallee, Func) || !TLI.has(Func) ||
|
|
Func != LibFunc_malloc)
|
|
return false;
|
|
|
|
auto shouldCreateCalloc = [](CallInst *Malloc, CallInst *Memset) {
|
|
// Check for br(icmp ptr, null), truebb, falsebb) pattern at the end
|
|
// of malloc block
|
|
auto *MallocBB = Malloc->getParent(),
|
|
*MemsetBB = Memset->getParent();
|
|
if (MallocBB == MemsetBB)
|
|
return true;
|
|
auto *Ptr = Memset->getArgOperand(0);
|
|
auto *TI = MallocBB->getTerminator();
|
|
ICmpInst::Predicate Pred;
|
|
BasicBlock *TrueBB, *FalseBB;
|
|
if (!match(TI, m_Br(m_ICmp(Pred, m_Specific(Ptr), m_Zero()), TrueBB,
|
|
FalseBB)))
|
|
return false;
|
|
if (Pred != ICmpInst::ICMP_EQ || MemsetBB != FalseBB)
|
|
return false;
|
|
return true;
|
|
};
|
|
|
|
if (Malloc->getOperand(0) == MemSet->getLength()) {
|
|
if (shouldCreateCalloc(Malloc, MemSet) &&
|
|
DT.dominates(Malloc, MemSet) &&
|
|
memoryIsNotModifiedBetween(Malloc, MemSet, BatchAA, DL, &DT)) {
|
|
IRBuilder<> IRB(Malloc);
|
|
const auto &DL = Malloc->getModule()->getDataLayout();
|
|
if (auto *Calloc =
|
|
emitCalloc(ConstantInt::get(IRB.getIntPtrTy(DL), 1),
|
|
Malloc->getArgOperand(0), IRB, TLI)) {
|
|
MemorySSAUpdater Updater(&MSSA);
|
|
auto *LastDef = cast<MemoryDef>(
|
|
Updater.getMemorySSA()->getMemoryAccess(Malloc));
|
|
auto *NewAccess = Updater.createMemoryAccessAfter(
|
|
cast<Instruction>(Calloc), LastDef, LastDef);
|
|
auto *NewAccessMD = cast<MemoryDef>(NewAccess);
|
|
Updater.insertDef(NewAccessMD, /*RenameUses=*/true);
|
|
Updater.removeMemoryAccess(Malloc);
|
|
Malloc->replaceAllUsesWith(Calloc);
|
|
Malloc->eraseFromParent();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!Store)
|
|
return false;
|
|
|
|
if (auto *LoadI = dyn_cast<LoadInst>(Store->getOperand(0))) {
|
|
if (LoadI->getPointerOperand() == Store->getOperand(1)) {
|
|
// Get the defining access for the load.
|
|
auto *LoadAccess = MSSA.getMemoryAccess(LoadI)->getDefiningAccess();
|
|
// Fast path: the defining accesses are the same.
|
|
if (LoadAccess == Def->getDefiningAccess())
|
|
return true;
|
|
|
|
// Look through phi accesses. Recursively scan all phi accesses by
|
|
// adding them to a worklist. Bail when we run into a memory def that
|
|
// does not match LoadAccess.
|
|
SetVector<MemoryAccess *> ToCheck;
|
|
MemoryAccess *Current =
|
|
MSSA.getWalker()->getClobberingMemoryAccess(Def);
|
|
// We don't want to bail when we run into the store memory def. But,
|
|
// the phi access may point to it. So, pretend like we've already
|
|
// checked it.
|
|
ToCheck.insert(Def);
|
|
ToCheck.insert(Current);
|
|
// Start at current (1) to simulate already having checked Def.
|
|
for (unsigned I = 1; I < ToCheck.size(); ++I) {
|
|
Current = ToCheck[I];
|
|
if (auto PhiAccess = dyn_cast<MemoryPhi>(Current)) {
|
|
// Check all the operands.
|
|
for (auto &Use : PhiAccess->incoming_values())
|
|
ToCheck.insert(cast<MemoryAccess>(&Use));
|
|
continue;
|
|
}
|
|
|
|
// If we found a memory def, bail. This happens when we have an
|
|
// unrelated write in between an otherwise noop store.
|
|
assert(isa<MemoryDef>(Current) &&
|
|
"Only MemoryDefs should reach here.");
|
|
// TODO: Skip no alias MemoryDefs that have no aliasing reads.
|
|
// We are searching for the definition of the store's destination.
|
|
// So, if that is the same definition as the load, then this is a
|
|
// noop. Otherwise, fail.
|
|
if (LoadAccess != Current)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Eliminates writes to locations where the value that is being written
|
|
/// is already stored at the same location.
|
|
bool eliminateRedundantStoresOfExistingValues() {
|
|
bool MadeChange = false;
|
|
LLVM_DEBUG(dbgs() << "Trying to eliminate MemoryDefs that write the "
|
|
"already existing value\n");
|
|
for (auto *Def : MemDefs) {
|
|
if (SkipStores.contains(Def) || MSSA.isLiveOnEntryDef(Def) ||
|
|
!isRemovable(Def->getMemoryInst()))
|
|
continue;
|
|
auto *UpperDef = dyn_cast<MemoryDef>(Def->getDefiningAccess());
|
|
if (!UpperDef || MSSA.isLiveOnEntryDef(UpperDef))
|
|
continue;
|
|
|
|
Instruction *DefInst = Def->getMemoryInst();
|
|
Instruction *UpperInst = UpperDef->getMemoryInst();
|
|
auto IsRedundantStore = [this, DefInst,
|
|
UpperInst](MemoryLocation UpperLoc) {
|
|
if (DefInst->isIdenticalTo(UpperInst))
|
|
return true;
|
|
if (auto *MemSetI = dyn_cast<MemSetInst>(UpperInst)) {
|
|
if (auto *SI = dyn_cast<StoreInst>(DefInst)) {
|
|
auto MaybeDefLoc = getLocForWriteEx(DefInst);
|
|
if (!MaybeDefLoc)
|
|
return false;
|
|
int64_t InstWriteOffset = 0;
|
|
int64_t DepWriteOffset = 0;
|
|
auto OR = isOverwrite(UpperInst, DefInst, UpperLoc, *MaybeDefLoc,
|
|
InstWriteOffset, DepWriteOffset);
|
|
Value *StoredByte = isBytewiseValue(SI->getValueOperand(), DL);
|
|
return StoredByte && StoredByte == MemSetI->getOperand(1) &&
|
|
OR == OW_Complete;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
|
|
auto MaybeUpperLoc = getLocForWriteEx(UpperInst);
|
|
if (!MaybeUpperLoc || !IsRedundantStore(*MaybeUpperLoc) ||
|
|
isReadClobber(*MaybeUpperLoc, DefInst))
|
|
continue;
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove No-Op Store:\n DEAD: " << *DefInst
|
|
<< '\n');
|
|
deleteDeadInstruction(DefInst);
|
|
NumRedundantStores++;
|
|
MadeChange = true;
|
|
}
|
|
return MadeChange;
|
|
}
|
|
};
|
|
|
|
static bool eliminateDeadStores(Function &F, AliasAnalysis &AA, MemorySSA &MSSA,
|
|
DominatorTree &DT, PostDominatorTree &PDT,
|
|
const TargetLibraryInfo &TLI,
|
|
const LoopInfo &LI) {
|
|
bool MadeChange = false;
|
|
|
|
DSEState State(F, AA, MSSA, DT, PDT, TLI, LI);
|
|
// For each store:
|
|
for (unsigned I = 0; I < State.MemDefs.size(); I++) {
|
|
MemoryDef *KillingDef = State.MemDefs[I];
|
|
if (State.SkipStores.count(KillingDef))
|
|
continue;
|
|
Instruction *KillingI = KillingDef->getMemoryInst();
|
|
|
|
Optional<MemoryLocation> MaybeKillingLoc;
|
|
if (State.isMemTerminatorInst(KillingI))
|
|
MaybeKillingLoc = State.getLocForTerminator(KillingI).map(
|
|
[](const std::pair<MemoryLocation, bool> &P) { return P.first; });
|
|
else
|
|
MaybeKillingLoc = State.getLocForWriteEx(KillingI);
|
|
|
|
if (!MaybeKillingLoc) {
|
|
LLVM_DEBUG(dbgs() << "Failed to find analyzable write location for "
|
|
<< *KillingI << "\n");
|
|
continue;
|
|
}
|
|
MemoryLocation KillingLoc = *MaybeKillingLoc;
|
|
assert(KillingLoc.Ptr && "KillingLoc should not be null");
|
|
const Value *KillingUndObj = getUnderlyingObject(KillingLoc.Ptr);
|
|
LLVM_DEBUG(dbgs() << "Trying to eliminate MemoryDefs killed by "
|
|
<< *KillingDef << " (" << *KillingI << ")\n");
|
|
|
|
unsigned ScanLimit = MemorySSAScanLimit;
|
|
unsigned WalkerStepLimit = MemorySSAUpwardsStepLimit;
|
|
unsigned PartialLimit = MemorySSAPartialStoreLimit;
|
|
// Worklist of MemoryAccesses that may be killed by KillingDef.
|
|
SetVector<MemoryAccess *> ToCheck;
|
|
ToCheck.insert(KillingDef->getDefiningAccess());
|
|
|
|
bool Shortend = false;
|
|
bool IsMemTerm = State.isMemTerminatorInst(KillingI);
|
|
// Check if MemoryAccesses in the worklist are killed by KillingDef.
|
|
for (unsigned I = 0; I < ToCheck.size(); I++) {
|
|
MemoryAccess *Current = ToCheck[I];
|
|
if (State.SkipStores.count(Current))
|
|
continue;
|
|
|
|
Optional<MemoryAccess *> MaybeDeadAccess = State.getDomMemoryDef(
|
|
KillingDef, Current, KillingLoc, KillingUndObj, ScanLimit,
|
|
WalkerStepLimit, IsMemTerm, PartialLimit);
|
|
|
|
if (!MaybeDeadAccess) {
|
|
LLVM_DEBUG(dbgs() << " finished walk\n");
|
|
continue;
|
|
}
|
|
|
|
MemoryAccess *DeadAccess = *MaybeDeadAccess;
|
|
LLVM_DEBUG(dbgs() << " Checking if we can kill " << *DeadAccess);
|
|
if (isa<MemoryPhi>(DeadAccess)) {
|
|
LLVM_DEBUG(dbgs() << "\n ... adding incoming values to worklist\n");
|
|
for (Value *V : cast<MemoryPhi>(DeadAccess)->incoming_values()) {
|
|
MemoryAccess *IncomingAccess = cast<MemoryAccess>(V);
|
|
BasicBlock *IncomingBlock = IncomingAccess->getBlock();
|
|
BasicBlock *PhiBlock = DeadAccess->getBlock();
|
|
|
|
// We only consider incoming MemoryAccesses that come before the
|
|
// MemoryPhi. Otherwise we could discover candidates that do not
|
|
// strictly dominate our starting def.
|
|
if (State.PostOrderNumbers[IncomingBlock] >
|
|
State.PostOrderNumbers[PhiBlock])
|
|
ToCheck.insert(IncomingAccess);
|
|
}
|
|
continue;
|
|
}
|
|
auto *DeadDefAccess = cast<MemoryDef>(DeadAccess);
|
|
Instruction *DeadI = DeadDefAccess->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " (" << *DeadI << ")\n");
|
|
ToCheck.insert(DeadDefAccess->getDefiningAccess());
|
|
NumGetDomMemoryDefPassed++;
|
|
|
|
if (!DebugCounter::shouldExecute(MemorySSACounter))
|
|
continue;
|
|
|
|
MemoryLocation DeadLoc = *State.getLocForWriteEx(DeadI);
|
|
|
|
if (IsMemTerm) {
|
|
const Value *DeadUndObj = getUnderlyingObject(DeadLoc.Ptr);
|
|
if (KillingUndObj != DeadUndObj)
|
|
continue;
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DeadI
|
|
<< "\n KILLER: " << *KillingI << '\n');
|
|
State.deleteDeadInstruction(DeadI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
} else {
|
|
// Check if DeadI overwrites KillingI.
|
|
int64_t KillingOffset = 0;
|
|
int64_t DeadOffset = 0;
|
|
OverwriteResult OR = State.isOverwrite(
|
|
KillingI, DeadI, KillingLoc, DeadLoc, KillingOffset, DeadOffset);
|
|
if (OR == OW_MaybePartial) {
|
|
auto Iter = State.IOLs.insert(
|
|
std::make_pair<BasicBlock *, InstOverlapIntervalsTy>(
|
|
DeadI->getParent(), InstOverlapIntervalsTy()));
|
|
auto &IOL = Iter.first->second;
|
|
OR = isPartialOverwrite(KillingLoc, DeadLoc, KillingOffset,
|
|
DeadOffset, DeadI, IOL);
|
|
}
|
|
|
|
if (EnablePartialStoreMerging && OR == OW_PartialEarlierWithFullLater) {
|
|
auto *DeadSI = dyn_cast<StoreInst>(DeadI);
|
|
auto *KillingSI = dyn_cast<StoreInst>(KillingI);
|
|
// We are re-using tryToMergePartialOverlappingStores, which requires
|
|
// DeadSI to dominate DeadSI.
|
|
// TODO: implement tryToMergeParialOverlappingStores using MemorySSA.
|
|
if (DeadSI && KillingSI && DT.dominates(DeadSI, KillingSI)) {
|
|
if (Constant *Merged = tryToMergePartialOverlappingStores(
|
|
KillingSI, DeadSI, KillingOffset, DeadOffset, State.DL,
|
|
State.BatchAA, &DT)) {
|
|
|
|
// Update stored value of earlier store to merged constant.
|
|
DeadSI->setOperand(0, Merged);
|
|
++NumModifiedStores;
|
|
MadeChange = true;
|
|
|
|
Shortend = true;
|
|
// Remove killing store and remove any outstanding overlap
|
|
// intervals for the updated store.
|
|
State.deleteDeadInstruction(KillingSI);
|
|
auto I = State.IOLs.find(DeadSI->getParent());
|
|
if (I != State.IOLs.end())
|
|
I->second.erase(DeadSI);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (OR == OW_Complete) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DeadI
|
|
<< "\n KILLER: " << *KillingI << '\n');
|
|
State.deleteDeadInstruction(DeadI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if the store is a no-op.
|
|
if (!Shortend && isRemovable(KillingI) &&
|
|
State.storeIsNoop(KillingDef, KillingUndObj)) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove No-Op Store:\n DEAD: " << *KillingI
|
|
<< '\n');
|
|
State.deleteDeadInstruction(KillingI);
|
|
NumRedundantStores++;
|
|
MadeChange = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (EnablePartialOverwriteTracking)
|
|
for (auto &KV : State.IOLs)
|
|
MadeChange |= removePartiallyOverlappedStores(State.DL, KV.second, TLI);
|
|
|
|
MadeChange |= State.eliminateRedundantStoresOfExistingValues();
|
|
MadeChange |= State.eliminateDeadWritesAtEndOfFunction();
|
|
return MadeChange;
|
|
}
|
|
} // end anonymous namespace
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// DSE Pass
|
|
//===----------------------------------------------------------------------===//
|
|
PreservedAnalyses DSEPass::run(Function &F, FunctionAnalysisManager &AM) {
|
|
AliasAnalysis &AA = AM.getResult<AAManager>(F);
|
|
const TargetLibraryInfo &TLI = AM.getResult<TargetLibraryAnalysis>(F);
|
|
DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F);
|
|
MemorySSA &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();
|
|
PostDominatorTree &PDT = AM.getResult<PostDominatorTreeAnalysis>(F);
|
|
LoopInfo &LI = AM.getResult<LoopAnalysis>(F);
|
|
|
|
bool Changed = eliminateDeadStores(F, AA, MSSA, DT, PDT, TLI, LI);
|
|
|
|
#ifdef LLVM_ENABLE_STATS
|
|
if (AreStatisticsEnabled())
|
|
for (auto &I : instructions(F))
|
|
NumRemainingStores += isa<StoreInst>(&I);
|
|
#endif
|
|
|
|
if (!Changed)
|
|
return PreservedAnalyses::all();
|
|
|
|
PreservedAnalyses PA;
|
|
PA.preserveSet<CFGAnalyses>();
|
|
PA.preserve<MemorySSAAnalysis>();
|
|
PA.preserve<LoopAnalysis>();
|
|
return PA;
|
|
}
|
|
|
|
namespace {
|
|
|
|
/// A legacy pass for the legacy pass manager that wraps \c DSEPass.
|
|
class DSELegacyPass : public FunctionPass {
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
|
|
DSELegacyPass() : FunctionPass(ID) {
|
|
initializeDSELegacyPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override {
|
|
if (skipFunction(F))
|
|
return false;
|
|
|
|
AliasAnalysis &AA = getAnalysis<AAResultsWrapperPass>().getAAResults();
|
|
DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
|
const TargetLibraryInfo &TLI =
|
|
getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
|
|
MemorySSA &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA();
|
|
PostDominatorTree &PDT =
|
|
getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
|
|
LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
|
|
|
|
bool Changed = eliminateDeadStores(F, AA, MSSA, DT, PDT, TLI, LI);
|
|
|
|
#ifdef LLVM_ENABLE_STATS
|
|
if (AreStatisticsEnabled())
|
|
for (auto &I : instructions(F))
|
|
NumRemainingStores += isa<StoreInst>(&I);
|
|
#endif
|
|
|
|
return Changed;
|
|
}
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.setPreservesCFG();
|
|
AU.addRequired<AAResultsWrapperPass>();
|
|
AU.addRequired<TargetLibraryInfoWrapperPass>();
|
|
AU.addPreserved<GlobalsAAWrapperPass>();
|
|
AU.addRequired<DominatorTreeWrapperPass>();
|
|
AU.addPreserved<DominatorTreeWrapperPass>();
|
|
AU.addRequired<PostDominatorTreeWrapperPass>();
|
|
AU.addRequired<MemorySSAWrapperPass>();
|
|
AU.addPreserved<PostDominatorTreeWrapperPass>();
|
|
AU.addPreserved<MemorySSAWrapperPass>();
|
|
AU.addRequired<LoopInfoWrapperPass>();
|
|
AU.addPreserved<LoopInfoWrapperPass>();
|
|
}
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
char DSELegacyPass::ID = 0;
|
|
|
|
INITIALIZE_PASS_BEGIN(DSELegacyPass, "dse", "Dead Store Elimination", false,
|
|
false)
|
|
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
|
|
INITIALIZE_PASS_END(DSELegacyPass, "dse", "Dead Store Elimination", false,
|
|
false)
|
|
|
|
FunctionPass *llvm::createDeadStoreEliminationPass() {
|
|
return new DSELegacyPass();
|
|
}
|