llvm-project/llvm/lib/Support/PrettyStackTrace.cpp

301 lines
10 KiB
C++

//===- PrettyStackTrace.cpp - Pretty Crash Handling -----------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines some helpful functions for dealing with the possibility of
// Unix signals occurring while your program is running.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/PrettyStackTrace.h"
#include "llvm-c/ErrorHandling.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/SaveAndRestore.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/Watchdog.h"
#include "llvm/Support/raw_ostream.h"
#include <atomic>
#include <cstdarg>
#include <cstdio>
#include <tuple>
#ifdef HAVE_CRASHREPORTERCLIENT_H
#include <CrashReporterClient.h>
#endif
using namespace llvm;
// If backtrace support is not enabled, compile out support for pretty stack
// traces. This has the secondary effect of not requiring thread local storage
// when backtrace support is disabled.
#if ENABLE_BACKTRACES
// We need a thread local pointer to manage the stack of our stack trace
// objects, but we *really* cannot tolerate destructors running and do not want
// to pay any overhead of synchronizing. As a consequence, we use a raw
// thread-local variable.
static LLVM_THREAD_LOCAL PrettyStackTraceEntry *PrettyStackTraceHead = nullptr;
// The use of 'volatile' here is to ensure that any particular thread always
// reloads the value of the counter. The 'std::atomic' allows us to specify that
// this variable is accessed in an unsychronized way (it's not actually
// synchronizing). This does technically mean that the value may not appear to
// be the same across threads running simultaneously on different CPUs, but in
// practice the worst that will happen is that we won't print a stack trace when
// we could have.
//
// This is initialized to 1 because 0 is used as a sentinel for "not enabled on
// the current thread". If the user happens to overflow an 'unsigned' with
// SIGINFO requests, it's possible that some threads will stop responding to it,
// but the program won't crash.
static volatile std::atomic<unsigned> GlobalSigInfoGenerationCounter =
ATOMIC_VAR_INIT(1);
static LLVM_THREAD_LOCAL unsigned ThreadLocalSigInfoGenerationCounter = 0;
namespace llvm {
PrettyStackTraceEntry *ReverseStackTrace(PrettyStackTraceEntry *Head) {
PrettyStackTraceEntry *Prev = nullptr;
while (Head)
std::tie(Prev, Head, Head->NextEntry) =
std::make_tuple(Head, Head->NextEntry, Prev);
return Prev;
}
}
static void PrintStack(raw_ostream &OS) {
// Print out the stack in reverse order. To avoid recursion (which is likely
// to fail if we crashed due to stack overflow), we do an up-front pass to
// reverse the stack, then print it, then reverse it again.
unsigned ID = 0;
SaveAndRestore<PrettyStackTraceEntry *> SavedStack{PrettyStackTraceHead,
nullptr};
PrettyStackTraceEntry *ReversedStack = ReverseStackTrace(SavedStack.get());
for (const PrettyStackTraceEntry *Entry = ReversedStack; Entry;
Entry = Entry->getNextEntry()) {
OS << ID++ << ".\t";
sys::Watchdog W(5);
Entry->print(OS);
}
llvm::ReverseStackTrace(ReversedStack);
}
/// Print the current stack trace to the specified stream.
///
/// Marked NOINLINE so it can be called from debuggers.
LLVM_ATTRIBUTE_NOINLINE
static void PrintCurStackTrace(raw_ostream &OS) {
// Don't print an empty trace.
if (!PrettyStackTraceHead) return;
// If there are pretty stack frames registered, walk and emit them.
OS << "Stack dump:\n";
PrintStack(OS);
OS.flush();
}
// Integrate with crash reporter libraries.
#if defined (__APPLE__) && defined(HAVE_CRASHREPORTERCLIENT_H)
// If any clients of llvm try to link to libCrashReporterClient.a themselves,
// only one crash info struct will be used.
extern "C" {
CRASH_REPORTER_CLIENT_HIDDEN
struct crashreporter_annotations_t gCRAnnotations
__attribute__((section("__DATA," CRASHREPORTER_ANNOTATIONS_SECTION)))
#if CRASHREPORTER_ANNOTATIONS_VERSION < 5
= { CRASHREPORTER_ANNOTATIONS_VERSION, 0, 0, 0, 0, 0, 0 };
#else
= { CRASHREPORTER_ANNOTATIONS_VERSION, 0, 0, 0, 0, 0, 0, 0 };
#endif
}
#elif defined(__APPLE__) && HAVE_CRASHREPORTER_INFO
extern "C" const char *__crashreporter_info__
__attribute__((visibility("hidden"))) = 0;
asm(".desc ___crashreporter_info__, 0x10");
#endif
static void setCrashLogMessage(const char *msg) LLVM_ATTRIBUTE_UNUSED;
static void setCrashLogMessage(const char *msg) {
#ifdef HAVE_CRASHREPORTERCLIENT_H
(void)CRSetCrashLogMessage(msg);
#elif HAVE_CRASHREPORTER_INFO
__crashreporter_info__ = msg;
#endif
// Don't reorder subsequent operations: whatever comes after might crash and
// we want the system crash handling to see the message we just set.
std::atomic_signal_fence(std::memory_order_seq_cst);
}
#ifdef __APPLE__
using CrashHandlerString = SmallString<2048>;
using CrashHandlerStringStorage =
std::aligned_storage<sizeof(CrashHandlerString),
alignof(CrashHandlerString)>::type;
static CrashHandlerStringStorage crashHandlerStringStorage;
#endif
/// This callback is run if a fatal signal is delivered to the process, it
/// prints the pretty stack trace.
static void CrashHandler(void *) {
#ifndef __APPLE__
// On non-apple systems, just emit the crash stack trace to stderr.
PrintCurStackTrace(errs());
#else
// Emit the crash stack trace to a SmallString, put it where the system crash
// handling will find it, and also send it to stderr.
//
// The SmallString is fairly large in the hope that we don't allocate (we're
// handling a fatal signal, something is already pretty wrong, allocation
// might not work). Further, we don't use a magic static in case that's also
// borked. We leak any allocation that does occur because the program is about
// to die anyways. This is technically racy if we were handling two fatal
// signals, however if we're in that situation a race is the least of our
// worries.
auto &crashHandlerString =
*new (&crashHandlerStringStorage) CrashHandlerString;
// If we crash while trying to print the stack trace, we still want the system
// crash handling to have some partial information. That'll work out as long
// as the SmallString doesn't allocate. If it does allocate then the system
// crash handling will see some garbage because the inline buffer now contains
// a pointer.
setCrashLogMessage(crashHandlerString.c_str());
{
raw_svector_ostream Stream(crashHandlerString);
PrintCurStackTrace(Stream);
}
if (!crashHandlerString.empty()) {
setCrashLogMessage(crashHandlerString.c_str());
errs() << crashHandlerString.str();
} else
setCrashLogMessage("No crash information.");
#endif
}
static void printForSigInfoIfNeeded() {
unsigned CurrentSigInfoGeneration =
GlobalSigInfoGenerationCounter.load(std::memory_order_relaxed);
if (ThreadLocalSigInfoGenerationCounter == 0 ||
ThreadLocalSigInfoGenerationCounter == CurrentSigInfoGeneration) {
return;
}
PrintCurStackTrace(errs());
ThreadLocalSigInfoGenerationCounter = CurrentSigInfoGeneration;
}
#endif // ENABLE_BACKTRACES
PrettyStackTraceEntry::PrettyStackTraceEntry() {
#if ENABLE_BACKTRACES
// Handle SIGINFO first, because we haven't finished constructing yet.
printForSigInfoIfNeeded();
// Link ourselves.
NextEntry = PrettyStackTraceHead;
PrettyStackTraceHead = this;
#endif
}
PrettyStackTraceEntry::~PrettyStackTraceEntry() {
#if ENABLE_BACKTRACES
assert(PrettyStackTraceHead == this &&
"Pretty stack trace entry destruction is out of order");
PrettyStackTraceHead = NextEntry;
// Handle SIGINFO first, because we already started destructing.
printForSigInfoIfNeeded();
#endif
}
void PrettyStackTraceString::print(raw_ostream &OS) const { OS << Str << "\n"; }
PrettyStackTraceFormat::PrettyStackTraceFormat(const char *Format, ...) {
va_list AP;
va_start(AP, Format);
const int SizeOrError = vsnprintf(nullptr, 0, Format, AP);
va_end(AP);
if (SizeOrError < 0) {
return;
}
const int Size = SizeOrError + 1; // '\0'
Str.resize(Size);
va_start(AP, Format);
vsnprintf(Str.data(), Size, Format, AP);
va_end(AP);
}
void PrettyStackTraceFormat::print(raw_ostream &OS) const { OS << Str << "\n"; }
void PrettyStackTraceProgram::print(raw_ostream &OS) const {
OS << "Program arguments: ";
// Print the argument list.
for (unsigned i = 0, e = ArgC; i != e; ++i)
OS << ArgV[i] << ' ';
OS << '\n';
}
#if ENABLE_BACKTRACES
static bool RegisterCrashPrinter() {
sys::AddSignalHandler(CrashHandler, nullptr);
return false;
}
#endif
void llvm::EnablePrettyStackTrace() {
#if ENABLE_BACKTRACES
// The first time this is called, we register the crash printer.
static bool HandlerRegistered = RegisterCrashPrinter();
(void)HandlerRegistered;
#endif
}
void llvm::EnablePrettyStackTraceOnSigInfoForThisThread(bool ShouldEnable) {
#if ENABLE_BACKTRACES
if (!ShouldEnable) {
ThreadLocalSigInfoGenerationCounter = 0;
return;
}
// The first time this is called, we register the SIGINFO handler.
static bool HandlerRegistered = []{
sys::SetInfoSignalFunction([]{
GlobalSigInfoGenerationCounter.fetch_add(1, std::memory_order_relaxed);
});
return false;
}();
(void)HandlerRegistered;
// Next, enable it for the current thread.
ThreadLocalSigInfoGenerationCounter =
GlobalSigInfoGenerationCounter.load(std::memory_order_relaxed);
#endif
}
const void *llvm::SavePrettyStackState() {
#if ENABLE_BACKTRACES
return PrettyStackTraceHead;
#else
return nullptr;
#endif
}
void llvm::RestorePrettyStackState(const void *Top) {
#if ENABLE_BACKTRACES
PrettyStackTraceHead =
static_cast<PrettyStackTraceEntry *>(const_cast<void *>(Top));
#endif
}
void LLVMEnablePrettyStackTrace() {
EnablePrettyStackTrace();
}