forked from OSchip/llvm-project
394 lines
14 KiB
C++
394 lines
14 KiB
C++
//===-- LocateSymbolFile.cpp ------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Symbol/LocateSymbolFile.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/ModuleSpec.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Utility/ArchSpec.h"
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#include "lldb/Utility/DataBuffer.h"
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#include "lldb/Utility/DataExtractor.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/StreamString.h"
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#include "lldb/Utility/Timer.h"
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#include "lldb/Utility/UUID.h"
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#include "llvm/Support/FileSystem.h"
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// From MacOSX system header "mach/machine.h"
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typedef int cpu_type_t;
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typedef int cpu_subtype_t;
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using namespace lldb;
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using namespace lldb_private;
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#if defined(__APPLE__)
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// Forward declaration of method defined in source/Host/macosx/Symbols.cpp
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int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec,
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ModuleSpec &return_module_spec);
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#else
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int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec,
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ModuleSpec &return_module_spec) {
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// Cannot find MacOSX files using debug symbols on non MacOSX.
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return 0;
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}
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#endif
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static bool FileAtPathContainsArchAndUUID(const FileSpec &file_fspec,
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const ArchSpec *arch,
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const lldb_private::UUID *uuid) {
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ModuleSpecList module_specs;
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if (ObjectFile::GetModuleSpecifications(file_fspec, 0, 0, module_specs)) {
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ModuleSpec spec;
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for (size_t i = 0; i < module_specs.GetSize(); ++i) {
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bool got_spec = module_specs.GetModuleSpecAtIndex(i, spec);
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UNUSED_IF_ASSERT_DISABLED(got_spec);
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assert(got_spec);
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if ((uuid == nullptr || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) &&
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(arch == nullptr ||
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(spec.GetArchitecturePtr() &&
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spec.GetArchitecture().IsCompatibleMatch(*arch)))) {
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return true;
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}
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}
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}
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return false;
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}
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// Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid,
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// return true if there is a matching dSYM bundle next to the exec_fspec,
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// and return that value in dsym_fspec.
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// If there is a .dSYM.yaa compressed archive next to the exec_fspec,
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// call through Symbols::DownloadObjectAndSymbolFile to download the
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// expanded/uncompressed dSYM and return that filepath in dsym_fspec.
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static bool LookForDsymNextToExecutablePath(const ModuleSpec &mod_spec,
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const FileSpec &exec_fspec,
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FileSpec &dsym_fspec) {
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ConstString filename = exec_fspec.GetFilename();
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FileSpec dsym_directory = exec_fspec;
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dsym_directory.RemoveLastPathComponent();
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std::string dsym_filename = filename.AsCString();
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dsym_filename += ".dSYM";
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dsym_directory.AppendPathComponent(dsym_filename);
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dsym_directory.AppendPathComponent("Contents");
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dsym_directory.AppendPathComponent("Resources");
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dsym_directory.AppendPathComponent("DWARF");
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if (FileSystem::Instance().Exists(dsym_directory)) {
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// See if the binary name exists in the dSYM DWARF
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// subdir.
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dsym_fspec = dsym_directory;
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dsym_fspec.AppendPathComponent(filename.AsCString());
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if (FileSystem::Instance().Exists(dsym_fspec) &&
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FileAtPathContainsArchAndUUID(dsym_fspec, mod_spec.GetArchitecturePtr(),
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mod_spec.GetUUIDPtr())) {
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return true;
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}
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// See if we have "../CF.framework" - so we'll look for
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// CF.framework.dSYM/Contents/Resources/DWARF/CF
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// We need to drop the last suffix after '.' to match
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// 'CF' in the DWARF subdir.
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std::string binary_name(filename.AsCString());
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auto last_dot = binary_name.find_last_of('.');
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if (last_dot != std::string::npos) {
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binary_name.erase(last_dot);
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dsym_fspec = dsym_directory;
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dsym_fspec.AppendPathComponent(binary_name);
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if (FileSystem::Instance().Exists(dsym_fspec) &&
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FileAtPathContainsArchAndUUID(dsym_fspec,
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mod_spec.GetArchitecturePtr(),
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mod_spec.GetUUIDPtr())) {
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return true;
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}
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}
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}
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// See if we have a .dSYM.yaa next to this executable path.
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FileSpec dsym_yaa_fspec = exec_fspec;
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dsym_yaa_fspec.RemoveLastPathComponent();
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std::string dsym_yaa_filename = filename.AsCString();
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dsym_yaa_filename += ".dSYM.yaa";
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dsym_yaa_fspec.AppendPathComponent(dsym_yaa_filename);
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if (FileSystem::Instance().Exists(dsym_yaa_fspec)) {
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ModuleSpec mutable_mod_spec = mod_spec;
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if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec, true) &&
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FileSystem::Instance().Exists(mutable_mod_spec.GetSymbolFileSpec())) {
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dsym_fspec = mutable_mod_spec.GetSymbolFileSpec();
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return true;
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}
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}
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return false;
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}
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// Given a ModuleSpec with a FileSpec and optionally uuid/architecture
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// filled in, look for a .dSYM bundle next to that binary. Returns true
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// if a .dSYM bundle is found, and that path is returned in the dsym_fspec
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// FileSpec.
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//
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// This routine looks a few directory layers above the given exec_path -
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// exec_path might be /System/Library/Frameworks/CF.framework/CF and the
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// dSYM might be /System/Library/Frameworks/CF.framework.dSYM.
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//
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// If there is a .dSYM.yaa compressed archive found next to the binary,
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// we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM
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static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec &module_spec,
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FileSpec &dsym_fspec) {
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Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST);
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const FileSpec &exec_fspec = module_spec.GetFileSpec();
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if (exec_fspec) {
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if (::LookForDsymNextToExecutablePath(module_spec, exec_fspec,
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dsym_fspec)) {
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if (log) {
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LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s",
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dsym_fspec.GetPath().c_str());
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}
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return true;
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} else {
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FileSpec parent_dirs = exec_fspec;
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// Remove the binary name from the FileSpec
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parent_dirs.RemoveLastPathComponent();
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// Add a ".dSYM" name to each directory component of the path,
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// stripping off components. e.g. we may have a binary like
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// /S/L/F/Foundation.framework/Versions/A/Foundation and
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// /S/L/F/Foundation.framework.dSYM
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//
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// so we'll need to start with
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// /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the
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// "A", and if that doesn't exist, strip off the "A" and try it again
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// with "Versions", etc., until we find a dSYM bundle or we've
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// stripped off enough path components that there's no need to
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// continue.
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for (int i = 0; i < 4; i++) {
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// Does this part of the path have a "." character - could it be a
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// bundle's top level directory?
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const char *fn = parent_dirs.GetFilename().AsCString();
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if (fn == nullptr)
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break;
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if (::strchr(fn, '.') != nullptr) {
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if (::LookForDsymNextToExecutablePath(module_spec, parent_dirs,
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dsym_fspec)) {
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if (log) {
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LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s",
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dsym_fspec.GetPath().c_str());
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}
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return true;
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}
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}
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parent_dirs.RemoveLastPathComponent();
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}
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}
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}
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dsym_fspec.Clear();
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return false;
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}
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static FileSpec LocateExecutableSymbolFileDsym(const ModuleSpec &module_spec) {
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const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
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const ArchSpec *arch = module_spec.GetArchitecturePtr();
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const UUID *uuid = module_spec.GetUUIDPtr();
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static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
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Timer scoped_timer(
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func_cat,
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"LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)",
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exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>",
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arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
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FileSpec symbol_fspec;
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ModuleSpec dsym_module_spec;
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// First try and find the dSYM in the same directory as the executable or in
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// an appropriate parent directory
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if (!LocateDSYMInVincinityOfExecutable(module_spec, symbol_fspec)) {
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// We failed to easily find the dSYM above, so use DebugSymbols
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LocateMacOSXFilesUsingDebugSymbols(module_spec, dsym_module_spec);
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} else {
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dsym_module_spec.GetSymbolFileSpec() = symbol_fspec;
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}
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return dsym_module_spec.GetSymbolFileSpec();
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}
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ModuleSpec Symbols::LocateExecutableObjectFile(const ModuleSpec &module_spec) {
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ModuleSpec result;
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const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
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const ArchSpec *arch = module_spec.GetArchitecturePtr();
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const UUID *uuid = module_spec.GetUUIDPtr();
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static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
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Timer scoped_timer(
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func_cat, "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
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exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>",
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arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
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ModuleSpecList module_specs;
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ModuleSpec matched_module_spec;
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if (exec_fspec &&
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ObjectFile::GetModuleSpecifications(*exec_fspec, 0, 0, module_specs) &&
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module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) {
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result.GetFileSpec() = exec_fspec;
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} else {
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LocateMacOSXFilesUsingDebugSymbols(module_spec, result);
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}
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return result;
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}
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// Keep "symbols.enable-external-lookup" description in sync with this function.
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FileSpec
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Symbols::LocateExecutableSymbolFile(const ModuleSpec &module_spec,
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const FileSpecList &default_search_paths) {
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FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec();
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if (symbol_file_spec.IsAbsolute() &&
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FileSystem::Instance().Exists(symbol_file_spec))
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return symbol_file_spec;
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FileSpecList debug_file_search_paths = default_search_paths;
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// Add module directory.
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FileSpec module_file_spec = module_spec.GetFileSpec();
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// We keep the unresolved pathname if it fails.
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FileSystem::Instance().ResolveSymbolicLink(module_file_spec,
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module_file_spec);
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ConstString file_dir = module_file_spec.GetDirectory();
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{
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FileSpec file_spec(file_dir.AsCString("."));
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FileSystem::Instance().Resolve(file_spec);
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debug_file_search_paths.AppendIfUnique(file_spec);
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}
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if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) {
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// Add current working directory.
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{
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FileSpec file_spec(".");
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FileSystem::Instance().Resolve(file_spec);
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debug_file_search_paths.AppendIfUnique(file_spec);
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}
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#ifndef _WIN32
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#if defined(__NetBSD__)
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// Add /usr/libdata/debug directory.
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{
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FileSpec file_spec("/usr/libdata/debug");
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FileSystem::Instance().Resolve(file_spec);
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debug_file_search_paths.AppendIfUnique(file_spec);
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}
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#else
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// Add /usr/lib/debug directory.
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{
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FileSpec file_spec("/usr/lib/debug");
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FileSystem::Instance().Resolve(file_spec);
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debug_file_search_paths.AppendIfUnique(file_spec);
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}
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#endif
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#endif // _WIN32
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}
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std::string uuid_str;
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const UUID &module_uuid = module_spec.GetUUID();
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if (module_uuid.IsValid()) {
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// Some debug files are stored in the .build-id directory like this:
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// /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
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uuid_str = module_uuid.GetAsString("");
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std::transform(uuid_str.begin(), uuid_str.end(), uuid_str.begin(),
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::tolower);
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uuid_str.insert(2, 1, '/');
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uuid_str = uuid_str + ".debug";
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}
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size_t num_directories = debug_file_search_paths.GetSize();
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for (size_t idx = 0; idx < num_directories; ++idx) {
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FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx);
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FileSystem::Instance().Resolve(dirspec);
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if (!FileSystem::Instance().IsDirectory(dirspec))
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continue;
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std::vector<std::string> files;
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std::string dirname = dirspec.GetPath();
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if (!uuid_str.empty())
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files.push_back(dirname + "/.build-id/" + uuid_str);
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if (symbol_file_spec.GetFilename()) {
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files.push_back(dirname + "/" +
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symbol_file_spec.GetFilename().GetCString());
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files.push_back(dirname + "/.debug/" +
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symbol_file_spec.GetFilename().GetCString());
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// Some debug files may stored in the module directory like this:
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// /usr/lib/debug/usr/lib/library.so.debug
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if (!file_dir.IsEmpty())
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files.push_back(dirname + file_dir.AsCString() + "/" +
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symbol_file_spec.GetFilename().GetCString());
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}
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const uint32_t num_files = files.size();
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for (size_t idx_file = 0; idx_file < num_files; ++idx_file) {
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const std::string &filename = files[idx_file];
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FileSpec file_spec(filename);
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FileSystem::Instance().Resolve(file_spec);
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if (llvm::sys::fs::equivalent(file_spec.GetPath(),
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module_file_spec.GetPath()))
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continue;
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if (FileSystem::Instance().Exists(file_spec)) {
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lldb_private::ModuleSpecList specs;
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const size_t num_specs =
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ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs);
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assert(num_specs <= 1 &&
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"Symbol Vendor supports only a single architecture");
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if (num_specs == 1) {
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ModuleSpec mspec;
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if (specs.GetModuleSpecAtIndex(0, mspec)) {
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// Skip the uuids check if module_uuid is invalid. For example,
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// this happens for *.dwp files since at the moment llvm-dwp
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// doesn't output build ids, nor does binutils dwp.
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if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID())
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return file_spec;
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}
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}
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}
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}
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}
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return LocateExecutableSymbolFileDsym(module_spec);
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}
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#if !defined(__APPLE__)
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FileSpec Symbols::FindSymbolFileInBundle(const FileSpec &symfile_bundle,
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const lldb_private::UUID *uuid,
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const ArchSpec *arch) {
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// FIXME
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return FileSpec();
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}
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bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
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bool force_lookup) {
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// Fill in the module_spec.GetFileSpec() for the object file and/or the
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// module_spec.GetSymbolFileSpec() for the debug symbols file.
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return false;
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}
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#endif
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