forked from OSchip/llvm-project
75 lines
2.1 KiB
C++
75 lines
2.1 KiB
C++
//===-- HostThreadWindows.cpp -----------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Utility/Status.h"
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#include "lldb/Host/windows/HostThreadWindows.h"
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#include "lldb/Host/windows/windows.h"
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#include "llvm/ADT/STLExtras.h"
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using namespace lldb;
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using namespace lldb_private;
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namespace {
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void __stdcall ExitThreadProxy(ULONG_PTR dwExitCode) {
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::ExitThread(dwExitCode);
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}
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}
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HostThreadWindows::HostThreadWindows()
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: HostNativeThreadBase(), m_owns_handle(true) {}
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HostThreadWindows::HostThreadWindows(lldb::thread_t thread)
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: HostNativeThreadBase(thread), m_owns_handle(true) {}
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HostThreadWindows::~HostThreadWindows() { Reset(); }
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void HostThreadWindows::SetOwnsHandle(bool owns) { m_owns_handle = owns; }
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Status HostThreadWindows::Join(lldb::thread_result_t *result) {
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Status error;
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if (IsJoinable()) {
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DWORD wait_result = ::WaitForSingleObject(m_thread, INFINITE);
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if (WAIT_OBJECT_0 == wait_result && result) {
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DWORD exit_code = 0;
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if (!::GetExitCodeThread(m_thread, &exit_code))
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*result = 0;
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*result = exit_code;
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} else if (WAIT_OBJECT_0 != wait_result)
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error.SetError(::GetLastError(), eErrorTypeWin32);
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} else
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error.SetError(ERROR_INVALID_HANDLE, eErrorTypeWin32);
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Reset();
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return error;
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}
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Status HostThreadWindows::Cancel() {
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Status error;
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DWORD result = ::QueueUserAPC(::ExitThreadProxy, m_thread, 0);
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error.SetError(result, eErrorTypeWin32);
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return error;
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}
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lldb::tid_t HostThreadWindows::GetThreadId() const {
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return ::GetThreadId(m_thread);
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}
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void HostThreadWindows::Reset() {
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if (m_owns_handle && m_thread != LLDB_INVALID_HOST_THREAD)
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::CloseHandle(m_thread);
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HostNativeThreadBase::Reset();
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}
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bool HostThreadWindows::EqualsThread(lldb::thread_t thread) const {
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return GetThreadId() == ::GetThreadId(thread);
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}
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