forked from OSchip/llvm-project
1080 lines
38 KiB
C++
1080 lines
38 KiB
C++
//===--- ScheduleDAGSDNodes.cpp - Implement the ScheduleDAGSDNodes class --===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAG class, which is a base class used by
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// scheduling implementation classes.
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//
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//===----------------------------------------------------------------------===//
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#include "ScheduleDAGSDNodes.h"
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#include "InstrEmitter.h"
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#include "SDNodeDbgValue.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetLowering.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/MC/MCInstrItineraries.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetMachine.h"
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using namespace llvm;
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#define DEBUG_TYPE "pre-RA-sched"
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STATISTIC(LoadsClustered, "Number of loads clustered together");
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// This allows the latency-based scheduler to notice high latency instructions
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// without a target itinerary. The choice of number here has more to do with
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// balancing scheduler heuristics than with the actual machine latency.
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static cl::opt<int> HighLatencyCycles(
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"sched-high-latency-cycles", cl::Hidden, cl::init(10),
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cl::desc("Roughly estimate the number of cycles that 'long latency'"
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"instructions take for targets with no itinerary"));
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ScheduleDAGSDNodes::ScheduleDAGSDNodes(MachineFunction &mf)
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: ScheduleDAG(mf), InstrItins(mf.getSubtarget().getInstrItineraryData()) {}
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/// Run - perform scheduling.
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///
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void ScheduleDAGSDNodes::Run(SelectionDAG *dag, MachineBasicBlock *bb) {
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BB = bb;
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DAG = dag;
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// Clear the scheduler's SUnit DAG.
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ScheduleDAG::clearDAG();
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Sequence.clear();
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// Invoke the target's selection of scheduler.
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Schedule();
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}
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/// NewSUnit - Creates a new SUnit and return a ptr to it.
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///
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SUnit *ScheduleDAGSDNodes::newSUnit(SDNode *N) {
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#ifndef NDEBUG
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const SUnit *Addr = nullptr;
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if (!SUnits.empty())
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Addr = &SUnits[0];
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#endif
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SUnits.emplace_back(N, (unsigned)SUnits.size());
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assert((Addr == nullptr || Addr == &SUnits[0]) &&
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"SUnits std::vector reallocated on the fly!");
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SUnits.back().OrigNode = &SUnits.back();
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SUnit *SU = &SUnits.back();
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const TargetLowering &TLI = DAG->getTargetLoweringInfo();
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if (!N ||
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(N->isMachineOpcode() &&
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N->getMachineOpcode() == TargetOpcode::IMPLICIT_DEF))
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SU->SchedulingPref = Sched::None;
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else
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SU->SchedulingPref = TLI.getSchedulingPreference(N);
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return SU;
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}
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SUnit *ScheduleDAGSDNodes::Clone(SUnit *Old) {
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SUnit *SU = newSUnit(Old->getNode());
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SU->OrigNode = Old->OrigNode;
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SU->Latency = Old->Latency;
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SU->isVRegCycle = Old->isVRegCycle;
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SU->isCall = Old->isCall;
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SU->isCallOp = Old->isCallOp;
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SU->isTwoAddress = Old->isTwoAddress;
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SU->isCommutable = Old->isCommutable;
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SU->hasPhysRegDefs = Old->hasPhysRegDefs;
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SU->hasPhysRegClobbers = Old->hasPhysRegClobbers;
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SU->isScheduleHigh = Old->isScheduleHigh;
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SU->isScheduleLow = Old->isScheduleLow;
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SU->SchedulingPref = Old->SchedulingPref;
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Old->isCloned = true;
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return SU;
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}
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/// CheckForPhysRegDependency - Check if the dependency between def and use of
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/// a specified operand is a physical register dependency. If so, returns the
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/// register and the cost of copying the register.
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static void CheckForPhysRegDependency(SDNode *Def, SDNode *User, unsigned Op,
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const TargetRegisterInfo *TRI,
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const TargetInstrInfo *TII,
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unsigned &PhysReg, int &Cost) {
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if (Op != 2 || User->getOpcode() != ISD::CopyToReg)
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return;
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unsigned Reg = cast<RegisterSDNode>(User->getOperand(1))->getReg();
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if (Register::isVirtualRegister(Reg))
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return;
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unsigned ResNo = User->getOperand(2).getResNo();
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if (Def->getOpcode() == ISD::CopyFromReg &&
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cast<RegisterSDNode>(Def->getOperand(1))->getReg() == Reg) {
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PhysReg = Reg;
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} else if (Def->isMachineOpcode()) {
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const MCInstrDesc &II = TII->get(Def->getMachineOpcode());
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if (ResNo >= II.getNumDefs() && II.hasImplicitDefOfPhysReg(Reg))
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PhysReg = Reg;
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}
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if (PhysReg != 0) {
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const TargetRegisterClass *RC =
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TRI->getMinimalPhysRegClass(Reg, Def->getSimpleValueType(ResNo));
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Cost = RC->getCopyCost();
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}
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}
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// Helper for AddGlue to clone node operands.
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static void CloneNodeWithValues(SDNode *N, SelectionDAG *DAG, ArrayRef<EVT> VTs,
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SDValue ExtraOper = SDValue()) {
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SmallVector<SDValue, 8> Ops(N->op_begin(), N->op_end());
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if (ExtraOper.getNode())
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Ops.push_back(ExtraOper);
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SDVTList VTList = DAG->getVTList(VTs);
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MachineSDNode *MN = dyn_cast<MachineSDNode>(N);
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// Store memory references.
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SmallVector<MachineMemOperand *, 2> MMOs;
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if (MN)
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MMOs.assign(MN->memoperands_begin(), MN->memoperands_end());
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DAG->MorphNodeTo(N, N->getOpcode(), VTList, Ops);
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// Reset the memory references
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if (MN)
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DAG->setNodeMemRefs(MN, MMOs);
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}
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static bool AddGlue(SDNode *N, SDValue Glue, bool AddGlue, SelectionDAG *DAG) {
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SDNode *GlueDestNode = Glue.getNode();
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// Don't add glue from a node to itself.
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if (GlueDestNode == N) return false;
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// Don't add a glue operand to something that already uses glue.
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if (GlueDestNode &&
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N->getOperand(N->getNumOperands()-1).getValueType() == MVT::Glue) {
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return false;
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}
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// Don't add glue to something that already has a glue value.
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if (N->getValueType(N->getNumValues() - 1) == MVT::Glue) return false;
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SmallVector<EVT, 4> VTs(N->values());
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if (AddGlue)
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VTs.push_back(MVT::Glue);
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CloneNodeWithValues(N, DAG, VTs, Glue);
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return true;
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}
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// Cleanup after unsuccessful AddGlue. Use the standard method of morphing the
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// node even though simply shrinking the value list is sufficient.
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static void RemoveUnusedGlue(SDNode *N, SelectionDAG *DAG) {
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assert((N->getValueType(N->getNumValues() - 1) == MVT::Glue &&
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!N->hasAnyUseOfValue(N->getNumValues() - 1)) &&
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"expected an unused glue value");
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CloneNodeWithValues(N, DAG,
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makeArrayRef(N->value_begin(), N->getNumValues() - 1));
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}
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/// ClusterNeighboringLoads - Force nearby loads together by "gluing" them.
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/// This function finds loads of the same base and different offsets. If the
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/// offsets are not far apart (target specific), it add MVT::Glue inputs and
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/// outputs to ensure they are scheduled together and in order. This
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/// optimization may benefit some targets by improving cache locality.
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void ScheduleDAGSDNodes::ClusterNeighboringLoads(SDNode *Node) {
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SDValue Chain;
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unsigned NumOps = Node->getNumOperands();
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if (Node->getOperand(NumOps-1).getValueType() == MVT::Other)
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Chain = Node->getOperand(NumOps-1);
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if (!Chain)
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return;
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// Skip any load instruction that has a tied input. There may be an additional
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// dependency requiring a different order than by increasing offsets, and the
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// added glue may introduce a cycle.
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auto hasTiedInput = [this](const SDNode *N) {
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const MCInstrDesc &MCID = TII->get(N->getMachineOpcode());
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for (unsigned I = 0; I != MCID.getNumOperands(); ++I) {
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if (MCID.getOperandConstraint(I, MCOI::TIED_TO) != -1)
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return true;
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}
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return false;
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};
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// Look for other loads of the same chain. Find loads that are loading from
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// the same base pointer and different offsets.
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SmallPtrSet<SDNode*, 16> Visited;
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SmallVector<int64_t, 4> Offsets;
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DenseMap<long long, SDNode*> O2SMap; // Map from offset to SDNode.
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bool Cluster = false;
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SDNode *Base = Node;
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if (hasTiedInput(Base))
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return;
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// This algorithm requires a reasonably low use count before finding a match
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// to avoid uselessly blowing up compile time in large blocks.
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unsigned UseCount = 0;
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for (SDNode::use_iterator I = Chain->use_begin(), E = Chain->use_end();
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I != E && UseCount < 100; ++I, ++UseCount) {
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if (I.getUse().getResNo() != Chain.getResNo())
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continue;
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SDNode *User = *I;
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if (User == Node || !Visited.insert(User).second)
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continue;
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int64_t Offset1, Offset2;
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if (!TII->areLoadsFromSameBasePtr(Base, User, Offset1, Offset2) ||
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Offset1 == Offset2 ||
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hasTiedInput(User)) {
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// FIXME: Should be ok if they addresses are identical. But earlier
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// optimizations really should have eliminated one of the loads.
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continue;
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}
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if (O2SMap.insert(std::make_pair(Offset1, Base)).second)
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Offsets.push_back(Offset1);
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O2SMap.insert(std::make_pair(Offset2, User));
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Offsets.push_back(Offset2);
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if (Offset2 < Offset1)
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Base = User;
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Cluster = true;
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// Reset UseCount to allow more matches.
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UseCount = 0;
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}
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if (!Cluster)
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return;
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// Sort them in increasing order.
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llvm::sort(Offsets);
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// Check if the loads are close enough.
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SmallVector<SDNode*, 4> Loads;
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unsigned NumLoads = 0;
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int64_t BaseOff = Offsets[0];
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SDNode *BaseLoad = O2SMap[BaseOff];
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Loads.push_back(BaseLoad);
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for (unsigned i = 1, e = Offsets.size(); i != e; ++i) {
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int64_t Offset = Offsets[i];
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SDNode *Load = O2SMap[Offset];
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if (!TII->shouldScheduleLoadsNear(BaseLoad, Load, BaseOff, Offset,NumLoads))
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break; // Stop right here. Ignore loads that are further away.
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Loads.push_back(Load);
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++NumLoads;
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}
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if (NumLoads == 0)
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return;
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// Cluster loads by adding MVT::Glue outputs and inputs. This also
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// ensure they are scheduled in order of increasing addresses.
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SDNode *Lead = Loads[0];
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SDValue InGlue;
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if (AddGlue(Lead, InGlue, true, DAG))
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InGlue = SDValue(Lead, Lead->getNumValues() - 1);
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for (unsigned I = 1, E = Loads.size(); I != E; ++I) {
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bool OutGlue = I < E - 1;
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SDNode *Load = Loads[I];
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// If AddGlue fails, we could leave an unsused glue value. This should not
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// cause any
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if (AddGlue(Load, InGlue, OutGlue, DAG)) {
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if (OutGlue)
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InGlue = SDValue(Load, Load->getNumValues() - 1);
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++LoadsClustered;
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}
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else if (!OutGlue && InGlue.getNode())
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RemoveUnusedGlue(InGlue.getNode(), DAG);
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}
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}
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/// ClusterNodes - Cluster certain nodes which should be scheduled together.
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///
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void ScheduleDAGSDNodes::ClusterNodes() {
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for (SDNode &NI : DAG->allnodes()) {
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SDNode *Node = &NI;
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if (!Node || !Node->isMachineOpcode())
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continue;
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unsigned Opc = Node->getMachineOpcode();
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const MCInstrDesc &MCID = TII->get(Opc);
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if (MCID.mayLoad())
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// Cluster loads from "near" addresses into combined SUnits.
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ClusterNeighboringLoads(Node);
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}
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}
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void ScheduleDAGSDNodes::BuildSchedUnits() {
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// During scheduling, the NodeId field of SDNode is used to map SDNodes
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// to their associated SUnits by holding SUnits table indices. A value
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// of -1 means the SDNode does not yet have an associated SUnit.
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unsigned NumNodes = 0;
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for (SDNode &NI : DAG->allnodes()) {
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NI.setNodeId(-1);
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++NumNodes;
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}
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// Reserve entries in the vector for each of the SUnits we are creating. This
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// ensure that reallocation of the vector won't happen, so SUnit*'s won't get
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// invalidated.
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// FIXME: Multiply by 2 because we may clone nodes during scheduling.
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// This is a temporary workaround.
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SUnits.reserve(NumNodes * 2);
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// Add all nodes in depth first order.
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SmallVector<SDNode*, 64> Worklist;
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SmallPtrSet<SDNode*, 32> Visited;
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Worklist.push_back(DAG->getRoot().getNode());
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Visited.insert(DAG->getRoot().getNode());
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SmallVector<SUnit*, 8> CallSUnits;
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while (!Worklist.empty()) {
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SDNode *NI = Worklist.pop_back_val();
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// Add all operands to the worklist unless they've already been added.
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for (const SDValue &Op : NI->op_values())
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if (Visited.insert(Op.getNode()).second)
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Worklist.push_back(Op.getNode());
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if (isPassiveNode(NI)) // Leaf node, e.g. a TargetImmediate.
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continue;
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// If this node has already been processed, stop now.
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if (NI->getNodeId() != -1) continue;
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SUnit *NodeSUnit = newSUnit(NI);
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// See if anything is glued to this node, if so, add them to glued
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// nodes. Nodes can have at most one glue input and one glue output. Glue
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// is required to be the last operand and result of a node.
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// Scan up to find glued preds.
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SDNode *N = NI;
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while (N->getNumOperands() &&
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N->getOperand(N->getNumOperands()-1).getValueType() == MVT::Glue) {
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N = N->getOperand(N->getNumOperands()-1).getNode();
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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if (N->isMachineOpcode() && TII->get(N->getMachineOpcode()).isCall())
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NodeSUnit->isCall = true;
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}
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// Scan down to find any glued succs.
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N = NI;
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while (N->getValueType(N->getNumValues()-1) == MVT::Glue) {
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SDValue GlueVal(N, N->getNumValues()-1);
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// There are either zero or one users of the Glue result.
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bool HasGlueUse = false;
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for (SDNode *U : N->uses())
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if (GlueVal.isOperandOf(U)) {
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HasGlueUse = true;
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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N = U;
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if (N->isMachineOpcode() && TII->get(N->getMachineOpcode()).isCall())
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NodeSUnit->isCall = true;
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break;
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}
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if (!HasGlueUse) break;
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}
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if (NodeSUnit->isCall)
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CallSUnits.push_back(NodeSUnit);
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// Schedule zero-latency TokenFactor below any nodes that may increase the
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// schedule height. Otherwise, ancestors of the TokenFactor may appear to
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// have false stalls.
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if (NI->getOpcode() == ISD::TokenFactor)
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NodeSUnit->isScheduleLow = true;
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// If there are glue operands involved, N is now the bottom-most node
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// of the sequence of nodes that are glued together.
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// Update the SUnit.
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NodeSUnit->setNode(N);
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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// Compute NumRegDefsLeft. This must be done before AddSchedEdges.
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InitNumRegDefsLeft(NodeSUnit);
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// Assign the Latency field of NodeSUnit using target-provided information.
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computeLatency(NodeSUnit);
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}
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// Find all call operands.
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while (!CallSUnits.empty()) {
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SUnit *SU = CallSUnits.pop_back_val();
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for (const SDNode *SUNode = SU->getNode(); SUNode;
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SUNode = SUNode->getGluedNode()) {
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if (SUNode->getOpcode() != ISD::CopyToReg)
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continue;
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SDNode *SrcN = SUNode->getOperand(2).getNode();
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if (isPassiveNode(SrcN)) continue; // Not scheduled.
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SUnit *SrcSU = &SUnits[SrcN->getNodeId()];
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SrcSU->isCallOp = true;
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}
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}
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}
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void ScheduleDAGSDNodes::AddSchedEdges() {
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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// Check to see if the scheduler cares about latencies.
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bool UnitLatencies = forceUnitLatencies();
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// Pass 2: add the preds, succs, etc.
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for (SUnit &SU : SUnits) {
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SDNode *MainNode = SU.getNode();
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if (MainNode->isMachineOpcode()) {
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unsigned Opc = MainNode->getMachineOpcode();
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const MCInstrDesc &MCID = TII->get(Opc);
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for (unsigned i = 0; i != MCID.getNumOperands(); ++i) {
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if (MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1) {
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SU.isTwoAddress = true;
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break;
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}
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}
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if (MCID.isCommutable())
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SU.isCommutable = true;
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}
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// Find all predecessors and successors of the group.
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for (SDNode *N = SU.getNode(); N; N = N->getGluedNode()) {
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if (N->isMachineOpcode() &&
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TII->get(N->getMachineOpcode()).getImplicitDefs()) {
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SU.hasPhysRegClobbers = true;
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unsigned NumUsed = InstrEmitter::CountResults(N);
|
|
while (NumUsed != 0 && !N->hasAnyUseOfValue(NumUsed - 1))
|
|
--NumUsed; // Skip over unused values at the end.
|
|
if (NumUsed > TII->get(N->getMachineOpcode()).getNumDefs())
|
|
SU.hasPhysRegDefs = true;
|
|
}
|
|
|
|
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
|
|
SDNode *OpN = N->getOperand(i).getNode();
|
|
unsigned DefIdx = N->getOperand(i).getResNo();
|
|
if (isPassiveNode(OpN)) continue; // Not scheduled.
|
|
SUnit *OpSU = &SUnits[OpN->getNodeId()];
|
|
assert(OpSU && "Node has no SUnit!");
|
|
if (OpSU == &SU)
|
|
continue; // In the same group.
|
|
|
|
EVT OpVT = N->getOperand(i).getValueType();
|
|
assert(OpVT != MVT::Glue && "Glued nodes should be in same sunit!");
|
|
bool isChain = OpVT == MVT::Other;
|
|
|
|
unsigned PhysReg = 0;
|
|
int Cost = 1;
|
|
// Determine if this is a physical register dependency.
|
|
CheckForPhysRegDependency(OpN, N, i, TRI, TII, PhysReg, Cost);
|
|
assert((PhysReg == 0 || !isChain) &&
|
|
"Chain dependence via physreg data?");
|
|
// FIXME: See ScheduleDAGSDNodes::EmitCopyFromReg. For now, scheduler
|
|
// emits a copy from the physical register to a virtual register unless
|
|
// it requires a cross class copy (cost < 0). That means we are only
|
|
// treating "expensive to copy" register dependency as physical register
|
|
// dependency. This may change in the future though.
|
|
if (Cost >= 0 && !StressSched)
|
|
PhysReg = 0;
|
|
|
|
// If this is a ctrl dep, latency is 1.
|
|
unsigned OpLatency = isChain ? 1 : OpSU->Latency;
|
|
// Special-case TokenFactor chains as zero-latency.
|
|
if(isChain && OpN->getOpcode() == ISD::TokenFactor)
|
|
OpLatency = 0;
|
|
|
|
SDep Dep = isChain ? SDep(OpSU, SDep::Barrier)
|
|
: SDep(OpSU, SDep::Data, PhysReg);
|
|
Dep.setLatency(OpLatency);
|
|
if (!isChain && !UnitLatencies) {
|
|
computeOperandLatency(OpN, N, i, Dep);
|
|
ST.adjustSchedDependency(OpSU, DefIdx, &SU, i, Dep);
|
|
}
|
|
|
|
if (!SU.addPred(Dep) && !Dep.isCtrl() && OpSU->NumRegDefsLeft > 1) {
|
|
// Multiple register uses are combined in the same SUnit. For example,
|
|
// we could have a set of glued nodes with all their defs consumed by
|
|
// another set of glued nodes. Register pressure tracking sees this as
|
|
// a single use, so to keep pressure balanced we reduce the defs.
|
|
//
|
|
// We can't tell (without more book-keeping) if this results from
|
|
// glued nodes or duplicate operands. As long as we don't reduce
|
|
// NumRegDefsLeft to zero, we handle the common cases well.
|
|
--OpSU->NumRegDefsLeft;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// BuildSchedGraph - Build the SUnit graph from the selection dag that we
|
|
/// are input. This SUnit graph is similar to the SelectionDAG, but
|
|
/// excludes nodes that aren't interesting to scheduling, and represents
|
|
/// glued together nodes with a single SUnit.
|
|
void ScheduleDAGSDNodes::BuildSchedGraph(AAResults *AA) {
|
|
// Cluster certain nodes which should be scheduled together.
|
|
ClusterNodes();
|
|
// Populate the SUnits array.
|
|
BuildSchedUnits();
|
|
// Compute all the scheduling dependencies between nodes.
|
|
AddSchedEdges();
|
|
}
|
|
|
|
// Initialize NumNodeDefs for the current Node's opcode.
|
|
void ScheduleDAGSDNodes::RegDefIter::InitNodeNumDefs() {
|
|
// Check for phys reg copy.
|
|
if (!Node)
|
|
return;
|
|
|
|
if (!Node->isMachineOpcode()) {
|
|
if (Node->getOpcode() == ISD::CopyFromReg)
|
|
NodeNumDefs = 1;
|
|
else
|
|
NodeNumDefs = 0;
|
|
return;
|
|
}
|
|
unsigned POpc = Node->getMachineOpcode();
|
|
if (POpc == TargetOpcode::IMPLICIT_DEF) {
|
|
// No register need be allocated for this.
|
|
NodeNumDefs = 0;
|
|
return;
|
|
}
|
|
if (POpc == TargetOpcode::PATCHPOINT &&
|
|
Node->getValueType(0) == MVT::Other) {
|
|
// PATCHPOINT is defined to have one result, but it might really have none
|
|
// if we're not using CallingConv::AnyReg. Don't mistake the chain for a
|
|
// real definition.
|
|
NodeNumDefs = 0;
|
|
return;
|
|
}
|
|
unsigned NRegDefs = SchedDAG->TII->get(Node->getMachineOpcode()).getNumDefs();
|
|
// Some instructions define regs that are not represented in the selection DAG
|
|
// (e.g. unused flags). See tMOVi8. Make sure we don't access past NumValues.
|
|
NodeNumDefs = std::min(Node->getNumValues(), NRegDefs);
|
|
DefIdx = 0;
|
|
}
|
|
|
|
// Construct a RegDefIter for this SUnit and find the first valid value.
|
|
ScheduleDAGSDNodes::RegDefIter::RegDefIter(const SUnit *SU,
|
|
const ScheduleDAGSDNodes *SD)
|
|
: SchedDAG(SD), Node(SU->getNode()) {
|
|
InitNodeNumDefs();
|
|
Advance();
|
|
}
|
|
|
|
// Advance to the next valid value defined by the SUnit.
|
|
void ScheduleDAGSDNodes::RegDefIter::Advance() {
|
|
for (;Node;) { // Visit all glued nodes.
|
|
for (;DefIdx < NodeNumDefs; ++DefIdx) {
|
|
if (!Node->hasAnyUseOfValue(DefIdx))
|
|
continue;
|
|
ValueType = Node->getSimpleValueType(DefIdx);
|
|
++DefIdx;
|
|
return; // Found a normal regdef.
|
|
}
|
|
Node = Node->getGluedNode();
|
|
if (!Node) {
|
|
return; // No values left to visit.
|
|
}
|
|
InitNodeNumDefs();
|
|
}
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::InitNumRegDefsLeft(SUnit *SU) {
|
|
assert(SU->NumRegDefsLeft == 0 && "expect a new node");
|
|
for (RegDefIter I(SU, this); I.IsValid(); I.Advance()) {
|
|
assert(SU->NumRegDefsLeft < USHRT_MAX && "overflow is ok but unexpected");
|
|
++SU->NumRegDefsLeft;
|
|
}
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::computeLatency(SUnit *SU) {
|
|
SDNode *N = SU->getNode();
|
|
|
|
// TokenFactor operands are considered zero latency, and some schedulers
|
|
// (e.g. Top-Down list) may rely on the fact that operand latency is nonzero
|
|
// whenever node latency is nonzero.
|
|
if (N && N->getOpcode() == ISD::TokenFactor) {
|
|
SU->Latency = 0;
|
|
return;
|
|
}
|
|
|
|
// Check to see if the scheduler cares about latencies.
|
|
if (forceUnitLatencies()) {
|
|
SU->Latency = 1;
|
|
return;
|
|
}
|
|
|
|
if (!InstrItins || InstrItins->isEmpty()) {
|
|
if (N && N->isMachineOpcode() &&
|
|
TII->isHighLatencyDef(N->getMachineOpcode()))
|
|
SU->Latency = HighLatencyCycles;
|
|
else
|
|
SU->Latency = 1;
|
|
return;
|
|
}
|
|
|
|
// Compute the latency for the node. We use the sum of the latencies for
|
|
// all nodes glued together into this SUnit.
|
|
SU->Latency = 0;
|
|
for (SDNode *N = SU->getNode(); N; N = N->getGluedNode())
|
|
if (N->isMachineOpcode())
|
|
SU->Latency += TII->getInstrLatency(InstrItins, N);
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::computeOperandLatency(SDNode *Def, SDNode *Use,
|
|
unsigned OpIdx, SDep& dep) const{
|
|
// Check to see if the scheduler cares about latencies.
|
|
if (forceUnitLatencies())
|
|
return;
|
|
|
|
if (dep.getKind() != SDep::Data)
|
|
return;
|
|
|
|
unsigned DefIdx = Use->getOperand(OpIdx).getResNo();
|
|
if (Use->isMachineOpcode())
|
|
// Adjust the use operand index by num of defs.
|
|
OpIdx += TII->get(Use->getMachineOpcode()).getNumDefs();
|
|
int Latency = TII->getOperandLatency(InstrItins, Def, DefIdx, Use, OpIdx);
|
|
if (Latency > 1 && Use->getOpcode() == ISD::CopyToReg &&
|
|
!BB->succ_empty()) {
|
|
unsigned Reg = cast<RegisterSDNode>(Use->getOperand(1))->getReg();
|
|
if (Register::isVirtualRegister(Reg))
|
|
// This copy is a liveout value. It is likely coalesced, so reduce the
|
|
// latency so not to penalize the def.
|
|
// FIXME: need target specific adjustment here?
|
|
Latency = (Latency > 1) ? Latency - 1 : 1;
|
|
}
|
|
if (Latency >= 0)
|
|
dep.setLatency(Latency);
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::dumpNode(const SUnit &SU) const {
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
dumpNodeName(SU);
|
|
dbgs() << ": ";
|
|
|
|
if (!SU.getNode()) {
|
|
dbgs() << "PHYS REG COPY\n";
|
|
return;
|
|
}
|
|
|
|
SU.getNode()->dump(DAG);
|
|
dbgs() << "\n";
|
|
SmallVector<SDNode *, 4> GluedNodes;
|
|
for (SDNode *N = SU.getNode()->getGluedNode(); N; N = N->getGluedNode())
|
|
GluedNodes.push_back(N);
|
|
while (!GluedNodes.empty()) {
|
|
dbgs() << " ";
|
|
GluedNodes.back()->dump(DAG);
|
|
dbgs() << "\n";
|
|
GluedNodes.pop_back();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::dump() const {
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
if (EntrySU.getNode() != nullptr)
|
|
dumpNodeAll(EntrySU);
|
|
for (const SUnit &SU : SUnits)
|
|
dumpNodeAll(SU);
|
|
if (ExitSU.getNode() != nullptr)
|
|
dumpNodeAll(ExitSU);
|
|
#endif
|
|
}
|
|
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
void ScheduleDAGSDNodes::dumpSchedule() const {
|
|
for (const SUnit *SU : Sequence) {
|
|
if (SU)
|
|
dumpNode(*SU);
|
|
else
|
|
dbgs() << "**** NOOP ****\n";
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifndef NDEBUG
|
|
/// VerifyScheduledSequence - Verify that all SUnits were scheduled and that
|
|
/// their state is consistent with the nodes listed in Sequence.
|
|
///
|
|
void ScheduleDAGSDNodes::VerifyScheduledSequence(bool isBottomUp) {
|
|
unsigned ScheduledNodes = ScheduleDAG::VerifyScheduledDAG(isBottomUp);
|
|
unsigned Noops = llvm::count(Sequence, nullptr);
|
|
assert(Sequence.size() - Noops == ScheduledNodes &&
|
|
"The number of nodes scheduled doesn't match the expected number!");
|
|
}
|
|
#endif // NDEBUG
|
|
|
|
/// ProcessSDDbgValues - Process SDDbgValues associated with this node.
|
|
static void
|
|
ProcessSDDbgValues(SDNode *N, SelectionDAG *DAG, InstrEmitter &Emitter,
|
|
SmallVectorImpl<std::pair<unsigned, MachineInstr*> > &Orders,
|
|
DenseMap<SDValue, Register> &VRBaseMap, unsigned Order) {
|
|
if (!N->getHasDebugValue())
|
|
return;
|
|
|
|
/// Returns true if \p DV has any VReg operand locations which don't exist in
|
|
/// VRBaseMap.
|
|
auto HasUnknownVReg = [&VRBaseMap](SDDbgValue *DV) {
|
|
for (const SDDbgOperand &L : DV->getLocationOps()) {
|
|
if (L.getKind() == SDDbgOperand::SDNODE &&
|
|
VRBaseMap.count({L.getSDNode(), L.getResNo()}) == 0)
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
// Opportunistically insert immediate dbg_value uses, i.e. those with the same
|
|
// source order number as N.
|
|
MachineBasicBlock *BB = Emitter.getBlock();
|
|
MachineBasicBlock::iterator InsertPos = Emitter.getInsertPos();
|
|
for (auto DV : DAG->GetDbgValues(N)) {
|
|
if (DV->isEmitted())
|
|
continue;
|
|
unsigned DVOrder = DV->getOrder();
|
|
if (Order != 0 && DVOrder != Order)
|
|
continue;
|
|
// If DV has any VReg location operands which haven't been mapped then
|
|
// either that node is no longer available or we just haven't visited the
|
|
// node yet. In the former case we should emit an undef dbg_value, but we
|
|
// can do it later. And for the latter we'll want to wait until all
|
|
// dependent nodes have been visited.
|
|
if (!DV->isInvalidated() && HasUnknownVReg(DV))
|
|
continue;
|
|
MachineInstr *DbgMI = Emitter.EmitDbgValue(DV, VRBaseMap);
|
|
if (!DbgMI)
|
|
continue;
|
|
Orders.push_back({DVOrder, DbgMI});
|
|
BB->insert(InsertPos, DbgMI);
|
|
}
|
|
}
|
|
|
|
// ProcessSourceNode - Process nodes with source order numbers. These are added
|
|
// to a vector which EmitSchedule uses to determine how to insert dbg_value
|
|
// instructions in the right order.
|
|
static void
|
|
ProcessSourceNode(SDNode *N, SelectionDAG *DAG, InstrEmitter &Emitter,
|
|
DenseMap<SDValue, Register> &VRBaseMap,
|
|
SmallVectorImpl<std::pair<unsigned, MachineInstr *>> &Orders,
|
|
SmallSet<Register, 8> &Seen, MachineInstr *NewInsn) {
|
|
unsigned Order = N->getIROrder();
|
|
if (!Order || Seen.count(Order)) {
|
|
// Process any valid SDDbgValues even if node does not have any order
|
|
// assigned.
|
|
ProcessSDDbgValues(N, DAG, Emitter, Orders, VRBaseMap, 0);
|
|
return;
|
|
}
|
|
|
|
// If a new instruction was generated for this Order number, record it.
|
|
// Otherwise, leave this order number unseen: we will either find later
|
|
// instructions for it, or leave it unseen if there were no instructions at
|
|
// all.
|
|
if (NewInsn) {
|
|
Seen.insert(Order);
|
|
Orders.push_back({Order, NewInsn});
|
|
}
|
|
|
|
// Even if no instruction was generated, a Value may have become defined via
|
|
// earlier nodes. Try to process them now.
|
|
ProcessSDDbgValues(N, DAG, Emitter, Orders, VRBaseMap, Order);
|
|
}
|
|
|
|
void ScheduleDAGSDNodes::
|
|
EmitPhysRegCopy(SUnit *SU, DenseMap<SUnit*, Register> &VRBaseMap,
|
|
MachineBasicBlock::iterator InsertPos) {
|
|
for (const SDep &Pred : SU->Preds) {
|
|
if (Pred.isCtrl())
|
|
continue; // ignore chain preds
|
|
if (Pred.getSUnit()->CopyDstRC) {
|
|
// Copy to physical register.
|
|
DenseMap<SUnit *, Register>::iterator VRI =
|
|
VRBaseMap.find(Pred.getSUnit());
|
|
assert(VRI != VRBaseMap.end() && "Node emitted out of order - late");
|
|
// Find the destination physical register.
|
|
Register Reg;
|
|
for (const SDep &Succ : SU->Succs) {
|
|
if (Succ.isCtrl())
|
|
continue; // ignore chain preds
|
|
if (Succ.getReg()) {
|
|
Reg = Succ.getReg();
|
|
break;
|
|
}
|
|
}
|
|
BuildMI(*BB, InsertPos, DebugLoc(), TII->get(TargetOpcode::COPY), Reg)
|
|
.addReg(VRI->second);
|
|
} else {
|
|
// Copy from physical register.
|
|
assert(Pred.getReg() && "Unknown physical register!");
|
|
Register VRBase = MRI.createVirtualRegister(SU->CopyDstRC);
|
|
bool isNew = VRBaseMap.insert(std::make_pair(SU, VRBase)).second;
|
|
(void)isNew; // Silence compiler warning.
|
|
assert(isNew && "Node emitted out of order - early");
|
|
BuildMI(*BB, InsertPos, DebugLoc(), TII->get(TargetOpcode::COPY), VRBase)
|
|
.addReg(Pred.getReg());
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// EmitSchedule - Emit the machine code in scheduled order. Return the new
|
|
/// InsertPos and MachineBasicBlock that contains this insertion
|
|
/// point. ScheduleDAGSDNodes holds a BB pointer for convenience, but this does
|
|
/// not necessarily refer to returned BB. The emitter may split blocks.
|
|
MachineBasicBlock *ScheduleDAGSDNodes::
|
|
EmitSchedule(MachineBasicBlock::iterator &InsertPos) {
|
|
InstrEmitter Emitter(DAG->getTarget(), BB, InsertPos,
|
|
DAG->getUseInstrRefDebugInfo());
|
|
DenseMap<SDValue, Register> VRBaseMap;
|
|
DenseMap<SUnit*, Register> CopyVRBaseMap;
|
|
SmallVector<std::pair<unsigned, MachineInstr*>, 32> Orders;
|
|
SmallSet<Register, 8> Seen;
|
|
bool HasDbg = DAG->hasDebugValues();
|
|
|
|
// Emit a node, and determine where its first instruction is for debuginfo.
|
|
// Zero, one, or multiple instructions can be created when emitting a node.
|
|
auto EmitNode =
|
|
[&](SDNode *Node, bool IsClone, bool IsCloned,
|
|
DenseMap<SDValue, Register> &VRBaseMap) -> MachineInstr * {
|
|
// Fetch instruction prior to this, or end() if nonexistant.
|
|
auto GetPrevInsn = [&](MachineBasicBlock::iterator I) {
|
|
if (I == BB->begin())
|
|
return BB->end();
|
|
else
|
|
return std::prev(Emitter.getInsertPos());
|
|
};
|
|
|
|
MachineBasicBlock::iterator Before = GetPrevInsn(Emitter.getInsertPos());
|
|
Emitter.EmitNode(Node, IsClone, IsCloned, VRBaseMap);
|
|
MachineBasicBlock::iterator After = GetPrevInsn(Emitter.getInsertPos());
|
|
|
|
// If the iterator did not change, no instructions were inserted.
|
|
if (Before == After)
|
|
return nullptr;
|
|
|
|
MachineInstr *MI;
|
|
if (Before == BB->end()) {
|
|
// There were no prior instructions; the new ones must start at the
|
|
// beginning of the block.
|
|
MI = &Emitter.getBlock()->instr_front();
|
|
} else {
|
|
// Return first instruction after the pre-existing instructions.
|
|
MI = &*std::next(Before);
|
|
}
|
|
|
|
if (MI->isCandidateForCallSiteEntry() &&
|
|
DAG->getTarget().Options.EmitCallSiteInfo)
|
|
MF.addCallArgsForwardingRegs(MI, DAG->getCallSiteInfo(Node));
|
|
|
|
if (DAG->getNoMergeSiteInfo(Node)) {
|
|
MI->setFlag(MachineInstr::MIFlag::NoMerge);
|
|
}
|
|
|
|
return MI;
|
|
};
|
|
|
|
// If this is the first BB, emit byval parameter dbg_value's.
|
|
if (HasDbg && BB->getParent()->begin() == MachineFunction::iterator(BB)) {
|
|
SDDbgInfo::DbgIterator PDI = DAG->ByvalParmDbgBegin();
|
|
SDDbgInfo::DbgIterator PDE = DAG->ByvalParmDbgEnd();
|
|
for (; PDI != PDE; ++PDI) {
|
|
MachineInstr *DbgMI= Emitter.EmitDbgValue(*PDI, VRBaseMap);
|
|
if (DbgMI) {
|
|
BB->insert(InsertPos, DbgMI);
|
|
// We re-emit the dbg_value closer to its use, too, after instructions
|
|
// are emitted to the BB.
|
|
(*PDI)->clearIsEmitted();
|
|
}
|
|
}
|
|
}
|
|
|
|
for (SUnit *SU : Sequence) {
|
|
if (!SU) {
|
|
// Null SUnit* is a noop.
|
|
TII->insertNoop(*Emitter.getBlock(), InsertPos);
|
|
continue;
|
|
}
|
|
|
|
// For pre-regalloc scheduling, create instructions corresponding to the
|
|
// SDNode and any glued SDNodes and append them to the block.
|
|
if (!SU->getNode()) {
|
|
// Emit a copy.
|
|
EmitPhysRegCopy(SU, CopyVRBaseMap, InsertPos);
|
|
continue;
|
|
}
|
|
|
|
SmallVector<SDNode *, 4> GluedNodes;
|
|
for (SDNode *N = SU->getNode()->getGluedNode(); N; N = N->getGluedNode())
|
|
GluedNodes.push_back(N);
|
|
while (!GluedNodes.empty()) {
|
|
SDNode *N = GluedNodes.back();
|
|
auto NewInsn = EmitNode(N, SU->OrigNode != SU, SU->isCloned, VRBaseMap);
|
|
// Remember the source order of the inserted instruction.
|
|
if (HasDbg)
|
|
ProcessSourceNode(N, DAG, Emitter, VRBaseMap, Orders, Seen, NewInsn);
|
|
|
|
if (MDNode *MD = DAG->getHeapAllocSite(N))
|
|
if (NewInsn && NewInsn->isCall())
|
|
NewInsn->setHeapAllocMarker(MF, MD);
|
|
|
|
GluedNodes.pop_back();
|
|
}
|
|
auto NewInsn =
|
|
EmitNode(SU->getNode(), SU->OrigNode != SU, SU->isCloned, VRBaseMap);
|
|
// Remember the source order of the inserted instruction.
|
|
if (HasDbg)
|
|
ProcessSourceNode(SU->getNode(), DAG, Emitter, VRBaseMap, Orders, Seen,
|
|
NewInsn);
|
|
|
|
if (MDNode *MD = DAG->getHeapAllocSite(SU->getNode())) {
|
|
if (NewInsn && NewInsn->isCall())
|
|
NewInsn->setHeapAllocMarker(MF, MD);
|
|
}
|
|
}
|
|
|
|
// Insert all the dbg_values which have not already been inserted in source
|
|
// order sequence.
|
|
if (HasDbg) {
|
|
MachineBasicBlock::iterator BBBegin = BB->getFirstNonPHI();
|
|
|
|
// Sort the source order instructions and use the order to insert debug
|
|
// values. Use stable_sort so that DBG_VALUEs are inserted in the same order
|
|
// regardless of the host's implementation fo std::sort.
|
|
llvm::stable_sort(Orders, less_first());
|
|
std::stable_sort(DAG->DbgBegin(), DAG->DbgEnd(),
|
|
[](const SDDbgValue *LHS, const SDDbgValue *RHS) {
|
|
return LHS->getOrder() < RHS->getOrder();
|
|
});
|
|
|
|
SDDbgInfo::DbgIterator DI = DAG->DbgBegin();
|
|
SDDbgInfo::DbgIterator DE = DAG->DbgEnd();
|
|
// Now emit the rest according to source order.
|
|
unsigned LastOrder = 0;
|
|
for (unsigned i = 0, e = Orders.size(); i != e && DI != DE; ++i) {
|
|
unsigned Order = Orders[i].first;
|
|
MachineInstr *MI = Orders[i].second;
|
|
// Insert all SDDbgValue's whose order(s) are before "Order".
|
|
assert(MI);
|
|
for (; DI != DE; ++DI) {
|
|
if ((*DI)->getOrder() < LastOrder || (*DI)->getOrder() >= Order)
|
|
break;
|
|
if ((*DI)->isEmitted())
|
|
continue;
|
|
|
|
MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap);
|
|
if (DbgMI) {
|
|
if (!LastOrder)
|
|
// Insert to start of the BB (after PHIs).
|
|
BB->insert(BBBegin, DbgMI);
|
|
else {
|
|
// Insert at the instruction, which may be in a different
|
|
// block, if the block was split by a custom inserter.
|
|
MachineBasicBlock::iterator Pos = MI;
|
|
MI->getParent()->insert(Pos, DbgMI);
|
|
}
|
|
}
|
|
}
|
|
LastOrder = Order;
|
|
}
|
|
// Add trailing DbgValue's before the terminator. FIXME: May want to add
|
|
// some of them before one or more conditional branches?
|
|
SmallVector<MachineInstr*, 8> DbgMIs;
|
|
for (; DI != DE; ++DI) {
|
|
if ((*DI)->isEmitted())
|
|
continue;
|
|
assert((*DI)->getOrder() >= LastOrder &&
|
|
"emitting DBG_VALUE out of order");
|
|
if (MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap))
|
|
DbgMIs.push_back(DbgMI);
|
|
}
|
|
|
|
MachineBasicBlock *InsertBB = Emitter.getBlock();
|
|
MachineBasicBlock::iterator Pos = InsertBB->getFirstTerminator();
|
|
InsertBB->insert(Pos, DbgMIs.begin(), DbgMIs.end());
|
|
|
|
SDDbgInfo::DbgLabelIterator DLI = DAG->DbgLabelBegin();
|
|
SDDbgInfo::DbgLabelIterator DLE = DAG->DbgLabelEnd();
|
|
// Now emit the rest according to source order.
|
|
LastOrder = 0;
|
|
for (const auto &InstrOrder : Orders) {
|
|
unsigned Order = InstrOrder.first;
|
|
MachineInstr *MI = InstrOrder.second;
|
|
if (!MI)
|
|
continue;
|
|
|
|
// Insert all SDDbgLabel's whose order(s) are before "Order".
|
|
for (; DLI != DLE &&
|
|
(*DLI)->getOrder() >= LastOrder && (*DLI)->getOrder() < Order;
|
|
++DLI) {
|
|
MachineInstr *DbgMI = Emitter.EmitDbgLabel(*DLI);
|
|
if (DbgMI) {
|
|
if (!LastOrder)
|
|
// Insert to start of the BB (after PHIs).
|
|
BB->insert(BBBegin, DbgMI);
|
|
else {
|
|
// Insert at the instruction, which may be in a different
|
|
// block, if the block was split by a custom inserter.
|
|
MachineBasicBlock::iterator Pos = MI;
|
|
MI->getParent()->insert(Pos, DbgMI);
|
|
}
|
|
}
|
|
}
|
|
if (DLI == DLE)
|
|
break;
|
|
|
|
LastOrder = Order;
|
|
}
|
|
}
|
|
|
|
InsertPos = Emitter.getInsertPos();
|
|
// In some cases, DBG_VALUEs might be inserted after the first terminator,
|
|
// which results in an invalid MBB. If that happens, move the DBG_VALUEs
|
|
// before the first terminator.
|
|
MachineBasicBlock *InsertBB = Emitter.getBlock();
|
|
auto FirstTerm = InsertBB->getFirstTerminator();
|
|
if (FirstTerm != InsertBB->end()) {
|
|
assert(!FirstTerm->isDebugValue() &&
|
|
"first terminator cannot be a debug value");
|
|
for (MachineInstr &MI : make_early_inc_range(
|
|
make_range(std::next(FirstTerm), InsertBB->end()))) {
|
|
// Only scan up to insertion point.
|
|
if (&MI == InsertPos)
|
|
break;
|
|
|
|
if (!MI.isDebugValue())
|
|
continue;
|
|
|
|
// The DBG_VALUE was referencing a value produced by a terminator. By
|
|
// moving the DBG_VALUE, the referenced value also needs invalidating.
|
|
MI.getOperand(0).ChangeToRegister(0, false);
|
|
MI.moveBefore(&*FirstTerm);
|
|
}
|
|
}
|
|
return InsertBB;
|
|
}
|
|
|
|
/// Return the basic block label.
|
|
std::string ScheduleDAGSDNodes::getDAGName() const {
|
|
return "sunit-dag." + BB->getFullName();
|
|
}
|