llvm-project/clang/test/CodeGenObjC/arc-literals.m

165 lines
6.4 KiB
Objective-C

// RUN: %clang_cc1 -I %S/Inputs -triple x86_64-apple-darwin10 -emit-llvm -fblocks -fobjc-arc -fobjc-runtime-has-weak -O2 -disable-llvm-optzns -o - %s | FileCheck %s
#include "literal-support.h"
// Check the various selector names we'll be using, in order.
// CHECK: c"numberWithInt:\00"
// CHECK: c"numberWithUnsignedInt:\00"
// CHECK: c"numberWithUnsignedLongLong:\00"
// CHECK: c"numberWithChar:\00"
// CHECK: c"arrayWithObjects:count:\00"
// CHECK: c"dictionaryWithObjects:forKeys:count:\00"
// CHECK: c"prop\00"
// CHECK: define void @test_numeric()
void test_numeric() {
// CHECK: {{call.*objc_msgSend.*i32 17}}
// CHECK: call i8* @objc_retainAutoreleasedReturnValue
id ilit = @17;
// CHECK: {{call.*objc_msgSend.*i32 25}}
// CHECK: call i8* @objc_retainAutoreleasedReturnValue
id ulit = @25u;
// CHECK: {{call.*objc_msgSend.*i64 42}}
// CHECK: call i8* @objc_retainAutoreleasedReturnValue
id ulllit = @42ull;
// CHECK: {{call.*objc_msgSend.*i8 signext 97}}
// CHECK: call i8* @objc_retainAutoreleasedReturnValue
id charlit = @'a';
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK-NEXT: ret void
}
// CHECK: define void @test_array
void test_array(id a, id b) {
// CHECK: [[A:%.*]] = alloca i8*,
// CHECK: [[B:%.*]] = alloca i8*,
// Retaining parameters
// CHECK: call i8* @objc_retain(i8*
// CHECK: call i8* @objc_retain(i8*
// Constructing the array
// CHECK: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[OBJECTS:%[A-Za-z0-9]+]], i32 0, i32 0
// CHECK-NEXT: [[V0:%.*]] = load i8** [[A]],
// CHECK-NEXT: store i8* [[V0]], i8** [[T0]]
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[OBJECTS]], i32 0, i32 1
// CHECK-NEXT: [[V1:%.*]] = load i8** [[B]],
// CHECK-NEXT: store i8* [[V1]], i8** [[T0]]
// CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T:%.*]]** @"\01L_OBJC_CLASSLIST
// CHECK-NEXT: [[SEL:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES
// CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8*
// CHECK-NEXT: [[T2:%.*]] = bitcast [2 x i8*]* [[OBJECTS]] to i8**
// CHECK-NEXT: [[T3:%.*]] = call i8* bitcast ({{.*@objc_msgSend.*}})(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i64 2)
// CHECK-NEXT: [[T4:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]])
// CHECK: call void (...)* @clang.arc.use(i8* [[V0]], i8* [[V1]])
id arr = @[a, b];
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK-NEXT: ret void
}
// CHECK: define void @test_dictionary
void test_dictionary(id k1, id o1, id k2, id o2) {
// CHECK: [[K1:%.*]] = alloca i8*,
// CHECK: [[O1:%.*]] = alloca i8*,
// CHECK: [[K2:%.*]] = alloca i8*,
// CHECK: [[O2:%.*]] = alloca i8*,
// Retaining parameters
// CHECK: call i8* @objc_retain(i8*
// CHECK: call i8* @objc_retain(i8*
// CHECK: call i8* @objc_retain(i8*
// CHECK: call i8* @objc_retain(i8*
// Constructing the arrays
// CHECK: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[KEYS:%[A-Za-z0-9]+]], i32 0, i32 0
// CHECK-NEXT: [[V0:%.*]] = load i8** [[K1]],
// CHECK-NEXT: store i8* [[V0]], i8** [[T0]]
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[OBJECTS:%[A-Za-z0-9]+]], i32 0, i32 0
// CHECK-NEXT: [[V1:%.*]] = load i8** [[O1]],
// CHECK-NEXT: store i8* [[V1]], i8** [[T0]]
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[KEYS]], i32 0, i32 1
// CHECK-NEXT: [[V2:%.*]] = load i8** [[K2]],
// CHECK-NEXT: store i8* [[V2]], i8** [[T0]]
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*]* [[OBJECTS]], i32 0, i32 1
// CHECK-NEXT: [[V3:%.*]] = load i8** [[O2]],
// CHECK-NEXT: store i8* [[V3]], i8** [[T0]]
// Constructing the dictionary
// CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T:%.*]]** @"\01L_OBJC_CLASSLIST
// CHECK-NEXT: [[SEL:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES
// CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8*
// CHECK-NEXT: [[T2:%.*]] = bitcast [2 x i8*]* [[OBJECTS]] to i8**
// CHECK-NEXT: [[T3:%.*]] = bitcast [2 x i8*]* [[KEYS]] to i8**
// CHECK-NEXT: [[T4:%.*]] = call i8* bitcast ({{.*@objc_msgSend.*}})(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i8** [[T3]], i64 2)
// CHECK-NEXT: [[T5:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T4]])
// CHECK-NEXT: call void (...)* @clang.arc.use(i8* [[V0]], i8* [[V1]], i8* [[V2]], i8* [[V3]])
id dict = @{ k1 : o1, k2 : o2 };
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK: call void @objc_release
// CHECK-NEXT: ret void
}
@interface A
@end
@interface B
@property (retain) A* prop;
@end
// CHECK: define void @test_property
void test_property(B *b) {
// Retain parameter
// CHECK: call i8* @objc_retain
// CHECK: [[T0:%.*]] = getelementptr inbounds [1 x i8*]* [[OBJECTS:%.*]], i32 0, i32 0
// Invoke 'prop'
// CHECK: [[SEL:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES
// CHECK-NEXT: [[T1:%.*]] = bitcast
// CHECK-NEXT: [[T2:%.*]] = call [[B:%.*]]* bitcast ({{.*}} @objc_msgSend to {{.*}})(i8* [[T1]], i8* [[SEL]])
// CHECK-NEXT: [[T3:%.*]] = bitcast [[B]]* [[T2]] to i8*
// CHECK-NEXT: [[T4:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]])
// CHECK-NEXT: [[V0:%.*]] = bitcast i8* [[T4]] to [[B]]*
// CHECK-NEXT: [[V1:%.*]] = bitcast [[B]]* [[V0]] to i8*
// Store to array.
// CHECK-NEXT: store i8* [[V1]], i8** [[T0]]
// Invoke arrayWithObjects:count:
// CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T]]** @"\01L_OBJC_CLASSLIST
// CHECK-NEXT: [[SEL:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES
// CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8*
// CHECK-NEXT: [[T2:%.*]] = bitcast [1 x i8*]* [[OBJECTS]] to i8**
// CHECK-NEXT: [[T3:%.*]] = call i8* bitcast ({{.*}} @objc_msgSend to {{.*}}(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i64 1)
// CHECK-NEXT: call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]])
// CHECK-NEXT: call void (...)* @clang.arc.use(i8* [[V1]])
// CHECK-NEXT: bitcast
// CHECK-NEXT: bitcast
// CHECK-NEXT: store
id arr = @[ b.prop ];
// Release b.prop
// CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* [[V0]] to i8*
// CHECK-NEXT: call void @objc_release(i8* [[T0]])
// Destroy arr
// CHECK: call void @objc_release
// Destroy b
// CHECK: call void @objc_release
// CHECK-NEXT: ret void
}