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ReStructuredText
167 lines
5.4 KiB
ReStructuredText
============
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Clang-Rename
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============
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.. contents::
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See also:
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.. toctree::
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:maxdepth: 1
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:program:`clang-rename` is a C++ refactoring tool. Its purpose is to perform
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efficient renaming actions in large-scale projects such as renaming classes,
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functions, variables, arguments, namespaces etc.
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The tool is in a very early development stage, so you might encounter bugs and
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crashes. Submitting reports with information about how to reproduce the issue
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to `the LLVM bugtracker <https://llvm.org/bugs>`_ will definitely help the
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project. If you have any ideas or suggestions, you might want to put a feature
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request there.
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Using Clang-Rename
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==================
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:program:`clang-rename` is a `LibTooling
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<http://clang.llvm.org/docs/LibTooling.html>`_-based tool, and it's easier to
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work with if you set up a compile command database for your project (for an
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example of how to do this see `How To Setup Tooling For LLVM
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<http://clang.llvm.org/docs/HowToSetupToolingForLLVM.html>`_). You can also
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specify compilation options on the command line after `--`:
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.. code-block:: console
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$ clang-rename -offset=42 -new-name=foo test.cpp -- -Imy_project/include -DMY_DEFINES ...
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To get an offset of a symbol in a file run
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.. code-block:: console
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$ grep -FUbo 'foo' file.cpp
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The tool currently supports renaming actions inside a single translation unit
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only. It is planned to extend the tool's functionality to support multi-TU
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renaming actions in the future.
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:program:`clang-rename` also aims to be easily integrated into popular text
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editors, such as Vim and Emacs, and improve the workflow of users.
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Although a command line interface exists, it is highly recommended to use the
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text editor interface instead for better experience.
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You can also identify one or more symbols to be renamed by giving the fully
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qualified name:
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.. code-block:: console
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$ clang-rename -qualified-name=foo -new-name=bar test.cpp
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Renaming multiple symbols at once is supported, too. However,
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:program:`clang-rename` doesn't accept both `-offset` and `-qualified-name` at
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the same time. So, you can either specify multiple `-offset` or
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`-qualified-name`.
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.. code-block:: console
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$ clang-rename -offset=42 -new-name=bar1 -offset=150 -new-name=bar2 test.cpp
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or
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.. code-block:: console
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$ clang-rename -qualified-name=foo1 -new-name=bar1 -qualified-name=foo2 -new-name=bar2 test.cpp
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Alternatively, {offset | qualified-name} / new-name pairs can be put into a YAML
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file:
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.. code-block:: yaml
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---
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- Offset: 42
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NewName: bar1
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- Offset: 150
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NewName: bar2
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...
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or
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.. code-block:: yaml
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---
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- QualifiedName: foo1
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NewName: bar1
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- QualifiedName: foo2
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NewName: bar2
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...
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That way you can avoid spelling out all the names as command line arguments:
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.. code-block:: console
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$ clang-rename -input=test.yaml test.cpp
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:program:`clang-rename` offers the following options:
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.. code-block:: console
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$ clang-rename --help
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USAGE: clang-rename [subcommand] [options] <source0> [... <sourceN>]
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OPTIONS:
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Generic Options:
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-help - Display available options (-help-hidden for more)
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-help-list - Display list of available options (-help-list-hidden for more)
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-version - Display the version of this program
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clang-rename common options:
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-export-fixes=<filename> - YAML file to store suggested fixes in.
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-extra-arg=<string> - Additional argument to append to the compiler command line
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-extra-arg-before=<string> - Additional argument to prepend to the compiler command line
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-force - Ignore nonexistent qualified names.
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-i - Overwrite edited <file>s.
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-input=<string> - YAML file to load oldname-newname pairs from.
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-new-name=<string> - The new name to change the symbol to.
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-offset=<uint> - Locates the symbol by offset as opposed to <line>:<column>.
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-p=<string> - Build path
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-pl - Print the locations affected by renaming to stderr.
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-pn - Print the found symbol's name prior to renaming to stderr.
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-qualified-name=<string> - The fully qualified name of the symbol.
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Vim Integration
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===============
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You can call :program:`clang-rename` directly from Vim! To set up
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:program:`clang-rename` integration for Vim see
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`clang-rename/tool/clang-rename.py
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<http://reviews.llvm.org/diffusion/L/browse/clang-tools-extra/trunk/clang-rename/tool/clang-rename.py>`_.
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Please note that **you have to save all buffers, in which the replacement will
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happen before running the tool**.
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Once installed, you can point your cursor to symbols you want to rename, press
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`<leader>cr` and type new desired name. The `<leader> key
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<http://vim.wikia.com/wiki/Mapping_keys_in_Vim_-_Tutorial_(Part_3)#Map_leader>`_
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is a reference to a specific key defined by the mapleader variable and is bound
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to backslash by default.
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Emacs Integration
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=================
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You can also use :program:`clang-rename` while using Emacs! To set up
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:program:`clang-rename` integration for Emacs see
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`clang-rename/tool/clang-rename.el
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<http://reviews.llvm.org/diffusion/L/browse/clang-tools-extra/trunk/clang-rename/tool/clang-rename.el>`_.
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Once installed, you can point your cursor to symbols you want to rename, press
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`M-X`, type `clang-rename` and new desired name.
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Please note that **you have to save all buffers, in which the replacement will
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happen before running the tool**.
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