forked from OSchip/llvm-project
38 lines
1.8 KiB
Plaintext
38 lines
1.8 KiB
Plaintext
// Tests that CUDA attributes are warnings when compiling C files, but not when
|
|
// compiling CUDA files.
|
|
//
|
|
// RUN: %clang_cc1 -fsyntax-only -verify %s
|
|
// RUN: %clang_cc1 -fsyntax-only -fcuda-is-device -verify %s
|
|
// Now pretend that we're compiling a C file. There should be warnings.
|
|
// RUN: %clang_cc1 -DEXPECT_WARNINGS -fsyntax-only -verify -x c %s
|
|
|
|
#if defined(EXPECT_WARNINGS)
|
|
// expected-warning@+15 {{'device' attribute ignored}}
|
|
// expected-warning@+15 {{'global' attribute ignored}}
|
|
// expected-warning@+15 {{'constant' attribute ignored}}
|
|
// expected-warning@+15 {{'shared' attribute ignored}}
|
|
// expected-warning@+15 {{'host' attribute ignored}}
|
|
// expected-warning@+21 {{'device_builtin_surface_type' attribute ignored}}
|
|
// expected-warning@+21 {{'device_builtin_texture_type' attribute ignored}}
|
|
//
|
|
// NOTE: IgnoredAttr in clang which is used for the rest of
|
|
// attributes ignores LangOpts, so there are no warnings.
|
|
#else
|
|
// expected-warning@+15 {{'device_builtin_surface_type' attribute only applies to classes}}
|
|
// expected-warning@+15 {{'device_builtin_texture_type' attribute only applies to classes}}
|
|
#endif
|
|
|
|
__attribute__((device)) void f_device(void);
|
|
__attribute__((global)) void f_global(void);
|
|
__attribute__((constant)) int* g_constant;
|
|
__attribute__((shared)) float *g_shared;
|
|
__attribute__((host)) void f_host(void);
|
|
__attribute__((device_builtin)) void f_device_builtin(void);
|
|
typedef __attribute__((device_builtin)) const void *t_device_builtin;
|
|
enum __attribute__((device_builtin)) e_device_builtin {E};
|
|
__attribute__((device_builtin)) int v_device_builtin;
|
|
__attribute__((cudart_builtin)) void f_cudart_builtin(void);
|
|
__attribute__((nv_weak)) void f_nv_weak(void);
|
|
__attribute__((device_builtin_surface_type)) unsigned long long surface_var;
|
|
__attribute__((device_builtin_texture_type)) unsigned long long texture_var;
|