forked from OSchip/llvm-project
32 lines
1.4 KiB
LLVM
32 lines
1.4 KiB
LLVM
; RUN: llc < %s -march=amdgcn -mcpu=SI -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols - | FileCheck --check-prefix=ELF %s
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; RUN: llc < %s -march=amdgcn -mcpu=SI -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TYPICAL %s
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; RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols - | FileCheck --check-prefix=ELF %s
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; RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TONGA %s
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; RUN: llc < %s -march=amdgcn -mcpu=carrizo -verify-machineinstrs -filetype=obj | llvm-readobj -s -symbols - | FileCheck --check-prefix=ELF %s
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; RUN: llc < %s -march=amdgcn -mcpu=carrizo -verify-machineinstrs -o - | FileCheck --check-prefix=CONFIG --check-prefix=TYPICAL %s
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; ELF: Format: ELF32
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; ELF: Name: .AMDGPU.config
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; ELF: Type: SHT_PROGBITS
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; ELF: Symbol {
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; ELF: Name: test
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; ELF: Binding: Global
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; CONFIG: .align 256
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; CONFIG: test:
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; CONFIG: .section .AMDGPU.config
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; CONFIG-NEXT: .long 45096
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; TYPICAL-NEXT: .long 0
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; TONGA-NEXT: .long 576
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define void @test(i32 %p) #0 {
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%i = add i32 %p, 2
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%r = bitcast i32 %i to float
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call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %r, float %r, float %r, float %r)
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ret void
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}
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="0" } ; Pixel Shader
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