forked from OSchip/llvm-project
190 lines
5.9 KiB
C++
190 lines
5.9 KiB
C++
//===-- AMDGPUAnnotateUniformValues.cpp - ---------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// This pass adds amdgpu.uniform metadata to IR values so this information
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/// can be used during instruction selection.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUIntrinsicInfo.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Analysis/DivergenceAnalysis.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/IR/InstVisitor.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#define DEBUG_TYPE "amdgpu-annotate-uniform"
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using namespace llvm;
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namespace {
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class AMDGPUAnnotateUniformValues : public FunctionPass,
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public InstVisitor<AMDGPUAnnotateUniformValues> {
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DivergenceAnalysis *DA;
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MemoryDependenceResults *MDR;
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LoopInfo *LI;
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DenseMap<Value*, GetElementPtrInst*> noClobberClones;
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bool isKernelFunc;
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public:
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static char ID;
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AMDGPUAnnotateUniformValues() :
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FunctionPass(ID) { }
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bool doInitialization(Module &M) override;
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bool runOnFunction(Function &F) override;
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StringRef getPassName() const override {
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return "AMDGPU Annotate Uniform Values";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<DivergenceAnalysis>();
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AU.addRequired<MemoryDependenceWrapperPass>();
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AU.addRequired<LoopInfoWrapperPass>();
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AU.setPreservesAll();
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}
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void visitBranchInst(BranchInst &I);
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void visitLoadInst(LoadInst &I);
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bool isClobberedInFunction(LoadInst * Load);
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};
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} // End anonymous namespace
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INITIALIZE_PASS_BEGIN(AMDGPUAnnotateUniformValues, DEBUG_TYPE,
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"Add AMDGPU uniform metadata", false, false)
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INITIALIZE_PASS_DEPENDENCY(DivergenceAnalysis)
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INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(AMDGPUAnnotateUniformValues, DEBUG_TYPE,
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"Add AMDGPU uniform metadata", false, false)
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char AMDGPUAnnotateUniformValues::ID = 0;
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static void setUniformMetadata(Instruction *I) {
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I->setMetadata("amdgpu.uniform", MDNode::get(I->getContext(), {}));
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}
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static void setNoClobberMetadata(Instruction *I) {
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I->setMetadata("amdgpu.noclobber", MDNode::get(I->getContext(), {}));
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}
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static void DFS(BasicBlock *Root, SetVector<BasicBlock*> & Set) {
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for (auto I : predecessors(Root))
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if (Set.insert(I))
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DFS(I, Set);
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}
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bool AMDGPUAnnotateUniformValues::isClobberedInFunction(LoadInst * Load) {
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// 1. get Loop for the Load->getparent();
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// 2. if it exists, collect all the BBs from the most outer
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// loop and check for the writes. If NOT - start DFS over all preds.
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// 3. Start DFS over all preds from the most outer loop header.
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SetVector<BasicBlock *> Checklist;
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BasicBlock *Start = Load->getParent();
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Checklist.insert(Start);
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const Value *Ptr = Load->getPointerOperand();
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const Loop *L = LI->getLoopFor(Start);
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if (L) {
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const Loop *P = L;
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do {
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L = P;
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P = P->getParentLoop();
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} while (P);
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Checklist.insert(L->block_begin(), L->block_end());
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Start = L->getHeader();
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}
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DFS(Start, Checklist);
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for (auto &BB : Checklist) {
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BasicBlock::iterator StartIt = (BB == Load->getParent()) ?
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BasicBlock::iterator(Load) : BB->end();
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if (MDR->getPointerDependencyFrom(MemoryLocation(Ptr),
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true, StartIt, BB, Load).isClobber())
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return true;
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}
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return false;
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}
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void AMDGPUAnnotateUniformValues::visitBranchInst(BranchInst &I) {
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if (I.isUnconditional())
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return;
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Value *Cond = I.getCondition();
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if (!DA->isUniform(Cond))
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return;
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setUniformMetadata(I.getParent()->getTerminator());
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}
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void AMDGPUAnnotateUniformValues::visitLoadInst(LoadInst &I) {
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Value *Ptr = I.getPointerOperand();
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if (!DA->isUniform(Ptr))
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return;
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auto isGlobalLoad = [](LoadInst &Load)->bool {
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return Load.getPointerAddressSpace() == AMDGPUAS::GLOBAL_ADDRESS;
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};
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// We're tracking up to the Function boundaries
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// We cannot go beyond because of FunctionPass restrictions
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// Thus we can ensure that memory not clobbered for memory
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// operations that live in kernel only.
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bool NotClobbered = isKernelFunc && !isClobberedInFunction(&I);
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Instruction *PtrI = dyn_cast<Instruction>(Ptr);
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if (!PtrI && NotClobbered && isGlobalLoad(I)) {
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if (isa<Argument>(Ptr) || isa<GlobalValue>(Ptr)) {
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// Lookup for the existing GEP
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if (noClobberClones.count(Ptr)) {
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PtrI = noClobberClones[Ptr];
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} else {
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// Create GEP of the Value
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Function *F = I.getParent()->getParent();
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Value *Idx = Constant::getIntegerValue(
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Type::getInt32Ty(Ptr->getContext()), APInt(64, 0));
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// Insert GEP at the entry to make it dominate all uses
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PtrI = GetElementPtrInst::Create(
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Ptr->getType()->getPointerElementType(), Ptr,
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ArrayRef<Value*>(Idx), Twine(""), F->getEntryBlock().getFirstNonPHI());
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}
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I.replaceUsesOfWith(Ptr, PtrI);
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}
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}
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if (PtrI) {
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setUniformMetadata(PtrI);
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if (NotClobbered)
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setNoClobberMetadata(PtrI);
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}
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}
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bool AMDGPUAnnotateUniformValues::doInitialization(Module &M) {
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return false;
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}
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bool AMDGPUAnnotateUniformValues::runOnFunction(Function &F) {
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if (skipFunction(F))
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return false;
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DA = &getAnalysis<DivergenceAnalysis>();
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MDR = &getAnalysis<MemoryDependenceWrapperPass>().getMemDep();
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LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
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isKernelFunc = F.getCallingConv() == CallingConv::AMDGPU_KERNEL;
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visit(F);
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noClobberClones.clear();
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return true;
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}
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FunctionPass *
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llvm::createAMDGPUAnnotateUniformValues() {
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return new AMDGPUAnnotateUniformValues();
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}
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