llvm-project/llvm/lib/AsmParser
Adrian Prantl e4e7e44765 Add an SDK attribute to DICompileUnit
This is part of PR44213 https://bugs.llvm.org/show_bug.cgi?id=44213

When importing (system) Clang modules, LLDB needs to know which SDK
(e.g., MacOSX, iPhoneSimulator, ...) they came from. While the sysroot
attribute contains the absolute path to the SDK, this doesn't work
well when the debugger is run on a different machine than the
compiler, and the SDKs are installed in different directories. It thus
makes sense to just store the name of the SDK instead of the absolute
path, so it can be found relative to LLDB.

rdar://problem/51645582

Differential Revision: https://reviews.llvm.org/D75646
2020-03-11 14:14:06 -07:00
..
CMakeLists.txt [cmake] Explicitly mark libraries defined in lib/ as "Component Libraries" 2019-11-21 10:48:08 -08:00
LLLexer.cpp [ThinLTO] Summarize vcall_visibility metadata 2020-01-23 13:19:56 -08:00
LLLexer.h Update the file headers across all of the LLVM projects in the monorepo 2019-01-19 08:50:56 +00:00
LLParser.cpp Add an SDK attribute to DICompileUnit 2020-03-11 14:14:06 -07:00
LLParser.h [Assembler] Emit summary index flags 2020-02-18 17:49:54 +03:00
LLToken.h [ThinLTO] Summarize vcall_visibility metadata 2020-01-23 13:19:56 -08:00
LLVMBuild.txt Update the file headers across all of the LLVM projects in the monorepo 2019-01-19 08:50:56 +00:00
Parser.cpp [llvm] Migrate llvm::make_unique to std::make_unique 2019-08-15 15:54:37 +00:00