llvm-project/libcxx/utils/ci/macos-ci-setup

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#!/usr/bin/env bash
# This simple script can be used to set up a CI node running MacOS.
# An additional requirement that is *not* handled by this script is the
# installation of Xcode, which requires manual intervention.
source secrets.env
# Install Homebrew
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
# Install the required tools to run CI
brew install sphinx-doc python3 buildkite-agent ninja cmake
CFG_DIR="$(brew --prefix)/etc/buildkite-agent"
# Setup the CONDUIT_TOKEN in the BuildKite Agent, and install the Phabricator
# Python module to allow reporting results back to Phabricator.
mv "${CFG_DIR}/hooks/environment.sample" "${CFG_DIR}/hooks/environment"
echo "export CONDUIT_TOKEN=${CONDUIT_TOKEN}" >> "${CFG_DIR}/hooks/environment"
pip3 install --user phabricator
# Setup the tags of the agent
echo 'tags="queue=libcxx-macos-builders"' >> "${CFG_DIR}/buildkite-agent.cfg"
# Setup the BuildKite Agent token
sed -i '' "s/xxx/${BUILDKITE_AGENT_TOKEN}/g" "${CFG_DIR}/buildkite-agent.cfg"