llvm-project/lldb/source/Plugins/Process/Windows/DebuggerThread.h

89 lines
3.1 KiB
C++

//===-- DebuggerThread.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_DebuggerThread_H_
#define liblldb_Plugins_Process_Windows_DebuggerThread_H_
#include <memory>
#include "ForwardDecl.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/HostThread.h"
#include "lldb/Host/Predicate.h"
#include "lldb/Host/windows/windows.h"
namespace lldb_private
{
//----------------------------------------------------------------------
// DebuggerThread
//
// Debugs a single process, notifying listeners as appropriate when interesting
// things occur.
//----------------------------------------------------------------------
class DebuggerThread : public std::enable_shared_from_this<DebuggerThread>
{
public:
DebuggerThread(DebugDelegateSP debug_delegate);
virtual ~DebuggerThread();
Error DebugLaunch(const ProcessLaunchInfo &launch_info);
HostProcess
GetProcess() const
{
return m_process;
}
HostThread
GetMainThread() const
{
return m_main_thread;
}
std::weak_ptr<ExceptionRecord>
GetActiveException()
{
return m_active_exception;
}
Error StopDebugging(bool terminate);
void ContinueAsyncException(ExceptionResult result);
private:
void FreeProcessHandles();
void DebugLoop();
ExceptionResult HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id);
DWORD HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD thread_id);
DWORD HandleRipEvent(const RIP_INFO &info, DWORD thread_id);
DebugDelegateSP m_debug_delegate;
HostProcess m_process; // The process being debugged.
HostThread m_main_thread; // The main thread of the inferior.
HANDLE m_image_file; // The image file of the process being debugged.
ExceptionRecordSP m_active_exception; // The current exception waiting to be handled
Predicate<ExceptionResult> m_exception_pred; // A predicate which gets signalled when an exception
// is finished processing and the debug loop can be
// continued.
static lldb::thread_result_t DebuggerThreadRoutine(void *data);
lldb::thread_result_t DebuggerThreadRoutine(const ProcessLaunchInfo &launch_info);
};
}
#endif