forked from OSchip/llvm-project
1423 lines
57 KiB
C++
1423 lines
57 KiB
C++
//===- Relocations.cpp ----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains platform-independent functions to process relocations.
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// I'll describe the overview of this file here.
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//
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// Simple relocations are easy to handle for the linker. For example,
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// for R_X86_64_PC64 relocs, the linker just has to fix up locations
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// with the relative offsets to the target symbols. It would just be
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// reading records from relocation sections and applying them to output.
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//
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// But not all relocations are that easy to handle. For example, for
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// R_386_GOTOFF relocs, the linker has to create new GOT entries for
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// symbols if they don't exist, and fix up locations with GOT entry
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// offsets from the beginning of GOT section. So there is more than
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// fixing addresses in relocation processing.
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//
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// ELF defines a large number of complex relocations.
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//
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// The functions in this file analyze relocations and do whatever needs
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// to be done. It includes, but not limited to, the following.
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//
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// - create GOT/PLT entries
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// - create new relocations in .dynsym to let the dynamic linker resolve
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// them at runtime (since ELF supports dynamic linking, not all
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// relocations can be resolved at link-time)
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// - create COPY relocs and reserve space in .bss
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// - replace expensive relocs (in terms of runtime cost) with cheap ones
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// - error out infeasible combinations such as PIC and non-relative relocs
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//
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// Note that the functions in this file don't actually apply relocations
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// because it doesn't know about the output file nor the output file buffer.
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// It instead stores Relocation objects to InputSection's Relocations
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// vector to let it apply later in InputSection::writeTo.
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//
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//===----------------------------------------------------------------------===//
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#include "Relocations.h"
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#include "Config.h"
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#include "LinkerScript.h"
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#include "OutputSections.h"
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#include "Strings.h"
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#include "SymbolTable.h"
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#include "Symbols.h"
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#include "SyntheticSections.h"
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#include "Target.h"
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#include "Thunks.h"
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#include "lld/Common/Memory.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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using namespace llvm;
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using namespace llvm::ELF;
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using namespace llvm::object;
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using namespace llvm::support::endian;
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using namespace lld;
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using namespace lld::elf;
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// Construct a message in the following format.
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//
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// >>> defined in /home/alice/src/foo.o
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// >>> referenced by bar.c:12 (/home/alice/src/bar.c:12)
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// >>> /home/alice/src/bar.o:(.text+0x1)
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static std::string getLocation(InputSectionBase &S, const Symbol &Sym,
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uint64_t Off) {
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std::string Msg =
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"\n>>> defined in " + toString(Sym.File) + "\n>>> referenced by ";
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std::string Src = S.getSrcMsg(Sym, Off);
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if (!Src.empty())
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Msg += Src + "\n>>> ";
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return Msg + S.getObjMsg(Off);
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}
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// This is a MIPS-specific rule.
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//
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// In case of MIPS GP-relative relocations always resolve to a definition
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// in a regular input file, ignoring the one-definition rule. So we,
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// for example, should not attempt to create a dynamic relocation even
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// if the target symbol is preemptible. There are two two MIPS GP-relative
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// relocations R_MIPS_GPREL16 and R_MIPS_GPREL32. But only R_MIPS_GPREL16
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// can be against a preemptible symbol.
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//
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// To get MIPS relocation type we apply 0xff mask. In case of O32 ABI all
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// relocation types occupy eight bit. In case of N64 ABI we extract first
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// relocation from 3-in-1 packet because only the first relocation can
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// be against a real symbol.
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static bool isMipsGprel(RelType Type) {
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if (Config->EMachine != EM_MIPS)
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return false;
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Type &= 0xff;
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return Type == R_MIPS_GPREL16 || Type == R_MICROMIPS_GPREL16 ||
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Type == R_MICROMIPS_GPREL7_S2;
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}
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// This function is similar to the `handleTlsRelocation`. MIPS does not
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// support any relaxations for TLS relocations so by factoring out MIPS
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// handling in to the separate function we can simplify the code and do not
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// pollute other `handleTlsRelocation` by MIPS `ifs` statements.
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// Mips has a custom MipsGotSection that handles the writing of GOT entries
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// without dynamic relocations.
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template <class ELFT>
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static unsigned handleMipsTlsRelocation(RelType Type, Symbol &Sym,
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InputSectionBase &C, uint64_t Offset,
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int64_t Addend, RelExpr Expr) {
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if (Expr == R_MIPS_TLSLD) {
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if (InX::MipsGot->addTlsIndex() && Config->Pic)
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InX::RelaDyn->addReloc({Target->TlsModuleIndexRel, InX::MipsGot,
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InX::MipsGot->getTlsIndexOff(), false, nullptr,
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0});
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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if (Expr == R_MIPS_TLSGD) {
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if (InX::MipsGot->addDynTlsEntry(Sym) && Sym.IsPreemptible) {
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uint64_t Off = InX::MipsGot->getGlobalDynOffset(Sym);
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InX::RelaDyn->addReloc(
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{Target->TlsModuleIndexRel, InX::MipsGot, Off, false, &Sym, 0});
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if (Sym.IsPreemptible)
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InX::RelaDyn->addReloc({Target->TlsOffsetRel, InX::MipsGot,
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Off + Config->Wordsize, false, &Sym, 0});
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}
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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return 0;
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}
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// This function is similar to the `handleMipsTlsRelocation`. ARM also does not
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// support any relaxations for TLS relocations. ARM is logically similar to Mips
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// in how it handles TLS, but Mips uses its own custom GOT which handles some
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// of the cases that ARM uses GOT relocations for.
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//
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// We look for TLS global dynamic and local dynamic relocations, these may
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// require the generation of a pair of GOT entries that have associated
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// dynamic relocations. When the results of the dynamic relocations can be
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// resolved at static link time we do so. This is necessary for static linking
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// as there will be no dynamic loader to resolve them at load-time.
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//
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// The pair of GOT entries created are of the form
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// GOT[e0] Module Index (Used to find pointer to TLS block at run-time)
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// GOT[e1] Offset of symbol in TLS block
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template <class ELFT>
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static unsigned handleARMTlsRelocation(RelType Type, Symbol &Sym,
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InputSectionBase &C, uint64_t Offset,
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int64_t Addend, RelExpr Expr) {
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// The Dynamic TLS Module Index Relocation for a symbol defined in an
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// executable is always 1. If the target Symbol is not preemptible then
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// we know the offset into the TLS block at static link time.
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bool NeedDynId = Sym.IsPreemptible || Config->Shared;
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bool NeedDynOff = Sym.IsPreemptible;
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auto AddTlsReloc = [&](uint64_t Off, RelType Type, Symbol *Dest, bool Dyn) {
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if (Dyn)
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InX::RelaDyn->addReloc({Type, InX::Got, Off, false, Dest, 0});
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else
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InX::Got->Relocations.push_back({R_ABS, Type, Off, 0, Dest});
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};
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// Local Dynamic is for access to module local TLS variables, while still
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// being suitable for being dynamically loaded via dlopen.
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// GOT[e0] is the module index, with a special value of 0 for the current
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// module. GOT[e1] is unused. There only needs to be one module index entry.
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if (Expr == R_TLSLD_PC && InX::Got->addTlsIndex()) {
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AddTlsReloc(InX::Got->getTlsIndexOff(), Target->TlsModuleIndexRel,
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NeedDynId ? nullptr : &Sym, NeedDynId);
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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// Global Dynamic is the most general purpose access model. When we know
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// the module index and offset of symbol in TLS block we can fill these in
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// using static GOT relocations.
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if (Expr == R_TLSGD_PC) {
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if (InX::Got->addDynTlsEntry(Sym)) {
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uint64_t Off = InX::Got->getGlobalDynOffset(Sym);
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AddTlsReloc(Off, Target->TlsModuleIndexRel, &Sym, NeedDynId);
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AddTlsReloc(Off + Config->Wordsize, Target->TlsOffsetRel, &Sym,
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NeedDynOff);
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}
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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return 0;
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}
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// Returns the number of relocations processed.
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template <class ELFT>
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static unsigned
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handleTlsRelocation(RelType Type, Symbol &Sym, InputSectionBase &C,
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typename ELFT::uint Offset, int64_t Addend, RelExpr Expr) {
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if (!(C.Flags & SHF_ALLOC))
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return 0;
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if (!Sym.isTls())
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return 0;
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if (Config->EMachine == EM_ARM)
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return handleARMTlsRelocation<ELFT>(Type, Sym, C, Offset, Addend, Expr);
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if (Config->EMachine == EM_MIPS)
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return handleMipsTlsRelocation<ELFT>(Type, Sym, C, Offset, Addend, Expr);
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if (isRelExprOneOf<R_TLSDESC, R_TLSDESC_PAGE, R_TLSDESC_CALL>(Expr) &&
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Config->Shared) {
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if (InX::Got->addDynTlsEntry(Sym)) {
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uint64_t Off = InX::Got->getGlobalDynOffset(Sym);
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InX::RelaDyn->addReloc(
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{Target->TlsDescRel, InX::Got, Off, !Sym.IsPreemptible, &Sym, 0});
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}
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if (Expr != R_TLSDESC_CALL)
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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if (isRelExprOneOf<R_TLSLD_PC, R_TLSLD>(Expr)) {
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// Local-Dynamic relocs can be relaxed to Local-Exec.
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if (!Config->Shared) {
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C.Relocations.push_back(
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{R_RELAX_TLS_LD_TO_LE, Type, Offset, Addend, &Sym});
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return 2;
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}
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if (InX::Got->addTlsIndex())
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InX::RelaDyn->addReloc({Target->TlsModuleIndexRel, InX::Got,
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InX::Got->getTlsIndexOff(), false, nullptr, 0});
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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// Local-Dynamic relocs can be relaxed to Local-Exec.
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if (isRelExprOneOf<R_ABS, R_TLSLD, R_TLSLD_PC>(Expr) && !Config->Shared) {
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C.Relocations.push_back({R_RELAX_TLS_LD_TO_LE, Type, Offset, Addend, &Sym});
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return 1;
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}
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if (isRelExprOneOf<R_TLSDESC, R_TLSDESC_PAGE, R_TLSDESC_CALL, R_TLSGD,
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R_TLSGD_PC>(Expr)) {
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if (Config->Shared) {
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if (InX::Got->addDynTlsEntry(Sym)) {
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uint64_t Off = InX::Got->getGlobalDynOffset(Sym);
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InX::RelaDyn->addReloc(
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{Target->TlsModuleIndexRel, InX::Got, Off, false, &Sym, 0});
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// If the symbol is preemptible we need the dynamic linker to write
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// the offset too.
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uint64_t OffsetOff = Off + Config->Wordsize;
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if (Sym.IsPreemptible)
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InX::RelaDyn->addReloc(
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{Target->TlsOffsetRel, InX::Got, OffsetOff, false, &Sym, 0});
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else
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InX::Got->Relocations.push_back(
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{R_ABS, Target->TlsOffsetRel, OffsetOff, 0, &Sym});
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}
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C.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
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return 1;
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}
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// Global-Dynamic relocs can be relaxed to Initial-Exec or Local-Exec
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// depending on the symbol being locally defined or not.
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if (Sym.IsPreemptible) {
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C.Relocations.push_back(
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{Target->adjustRelaxExpr(Type, nullptr, R_RELAX_TLS_GD_TO_IE), Type,
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Offset, Addend, &Sym});
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if (!Sym.isInGot()) {
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InX::Got->addEntry(Sym);
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InX::RelaDyn->addReloc(
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{Target->TlsGotRel, InX::Got, Sym.getGotOffset(), false, &Sym, 0});
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}
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} else {
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C.Relocations.push_back(
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{Target->adjustRelaxExpr(Type, nullptr, R_RELAX_TLS_GD_TO_LE), Type,
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Offset, Addend, &Sym});
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}
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return Target->TlsGdRelaxSkip;
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}
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// Initial-Exec relocs can be relaxed to Local-Exec if the symbol is locally
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// defined.
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if (isRelExprOneOf<R_GOT, R_GOT_FROM_END, R_GOT_PC, R_GOT_PAGE_PC>(Expr) &&
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!Config->Shared && !Sym.IsPreemptible) {
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C.Relocations.push_back({R_RELAX_TLS_IE_TO_LE, Type, Offset, Addend, &Sym});
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return 1;
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}
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if (Expr == R_TLSDESC_CALL)
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return 1;
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return 0;
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}
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static RelType getMipsPairType(RelType Type, bool IsLocal) {
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switch (Type) {
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case R_MIPS_HI16:
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return R_MIPS_LO16;
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case R_MIPS_GOT16:
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// In case of global symbol, the R_MIPS_GOT16 relocation does not
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// have a pair. Each global symbol has a unique entry in the GOT
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// and a corresponding instruction with help of the R_MIPS_GOT16
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// relocation loads an address of the symbol. In case of local
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// symbol, the R_MIPS_GOT16 relocation creates a GOT entry to hold
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// the high 16 bits of the symbol's value. A paired R_MIPS_LO16
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// relocations handle low 16 bits of the address. That allows
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// to allocate only one GOT entry for every 64 KBytes of local data.
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return IsLocal ? R_MIPS_LO16 : R_MIPS_NONE;
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case R_MICROMIPS_GOT16:
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return IsLocal ? R_MICROMIPS_LO16 : R_MIPS_NONE;
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case R_MIPS_PCHI16:
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return R_MIPS_PCLO16;
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case R_MICROMIPS_HI16:
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return R_MICROMIPS_LO16;
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default:
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return R_MIPS_NONE;
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}
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}
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// True if non-preemptable symbol always has the same value regardless of where
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// the DSO is loaded.
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static bool isAbsolute(const Symbol &Sym) {
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if (Sym.isUndefWeak())
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return true;
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if (const auto *DR = dyn_cast<Defined>(&Sym))
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return DR->Section == nullptr; // Absolute symbol.
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return false;
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}
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static bool isAbsoluteValue(const Symbol &Sym) {
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return isAbsolute(Sym) || Sym.isTls();
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}
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// Returns true if Expr refers a PLT entry.
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static bool needsPlt(RelExpr Expr) {
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return isRelExprOneOf<R_PLT_PC, R_PPC_PLT_OPD, R_PLT, R_PLT_PAGE_PC>(Expr);
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}
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// Returns true if Expr refers a GOT entry. Note that this function
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// returns false for TLS variables even though they need GOT, because
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// TLS variables uses GOT differently than the regular variables.
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static bool needsGot(RelExpr Expr) {
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return isRelExprOneOf<R_GOT, R_GOT_OFF, R_MIPS_GOT_LOCAL_PAGE, R_MIPS_GOT_OFF,
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R_MIPS_GOT_OFF32, R_GOT_PAGE_PC, R_GOT_PC,
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R_GOT_FROM_END>(Expr);
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}
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// True if this expression is of the form Sym - X, where X is a position in the
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// file (PC, or GOT for example).
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static bool isRelExpr(RelExpr Expr) {
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return isRelExprOneOf<R_PC, R_GOTREL, R_GOTREL_FROM_END, R_MIPS_GOTREL,
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R_PAGE_PC, R_RELAX_GOT_PC>(Expr);
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}
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// Returns true if a given relocation can be computed at link-time.
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//
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// For instance, we know the offset from a relocation to its target at
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// link-time if the relocation is PC-relative and refers a
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// non-interposable function in the same executable. This function
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// will return true for such relocation.
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//
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// If this function returns false, that means we need to emit a
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// dynamic relocation so that the relocation will be fixed at load-time.
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static bool isStaticLinkTimeConstant(RelExpr E, RelType Type, const Symbol &Sym,
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InputSectionBase &S, uint64_t RelOff) {
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// These expressions always compute a constant
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if (isRelExprOneOf<R_SIZE, R_GOT_FROM_END, R_GOT_OFF, R_MIPS_GOT_LOCAL_PAGE,
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R_MIPS_GOT_OFF, R_MIPS_GOT_OFF32, R_MIPS_GOT_GP_PC,
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R_MIPS_TLSGD, R_GOT_PAGE_PC, R_GOT_PC, R_GOTONLY_PC,
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R_GOTONLY_PC_FROM_END, R_PLT_PC, R_TLSGD_PC, R_TLSGD,
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R_PPC_PLT_OPD, R_TLSDESC_CALL, R_TLSDESC_PAGE, R_HINT>(E))
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return true;
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// These never do, except if the entire file is position dependent or if
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// only the low bits are used.
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if (E == R_GOT || E == R_PLT || E == R_TLSDESC)
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return Target->usesOnlyLowPageBits(Type) || !Config->Pic;
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if (Sym.IsPreemptible)
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return false;
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if (!Config->Pic)
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return true;
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// For the target and the relocation, we want to know if they are
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// absolute or relative.
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bool AbsVal = isAbsoluteValue(Sym);
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bool RelE = isRelExpr(E);
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if (AbsVal && !RelE)
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return true;
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if (!AbsVal && RelE)
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return true;
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if (!AbsVal && !RelE)
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return Target->usesOnlyLowPageBits(Type);
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// Relative relocation to an absolute value. This is normally unrepresentable,
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// but if the relocation refers to a weak undefined symbol, we allow it to
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// resolve to the image base. This is a little strange, but it allows us to
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// link function calls to such symbols. Normally such a call will be guarded
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// with a comparison, which will load a zero from the GOT.
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// Another special case is MIPS _gp_disp symbol which represents offset
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// between start of a function and '_gp' value and defined as absolute just
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// to simplify the code.
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assert(AbsVal && RelE);
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if (Sym.isUndefWeak())
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return true;
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error("relocation " + toString(Type) + " cannot refer to absolute symbol: " +
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toString(Sym) + getLocation(S, Sym, RelOff));
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return true;
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}
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static RelExpr toPlt(RelExpr Expr) {
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if (Expr == R_PPC_OPD)
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return R_PPC_PLT_OPD;
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if (Expr == R_PC)
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return R_PLT_PC;
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if (Expr == R_PAGE_PC)
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return R_PLT_PAGE_PC;
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if (Expr == R_ABS)
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return R_PLT;
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return Expr;
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}
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static RelExpr fromPlt(RelExpr Expr) {
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// We decided not to use a plt. Optimize a reference to the plt to a
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// reference to the symbol itself.
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if (Expr == R_PLT_PC)
|
|
return R_PC;
|
|
if (Expr == R_PPC_PLT_OPD)
|
|
return R_PPC_OPD;
|
|
if (Expr == R_PLT)
|
|
return R_ABS;
|
|
return Expr;
|
|
}
|
|
|
|
// Returns true if a given shared symbol is in a read-only segment in a DSO.
|
|
template <class ELFT> static bool isReadOnly(SharedSymbol *SS) {
|
|
typedef typename ELFT::Phdr Elf_Phdr;
|
|
|
|
// Determine if the symbol is read-only by scanning the DSO's program headers.
|
|
const SharedFile<ELFT> &File = SS->getFile<ELFT>();
|
|
for (const Elf_Phdr &Phdr : check(File.getObj().program_headers()))
|
|
if ((Phdr.p_type == ELF::PT_LOAD || Phdr.p_type == ELF::PT_GNU_RELRO) &&
|
|
!(Phdr.p_flags & ELF::PF_W) && SS->Value >= Phdr.p_vaddr &&
|
|
SS->Value < Phdr.p_vaddr + Phdr.p_memsz)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
// Returns symbols at the same offset as a given symbol, including SS itself.
|
|
//
|
|
// If two or more symbols are at the same offset, and at least one of
|
|
// them are copied by a copy relocation, all of them need to be copied.
|
|
// Otherwise, they would refer different places at runtime.
|
|
template <class ELFT>
|
|
static std::vector<SharedSymbol *> getSymbolsAt(SharedSymbol *SS) {
|
|
typedef typename ELFT::Sym Elf_Sym;
|
|
|
|
SharedFile<ELFT> &File = SS->getFile<ELFT>();
|
|
|
|
std::vector<SharedSymbol *> Ret;
|
|
for (const Elf_Sym &S : File.getGlobalELFSyms()) {
|
|
if (S.st_shndx == SHN_UNDEF || S.st_shndx == SHN_ABS ||
|
|
S.st_value != SS->Value)
|
|
continue;
|
|
StringRef Name = check(S.getName(File.getStringTable()));
|
|
Symbol *Sym = Symtab->find(Name);
|
|
if (auto *Alias = dyn_cast_or_null<SharedSymbol>(Sym))
|
|
Ret.push_back(Alias);
|
|
}
|
|
return Ret;
|
|
}
|
|
|
|
// Reserve space in .bss or .bss.rel.ro for copy relocation.
|
|
//
|
|
// The copy relocation is pretty much a hack. If you use a copy relocation
|
|
// in your program, not only the symbol name but the symbol's size, RW/RO
|
|
// bit and alignment become part of the ABI. In addition to that, if the
|
|
// symbol has aliases, the aliases become part of the ABI. That's subtle,
|
|
// but if you violate that implicit ABI, that can cause very counter-
|
|
// intuitive consequences.
|
|
//
|
|
// So, what is the copy relocation? It's for linking non-position
|
|
// independent code to DSOs. In an ideal world, all references to data
|
|
// exported by DSOs should go indirectly through GOT. But if object files
|
|
// are compiled as non-PIC, all data references are direct. There is no
|
|
// way for the linker to transform the code to use GOT, as machine
|
|
// instructions are already set in stone in object files. This is where
|
|
// the copy relocation takes a role.
|
|
//
|
|
// A copy relocation instructs the dynamic linker to copy data from a DSO
|
|
// to a specified address (which is usually in .bss) at load-time. If the
|
|
// static linker (that's us) finds a direct data reference to a DSO
|
|
// symbol, it creates a copy relocation, so that the symbol can be
|
|
// resolved as if it were in .bss rather than in a DSO.
|
|
//
|
|
// As you can see in this function, we create a copy relocation for the
|
|
// dynamic linker, and the relocation contains not only symbol name but
|
|
// various other informtion about the symbol. So, such attributes become a
|
|
// part of the ABI.
|
|
//
|
|
// Note for application developers: I can give you a piece of advice if
|
|
// you are writing a shared library. You probably should export only
|
|
// functions from your library. You shouldn't export variables.
|
|
//
|
|
// As an example what can happen when you export variables without knowing
|
|
// the semantics of copy relocations, assume that you have an exported
|
|
// variable of type T. It is an ABI-breaking change to add new members at
|
|
// end of T even though doing that doesn't change the layout of the
|
|
// existing members. That's because the space for the new members are not
|
|
// reserved in .bss unless you recompile the main program. That means they
|
|
// are likely to overlap with other data that happens to be laid out next
|
|
// to the variable in .bss. This kind of issue is sometimes very hard to
|
|
// debug. What's a solution? Instead of exporting a varaible V from a DSO,
|
|
// define an accessor getV().
|
|
template <class ELFT> static void addCopyRelSymbol(SharedSymbol *SS) {
|
|
// Copy relocation against zero-sized symbol doesn't make sense.
|
|
uint64_t SymSize = SS->getSize();
|
|
if (SymSize == 0)
|
|
fatal("cannot create a copy relocation for symbol " + toString(*SS));
|
|
|
|
// See if this symbol is in a read-only segment. If so, preserve the symbol's
|
|
// memory protection by reserving space in the .bss.rel.ro section.
|
|
bool IsReadOnly = isReadOnly<ELFT>(SS);
|
|
BssSection *Sec = make<BssSection>(IsReadOnly ? ".bss.rel.ro" : ".bss",
|
|
SymSize, SS->Alignment);
|
|
if (IsReadOnly)
|
|
InX::BssRelRo->getParent()->addSection(Sec);
|
|
else
|
|
InX::Bss->getParent()->addSection(Sec);
|
|
|
|
// Look through the DSO's dynamic symbol table for aliases and create a
|
|
// dynamic symbol for each one. This causes the copy relocation to correctly
|
|
// interpose any aliases.
|
|
for (SharedSymbol *Sym : getSymbolsAt<ELFT>(SS)) {
|
|
Sym->CopyRelSec = Sec;
|
|
Sym->IsPreemptible = false;
|
|
Sym->IsUsedInRegularObj = true;
|
|
Sym->Used = true;
|
|
}
|
|
|
|
InX::RelaDyn->addReloc({Target->CopyRel, Sec, 0, false, SS, 0});
|
|
}
|
|
|
|
static void errorOrWarn(const Twine &Msg) {
|
|
if (!Config->NoinhibitExec)
|
|
error(Msg);
|
|
else
|
|
warn(Msg);
|
|
}
|
|
|
|
// Returns PLT relocation expression.
|
|
//
|
|
// This handles a non PIC program call to function in a shared library. In
|
|
// an ideal world, we could just report an error saying the relocation can
|
|
// overflow at runtime. In the real world with glibc, crt1.o has a
|
|
// R_X86_64_PC32 pointing to libc.so.
|
|
//
|
|
// The general idea on how to handle such cases is to create a PLT entry and
|
|
// use that as the function value.
|
|
//
|
|
// For the static linking part, we just return a plt expr and everything
|
|
// else will use the the PLT entry as the address.
|
|
//
|
|
// The remaining problem is making sure pointer equality still works. We
|
|
// need the help of the dynamic linker for that. We let it know that we have
|
|
// a direct reference to a so symbol by creating an undefined symbol with a
|
|
// non zero st_value. Seeing that, the dynamic linker resolves the symbol to
|
|
// the value of the symbol we created. This is true even for got entries, so
|
|
// pointer equality is maintained. To avoid an infinite loop, the only entry
|
|
// that points to the real function is a dedicated got entry used by the
|
|
// plt. That is identified by special relocation types (R_X86_64_JUMP_SLOT,
|
|
// R_386_JMP_SLOT, etc).
|
|
static RelExpr getPltExpr(Symbol &Sym, RelExpr Expr, bool &IsConstant) {
|
|
Sym.NeedsPltAddr = true;
|
|
Sym.IsPreemptible = false;
|
|
IsConstant = true;
|
|
return toPlt(Expr);
|
|
}
|
|
|
|
template <class ELFT>
|
|
static RelExpr adjustExpr(Symbol &Sym, RelExpr Expr, RelType Type,
|
|
InputSectionBase &S, uint64_t RelOff,
|
|
bool &IsConstant) {
|
|
// We can create any dynamic relocation if a section is simply writable.
|
|
if (S.Flags & SHF_WRITE)
|
|
return Expr;
|
|
|
|
// Or, if we are allowed to create dynamic relocations against
|
|
// read-only sections (i.e. when "-z notext" is given),
|
|
// we can create a dynamic relocation as we want, too.
|
|
if (!Config->ZText) {
|
|
// We use PLT for relocations that may overflow in runtime,
|
|
// see comment for getPltExpr().
|
|
if (Sym.isFunc() && !Target->isPicRel(Type))
|
|
return getPltExpr(Sym, Expr, IsConstant);
|
|
return Expr;
|
|
}
|
|
|
|
// If a relocation can be applied at link-time, we don't need to
|
|
// create a dynamic relocation in the first place.
|
|
if (IsConstant)
|
|
return Expr;
|
|
|
|
// If we got here we know that this relocation would require the dynamic
|
|
// linker to write a value to read only memory.
|
|
|
|
// If the relocation is to a weak undef, give up on it and produce a
|
|
// non preemptible 0.
|
|
if (Sym.isUndefWeak()) {
|
|
Sym.IsPreemptible = false;
|
|
IsConstant = true;
|
|
return Expr;
|
|
}
|
|
|
|
// We can hack around it if we are producing an executable and
|
|
// the refered symbol can be preemepted to refer to the executable.
|
|
if (Config->Shared || (Config->Pic && !isRelExpr(Expr))) {
|
|
error(
|
|
"can't create dynamic relocation " + toString(Type) + " against " +
|
|
(Sym.getName().empty() ? "local symbol" : "symbol: " + toString(Sym)) +
|
|
" in readonly segment; recompile object files with -fPIC" +
|
|
getLocation(S, Sym, RelOff));
|
|
return Expr;
|
|
}
|
|
|
|
if (Sym.getVisibility() != STV_DEFAULT) {
|
|
error("cannot preempt symbol: " + toString(Sym) +
|
|
getLocation(S, Sym, RelOff));
|
|
return Expr;
|
|
}
|
|
|
|
if (Sym.isObject()) {
|
|
// Produce a copy relocation.
|
|
auto *B = dyn_cast<SharedSymbol>(&Sym);
|
|
if (B && !B->CopyRelSec) {
|
|
if (Config->ZNocopyreloc)
|
|
error("unresolvable relocation " + toString(Type) +
|
|
" against symbol '" + toString(*B) +
|
|
"'; recompile with -fPIC or remove '-z nocopyreloc'" +
|
|
getLocation(S, Sym, RelOff));
|
|
|
|
addCopyRelSymbol<ELFT>(B);
|
|
}
|
|
IsConstant = true;
|
|
return Expr;
|
|
}
|
|
|
|
if (Sym.isFunc())
|
|
return getPltExpr(Sym, Expr, IsConstant);
|
|
|
|
errorOrWarn("symbol '" + toString(Sym) + "' defined in " +
|
|
toString(Sym.File) + " has no type");
|
|
return Expr;
|
|
}
|
|
|
|
// MIPS has an odd notion of "paired" relocations to calculate addends.
|
|
// For example, if a relocation is of R_MIPS_HI16, there must be a
|
|
// R_MIPS_LO16 relocation after that, and an addend is calculated using
|
|
// the two relocations.
|
|
template <class ELFT, class RelTy>
|
|
static int64_t computeMipsAddend(const RelTy &Rel, const RelTy *End,
|
|
InputSectionBase &Sec, RelExpr Expr,
|
|
bool IsLocal) {
|
|
if (Expr == R_MIPS_GOTREL && IsLocal)
|
|
return Sec.getFile<ELFT>()->MipsGp0;
|
|
|
|
// The ABI says that the paired relocation is used only for REL.
|
|
// See p. 4-17 at ftp://www.linux-mips.org/pub/linux/mips/doc/ABI/mipsabi.pdf
|
|
if (RelTy::IsRela)
|
|
return 0;
|
|
|
|
RelType Type = Rel.getType(Config->IsMips64EL);
|
|
uint32_t PairTy = getMipsPairType(Type, IsLocal);
|
|
if (PairTy == R_MIPS_NONE)
|
|
return 0;
|
|
|
|
const uint8_t *Buf = Sec.Data.data();
|
|
uint32_t SymIndex = Rel.getSymbol(Config->IsMips64EL);
|
|
|
|
// To make things worse, paired relocations might not be contiguous in
|
|
// the relocation table, so we need to do linear search. *sigh*
|
|
for (const RelTy *RI = &Rel; RI != End; ++RI)
|
|
if (RI->getType(Config->IsMips64EL) == PairTy &&
|
|
RI->getSymbol(Config->IsMips64EL) == SymIndex)
|
|
return Target->getImplicitAddend(Buf + RI->r_offset, PairTy);
|
|
|
|
warn("can't find matching " + toString(PairTy) + " relocation for " +
|
|
toString(Type));
|
|
return 0;
|
|
}
|
|
|
|
// Returns an addend of a given relocation. If it is RELA, an addend
|
|
// is in a relocation itself. If it is REL, we need to read it from an
|
|
// input section.
|
|
template <class ELFT, class RelTy>
|
|
static int64_t computeAddend(const RelTy &Rel, const RelTy *End,
|
|
InputSectionBase &Sec, RelExpr Expr,
|
|
bool IsLocal) {
|
|
int64_t Addend;
|
|
RelType Type = Rel.getType(Config->IsMips64EL);
|
|
|
|
if (RelTy::IsRela) {
|
|
Addend = getAddend<ELFT>(Rel);
|
|
} else {
|
|
const uint8_t *Buf = Sec.Data.data();
|
|
Addend = Target->getImplicitAddend(Buf + Rel.r_offset, Type);
|
|
}
|
|
|
|
if (Config->EMachine == EM_PPC64 && Config->Pic && Type == R_PPC64_TOC)
|
|
Addend += getPPC64TocBase();
|
|
if (Config->EMachine == EM_MIPS)
|
|
Addend += computeMipsAddend<ELFT>(Rel, End, Sec, Expr, IsLocal);
|
|
|
|
return Addend;
|
|
}
|
|
|
|
// Report an undefined symbol if necessary.
|
|
// Returns true if this function printed out an error message.
|
|
static bool maybeReportUndefined(Symbol &Sym, InputSectionBase &Sec,
|
|
uint64_t Offset) {
|
|
if (Config->UnresolvedSymbols == UnresolvedPolicy::IgnoreAll)
|
|
return false;
|
|
|
|
if (Sym.isLocal() || !Sym.isUndefined() || Sym.isWeak())
|
|
return false;
|
|
|
|
bool CanBeExternal =
|
|
Sym.computeBinding() != STB_LOCAL && Sym.getVisibility() == STV_DEFAULT;
|
|
if (Config->UnresolvedSymbols == UnresolvedPolicy::Ignore && CanBeExternal)
|
|
return false;
|
|
|
|
std::string Msg =
|
|
"undefined symbol: " + toString(Sym) + "\n>>> referenced by ";
|
|
|
|
std::string Src = Sec.getSrcMsg(Sym, Offset);
|
|
if (!Src.empty())
|
|
Msg += Src + "\n>>> ";
|
|
Msg += Sec.getObjMsg(Offset);
|
|
|
|
if ((Config->UnresolvedSymbols == UnresolvedPolicy::Warn && CanBeExternal) ||
|
|
Config->NoinhibitExec) {
|
|
warn(Msg);
|
|
return false;
|
|
}
|
|
|
|
error(Msg);
|
|
return true;
|
|
}
|
|
|
|
// MIPS N32 ABI treats series of successive relocations with the same offset
|
|
// as a single relocation. The similar approach used by N64 ABI, but this ABI
|
|
// packs all relocations into the single relocation record. Here we emulate
|
|
// this for the N32 ABI. Iterate over relocation with the same offset and put
|
|
// theirs types into the single bit-set.
|
|
template <class RelTy> static RelType getMipsN32RelType(RelTy *&Rel, RelTy *End) {
|
|
RelType Type = Rel->getType(Config->IsMips64EL);
|
|
uint64_t Offset = Rel->r_offset;
|
|
|
|
int N = 0;
|
|
while (Rel + 1 != End && (Rel + 1)->r_offset == Offset)
|
|
Type |= (++Rel)->getType(Config->IsMips64EL) << (8 * ++N);
|
|
return Type;
|
|
}
|
|
|
|
// .eh_frame sections are mergeable input sections, so their input
|
|
// offsets are not linearly mapped to output section. For each input
|
|
// offset, we need to find a section piece containing the offset and
|
|
// add the piece's base address to the input offset to compute the
|
|
// output offset. That isn't cheap.
|
|
//
|
|
// This class is to speed up the offset computation. When we process
|
|
// relocations, we access offsets in the monotonically increasing
|
|
// order. So we can optimize for that access pattern.
|
|
//
|
|
// For sections other than .eh_frame, this class doesn't do anything.
|
|
namespace {
|
|
class OffsetGetter {
|
|
public:
|
|
explicit OffsetGetter(InputSectionBase &Sec) {
|
|
if (auto *Eh = dyn_cast<EhInputSection>(&Sec))
|
|
Pieces = Eh->Pieces;
|
|
}
|
|
|
|
// Translates offsets in input sections to offsets in output sections.
|
|
// Given offset must increase monotonically. We assume that Piece is
|
|
// sorted by InputOff.
|
|
uint64_t get(uint64_t Off) {
|
|
if (Pieces.empty())
|
|
return Off;
|
|
|
|
while (I != Pieces.size() && Pieces[I].InputOff + Pieces[I].Size <= Off)
|
|
++I;
|
|
if (I == Pieces.size())
|
|
return Off;
|
|
|
|
// Pieces must be contiguous, so there must be no holes in between.
|
|
assert(Pieces[I].InputOff <= Off && "Relocation not in any piece");
|
|
|
|
// Offset -1 means that the piece is dead (i.e. garbage collected).
|
|
if (Pieces[I].OutputOff == -1)
|
|
return -1;
|
|
return Pieces[I].OutputOff + Off - Pieces[I].InputOff;
|
|
}
|
|
|
|
private:
|
|
ArrayRef<EhSectionPiece> Pieces;
|
|
size_t I = 0;
|
|
};
|
|
} // namespace
|
|
|
|
template <class ELFT, class GotPltSection>
|
|
static void addPltEntry(PltSection *Plt, GotPltSection *GotPlt,
|
|
RelocationBaseSection *Rel, RelType Type, Symbol &Sym,
|
|
bool UseSymVA) {
|
|
Plt->addEntry<ELFT>(Sym);
|
|
GotPlt->addEntry(Sym);
|
|
Rel->addReloc({Type, GotPlt, Sym.getGotPltOffset(), UseSymVA, &Sym, 0});
|
|
}
|
|
|
|
template <class ELFT> static void addGotEntry(Symbol &Sym, bool Preemptible) {
|
|
InX::Got->addEntry(Sym);
|
|
|
|
RelExpr Expr = Sym.isTls() ? R_TLS : R_ABS;
|
|
uint64_t Off = Sym.getGotOffset();
|
|
|
|
// If a GOT slot value can be calculated at link-time, which is now,
|
|
// we can just fill that out.
|
|
//
|
|
// (We don't actually write a value to a GOT slot right now, but we
|
|
// add a static relocation to a Relocations vector so that
|
|
// InputSection::relocate will do the work for us. We may be able
|
|
// to just write a value now, but it is a TODO.)
|
|
bool IsLinkTimeConstant = !Preemptible && (!Config->Pic || isAbsolute(Sym));
|
|
if (IsLinkTimeConstant) {
|
|
InX::Got->Relocations.push_back({Expr, Target->GotRel, Off, 0, &Sym});
|
|
return;
|
|
}
|
|
|
|
// Otherwise, we emit a dynamic relocation to .rel[a].dyn so that
|
|
// the GOT slot will be fixed at load-time.
|
|
RelType Type;
|
|
if (Sym.isTls())
|
|
Type = Target->TlsGotRel;
|
|
else if (!Preemptible && Config->Pic && !isAbsolute(Sym))
|
|
Type = Target->RelativeRel;
|
|
else
|
|
Type = Target->GotRel;
|
|
InX::RelaDyn->addReloc({Type, InX::Got, Off, !Preemptible, &Sym, 0});
|
|
|
|
// REL type relocations don't have addend fields unlike RELAs, and
|
|
// their addends are stored to the section to which they are applied.
|
|
// So, store addends if we need to.
|
|
//
|
|
// This is ugly -- the difference between REL and RELA should be
|
|
// handled in a better way. It's a TODO.
|
|
if (!Config->IsRela && !Preemptible)
|
|
InX::Got->Relocations.push_back({R_ABS, Target->GotRel, Off, 0, &Sym});
|
|
}
|
|
|
|
// The reason we have to do this early scan is as follows
|
|
// * To mmap the output file, we need to know the size
|
|
// * For that, we need to know how many dynamic relocs we will have.
|
|
// It might be possible to avoid this by outputting the file with write:
|
|
// * Write the allocated output sections, computing addresses.
|
|
// * Apply relocations, recording which ones require a dynamic reloc.
|
|
// * Write the dynamic relocations.
|
|
// * Write the rest of the file.
|
|
// This would have some drawbacks. For example, we would only know if .rela.dyn
|
|
// is needed after applying relocations. If it is, it will go after rw and rx
|
|
// sections. Given that it is ro, we will need an extra PT_LOAD. This
|
|
// complicates things for the dynamic linker and means we would have to reserve
|
|
// space for the extra PT_LOAD even if we end up not using it.
|
|
template <class ELFT, class RelTy>
|
|
static void scanRelocs(InputSectionBase &Sec, ArrayRef<RelTy> Rels) {
|
|
OffsetGetter GetOffset(Sec);
|
|
|
|
// Not all relocations end up in Sec.Relocations, but a lot do.
|
|
Sec.Relocations.reserve(Rels.size());
|
|
|
|
for (auto I = Rels.begin(), End = Rels.end(); I != End; ++I) {
|
|
const RelTy &Rel = *I;
|
|
Symbol &Sym = Sec.getFile<ELFT>()->getRelocTargetSym(Rel);
|
|
RelType Type = Rel.getType(Config->IsMips64EL);
|
|
|
|
// Deal with MIPS oddity.
|
|
if (Config->MipsN32Abi)
|
|
Type = getMipsN32RelType(I, End);
|
|
|
|
// Get an offset in an output section this relocation is applied to.
|
|
uint64_t Offset = GetOffset.get(Rel.r_offset);
|
|
if (Offset == uint64_t(-1))
|
|
continue;
|
|
|
|
// Skip if the target symbol is an erroneous undefined symbol.
|
|
if (maybeReportUndefined(Sym, Sec, Rel.r_offset))
|
|
continue;
|
|
|
|
RelExpr Expr =
|
|
Target->getRelExpr(Type, Sym, Sec.Data.begin() + Rel.r_offset);
|
|
|
|
// Ignore "hint" relocations because they are only markers for relaxation.
|
|
if (isRelExprOneOf<R_HINT, R_NONE>(Expr))
|
|
continue;
|
|
|
|
// Handle yet another MIPS-ness.
|
|
if (isMipsGprel(Type)) {
|
|
int64_t Addend = computeAddend<ELFT>(Rel, End, Sec, Expr, Sym.isLocal());
|
|
Sec.Relocations.push_back({R_MIPS_GOTREL, Type, Offset, Addend, &Sym});
|
|
continue;
|
|
}
|
|
|
|
bool Preemptible = Sym.IsPreemptible;
|
|
|
|
// Strenghten or relax a PLT access.
|
|
//
|
|
// GNU ifunc symbols must be accessed via PLT because their addresses
|
|
// are determined by runtime.
|
|
//
|
|
// On the other hand, if we know that a PLT entry will be resolved within
|
|
// the same ELF module, we can skip PLT access and directly jump to the
|
|
// destination function. For example, if we are linking a main exectuable,
|
|
// all dynamic symbols that can be resolved within the executable will
|
|
// actually be resolved that way at runtime, because the main exectuable
|
|
// is always at the beginning of a search list. We can leverage that fact.
|
|
if (Sym.isGnuIFunc())
|
|
Expr = toPlt(Expr);
|
|
else if (!Preemptible && Expr == R_GOT_PC && !isAbsoluteValue(Sym))
|
|
Expr =
|
|
Target->adjustRelaxExpr(Type, Sec.Data.data() + Rel.r_offset, Expr);
|
|
else if (!Preemptible)
|
|
Expr = fromPlt(Expr);
|
|
|
|
bool IsConstant =
|
|
isStaticLinkTimeConstant(Expr, Type, Sym, Sec, Rel.r_offset);
|
|
|
|
Expr = adjustExpr<ELFT>(Sym, Expr, Type, Sec, Rel.r_offset, IsConstant);
|
|
if (errorCount())
|
|
continue;
|
|
|
|
// This relocation does not require got entry, but it is relative to got and
|
|
// needs it to be created. Here we request for that.
|
|
if (isRelExprOneOf<R_GOTONLY_PC, R_GOTONLY_PC_FROM_END, R_GOTREL,
|
|
R_GOTREL_FROM_END, R_PPC_TOC>(Expr))
|
|
InX::Got->HasGotOffRel = true;
|
|
|
|
// Read an addend.
|
|
int64_t Addend = computeAddend<ELFT>(Rel, End, Sec, Expr, Sym.isLocal());
|
|
|
|
// Process some TLS relocations, including relaxing TLS relocations.
|
|
// Note that this function does not handle all TLS relocations.
|
|
if (unsigned Processed =
|
|
handleTlsRelocation<ELFT>(Type, Sym, Sec, Offset, Addend, Expr)) {
|
|
I += (Processed - 1);
|
|
continue;
|
|
}
|
|
|
|
// If a relocation needs PLT, we create PLT and GOTPLT slots for the symbol.
|
|
if (needsPlt(Expr) && !Sym.isInPlt()) {
|
|
if (Sym.isGnuIFunc() && !Preemptible)
|
|
addPltEntry<ELFT>(InX::Iplt, InX::IgotPlt, InX::RelaIplt,
|
|
Target->IRelativeRel, Sym, true);
|
|
else
|
|
addPltEntry<ELFT>(InX::Plt, InX::GotPlt, InX::RelaPlt, Target->PltRel,
|
|
Sym, !Preemptible);
|
|
}
|
|
|
|
// Create a GOT slot if a relocation needs GOT.
|
|
if (needsGot(Expr)) {
|
|
if (Config->EMachine == EM_MIPS) {
|
|
// MIPS ABI has special rules to process GOT entries and doesn't
|
|
// require relocation entries for them. A special case is TLS
|
|
// relocations. In that case dynamic loader applies dynamic
|
|
// relocations to initialize TLS GOT entries.
|
|
// See "Global Offset Table" in Chapter 5 in the following document
|
|
// for detailed description:
|
|
// ftp://www.linux-mips.org/pub/linux/mips/doc/ABI/mipsabi.pdf
|
|
InX::MipsGot->addEntry(Sym, Addend, Expr);
|
|
if (Sym.isTls() && Sym.IsPreemptible)
|
|
InX::RelaDyn->addReloc({Target->TlsGotRel, InX::MipsGot,
|
|
Sym.getGotOffset(), false, &Sym, 0});
|
|
} else if (!Sym.isInGot()) {
|
|
addGotEntry<ELFT>(Sym, Preemptible);
|
|
}
|
|
}
|
|
|
|
if (!needsPlt(Expr) && !needsGot(Expr) && Sym.IsPreemptible) {
|
|
// We don't know anything about the finaly symbol. Just ask the dynamic
|
|
// linker to handle the relocation for us.
|
|
if (!Target->isPicRel(Type))
|
|
errorOrWarn(
|
|
"relocation " + toString(Type) +
|
|
" cannot be used against shared object; recompile with -fPIC" +
|
|
getLocation(Sec, Sym, Offset));
|
|
|
|
InX::RelaDyn->addReloc(
|
|
{Target->getDynRel(Type), &Sec, Offset, false, &Sym, Addend});
|
|
|
|
// MIPS ABI turns using of GOT and dynamic relocations inside out.
|
|
// While regular ABI uses dynamic relocations to fill up GOT entries
|
|
// MIPS ABI requires dynamic linker to fills up GOT entries using
|
|
// specially sorted dynamic symbol table. This affects even dynamic
|
|
// relocations against symbols which do not require GOT entries
|
|
// creation explicitly, i.e. do not have any GOT-relocations. So if
|
|
// a preemptible symbol has a dynamic relocation we anyway have
|
|
// to create a GOT entry for it.
|
|
// If a non-preemptible symbol has a dynamic relocation against it,
|
|
// dynamic linker takes it st_value, adds offset and writes down
|
|
// result of the dynamic relocation. In case of preemptible symbol
|
|
// dynamic linker performs symbol resolution, writes the symbol value
|
|
// to the GOT entry and reads the GOT entry when it needs to perform
|
|
// a dynamic relocation.
|
|
// ftp://www.linux-mips.org/pub/linux/mips/doc/ABI/mipsabi.pdf p.4-19
|
|
if (Config->EMachine == EM_MIPS)
|
|
InX::MipsGot->addEntry(Sym, Addend, Expr);
|
|
continue;
|
|
}
|
|
|
|
// The size is not going to change, so we fold it in here.
|
|
if (Expr == R_SIZE)
|
|
Addend += Sym.getSize();
|
|
|
|
// If the produced value is a constant, we just remember to write it
|
|
// when outputting this section. We also have to do it if the format
|
|
// uses Elf_Rel, since in that case the written value is the addend.
|
|
if (IsConstant) {
|
|
Sec.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
|
|
continue;
|
|
}
|
|
|
|
// If the output being produced is position independent, the final value
|
|
// is still not known. In that case we still need some help from the
|
|
// dynamic linker. We can however do better than just copying the incoming
|
|
// relocation. We can process some of it and and just ask the dynamic
|
|
// linker to add the load address.
|
|
if (Config->IsRela) {
|
|
InX::RelaDyn->addReloc(
|
|
{Target->RelativeRel, &Sec, Offset, true, &Sym, Addend});
|
|
} else {
|
|
// In REL, addends are stored to the target section.
|
|
InX::RelaDyn->addReloc(
|
|
{Target->RelativeRel, &Sec, Offset, true, &Sym, 0});
|
|
Sec.Relocations.push_back({Expr, Type, Offset, Addend, &Sym});
|
|
}
|
|
}
|
|
}
|
|
|
|
template <class ELFT> void elf::scanRelocations(InputSectionBase &S) {
|
|
if (S.AreRelocsRela)
|
|
scanRelocs<ELFT>(S, S.relas<ELFT>());
|
|
else
|
|
scanRelocs<ELFT>(S, S.rels<ELFT>());
|
|
}
|
|
|
|
// Thunk Implementation
|
|
//
|
|
// Thunks (sometimes called stubs, veneers or branch islands) are small pieces
|
|
// of code that the linker inserts inbetween a caller and a callee. The thunks
|
|
// are added at link time rather than compile time as the decision on whether
|
|
// a thunk is needed, such as the caller and callee being out of range, can only
|
|
// be made at link time.
|
|
//
|
|
// It is straightforward to tell given the current state of the program when a
|
|
// thunk is needed for a particular call. The more difficult part is that
|
|
// the thunk needs to be placed in the program such that the caller can reach
|
|
// the thunk and the thunk can reach the callee; furthermore, adding thunks to
|
|
// the program alters addresses, which can mean more thunks etc.
|
|
//
|
|
// In lld we have a synthetic ThunkSection that can hold many Thunks.
|
|
// The decision to have a ThunkSection act as a container means that we can
|
|
// more easily handle the most common case of a single block of contiguous
|
|
// Thunks by inserting just a single ThunkSection.
|
|
//
|
|
// The implementation of Thunks in lld is split across these areas
|
|
// Relocations.cpp : Framework for creating and placing thunks
|
|
// Thunks.cpp : The code generated for each supported thunk
|
|
// Target.cpp : Target specific hooks that the framework uses to decide when
|
|
// a thunk is used
|
|
// Synthetic.cpp : Implementation of ThunkSection
|
|
// Writer.cpp : Iteratively call framework until no more Thunks added
|
|
//
|
|
// Thunk placement requirements:
|
|
// Mips LA25 thunks. These must be placed immediately before the callee section
|
|
// We can assume that the caller is in range of the Thunk. These are modelled
|
|
// by Thunks that return the section they must precede with
|
|
// getTargetInputSection().
|
|
//
|
|
// ARM interworking and range extension thunks. These thunks must be placed
|
|
// within range of the caller. All implemented ARM thunks can always reach the
|
|
// callee as they use an indirect jump via a register that has no range
|
|
// restrictions.
|
|
//
|
|
// Thunk placement algorithm:
|
|
// For Mips LA25 ThunkSections; the placement is explicit, it has to be before
|
|
// getTargetInputSection().
|
|
//
|
|
// For thunks that must be placed within range of the caller there are many
|
|
// possible choices given that the maximum range from the caller is usually
|
|
// much larger than the average InputSection size. Desirable properties include:
|
|
// - Maximize reuse of thunks by multiple callers
|
|
// - Minimize number of ThunkSections to simplify insertion
|
|
// - Handle impact of already added Thunks on addresses
|
|
// - Simple to understand and implement
|
|
//
|
|
// In lld for the first pass, we pre-create one or more ThunkSections per
|
|
// InputSectionDescription at Target specific intervals. A ThunkSection is
|
|
// placed so that the estimated end of the ThunkSection is within range of the
|
|
// start of the InputSectionDescription or the previous ThunkSection. For
|
|
// example:
|
|
// InputSectionDescription
|
|
// Section 0
|
|
// ...
|
|
// Section N
|
|
// ThunkSection 0
|
|
// Section N + 1
|
|
// ...
|
|
// Section N + K
|
|
// Thunk Section 1
|
|
//
|
|
// The intention is that we can add a Thunk to a ThunkSection that is well
|
|
// spaced enough to service a number of callers without having to do a lot
|
|
// of work. An important principle is that it is not an error if a Thunk cannot
|
|
// be placed in a pre-created ThunkSection; when this happens we create a new
|
|
// ThunkSection placed next to the caller. This allows us to handle the vast
|
|
// majority of thunks simply, but also handle rare cases where the branch range
|
|
// is smaller than the target specific spacing.
|
|
//
|
|
// The algorithm is expected to create all the thunks that are needed in a
|
|
// single pass, with a small number of programs needing a second pass due to
|
|
// the insertion of thunks in the first pass increasing the offset between
|
|
// callers and callees that were only just in range.
|
|
//
|
|
// A consequence of allowing new ThunkSections to be created outside of the
|
|
// pre-created ThunkSections is that in rare cases calls to Thunks that were in
|
|
// range in pass K, are out of range in some pass > K due to the insertion of
|
|
// more Thunks in between the caller and callee. When this happens we retarget
|
|
// the relocation back to the original target and create another Thunk.
|
|
|
|
// Remove ThunkSections that are empty, this should only be the initial set
|
|
// precreated on pass 0.
|
|
|
|
// Insert the Thunks for OutputSection OS into their designated place
|
|
// in the Sections vector, and recalculate the InputSection output section
|
|
// offsets.
|
|
// This may invalidate any output section offsets stored outside of InputSection
|
|
void ThunkCreator::mergeThunks(ArrayRef<OutputSection *> OutputSections) {
|
|
forEachInputSectionDescription(
|
|
OutputSections, [&](OutputSection *OS, InputSectionDescription *ISD) {
|
|
if (ISD->ThunkSections.empty())
|
|
return;
|
|
|
|
// Remove any zero sized precreated Thunks.
|
|
llvm::erase_if(ISD->ThunkSections,
|
|
[](const std::pair<ThunkSection *, uint32_t> &TS) {
|
|
return TS.first->getSize() == 0;
|
|
});
|
|
// ISD->ThunkSections contains all created ThunkSections, including
|
|
// those inserted in previous passes. Extract the Thunks created this
|
|
// pass and order them in ascending OutSecOff.
|
|
std::vector<ThunkSection *> NewThunks;
|
|
for (const std::pair<ThunkSection *, uint32_t> TS : ISD->ThunkSections)
|
|
if (TS.second == Pass)
|
|
NewThunks.push_back(TS.first);
|
|
std::stable_sort(NewThunks.begin(), NewThunks.end(),
|
|
[](const ThunkSection *A, const ThunkSection *B) {
|
|
return A->OutSecOff < B->OutSecOff;
|
|
});
|
|
|
|
// Merge sorted vectors of Thunks and InputSections by OutSecOff
|
|
std::vector<InputSection *> Tmp;
|
|
Tmp.reserve(ISD->Sections.size() + NewThunks.size());
|
|
auto MergeCmp = [](const InputSection *A, const InputSection *B) {
|
|
// std::merge requires a strict weak ordering.
|
|
if (A->OutSecOff < B->OutSecOff)
|
|
return true;
|
|
if (A->OutSecOff == B->OutSecOff) {
|
|
auto *TA = dyn_cast<ThunkSection>(A);
|
|
auto *TB = dyn_cast<ThunkSection>(B);
|
|
// Check if Thunk is immediately before any specific Target
|
|
// InputSection for example Mips LA25 Thunks.
|
|
if (TA && TA->getTargetInputSection() == B)
|
|
return true;
|
|
if (TA && !TB && !TA->getTargetInputSection())
|
|
// Place Thunk Sections without specific targets before
|
|
// non-Thunk Sections.
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
std::merge(ISD->Sections.begin(), ISD->Sections.end(),
|
|
NewThunks.begin(), NewThunks.end(), std::back_inserter(Tmp),
|
|
MergeCmp);
|
|
ISD->Sections = std::move(Tmp);
|
|
});
|
|
}
|
|
|
|
// Find or create a ThunkSection within the InputSectionDescription (ISD) that
|
|
// is in range of Src. An ISD maps to a range of InputSections described by a
|
|
// linker script section pattern such as { .text .text.* }.
|
|
ThunkSection *ThunkCreator::getISDThunkSec(OutputSection *OS, InputSection *IS,
|
|
InputSectionDescription *ISD,
|
|
uint32_t Type, uint64_t Src) {
|
|
for (std::pair<ThunkSection *, uint32_t> TP : ISD->ThunkSections) {
|
|
ThunkSection *TS = TP.first;
|
|
uint64_t TSBase = OS->Addr + TS->OutSecOff;
|
|
uint64_t TSLimit = TSBase + TS->getSize();
|
|
if (Target->inBranchRange(Type, Src, (Src > TSLimit) ? TSBase : TSLimit))
|
|
return TS;
|
|
}
|
|
|
|
// No suitable ThunkSection exists. This can happen when there is a branch
|
|
// with lower range than the ThunkSection spacing or when there are too
|
|
// many Thunks. Create a new ThunkSection as close to the InputSection as
|
|
// possible. Error if InputSection is so large we cannot place ThunkSection
|
|
// anywhere in Range.
|
|
uint64_t ThunkSecOff = IS->OutSecOff;
|
|
if (!Target->inBranchRange(Type, Src, OS->Addr + ThunkSecOff)) {
|
|
ThunkSecOff = IS->OutSecOff + IS->getSize();
|
|
if (!Target->inBranchRange(Type, Src, OS->Addr + ThunkSecOff))
|
|
fatal("InputSection too large for range extension thunk " +
|
|
IS->getObjMsg(Src - (OS->Addr + IS->OutSecOff)));
|
|
}
|
|
return addThunkSection(OS, ISD, ThunkSecOff);
|
|
}
|
|
|
|
// Add a Thunk that needs to be placed in a ThunkSection that immediately
|
|
// precedes its Target.
|
|
ThunkSection *ThunkCreator::getISThunkSec(InputSection *IS) {
|
|
ThunkSection *TS = ThunkedSections.lookup(IS);
|
|
if (TS)
|
|
return TS;
|
|
|
|
// Find InputSectionRange within Target Output Section (TOS) that the
|
|
// InputSection (IS) that we need to precede is in.
|
|
OutputSection *TOS = IS->getParent();
|
|
for (BaseCommand *BC : TOS->SectionCommands)
|
|
if (auto *ISD = dyn_cast<InputSectionDescription>(BC)) {
|
|
if (ISD->Sections.empty())
|
|
continue;
|
|
InputSection *first = ISD->Sections.front();
|
|
InputSection *last = ISD->Sections.back();
|
|
if (IS->OutSecOff >= first->OutSecOff &&
|
|
IS->OutSecOff <= last->OutSecOff) {
|
|
TS = addThunkSection(TOS, ISD, IS->OutSecOff);
|
|
ThunkedSections[IS] = TS;
|
|
break;
|
|
}
|
|
}
|
|
return TS;
|
|
}
|
|
|
|
// Create one or more ThunkSections per OS that can be used to place Thunks.
|
|
// We attempt to place the ThunkSections using the following desirable
|
|
// properties:
|
|
// - Within range of the maximum number of callers
|
|
// - Minimise the number of ThunkSections
|
|
//
|
|
// We follow a simple but conservative heuristic to place ThunkSections at
|
|
// offsets that are multiples of a Target specific branch range.
|
|
// For an InputSectionRange that is smaller than the range, a single
|
|
// ThunkSection at the end of the range will do.
|
|
void ThunkCreator::createInitialThunkSections(
|
|
ArrayRef<OutputSection *> OutputSections) {
|
|
forEachInputSectionDescription(
|
|
OutputSections, [&](OutputSection *OS, InputSectionDescription *ISD) {
|
|
if (ISD->Sections.empty())
|
|
return;
|
|
uint32_t ISLimit;
|
|
uint32_t PrevISLimit = ISD->Sections.front()->OutSecOff;
|
|
uint32_t ThunkUpperBound = PrevISLimit + Target->ThunkSectionSpacing;
|
|
|
|
for (const InputSection *IS : ISD->Sections) {
|
|
ISLimit = IS->OutSecOff + IS->getSize();
|
|
if (ISLimit > ThunkUpperBound) {
|
|
addThunkSection(OS, ISD, PrevISLimit);
|
|
ThunkUpperBound = PrevISLimit + Target->ThunkSectionSpacing;
|
|
}
|
|
PrevISLimit = ISLimit;
|
|
}
|
|
addThunkSection(OS, ISD, ISLimit);
|
|
});
|
|
}
|
|
|
|
ThunkSection *ThunkCreator::addThunkSection(OutputSection *OS,
|
|
InputSectionDescription *ISD,
|
|
uint64_t Off) {
|
|
auto *TS = make<ThunkSection>(OS, Off);
|
|
ISD->ThunkSections.push_back(std::make_pair(TS, Pass));
|
|
return TS;
|
|
}
|
|
|
|
std::pair<Thunk *, bool> ThunkCreator::getThunk(Symbol &Sym, RelType Type,
|
|
uint64_t Src) {
|
|
auto Res = ThunkedSymbols.insert({&Sym, std::vector<Thunk *>()});
|
|
if (!Res.second) {
|
|
// Check existing Thunks for Sym to see if they can be reused
|
|
for (Thunk *ET : Res.first->second)
|
|
if (ET->isCompatibleWith(Type) &&
|
|
Target->inBranchRange(Type, Src, ET->ThunkSym->getVA()))
|
|
return std::make_pair(ET, false);
|
|
}
|
|
// No existing compatible Thunk in range, create a new one
|
|
Thunk *T = addThunk(Type, Sym);
|
|
Res.first->second.push_back(T);
|
|
return std::make_pair(T, true);
|
|
}
|
|
|
|
// Call Fn on every executable InputSection accessed via the linker script
|
|
// InputSectionDescription::Sections.
|
|
void ThunkCreator::forEachInputSectionDescription(
|
|
ArrayRef<OutputSection *> OutputSections,
|
|
std::function<void(OutputSection *, InputSectionDescription *)> Fn) {
|
|
for (OutputSection *OS : OutputSections) {
|
|
if (!(OS->Flags & SHF_ALLOC) || !(OS->Flags & SHF_EXECINSTR))
|
|
continue;
|
|
for (BaseCommand *BC : OS->SectionCommands)
|
|
if (auto *ISD = dyn_cast<InputSectionDescription>(BC))
|
|
Fn(OS, ISD);
|
|
}
|
|
}
|
|
|
|
// Return true if the relocation target is an in range Thunk.
|
|
// Return false if the relocation is not to a Thunk. If the relocation target
|
|
// was originally to a Thunk, but is no longer in range we revert the
|
|
// relocation back to its original non-Thunk target.
|
|
bool ThunkCreator::normalizeExistingThunk(Relocation &Rel, uint64_t Src) {
|
|
if (Thunk *ET = Thunks.lookup(Rel.Sym)) {
|
|
if (Target->inBranchRange(Rel.Type, Src, Rel.Sym->getVA()))
|
|
return true;
|
|
Rel.Sym = &ET->Destination;
|
|
if (Rel.Sym->isInPlt())
|
|
Rel.Expr = toPlt(Rel.Expr);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Process all relocations from the InputSections that have been assigned
|
|
// to InputSectionDescriptions and redirect through Thunks if needed. The
|
|
// function should be called iteratively until it returns false.
|
|
//
|
|
// PreConditions:
|
|
// All InputSections that may need a Thunk are reachable from
|
|
// OutputSectionCommands.
|
|
//
|
|
// All OutputSections have an address and all InputSections have an offset
|
|
// within the OutputSection.
|
|
//
|
|
// The offsets between caller (relocation place) and callee
|
|
// (relocation target) will not be modified outside of createThunks().
|
|
//
|
|
// PostConditions:
|
|
// If return value is true then ThunkSections have been inserted into
|
|
// OutputSections. All relocations that needed a Thunk based on the information
|
|
// available to createThunks() on entry have been redirected to a Thunk. Note
|
|
// that adding Thunks changes offsets between caller and callee so more Thunks
|
|
// may be required.
|
|
//
|
|
// If return value is false then no more Thunks are needed, and createThunks has
|
|
// made no changes. If the target requires range extension thunks, currently
|
|
// ARM, then any future change in offset between caller and callee risks a
|
|
// relocation out of range error.
|
|
bool ThunkCreator::createThunks(ArrayRef<OutputSection *> OutputSections) {
|
|
bool AddressesChanged = false;
|
|
if (Pass == 0 && Target->ThunkSectionSpacing)
|
|
createInitialThunkSections(OutputSections);
|
|
else if (Pass == 10)
|
|
// With Thunk Size much smaller than branch range we expect to
|
|
// converge quickly; if we get to 10 something has gone wrong.
|
|
fatal("thunk creation not converged");
|
|
|
|
// Create all the Thunks and insert them into synthetic ThunkSections. The
|
|
// ThunkSections are later inserted back into InputSectionDescriptions.
|
|
// We separate the creation of ThunkSections from the insertion of the
|
|
// ThunkSections as ThunkSections are not always inserted into the same
|
|
// InputSectionDescription as the caller.
|
|
forEachInputSectionDescription(
|
|
OutputSections, [&](OutputSection *OS, InputSectionDescription *ISD) {
|
|
for (InputSection *IS : ISD->Sections)
|
|
for (Relocation &Rel : IS->Relocations) {
|
|
uint64_t Src = OS->Addr + IS->OutSecOff + Rel.Offset;
|
|
|
|
// If we are a relocation to an existing Thunk, check if it is
|
|
// still in range. If not then Rel will be altered to point to its
|
|
// original target so another Thunk can be generated.
|
|
if (Pass > 0 && normalizeExistingThunk(Rel, Src))
|
|
continue;
|
|
|
|
if (!Target->needsThunk(Rel.Expr, Rel.Type, IS->File, Src,
|
|
*Rel.Sym))
|
|
continue;
|
|
Thunk *T;
|
|
bool IsNew;
|
|
std::tie(T, IsNew) = getThunk(*Rel.Sym, Rel.Type, Src);
|
|
if (IsNew) {
|
|
AddressesChanged = true;
|
|
// Find or create a ThunkSection for the new Thunk
|
|
ThunkSection *TS;
|
|
if (auto *TIS = T->getTargetInputSection())
|
|
TS = getISThunkSec(TIS);
|
|
else
|
|
TS = getISDThunkSec(OS, IS, ISD, Rel.Type, Src);
|
|
TS->addThunk(T);
|
|
Thunks[T->ThunkSym] = T;
|
|
}
|
|
// Redirect relocation to Thunk, we never go via the PLT to a Thunk
|
|
Rel.Sym = T->ThunkSym;
|
|
Rel.Expr = fromPlt(Rel.Expr);
|
|
}
|
|
});
|
|
// Merge all created synthetic ThunkSections back into OutputSection
|
|
mergeThunks(OutputSections);
|
|
++Pass;
|
|
return AddressesChanged;
|
|
}
|
|
|
|
template void elf::scanRelocations<ELF32LE>(InputSectionBase &);
|
|
template void elf::scanRelocations<ELF32BE>(InputSectionBase &);
|
|
template void elf::scanRelocations<ELF64LE>(InputSectionBase &);
|
|
template void elf::scanRelocations<ELF64BE>(InputSectionBase &);
|