forked from OSchip/llvm-project
236 lines
7.5 KiB
C++
236 lines
7.5 KiB
C++
//===--- Stencil.cpp - Stencil implementation -------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Tooling/Refactoring/Stencil.h"
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#include "clang/AST/ASTContext.h"
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#include "clang/AST/ASTTypeTraits.h"
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#include "clang/AST/Expr.h"
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#include "clang/ASTMatchers/ASTMatchFinder.h"
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#include "clang/ASTMatchers/ASTMatchers.h"
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#include "clang/Lex/Lexer.h"
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#include "clang/Tooling/Refactoring/SourceCode.h"
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#include "clang/Tooling/Refactoring/SourceCodeBuilders.h"
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#include "llvm/Support/Errc.h"
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#include <atomic>
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#include <memory>
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#include <string>
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using namespace clang;
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using namespace tooling;
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using ast_matchers::MatchFinder;
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using llvm::errc;
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using llvm::Error;
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using llvm::StringError;
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// A down_cast function to safely down cast a StencilPartInterface to a subclass
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// D. Returns nullptr if P is not an instance of D.
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template <typename D> const D *down_cast(const StencilPartInterface *P) {
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if (P == nullptr || D::typeId() != P->typeId())
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return nullptr;
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return static_cast<const D *>(P);
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}
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static llvm::Expected<ast_type_traits::DynTypedNode>
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getNode(const ast_matchers::BoundNodes &Nodes, StringRef Id) {
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auto &NodesMap = Nodes.getMap();
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auto It = NodesMap.find(Id);
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if (It == NodesMap.end())
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return llvm::make_error<llvm::StringError>(llvm::errc::invalid_argument,
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"Id not bound: " + Id);
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return It->second;
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}
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namespace {
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// An arbitrary fragment of code within a stencil.
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struct RawTextData {
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explicit RawTextData(std::string T) : Text(std::move(T)) {}
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std::string Text;
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};
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// A debugging operation to dump the AST for a particular (bound) AST node.
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struct DebugPrintNodeData {
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explicit DebugPrintNodeData(std::string S) : Id(std::move(S)) {}
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std::string Id;
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};
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// The fragment of code corresponding to the selected range.
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struct SelectorData {
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explicit SelectorData(RangeSelector S) : Selector(std::move(S)) {}
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RangeSelector Selector;
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};
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// A stencil operation to build a member access `e.m` or `e->m`, as appropriate.
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struct AccessData {
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AccessData(StringRef BaseId, StencilPart Member)
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: BaseId(BaseId), Member(std::move(Member)) {}
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std::string BaseId;
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StencilPart Member;
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};
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struct IfBoundData {
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IfBoundData(StringRef Id, StencilPart TruePart, StencilPart FalsePart)
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: Id(Id), TruePart(std::move(TruePart)), FalsePart(std::move(FalsePart)) {
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}
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std::string Id;
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StencilPart TruePart;
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StencilPart FalsePart;
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};
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} // namespace
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bool isEqualData(const RawTextData &A, const RawTextData &B) {
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return A.Text == B.Text;
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}
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bool isEqualData(const DebugPrintNodeData &A, const DebugPrintNodeData &B) {
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return A.Id == B.Id;
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}
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// Equality is not (yet) defined for \c RangeSelector.
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bool isEqualData(const SelectorData &, const SelectorData &) { return false; }
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bool isEqualData(const AccessData &A, const AccessData &B) {
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return A.BaseId == B.BaseId && A.Member == B.Member;
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}
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bool isEqualData(const IfBoundData &A, const IfBoundData &B) {
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return A.Id == B.Id && A.TruePart == B.TruePart && A.FalsePart == B.FalsePart;
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}
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// The `evalData()` overloads evaluate the given stencil data to a string, given
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// the match result, and append it to `Result`. We define an overload for each
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// type of stencil data.
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Error evalData(const RawTextData &Data, const MatchFinder::MatchResult &,
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std::string *Result) {
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Result->append(Data.Text);
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return Error::success();
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}
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Error evalData(const DebugPrintNodeData &Data,
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const MatchFinder::MatchResult &Match, std::string *Result) {
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std::string Output;
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llvm::raw_string_ostream Os(Output);
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auto NodeOrErr = getNode(Match.Nodes, Data.Id);
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if (auto Err = NodeOrErr.takeError())
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return Err;
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NodeOrErr->print(Os, PrintingPolicy(Match.Context->getLangOpts()));
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*Result += Os.str();
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return Error::success();
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}
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Error evalData(const SelectorData &Data, const MatchFinder::MatchResult &Match,
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std::string *Result) {
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auto Range = Data.Selector(Match);
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if (!Range)
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return Range.takeError();
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*Result += getText(*Range, *Match.Context);
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return Error::success();
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}
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Error evalData(const AccessData &Data, const MatchFinder::MatchResult &Match,
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std::string *Result) {
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const auto *E = Match.Nodes.getNodeAs<Expr>(Data.BaseId);
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if (E == nullptr)
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return llvm::make_error<StringError>(errc::invalid_argument,
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"Id not bound: " + Data.BaseId);
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if (!E->isImplicitCXXThis()) {
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if (llvm::Optional<std::string> S = E->getType()->isAnyPointerType()
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? buildArrow(*E, *Match.Context)
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: buildDot(*E, *Match.Context))
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*Result += *S;
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else
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return llvm::make_error<StringError>(
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errc::invalid_argument,
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"Could not construct object text from ID: " + Data.BaseId);
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}
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return Data.Member.eval(Match, Result);
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}
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Error evalData(const IfBoundData &Data, const MatchFinder::MatchResult &Match,
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std::string *Result) {
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auto &M = Match.Nodes.getMap();
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return (M.find(Data.Id) != M.end() ? Data.TruePart : Data.FalsePart)
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.eval(Match, Result);
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}
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template <typename T>
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class StencilPartImpl : public StencilPartInterface {
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T Data;
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public:
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template <typename... Ps>
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explicit StencilPartImpl(Ps &&... Args)
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: StencilPartInterface(StencilPartImpl::typeId()),
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Data(std::forward<Ps>(Args)...) {}
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// Generates a unique identifier for this class (specifically, one per
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// instantiation of the template).
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static const void* typeId() {
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static bool b;
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return &b;
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}
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Error eval(const MatchFinder::MatchResult &Match,
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std::string *Result) const override {
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return evalData(Data, Match, Result);
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}
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bool isEqual(const StencilPartInterface &Other) const override {
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if (const auto *OtherPtr = down_cast<StencilPartImpl>(&Other))
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return isEqualData(Data, OtherPtr->Data);
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return false;
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}
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};
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StencilPart Stencil::wrap(StringRef Text) {
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return stencil::text(Text);
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}
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StencilPart Stencil::wrap(RangeSelector Selector) {
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return stencil::selection(std::move(Selector));
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}
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void Stencil::append(Stencil OtherStencil) {
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for (auto &Part : OtherStencil.Parts)
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Parts.push_back(std::move(Part));
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}
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llvm::Expected<std::string>
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Stencil::eval(const MatchFinder::MatchResult &Match) const {
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std::string Result;
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for (const auto &Part : Parts)
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if (auto Err = Part.eval(Match, &Result))
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return std::move(Err);
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return Result;
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}
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StencilPart stencil::text(StringRef Text) {
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return StencilPart(std::make_shared<StencilPartImpl<RawTextData>>(Text));
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}
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StencilPart stencil::selection(RangeSelector Selector) {
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return StencilPart(
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std::make_shared<StencilPartImpl<SelectorData>>(std::move(Selector)));
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}
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StencilPart stencil::dPrint(StringRef Id) {
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return StencilPart(std::make_shared<StencilPartImpl<DebugPrintNodeData>>(Id));
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}
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StencilPart stencil::access(StringRef BaseId, StencilPart Member) {
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return StencilPart(
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std::make_shared<StencilPartImpl<AccessData>>(BaseId, std::move(Member)));
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}
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StencilPart stencil::ifBound(StringRef Id, StencilPart TruePart,
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StencilPart FalsePart) {
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return StencilPart(std::make_shared<StencilPartImpl<IfBoundData>>(
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Id, std::move(TruePart), std::move(FalsePart)));
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}
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