forked from OSchip/llvm-project
164 lines
6.8 KiB
C++
164 lines
6.8 KiB
C++
//===--- Headers.h - Include headers -----------------------------*- C++-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
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#include "Path.h"
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#include "Protocol.h"
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#include "SourceCode.h"
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#include "clang/Format/Format.h"
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#include "clang/Lex/HeaderSearch.h"
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#include "clang/Lex/PPCallbacks.h"
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#include "clang/Tooling/Inclusions/HeaderIncludes.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/Support/Error.h"
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#include "llvm/Support/VirtualFileSystem.h"
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namespace clang {
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namespace clangd {
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/// Returns true if \p Include is literal include like "path" or <path>.
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bool isLiteralInclude(llvm::StringRef Include);
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/// Represents a header file to be #include'd.
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struct HeaderFile {
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std::string File;
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/// If this is true, `File` is a literal string quoted with <> or "" that
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/// can be #included directly; otherwise, `File` is an absolute file path.
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bool Verbatim;
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bool valid() const;
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};
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// An #include directive that we found in the main file.
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struct Inclusion {
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Range R; // Inclusion range.
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std::string Written; // Inclusion name as written e.g. <vector>.
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Path Resolved; // Resolved path of included file. Empty if not resolved.
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unsigned HashOffset = 0; // Byte offset from start of file to #.
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SrcMgr::CharacteristicKind FileKind = SrcMgr::C_User;
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};
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llvm::raw_ostream &operator<<(llvm::raw_ostream &, const Inclusion &);
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// Contains information about one file in the build grpah and its direct
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// dependencies. Doesn't own the strings it references (IncludeGraph is
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// self-contained).
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struct IncludeGraphNode {
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// True if current file is a main file rather than a header.
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bool IsTU = false;
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llvm::StringRef URI;
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FileDigest Digest{{0}};
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std::vector<llvm::StringRef> DirectIncludes;
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};
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// FileURI and FileInclusions are references to keys of the map containing
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// them.
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// Important: The graph generated by those callbacks might contain cycles, self
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// edges and multi edges.
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using IncludeGraph = llvm::StringMap<IncludeGraphNode>;
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// Information captured about the inclusion graph in a translation unit.
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// This includes detailed information about the direct #includes, and summary
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// information about all transitive includes.
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//
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// It should be built incrementally with collectIncludeStructureCallback().
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// When we build the preamble, we capture and store its include structure along
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// with the preamble data. When we use the preamble, we can copy its
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// IncludeStructure and use another collectIncludeStructureCallback() to fill
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// in any non-preamble inclusions.
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class IncludeStructure {
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public:
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std::vector<Inclusion> MainFileIncludes;
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// Return all transitively reachable files, and their minimum include depth.
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// All transitive includes (absolute paths), with their minimum include depth.
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// Root --> 0, #included file --> 1, etc.
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// Root is clang's name for a file, which may not be absolute.
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// Usually it should be SM.getFileEntryForID(SM.getMainFileID())->getName().
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llvm::StringMap<unsigned> includeDepth(llvm::StringRef Root) const;
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// This updates IncludeDepth(), but not MainFileIncludes.
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void recordInclude(llvm::StringRef IncludingName,
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llvm::StringRef IncludedName,
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llvm::StringRef IncludedRealName);
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private:
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// Identifying files in a way that persists from preamble build to subsequent
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// builds is surprisingly hard. FileID is unavailable in InclusionDirective(),
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// and RealPathName and UniqueID are not preseved in the preamble.
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// We use the FileEntry::Name, which is stable, interned into a "file index".
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// The paths we want to expose are the RealPathName, so store those too.
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std::vector<std::string> RealPathNames; // In file index order.
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unsigned fileIndex(llvm::StringRef Name);
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llvm::StringMap<unsigned> NameToIndex; // Values are file indexes.
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// Maps a file's index to that of the files it includes.
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llvm::DenseMap<unsigned, SmallVector<unsigned, 8>> IncludeChildren;
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};
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/// Returns a PPCallback that visits all inclusions in the main file.
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std::unique_ptr<PPCallbacks>
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collectIncludeStructureCallback(const SourceManager &SM, IncludeStructure *Out);
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// Calculates insertion edit for including a new header in a file.
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class IncludeInserter {
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public:
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IncludeInserter(StringRef FileName, StringRef Code,
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const format::FormatStyle &Style, StringRef BuildDir,
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HeaderSearch &HeaderSearchInfo)
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: FileName(FileName), Code(Code), BuildDir(BuildDir),
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HeaderSearchInfo(HeaderSearchInfo),
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Inserter(FileName, Code, Style.IncludeStyle) {}
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void addExisting(const Inclusion &Inc);
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/// Checks whether to add an #include of the header into \p File.
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/// An #include will not be added if:
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/// - Either \p DeclaringHeader or \p InsertedHeader is already (directly)
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/// in \p Inclusions (including those included via different paths).
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/// - \p DeclaringHeader or \p InsertedHeader is the same as \p File.
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///
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/// \param DeclaringHeader is the original header corresponding to \p
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/// InsertedHeader e.g. the header that declares a symbol.
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/// \param InsertedHeader The preferred header to be inserted. This could be
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/// the same as DeclaringHeader but must be provided.
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bool shouldInsertInclude(const HeaderFile &DeclaringHeader,
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const HeaderFile &InsertedHeader) const;
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/// Determines the preferred way to #include a file, taking into account the
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/// search path. Usually this will prefer a shorter representation like
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/// 'Foo/Bar.h' over a longer one like 'Baz/include/Foo/Bar.h'.
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///
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/// \param DeclaringHeader is the original header corresponding to \p
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/// InsertedHeader e.g. the header that declares a symbol.
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/// \param InsertedHeader The preferred header to be inserted. This could be
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/// the same as DeclaringHeader but must be provided.
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///
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/// \return A quoted "path" or <path> to be included.
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std::string calculateIncludePath(const HeaderFile &DeclaringHeader,
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const HeaderFile &InsertedHeader) const;
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/// Calculates an edit that inserts \p VerbatimHeader into code. If the header
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/// is already included, this returns None.
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llvm::Optional<TextEdit> insert(llvm::StringRef VerbatimHeader) const;
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private:
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StringRef FileName;
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StringRef Code;
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StringRef BuildDir;
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HeaderSearch &HeaderSearchInfo;
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llvm::StringSet<> IncludedHeaders; // Both written and resolved.
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tooling::HeaderIncludes Inserter; // Computers insertion replacement.
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};
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} // namespace clangd
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} // namespace clang
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#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEADERS_H
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