llvm-project/compiler-rt
Kostya Serebryany 3aacfafaad [asan] When protect_shadow_gap=0, set up the shadow for the shadow gap. This is needed to support NVIDIA CUDA drivers. Unfortunately, I don't know how to test it properly with CUDA on a public build bot, so adding a test that emulates the CUDA behavior.
llvm-svn: 283270
2016-10-04 23:39:58 +00:00
..
cmake cfi: Fixes for check-cfi when configured as an external project. 2016-09-22 20:51:48 +00:00
docs [sanitizers] Make it possible to XFAIL on the effective target, not just the default. 2016-08-09 11:50:53 +00:00
include [sanitizer-coverage] remove stale code, second attempt after failed r282994 2016-10-04 04:18:30 +00:00
lib [asan] When protect_shadow_gap=0, set up the shadow for the shadow gap. This is needed to support NVIDIA CUDA drivers. Unfortunately, I don't know how to test it properly with CUDA on a public build bot, so adding a test that emulates the CUDA behavior. 2016-10-04 23:39:58 +00:00
test [asan] When protect_shadow_gap=0, set up the shadow for the shadow gap. This is needed to support NVIDIA CUDA drivers. Unfortunately, I don't know how to test it properly with CUDA on a public build bot, so adding a test that emulates the CUDA behavior. 2016-10-04 23:39:58 +00:00
unittests Replace hardcoded comment at 'lit.site.cfg.in' 2016-04-16 07:03:45 +00:00
www Update references to new lists.llvm.org mailing lists. 2015-08-05 03:58:00 +00:00
.arcconfig Upgrade all the .arcconfigs to https. 2016-07-14 13:15:37 +00:00
.gitignore
CMakeLists.txt [compiler-rt] Don't use -fPIC when building for Windows 2016-09-08 15:57:22 +00:00
CODE_OWNERS.TXT [sanitizers] remove earthdok@ from owners 2016-05-18 18:52:18 +00:00
CREDITS.TXT Add Guan-Hong Liu. 2014-06-16 08:38:19 +00:00
LICENSE.TXT Update copyright year to 2016. 2016-03-30 22:38:50 +00:00
README.txt

README.txt

Compiler-RT
================================

This directory and its subdirectories contain source code for the compiler
support routines.

Compiler-RT is open source software. You may freely distribute it under the
terms of the license agreement found in LICENSE.txt.

================================