forked from OSchip/llvm-project
297 lines
7.9 KiB
LLVM
297 lines
7.9 KiB
LLVM
; RUN: opt -mtriple=x86_x64-pc-windows-msvc -S -winehprepare < %s | FileCheck %s
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declare i32 @__CxxFrameHandler3(...)
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declare void @f()
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declare i32 @g()
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declare void @h(i32)
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declare i1 @i()
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; CHECK-LABEL: @test1(
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define void @test1(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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; Spill slot should be inserted here
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; CHECK: [[Slot:%[^ ]+]] = alloca
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; Can't store for %phi at these defs because the lifetimes overlap
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; CHECK-NOT: store
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%x = call i32 @g()
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%y = call i32 @g()
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br i1 %B, label %left, label %right
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left:
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; CHECK: left:
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; CHECK-NEXT: store i32 %x, i32* [[Slot]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %exit unwind label %merge
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right:
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; CHECK: right:
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; CHECK-NEXT: store i32 %y, i32* [[Slot]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %exit unwind label %merge
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merge:
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; CHECK: merge:
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; CHECK-NOT: = phi
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%phi = phi i32 [ %x, %left ], [ %y, %right ]
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catchpad void [] to label %catch unwind label %catchend
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catch:
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; CHECK: catch:
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; CHECK: [[Reload:%[^ ]+]] = load i32, i32* [[Slot]]
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; CHECK-NEXT: call void @h(i32 [[Reload]])
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call void @h(i32 %phi)
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catchret void to label %exit
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catchend:
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catchendpad unwind to caller
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exit:
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ret void
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}
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; CHECK-LABEL: @test2(
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define void @test2(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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br i1 %B, label %left, label %right
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left:
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; Need two stores here because %x and %y interfere so they need 2 slots
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; CHECK: left:
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; CHECK: store i32 1, i32* [[Slot1:%[^ ]+]]
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; CHECK: store i32 1, i32* [[Slot2:%[^ ]+]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %exit unwind label %merge.inner
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right:
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; Need two stores here because %x and %y interfere so they need 2 slots
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; CHECK: right:
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; CHECK-DAG: store i32 2, i32* [[Slot1]]
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; CHECK-DAG: store i32 2, i32* [[Slot2]]
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; CHECK: invoke void @f
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invoke void @f()
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to label %exit unwind label %merge.inner
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merge.inner:
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; CHECK: merge.inner:
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; CHECK-NOT: = phi
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; CHECK: catchpad void
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%x = phi i32 [ 1, %left ], [ 2, %right ]
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catchpad void [] to label %catch.inner unwind label %catchend.inner
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catch.inner:
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; Need just one store here because only %y is affected
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; CHECK: catch.inner:
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%z = call i32 @g()
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; CHECK: store i32 %z
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %catchret.inner unwind label %merge.outer
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catchret.inner:
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catchret void to label %exit
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catchend.inner:
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catchendpad unwind label %merge.outer
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merge.outer:
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; CHECK: merge.outer:
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; CHECK-NOT: = phi
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; CHECK: catchpad void
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%y = phi i32 [ %x, %catchend.inner ], [ %z, %catch.inner ]
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catchpad void [] to label %catch.outer unwind label %catchend.outer
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catchend.outer:
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catchendpad unwind to caller
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catch.outer:
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; Need to load x and y from two different slots since they're both live
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; and can have different values (if we came from catch.inner)
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; CHECK: catch.outer:
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; CHECK-DAG: load i32, i32* [[Slot1]]
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; CHECK-DAG: load i32, i32* [[Slot2]]
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; CHECK: catchret void to label
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call void @h(i32 %x)
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call void @h(i32 %y)
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catchret void to label %exit
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exit:
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ret void
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}
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; CHECK-LABEL: @test3(
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define void @test3(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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; need to spill parameter %B and def %x since they're used in a funclet
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; CHECK: entry:
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; CHECK-DAG: store i1 %B, i1* [[SlotB:%[^ ]+]]
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; CHECK-DAG: store i32 %x, i32* [[SlotX:%[^ ]+]]
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; CHECK: invoke void @f
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%x = call i32 @g()
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invoke void @f()
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to label %exit unwind label %catchpad
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catchpad:
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catchpad void [] to label %catch unwind label %catchend
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catch:
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; Need to reload %B here
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; CHECK: catch:
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; CHECK: [[ReloadB:%[^ ]+]] = load i1, i1* [[SlotB]]
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; CHECK: br i1 [[ReloadB]]
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br i1 %B, label %left, label %right
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left:
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; Use of %x is in a phi, so need reload here in pred
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; CHECK: left:
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; CHECK: [[ReloadX:%[^ ]+]] = load i32, i32* [[SlotX]]
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; CHECK: br label %merge
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br label %merge
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right:
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br label %merge
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merge:
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; CHECK: merge:
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; CHECK: %phi = phi i32 [ [[ReloadX]], %left ]
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%phi = phi i32 [ %x, %left ], [ 42, %right ]
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call void @h(i32 %phi)
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catchret void to label %exit
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catchend:
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catchendpad unwind to caller
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exit:
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ret void
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}
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; test4: don't need stores for %phi.inner, as its only use is to feed %phi.outer
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; %phi.outer needs stores in %left, %right, and %join
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; CHECK-LABEL: @test4(
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define void @test4(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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; CHECK: entry:
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; CHECK: [[Slot:%[^ ]+]] = alloca
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; CHECK-NEXT: br
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br i1 %B, label %left, label %right
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left:
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; CHECK: left:
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; CHECK-NOT: store
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; CHECK: store i32 %l, i32* [[Slot]]
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; CHECK-NEXT: invoke void @f
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%l = call i32 @g()
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invoke void @f()
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to label %join unwind label %catchpad.inner
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right:
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; CHECK: right:
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; CHECK-NOT: store
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; CHECK: store i32 %r, i32* [[Slot]]
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; CHECK-NEXT: invoke void @f
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%r = call i32 @g()
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invoke void @f()
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to label %join unwind label %catchpad.inner
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catchpad.inner:
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; CHECK: catchpad.inner:
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; CHECK-NEXT: catchpad void
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%phi.inner = phi i32 [ %l, %left ], [ %r, %right ]
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catchpad void [] to label %catch.inner unwind label %catchend.inner
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catch.inner:
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catchret void to label %join
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catchend.inner:
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catchendpad unwind label %catchpad.outer
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join:
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; CHECK: join:
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; CHECK-NOT: store
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; CHECK: store i32 %j, i32* [[Slot]]
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; CHECK-NEXT: invoke void @f
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%j = call i32 @g()
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invoke void @f()
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to label %exit unwind label %catchpad.outer
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catchpad.outer:
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; CHECK: catchpad.outer:
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; CHECK-NEXT: catchpad void
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%phi.outer = phi i32 [ %phi.inner, %catchend.inner ], [ %j, %join ]
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catchpad void [] to label %catch.outer unwind label %catchend.outer
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catch.outer:
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; CHECK: catch.outer:
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; CHECK: [[Reload:%[^ ]+]] = load i32, i32* [[Slot]]
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; CHECK: call void @h(i32 [[Reload]])
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call void @h(i32 %phi.outer)
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catchret void to label %exit
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catchend.outer:
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catchendpad unwind to caller
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exit:
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ret void
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}
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; CHECK-LABEL: @test5(
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define void @test5() personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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; need store for %phi.cleanup
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; CHECK: entry:
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; CHECK: store i32 1, i32* [[CleanupSlot:%[^ ]+]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %invoke.cont unwind label %cleanup
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invoke.cont:
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; need store for %phi.cleanup
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; CHECK: invoke.cont:
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; CHECK-NEXT: store i32 2, i32* [[CleanupSlot]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %invoke.cont2 unwind label %cleanup
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cleanup:
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; cleanup phi can be loaded at cleanup entry
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; CHECK: cleanup:
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; CHECK-NEXT: cleanuppad void
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; CHECK: [[CleanupReload:%[^ ]+]] = load i32, i32* [[CleanupSlot]]
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%phi.cleanup = phi i32 [ 1, %entry ], [ 2, %invoke.cont ]
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cleanuppad void []
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%b = call i1 @i()
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br i1 %b, label %left, label %right
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left:
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; CHECK: left:
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; CHECK: call void @h(i32 [[CleanupReload]]
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call void @h(i32 %phi.cleanup)
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br label %merge
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right:
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; CHECK: right:
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; CHECK: call void @h(i32 [[CleanupReload]]
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call void @h(i32 %phi.cleanup)
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br label %merge
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merge:
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; need store for %phi.catch
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; CHECK: merge:
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; CHECK-NEXT: store i32 [[CleanupReload]], i32* [[CatchSlot:%[^ ]+]]
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; CHECK-NEXT: cleanupret void
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cleanupret void unwind label %catchpad
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invoke.cont2:
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; need store for %phi.catch
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; CHECK: invoke.cont2:
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; CHECK-NEXT: store i32 3, i32* [[CatchSlot]]
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; CHECK-NEXT: invoke void @f
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invoke void @f()
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to label %exit unwind label %catchpad
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catchpad:
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; CHECK: catchpad:
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; CHECK-NEXT: catchpad void
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%phi.catch = phi i32 [ %phi.cleanup, %merge ], [ 3, %invoke.cont2 ]
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catchpad void [] to label %catch unwind label %catchend
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catch:
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; CHECK: catch:
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; CHECK: [[CatchReload:%[^ ]+]] = load i32, i32* [[CatchSlot]]
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; CHECK: call void @h(i32 [[CatchReload]]
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call void @h(i32 %phi.catch)
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catchret void to label %exit
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catchend:
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catchendpad unwind to caller
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exit:
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ret void
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}
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