llvm-project/llvm/lib/Target/RISCV/RISCVSchedRocket32.td

228 lines
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TableGen

//==- RISCVSchedRocket32.td - Rocket Scheduling Definitions -*- tablegen -*-=//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// ===---------------------------------------------------------------------===//
// The following definitions describe the simpler per-operand machine model.
// This works with MachineScheduler. See MCSchedule.h for details.
// Rocket machine model for scheduling and other instruction cost heuristics.
def Rocket32Model : SchedMachineModel {
let MicroOpBufferSize = 0; // Explicitly set to zero since Rocket is in-order.
let IssueWidth = 1; // 1 micro-ops are dispatched per cycle.
let LoadLatency = 3;
let MispredictPenalty = 3;
let CompleteModel = 1;
let UnsupportedFeatures = [HasStdExtV];
}
//===----------------------------------------------------------------------===//
// Define each kind of processor resource and number available.
// Modeling each pipeline as a ProcResource using the BufferSize = 0 since
// Rocket is in-order.
let BufferSize = 0 in {
def Rocket32UnitALU : ProcResource<1>; // Int ALU
def Rocket32UnitIMul : ProcResource<1>; // Int Multiply
def Rocket32UnitMem : ProcResource<1>; // Load/Store
def Rocket32UnitB : ProcResource<1>; // Branch
def Rocket32UnitFPALU : ProcResource<1>; // FP ALU
}
let BufferSize = 1 in {
def Rocket32UnitIDiv : ProcResource<1>; // Int Division
def Rocket32UnitFPDivSqrt : ProcResource<1>; // FP Divide/Sqrt'
}
//===----------------------------------------------------------------------===//
// Subtarget-specific SchedWrite types which both map the ProcResources and
// set the latency.
let SchedModel = Rocket32Model in {
def : WriteRes<WriteJmp, [Rocket32UnitB]>;
def : WriteRes<WriteJal, [Rocket32UnitB]>;
def : WriteRes<WriteJalr, [Rocket32UnitB]>;
def : WriteRes<WriteJmpReg, [Rocket32UnitB]>;
def : WriteRes<WriteIALU, [Rocket32UnitALU]>;
def : WriteRes<WriteShift, [Rocket32UnitALU]>;
// Multiplies on Rocket differ by implementation; placeholder until
// we can determine how to read from command line
def : WriteRes<WriteIMul, [Rocket32UnitIMul]> { let Latency = 4; }
// 32-bit divides have worse case latency of 34 cycle
def : WriteRes<WriteIDiv, [Rocket32UnitIDiv]> {
let Latency = 34;
let ResourceCycles = [34];
}
// Memory
def : WriteRes<WriteSTB, [Rocket32UnitMem]>;
def : WriteRes<WriteSTH, [Rocket32UnitMem]>;
def : WriteRes<WriteSTW, [Rocket32UnitMem]>;
def : WriteRes<WriteFST32, [Rocket32UnitMem]>;
def : WriteRes<WriteFST64, [Rocket32UnitMem]>;
let Latency = 3 in {
def : WriteRes<WriteLDB, [Rocket32UnitMem]>;
def : WriteRes<WriteLDH, [Rocket32UnitMem]>;
def : WriteRes<WriteCSR, [Rocket32UnitALU]>;
}
let Latency = 2 in {
def : WriteRes<WriteLDW, [Rocket32UnitMem]>;
def : WriteRes<WriteFLD32, [Rocket32UnitMem]>;
def : WriteRes<WriteFLD64, [Rocket32UnitMem]>;
def : WriteRes<WriteAtomicW, [Rocket32UnitMem]>;
def : WriteRes<WriteAtomicLDW, [Rocket32UnitMem]>;
}
def : WriteRes<WriteAtomicSTW, [Rocket32UnitMem]>;
// Most FP single precision operations are 4 cycles
let Latency = 4 in {
def : WriteRes<WriteFALU32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFSGNJ32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMinMax32, [Rocket32UnitFPALU]>;
}
// Most FP double precision operations are 6 cycles
let Latency = 6 in {
def : WriteRes<WriteFALU64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFSGNJ64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMinMax64, [Rocket32UnitFPALU]>;
}
let Latency = 2 in {
def : WriteRes<WriteFCvtI32ToF32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCvtI32ToF64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCvtF32ToI32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCvtF64ToI32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCvtF32ToF64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCvtF64ToF32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFClass32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFClass64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCmp32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFCmp64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMovF32ToI32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMovI32ToF32, [Rocket32UnitFPALU]>;
}
let Latency = 5 in {
def : WriteRes<WriteFMul32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMulAdd32, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMulSub32, [Rocket32UnitFPALU]>;
}
let Latency = 7 in {
def : WriteRes<WriteFMul64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMulAdd64, [Rocket32UnitFPALU]>;
def : WriteRes<WriteFMulSub64, [Rocket32UnitFPALU]>;
}
// FP Divide unit on Rocket is not pipelined, so set resource cycles to latency
let Latency = 20, ResourceCycles = [20] in {
def : WriteRes<WriteFDiv32, [Rocket32UnitFPDivSqrt]>;
def : WriteRes<WriteFDiv64, [Rocket32UnitFPDivSqrt]>;
}
// FP Sqrt unit on Rocket is not pipelined, so set resource cycles to latency
def : WriteRes<WriteFSqrt32, [Rocket32UnitFPDivSqrt]> { let Latency = 20;
let ResourceCycles = [20];}
def : WriteRes<WriteFSqrt64, [Rocket32UnitFPDivSqrt]> { let Latency = 25;
let ResourceCycles = [25];}
def : WriteRes<WriteNop, []>;
def : InstRW<[WriteIALU], (instrs COPY)>;
let Unsupported = 1 in {
def : WriteRes<WriteIALU32, []>;
def : WriteRes<WriteShift32, []>;
def : WriteRes<WriteIMul32, []>;
def : WriteRes<WriteIDiv32, []>;
def : WriteRes<WriteSTD, []>;
def : WriteRes<WriteLDWU, []>;
def : WriteRes<WriteLDD, []>;
def : WriteRes<WriteAtomicD, []>;
def : WriteRes<WriteAtomicLDD, []>;
def : WriteRes<WriteAtomicSTD, []>;
def : WriteRes<WriteFCvtI64ToF32, []>;
def : WriteRes<WriteFCvtI64ToF64, []>;
def : WriteRes<WriteFCvtF64ToI64, []>;
def : WriteRes<WriteFCvtF32ToI64, []>;
def : WriteRes<WriteFMovI64ToF64, []>;
def : WriteRes<WriteFMovF64ToI64, []>;
}
//===----------------------------------------------------------------------===//
// Subtarget-specific SchedRead types with cycles.
// Dummy definitions for RocketCore.
def : ReadAdvance<ReadJmp, 0>;
def : ReadAdvance<ReadJalr, 0>;
def : ReadAdvance<ReadCSR, 0>;
def : ReadAdvance<ReadStoreData, 0>;
def : ReadAdvance<ReadMemBase, 0>;
def : ReadAdvance<ReadIALU, 0>;
def : ReadAdvance<ReadIALU32, 0>;
def : ReadAdvance<ReadShift, 0>;
def : ReadAdvance<ReadShift32, 0>;
def : ReadAdvance<ReadIDiv, 0>;
def : ReadAdvance<ReadIDiv32, 0>;
def : ReadAdvance<ReadIMul, 0>;
def : ReadAdvance<ReadIMul32, 0>;
def : ReadAdvance<ReadAtomicWA, 0>;
def : ReadAdvance<ReadAtomicWD, 0>;
def : ReadAdvance<ReadAtomicDA, 0>;
def : ReadAdvance<ReadAtomicDD, 0>;
def : ReadAdvance<ReadAtomicLDW, 0>;
def : ReadAdvance<ReadAtomicLDD, 0>;
def : ReadAdvance<ReadAtomicSTW, 0>;
def : ReadAdvance<ReadAtomicSTD, 0>;
def : ReadAdvance<ReadFMemBase, 0>;
def : ReadAdvance<ReadFALU32, 0>;
def : ReadAdvance<ReadFALU64, 0>;
def : ReadAdvance<ReadFMul32, 0>;
def : ReadAdvance<ReadFMulAdd32, 0>;
def : ReadAdvance<ReadFMulSub32, 0>;
def : ReadAdvance<ReadFMul64, 0>;
def : ReadAdvance<ReadFMulAdd64, 0>;
def : ReadAdvance<ReadFMulSub64, 0>;
def : ReadAdvance<ReadFDiv32, 0>;
def : ReadAdvance<ReadFDiv64, 0>;
def : ReadAdvance<ReadFSqrt32, 0>;
def : ReadAdvance<ReadFSqrt64, 0>;
def : ReadAdvance<ReadFCmp32, 0>;
def : ReadAdvance<ReadFCmp64, 0>;
def : ReadAdvance<ReadFSGNJ32, 0>;
def : ReadAdvance<ReadFSGNJ64, 0>;
def : ReadAdvance<ReadFMinMax32, 0>;
def : ReadAdvance<ReadFMinMax64, 0>;
def : ReadAdvance<ReadFCvtF32ToI32, 0>;
def : ReadAdvance<ReadFCvtF32ToI64, 0>;
def : ReadAdvance<ReadFCvtF64ToI32, 0>;
def : ReadAdvance<ReadFCvtF64ToI64, 0>;
def : ReadAdvance<ReadFCvtI32ToF32, 0>;
def : ReadAdvance<ReadFCvtI32ToF64, 0>;
def : ReadAdvance<ReadFCvtI64ToF32, 0>;
def : ReadAdvance<ReadFCvtI64ToF64, 0>;
def : ReadAdvance<ReadFCvtF32ToF64, 0>;
def : ReadAdvance<ReadFCvtF64ToF32, 0>;
def : ReadAdvance<ReadFMovF32ToI32, 0>;
def : ReadAdvance<ReadFMovI32ToF32, 0>;
def : ReadAdvance<ReadFMovF64ToI64, 0>;
def : ReadAdvance<ReadFMovI64ToF64, 0>;
def : ReadAdvance<ReadFClass32, 0>;
def : ReadAdvance<ReadFClass64, 0>;
}