llvm-project/clang/lib/CodeGen/CGBuilder.h

322 lines
14 KiB
C++

//===-- CGBuilder.h - Choose IRBuilder implementation ----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LIB_CODEGEN_CGBUILDER_H
#define LLVM_CLANG_LIB_CODEGEN_CGBUILDER_H
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/IRBuilder.h"
#include "Address.h"
#include "CodeGenTypeCache.h"
namespace clang {
namespace CodeGen {
class CodeGenFunction;
/// This is an IRBuilder insertion helper that forwards to
/// CodeGenFunction::InsertHelper, which adds necessary metadata to
/// instructions.
class CGBuilderInserter : protected llvm::IRBuilderDefaultInserter {
public:
CGBuilderInserter() = default;
explicit CGBuilderInserter(CodeGenFunction *CGF) : CGF(CGF) {}
protected:
/// This forwards to CodeGenFunction::InsertHelper.
void InsertHelper(llvm::Instruction *I, const llvm::Twine &Name,
llvm::BasicBlock *BB,
llvm::BasicBlock::iterator InsertPt) const;
private:
CodeGenFunction *CGF = nullptr;
};
typedef CGBuilderInserter CGBuilderInserterTy;
typedef llvm::IRBuilder<llvm::ConstantFolder, CGBuilderInserterTy>
CGBuilderBaseTy;
class CGBuilderTy : public CGBuilderBaseTy {
/// Storing a reference to the type cache here makes it a lot easier
/// to build natural-feeling, target-specific IR.
const CodeGenTypeCache &TypeCache;
public:
CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::LLVMContext &C)
: CGBuilderBaseTy(C), TypeCache(TypeCache) {}
CGBuilderTy(const CodeGenTypeCache &TypeCache,
llvm::LLVMContext &C, const llvm::ConstantFolder &F,
const CGBuilderInserterTy &Inserter)
: CGBuilderBaseTy(C, F, Inserter), TypeCache(TypeCache) {}
CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::Instruction *I)
: CGBuilderBaseTy(I), TypeCache(TypeCache) {}
CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::BasicBlock *BB)
: CGBuilderBaseTy(BB), TypeCache(TypeCache) {}
llvm::ConstantInt *getSize(CharUnits N) {
return llvm::ConstantInt::get(TypeCache.SizeTy, N.getQuantity());
}
llvm::ConstantInt *getSize(uint64_t N) {
return llvm::ConstantInt::get(TypeCache.SizeTy, N);
}
// Note that we intentionally hide the CreateLoad APIs that don't
// take an alignment.
llvm::LoadInst *CreateLoad(Address Addr, const llvm::Twine &Name = "") {
return CreateAlignedLoad(Addr.getPointer(),
Addr.getAlignment().getQuantity(),
Name);
}
llvm::LoadInst *CreateLoad(Address Addr, const char *Name) {
// This overload is required to prevent string literals from
// ending up in the IsVolatile overload.
return CreateAlignedLoad(Addr.getPointer(),
Addr.getAlignment().getQuantity(),
Name);
}
llvm::LoadInst *CreateLoad(Address Addr, bool IsVolatile,
const llvm::Twine &Name = "") {
return CreateAlignedLoad(Addr.getPointer(),
Addr.getAlignment().getQuantity(),
IsVolatile,
Name);
}
using CGBuilderBaseTy::CreateAlignedLoad;
llvm::LoadInst *CreateAlignedLoad(llvm::Value *Addr, CharUnits Align,
const llvm::Twine &Name = "") {
return CreateAlignedLoad(Addr, Align.getQuantity(), Name);
}
llvm::LoadInst *CreateAlignedLoad(llvm::Value *Addr, CharUnits Align,
const char *Name) {
return CreateAlignedLoad(Addr, Align.getQuantity(), Name);
}
llvm::LoadInst *CreateAlignedLoad(llvm::Type *Ty, llvm::Value *Addr,
CharUnits Align,
const llvm::Twine &Name = "") {
assert(Addr->getType()->getPointerElementType() == Ty);
return CreateAlignedLoad(Addr, Align.getQuantity(), Name);
}
// Note that we intentionally hide the CreateStore APIs that don't
// take an alignment.
llvm::StoreInst *CreateStore(llvm::Value *Val, Address Addr,
bool IsVolatile = false) {
return CreateAlignedStore(Val, Addr.getPointer(),
Addr.getAlignment().getAsAlign(), IsVolatile);
}
using CGBuilderBaseTy::CreateAlignedStore;
llvm::StoreInst *CreateAlignedStore(llvm::Value *Val, llvm::Value *Addr,
CharUnits Align, bool IsVolatile = false) {
return CreateAlignedStore(Val, Addr, Align.getQuantity(), IsVolatile);
}
// FIXME: these "default-aligned" APIs should be removed,
// but I don't feel like fixing all the builtin code right now.
llvm::StoreInst *CreateDefaultAlignedStore(llvm::Value *Val,
llvm::Value *Addr,
bool IsVolatile = false) {
return CGBuilderBaseTy::CreateStore(Val, Addr, IsVolatile);
}
/// Emit a load from an i1 flag variable.
llvm::LoadInst *CreateFlagLoad(llvm::Value *Addr,
const llvm::Twine &Name = "") {
assert(Addr->getType()->getPointerElementType() == getInt1Ty());
return CreateAlignedLoad(getInt1Ty(), Addr, CharUnits::One(), Name);
}
/// Emit a store to an i1 flag variable.
llvm::StoreInst *CreateFlagStore(bool Value, llvm::Value *Addr) {
assert(Addr->getType()->getPointerElementType() == getInt1Ty());
return CreateAlignedStore(getInt1(Value), Addr, CharUnits::One());
}
using CGBuilderBaseTy::CreateBitCast;
Address CreateBitCast(Address Addr, llvm::Type *Ty,
const llvm::Twine &Name = "") {
return Address(CreateBitCast(Addr.getPointer(), Ty, Name),
Addr.getAlignment());
}
using CGBuilderBaseTy::CreateAddrSpaceCast;
Address CreateAddrSpaceCast(Address Addr, llvm::Type *Ty,
const llvm::Twine &Name = "") {
return Address(CreateAddrSpaceCast(Addr.getPointer(), Ty, Name),
Addr.getAlignment());
}
/// Cast the element type of the given address to a different type,
/// preserving information like the alignment and address space.
Address CreateElementBitCast(Address Addr, llvm::Type *Ty,
const llvm::Twine &Name = "") {
auto PtrTy = Ty->getPointerTo(Addr.getAddressSpace());
return CreateBitCast(Addr, PtrTy, Name);
}
using CGBuilderBaseTy::CreatePointerBitCastOrAddrSpaceCast;
Address CreatePointerBitCastOrAddrSpaceCast(Address Addr, llvm::Type *Ty,
const llvm::Twine &Name = "") {
llvm::Value *Ptr =
CreatePointerBitCastOrAddrSpaceCast(Addr.getPointer(), Ty, Name);
return Address(Ptr, Addr.getAlignment());
}
/// Given
/// %addr = {T1, T2...}* ...
/// produce
/// %name = getelementptr inbounds %addr, i32 0, i32 index
///
/// This API assumes that drilling into a struct like this is always an
/// inbounds operation.
using CGBuilderBaseTy::CreateStructGEP;
Address CreateStructGEP(Address Addr, unsigned Index,
const llvm::Twine &Name = "") {
llvm::StructType *ElTy = cast<llvm::StructType>(Addr.getElementType());
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
const llvm::StructLayout *Layout = DL.getStructLayout(ElTy);
auto Offset = CharUnits::fromQuantity(Layout->getElementOffset(Index));
return Address(CreateStructGEP(Addr.getElementType(),
Addr.getPointer(), Index, Name),
Addr.getAlignment().alignmentAtOffset(Offset));
}
/// Given
/// %addr = [n x T]* ...
/// produce
/// %name = getelementptr inbounds %addr, i64 0, i64 index
/// where i64 is actually the target word size.
///
/// This API assumes that drilling into an array like this is always
/// an inbounds operation.
Address CreateConstArrayGEP(Address Addr, uint64_t Index,
const llvm::Twine &Name = "") {
llvm::ArrayType *ElTy = cast<llvm::ArrayType>(Addr.getElementType());
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
CharUnits EltSize =
CharUnits::fromQuantity(DL.getTypeAllocSize(ElTy->getElementType()));
return Address(
CreateInBoundsGEP(Addr.getPointer(),
{getSize(CharUnits::Zero()), getSize(Index)}, Name),
Addr.getAlignment().alignmentAtOffset(Index * EltSize));
}
/// Given
/// %addr = T* ...
/// produce
/// %name = getelementptr inbounds %addr, i64 index
/// where i64 is actually the target word size.
Address CreateConstInBoundsGEP(Address Addr, uint64_t Index,
const llvm::Twine &Name = "") {
llvm::Type *ElTy = Addr.getElementType();
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
CharUnits EltSize = CharUnits::fromQuantity(DL.getTypeAllocSize(ElTy));
return Address(CreateInBoundsGEP(Addr.getElementType(), Addr.getPointer(),
getSize(Index), Name),
Addr.getAlignment().alignmentAtOffset(Index * EltSize));
}
/// Given
/// %addr = T* ...
/// produce
/// %name = getelementptr inbounds %addr, i64 index
/// where i64 is actually the target word size.
Address CreateConstGEP(Address Addr, uint64_t Index,
const llvm::Twine &Name = "") {
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
CharUnits EltSize =
CharUnits::fromQuantity(DL.getTypeAllocSize(Addr.getElementType()));
return Address(CreateGEP(Addr.getElementType(), Addr.getPointer(),
getSize(Index), Name),
Addr.getAlignment().alignmentAtOffset(Index * EltSize));
}
/// Given a pointer to i8, adjust it by a given constant offset.
Address CreateConstInBoundsByteGEP(Address Addr, CharUnits Offset,
const llvm::Twine &Name = "") {
assert(Addr.getElementType() == TypeCache.Int8Ty);
return Address(CreateInBoundsGEP(Addr.getPointer(), getSize(Offset), Name),
Addr.getAlignment().alignmentAtOffset(Offset));
}
Address CreateConstByteGEP(Address Addr, CharUnits Offset,
const llvm::Twine &Name = "") {
assert(Addr.getElementType() == TypeCache.Int8Ty);
return Address(CreateGEP(Addr.getPointer(), getSize(Offset), Name),
Addr.getAlignment().alignmentAtOffset(Offset));
}
using CGBuilderBaseTy::CreateConstInBoundsGEP2_32;
Address CreateConstInBoundsGEP2_32(Address Addr, unsigned Idx0, unsigned Idx1,
const llvm::Twine &Name = "") {
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
auto *GEP = cast<llvm::GetElementPtrInst>(CreateConstInBoundsGEP2_32(
Addr.getElementType(), Addr.getPointer(), Idx0, Idx1, Name));
llvm::APInt Offset(
DL.getIndexSizeInBits(Addr.getType()->getPointerAddressSpace()), 0,
/*isSigned=*/true);
if (!GEP->accumulateConstantOffset(DL, Offset))
llvm_unreachable("offset of GEP with constants is always computable");
return Address(GEP, Addr.getAlignment().alignmentAtOffset(
CharUnits::fromQuantity(Offset.getSExtValue())));
}
using CGBuilderBaseTy::CreateMemCpy;
llvm::CallInst *CreateMemCpy(Address Dest, Address Src, llvm::Value *Size,
bool IsVolatile = false) {
return CreateMemCpy(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
Src.getPointer(), Src.getAlignment().getAsAlign(), Size,
IsVolatile);
}
llvm::CallInst *CreateMemCpy(Address Dest, Address Src, uint64_t Size,
bool IsVolatile = false) {
return CreateMemCpy(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
Src.getPointer(), Src.getAlignment().getAsAlign(), Size,
IsVolatile);
}
using CGBuilderBaseTy::CreateMemMove;
llvm::CallInst *CreateMemMove(Address Dest, Address Src, llvm::Value *Size,
bool IsVolatile = false) {
return CreateMemMove(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
Src.getPointer(), Src.getAlignment().getAsAlign(),
Size, IsVolatile);
}
using CGBuilderBaseTy::CreateMemSet;
llvm::CallInst *CreateMemSet(Address Dest, llvm::Value *Value,
llvm::Value *Size, bool IsVolatile = false) {
return CreateMemSet(Dest.getPointer(), Value, Size,
Dest.getAlignment().getAsAlign(), IsVolatile);
}
using CGBuilderBaseTy::CreatePreserveStructAccessIndex;
Address CreatePreserveStructAccessIndex(Address Addr,
unsigned Index,
unsigned FieldIndex,
llvm::MDNode *DbgInfo) {
llvm::StructType *ElTy = cast<llvm::StructType>(Addr.getElementType());
const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
const llvm::StructLayout *Layout = DL.getStructLayout(ElTy);
auto Offset = CharUnits::fromQuantity(Layout->getElementOffset(Index));
return Address(CreatePreserveStructAccessIndex(ElTy, Addr.getPointer(),
Index, FieldIndex, DbgInfo),
Addr.getAlignment().alignmentAtOffset(Offset));
}
};
} // end namespace CodeGen
} // end namespace clang
#endif