llvm-project/llvm/bindings/go
Duncan P. N. Exon Smith a9308c49ef IR: Give 'DI' prefix to debug info metadata
Finish off PR23080 by renaming the debug info IR constructs from `MD*`
to `DI*`.  The last of the `DIDescriptor` classes were deleted in
r235356, and the last of the related typedefs removed in r235413, so
this has all baked for about a week.

Note: If you have out-of-tree code (like a frontend), I recommend that
you get everything compiling and tests passing with the *previous*
commit before updating to this one.  It'll be easier to keep track of
what code is using the `DIDescriptor` hierarchy and what you've already
updated, and I think you're extremely unlikely to insert bugs.  YMMV of
course.

Back to *this* commit: I did this using the rename-md-di-nodes.sh
upgrade script I've attached to PR23080 (both code and testcases) and
filtered through clang-format-diff.py.  I edited the tests for
test/Assembler/invalid-generic-debug-node-*.ll by hand since the columns
were off-by-three.  It should work on your out-of-tree testcases (and
code, if you've followed the advice in the previous paragraph).

Some of the tests are in badly named files now (e.g.,
test/Assembler/invalid-mdcompositetype-missing-tag.ll should be
'dicompositetype'); I'll come back and move the files in a follow-up
commit.

llvm-svn: 236120
2015-04-29 16:38:44 +00:00
..
llvm IR: Give 'DI' prefix to debug info metadata 2015-04-29 16:38:44 +00:00
README.txt
build.sh Expose LLVM version string via macro in llvm-config.h, and modify Go bindings 2014-11-19 03:34:17 +00:00
conftest.go

README.txt

This directory contains LLVM bindings for the Go programming language
(http://golang.org).

Prerequisites
-------------

* Go 1.2+.
* CMake (to build LLVM).

Using the bindings
------------------

The package path "llvm.org/llvm/bindings/go/llvm" can be used to
import the latest development version of LLVM from SVN. Paths such as
"llvm.org/llvm.v36/bindings/go/llvm" refer to released versions of LLVM.

It is recommended to use the "-d" flag with "go get" to download the
package or a dependency, as an additional step is required to build LLVM
(see "Building LLVM" below).

Building LLVM
-------------

The script "build.sh" in this directory can be used to build LLVM and prepare
it to be used by the bindings. If you receive an error message from "go build"
like this:

    ./analysis.go:4:84: fatal error: llvm-c/Analysis.h: No such file or directory
     #include <llvm-c/Analysis.h> // If you are getting an error here read bindings/go/README.txt

or like this:

    ./llvm_dep.go:5: undefined: run_build_sh

it means that LLVM needs to be built or updated by running the script.

    $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh

Any command line arguments supplied to the script are passed to LLVM's CMake
build system. A good set of arguments to use during development are:

    $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh -DCMAKE_BUILD_TYPE=Debug -DLLVM_TARGETS_TO_BUILD=host -DBUILD_SHARED_LIBS=ON

Note that CMake keeps a cache of build settings so once you have built
LLVM there is no need to pass these arguments again after updating.

Alternatively, you can build LLVM yourself, but you must then set the
CGO_CPPFLAGS, CGO_CXXFLAGS and CGO_LDFLAGS environment variables:

    $ export CGO_CPPFLAGS="`/path/to/llvm-build/bin/llvm-config --cppflags`"
    $ export CGO_CXXFLAGS=-std=c++11
    $ export CGO_LDFLAGS="`/path/to/llvm-build/bin/llvm-config --ldflags --libs --system-libs all`"
    $ go build -tags byollvm