forked from OSchip/llvm-project
555 lines
19 KiB
C++
555 lines
19 KiB
C++
//===- Symbols.h ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines various types of Symbols.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_ELF_SYMBOLS_H
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#define LLD_ELF_SYMBOLS_H
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#include "InputFiles.h"
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#include "InputSection.h"
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#include "lld/Common/LLVM.h"
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#include "lld/Common/Strings.h"
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#include "llvm/Object/Archive.h"
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#include "llvm/Object/ELF.h"
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namespace lld {
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namespace elf {
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class CommonSymbol;
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class Defined;
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class InputFile;
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class LazyArchive;
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class LazyObject;
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class SharedSymbol;
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class Symbol;
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class Undefined;
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} // namespace elf
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std::string toString(const elf::Symbol &);
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std::string toString(const elf::InputFile *);
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namespace elf {
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// This is a StringRef-like container that doesn't run strlen().
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//
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// ELF string tables contain a lot of null-terminated strings. Most of them
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// are not necessary for the linker because they are names of local symbols,
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// and the linker doesn't use local symbol names for name resolution. So, we
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// use this class to represents strings read from string tables.
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struct StringRefZ {
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StringRefZ(const char *s) : data(s), size(-1) {}
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StringRefZ(StringRef s) : data(s.data()), size(s.size()) {}
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const char *data;
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const uint32_t size;
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};
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// The base class for real symbol classes.
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class Symbol {
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public:
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enum Kind {
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PlaceholderKind,
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DefinedKind,
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CommonKind,
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SharedKind,
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UndefinedKind,
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LazyArchiveKind,
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LazyObjectKind,
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};
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Kind kind() const { return static_cast<Kind>(symbolKind); }
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// The file from which this symbol was created.
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InputFile *file;
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protected:
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const char *nameData;
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mutable uint32_t nameSize;
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public:
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uint32_t dynsymIndex = 0;
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uint32_t gotIndex = -1;
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uint32_t pltIndex = -1;
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uint32_t globalDynIndex = -1;
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// This field is a index to the symbol's version definition.
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uint32_t verdefIndex = -1;
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// Version definition index.
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uint16_t versionId;
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// An index into the .branch_lt section on PPC64.
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uint16_t ppc64BranchltIndex = -1;
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// Symbol binding. This is not overwritten by replace() to track
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// changes during resolution. In particular:
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// - An undefined weak is still weak when it resolves to a shared library.
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// - An undefined weak will not fetch archive members, but we have to
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// remember it is weak.
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uint8_t binding;
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// The following fields have the same meaning as the ELF symbol attributes.
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uint8_t type; // symbol type
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uint8_t stOther; // st_other field value
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uint8_t symbolKind;
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// Symbol visibility. This is the computed minimum visibility of all
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// observed non-DSO symbols.
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unsigned visibility : 2;
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// True if the symbol was used for linking and thus need to be added to the
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// output file's symbol table. This is true for all symbols except for
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// unreferenced DSO symbols, lazy (archive) symbols, and bitcode symbols that
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// are unreferenced except by other bitcode objects.
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unsigned isUsedInRegularObj : 1;
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// If this flag is true and the symbol has protected or default visibility, it
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// will appear in .dynsym. This flag is set by interposable DSO symbols in
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// executables, by most symbols in DSOs and executables built with
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// --export-dynamic, and by dynamic lists.
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unsigned exportDynamic : 1;
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// False if LTO shouldn't inline whatever this symbol points to. If a symbol
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// is overwritten after LTO, LTO shouldn't inline the symbol because it
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// doesn't know the final contents of the symbol.
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unsigned canInline : 1;
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// True if this symbol is specified by --trace-symbol option.
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unsigned traced : 1;
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inline void replace(const Symbol &New);
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bool includeInDynsym() const;
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uint8_t computeBinding() const;
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bool isWeak() const { return binding == llvm::ELF::STB_WEAK; }
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bool isUndefined() const { return symbolKind == UndefinedKind; }
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bool isCommon() const { return symbolKind == CommonKind; }
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bool isDefined() const { return symbolKind == DefinedKind; }
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bool isShared() const { return symbolKind == SharedKind; }
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bool isPlaceholder() const { return symbolKind == PlaceholderKind; }
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bool isLocal() const { return binding == llvm::ELF::STB_LOCAL; }
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bool isLazy() const {
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return symbolKind == LazyArchiveKind || symbolKind == LazyObjectKind;
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}
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// True if this is an undefined weak symbol. This only works once
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// all input files have been added.
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bool isUndefWeak() const {
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// See comment on lazy symbols for details.
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return isWeak() && (isUndefined() || isLazy());
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}
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StringRef getName() const {
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if (nameSize == (uint32_t)-1)
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nameSize = strlen(nameData);
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return {nameData, nameSize};
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}
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void setName(StringRef s) {
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nameData = s.data();
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nameSize = s.size();
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}
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void parseSymbolVersion();
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bool isInGot() const { return gotIndex != -1U; }
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bool isInPlt() const { return pltIndex != -1U; }
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bool isInPPC64Branchlt() const { return ppc64BranchltIndex != 0xffff; }
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uint64_t getVA(int64_t addend = 0) const;
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uint64_t getGotOffset() const;
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uint64_t getGotVA() const;
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uint64_t getGotPltOffset() const;
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uint64_t getGotPltVA() const;
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uint64_t getPltVA() const;
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uint64_t getPPC64LongBranchTableVA() const;
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uint64_t getPPC64LongBranchOffset() const;
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uint64_t getSize() const;
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OutputSection *getOutputSection() const;
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// The following two functions are used for symbol resolution.
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//
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// You are expected to call mergeProperties for all symbols in input
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// files so that attributes that are attached to names rather than
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// indivisual symbol (such as visibility) are merged together.
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//
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// Every time you read a new symbol from an input, you are supposed
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// to call resolve() with the new symbol. That function replaces
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// "this" object as a result of name resolution if the new symbol is
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// more appropriate to be included in the output.
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//
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// For example, if "this" is an undefined symbol and a new symbol is
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// a defined symbol, "this" is replaced with the new symbol.
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void mergeProperties(const Symbol &other);
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void resolve(const Symbol &other);
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// If this is a lazy symbol, fetch an input file and add the symbol
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// in the file to the symbol table. Calling this function on
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// non-lazy object causes a runtime error.
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void fetch() const;
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private:
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static bool isExportDynamic(Kind k, uint8_t visibility) {
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if (k == SharedKind)
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return visibility == llvm::ELF::STV_DEFAULT;
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return config->shared || config->exportDynamic;
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}
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void resolveUndefined(const Undefined &other);
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void resolveCommon(const CommonSymbol &other);
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void resolveDefined(const Defined &other);
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template <class LazyT> void resolveLazy(const LazyT &other);
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void resolveShared(const SharedSymbol &other);
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int compare(const Symbol *other) const;
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inline size_t getSymbolSize() const;
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protected:
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Symbol(Kind k, InputFile *file, StringRefZ name, uint8_t binding,
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uint8_t stOther, uint8_t type)
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: file(file), nameData(name.data), nameSize(name.size), binding(binding),
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type(type), stOther(stOther), symbolKind(k), visibility(stOther & 3),
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isUsedInRegularObj(!file || file->kind() == InputFile::ObjKind),
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exportDynamic(isExportDynamic(k, visibility)), canInline(false),
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traced(false), needsPltAddr(false), isInIplt(false), gotInIgot(false),
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isPreemptible(false), used(!config->gcSections), needsTocRestore(false),
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scriptDefined(false) {}
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public:
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// True the symbol should point to its PLT entry.
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// For SharedSymbol only.
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unsigned needsPltAddr : 1;
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// True if this symbol is in the Iplt sub-section of the Plt and the Igot
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// sub-section of the .got.plt or .got.
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unsigned isInIplt : 1;
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// True if this symbol needs a GOT entry and its GOT entry is actually in
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// Igot. This will be true only for certain non-preemptible ifuncs.
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unsigned gotInIgot : 1;
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// True if this symbol is preemptible at load time.
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unsigned isPreemptible : 1;
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// True if an undefined or shared symbol is used from a live section.
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unsigned used : 1;
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// True if a call to this symbol needs to be followed by a restore of the
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// PPC64 toc pointer.
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unsigned needsTocRestore : 1;
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// True if this symbol is defined by a linker script.
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unsigned scriptDefined : 1;
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// The partition whose dynamic symbol table contains this symbol's definition.
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uint8_t partition = 1;
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bool isSection() const { return type == llvm::ELF::STT_SECTION; }
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bool isTls() const { return type == llvm::ELF::STT_TLS; }
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bool isFunc() const { return type == llvm::ELF::STT_FUNC; }
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bool isGnuIFunc() const { return type == llvm::ELF::STT_GNU_IFUNC; }
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bool isObject() const { return type == llvm::ELF::STT_OBJECT; }
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bool isFile() const { return type == llvm::ELF::STT_FILE; }
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};
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// Represents a symbol that is defined in the current output file.
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class Defined : public Symbol {
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public:
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Defined(InputFile *file, StringRefZ name, uint8_t binding, uint8_t stOther,
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uint8_t type, uint64_t value, uint64_t size, SectionBase *section)
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: Symbol(DefinedKind, file, name, binding, stOther, type), value(value),
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size(size), section(section) {}
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static bool classof(const Symbol *s) { return s->isDefined(); }
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uint64_t value;
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uint64_t size;
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SectionBase *section;
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};
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// Represents a common symbol.
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//
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// On Unix, it is traditionally allowed to write variable definitions
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// without initialization expressions (such as "int foo;") to header
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// files. Such definition is called "tentative definition".
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//
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// Using tentative definition is usually considered a bad practice
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// because you should write only declarations (such as "extern int
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// foo;") to header files. Nevertheless, the linker and the compiler
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// have to do something to support bad code by allowing duplicate
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// definitions for this particular case.
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//
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// Common symbols represent variable definitions without initializations.
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// The compiler creates common symbols when it sees varaible definitions
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// without initialization (you can suppress this behavior and let the
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// compiler create a regular defined symbol by -fno-common).
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//
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// The linker allows common symbols to be replaced by regular defined
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// symbols. If there are remaining common symbols after name resolution is
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// complete, they are converted to regular defined symbols in a .bss
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// section. (Therefore, the later passes don't see any CommonSymbols.)
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class CommonSymbol : public Symbol {
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public:
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CommonSymbol(InputFile *file, StringRefZ name, uint8_t binding,
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uint8_t stOther, uint8_t type, uint64_t alignment, uint64_t size)
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: Symbol(CommonKind, file, name, binding, stOther, type),
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alignment(alignment), size(size) {}
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static bool classof(const Symbol *s) { return s->isCommon(); }
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uint32_t alignment;
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uint64_t size;
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};
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class Undefined : public Symbol {
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public:
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Undefined(InputFile *file, StringRefZ name, uint8_t binding, uint8_t stOther,
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uint8_t type, uint32_t discardedSecIdx = 0)
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: Symbol(UndefinedKind, file, name, binding, stOther, type),
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discardedSecIdx(discardedSecIdx) {}
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static bool classof(const Symbol *s) { return s->kind() == UndefinedKind; }
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// The section index if in a discarded section, 0 otherwise.
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uint32_t discardedSecIdx;
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};
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class SharedSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) { return s->kind() == SharedKind; }
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SharedSymbol(InputFile &file, StringRef name, uint8_t binding,
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uint8_t stOther, uint8_t type, uint64_t value, uint64_t size,
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uint32_t alignment, uint32_t verdefIndex)
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: Symbol(SharedKind, &file, name, binding, stOther, type), value(value),
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size(size), alignment(alignment) {
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this->verdefIndex = verdefIndex;
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// GNU ifunc is a mechanism to allow user-supplied functions to
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// resolve PLT slot values at load-time. This is contrary to the
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// regular symbol resolution scheme in which symbols are resolved just
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// by name. Using this hook, you can program how symbols are solved
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// for you program. For example, you can make "memcpy" to be resolved
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// to a SSE-enabled version of memcpy only when a machine running the
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// program supports the SSE instruction set.
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//
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// Naturally, such symbols should always be called through their PLT
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// slots. What GNU ifunc symbols point to are resolver functions, and
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// calling them directly doesn't make sense (unless you are writing a
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// loader).
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//
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// For DSO symbols, we always call them through PLT slots anyway.
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// So there's no difference between GNU ifunc and regular function
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// symbols if they are in DSOs. So we can handle GNU_IFUNC as FUNC.
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if (this->type == llvm::ELF::STT_GNU_IFUNC)
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this->type = llvm::ELF::STT_FUNC;
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}
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SharedFile &getFile() const { return *cast<SharedFile>(file); }
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uint64_t value; // st_value
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uint64_t size; // st_size
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uint32_t alignment;
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// This is true if there has been at least one undefined reference to the
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// symbol. The binding may change to STB_WEAK if the first undefined reference
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// is weak.
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bool referenced = false;
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};
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// LazyArchive and LazyObject represent a symbols that is not yet in the link,
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// but we know where to find it if needed. If the resolver finds both Undefined
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// and Lazy for the same name, it will ask the Lazy to load a file.
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//
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// A special complication is the handling of weak undefined symbols. They should
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// not load a file, but we have to remember we have seen both the weak undefined
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// and the lazy. We represent that with a lazy symbol with a weak binding. This
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// means that code looking for undefined symbols normally also has to take lazy
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// symbols into consideration.
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// This class represents a symbol defined in an archive file. It is
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// created from an archive file header, and it knows how to load an
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// object file from an archive to replace itself with a defined
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// symbol.
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class LazyArchive : public Symbol {
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public:
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LazyArchive(InputFile &file, const llvm::object::Archive::Symbol s)
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: Symbol(LazyArchiveKind, &file, s.getName(), llvm::ELF::STB_GLOBAL,
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llvm::ELF::STV_DEFAULT, llvm::ELF::STT_NOTYPE),
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sym(s) {}
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static bool classof(const Symbol *s) { return s->kind() == LazyArchiveKind; }
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MemoryBufferRef getMemberBuffer();
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const llvm::object::Archive::Symbol sym;
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};
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// LazyObject symbols represents symbols in object files between
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// --start-lib and --end-lib options.
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class LazyObject : public Symbol {
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public:
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LazyObject(InputFile &file, StringRef name)
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: Symbol(LazyObjectKind, &file, name, llvm::ELF::STB_GLOBAL,
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llvm::ELF::STV_DEFAULT, llvm::ELF::STT_NOTYPE) {}
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static bool classof(const Symbol *s) { return s->kind() == LazyObjectKind; }
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};
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// Some linker-generated symbols need to be created as
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// Defined symbols.
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struct ElfSym {
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// __bss_start
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static Defined *bss;
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// etext and _etext
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static Defined *etext1;
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static Defined *etext2;
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// edata and _edata
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static Defined *edata1;
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static Defined *edata2;
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// end and _end
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static Defined *end1;
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static Defined *end2;
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// The _GLOBAL_OFFSET_TABLE_ symbol is defined by target convention to
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// be at some offset from the base of the .got section, usually 0 or
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// the end of the .got.
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static Defined *globalOffsetTable;
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// _gp, _gp_disp and __gnu_local_gp symbols. Only for MIPS.
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static Defined *mipsGp;
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static Defined *mipsGpDisp;
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static Defined *mipsLocalGp;
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// __rel{,a}_iplt_{start,end} symbols.
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static Defined *relaIpltStart;
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static Defined *relaIpltEnd;
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// __global_pointer$ for RISC-V.
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static Defined *riscvGlobalPointer;
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// _TLS_MODULE_BASE_ on targets that support TLSDESC.
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static Defined *tlsModuleBase;
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};
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// A buffer class that is large enough to hold any Symbol-derived
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// object. We allocate memory using this class and instantiate a symbol
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// using the placement new.
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union SymbolUnion {
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alignas(Defined) char a[sizeof(Defined)];
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alignas(CommonSymbol) char b[sizeof(CommonSymbol)];
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alignas(Undefined) char c[sizeof(Undefined)];
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alignas(SharedSymbol) char d[sizeof(SharedSymbol)];
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alignas(LazyArchive) char e[sizeof(LazyArchive)];
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alignas(LazyObject) char f[sizeof(LazyObject)];
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};
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// It is important to keep the size of SymbolUnion small for performance and
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// memory usage reasons. 80 bytes is a soft limit based on the size of Defined
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// on a 64-bit system.
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static_assert(sizeof(SymbolUnion) <= 80, "SymbolUnion too large");
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template <typename T> struct AssertSymbol {
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static_assert(std::is_trivially_destructible<T>(),
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"Symbol types must be trivially destructible");
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static_assert(sizeof(T) <= sizeof(SymbolUnion), "SymbolUnion too small");
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static_assert(alignof(T) <= alignof(SymbolUnion),
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"SymbolUnion not aligned enough");
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};
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static inline void assertSymbols() {
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AssertSymbol<Defined>();
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AssertSymbol<CommonSymbol>();
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AssertSymbol<Undefined>();
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AssertSymbol<SharedSymbol>();
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AssertSymbol<LazyArchive>();
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AssertSymbol<LazyObject>();
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}
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void printTraceSymbol(const Symbol *sym);
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size_t Symbol::getSymbolSize() const {
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switch (kind()) {
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case CommonKind:
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return sizeof(CommonSymbol);
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case DefinedKind:
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return sizeof(Defined);
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case LazyArchiveKind:
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|
return sizeof(LazyArchive);
|
|
case LazyObjectKind:
|
|
return sizeof(LazyObject);
|
|
case SharedKind:
|
|
return sizeof(SharedSymbol);
|
|
case UndefinedKind:
|
|
return sizeof(Undefined);
|
|
case PlaceholderKind:
|
|
return sizeof(Symbol);
|
|
}
|
|
llvm_unreachable("unknown symbol kind");
|
|
}
|
|
|
|
// replace() replaces "this" object with a given symbol by memcpy'ing
|
|
// it over to "this". This function is called as a result of name
|
|
// resolution, e.g. to replace an undefind symbol with a defined symbol.
|
|
void Symbol::replace(const Symbol &New) {
|
|
using llvm::ELF::STT_TLS;
|
|
|
|
// Symbols representing thread-local variables must be referenced by
|
|
// TLS-aware relocations, and non-TLS symbols must be reference by
|
|
// non-TLS relocations, so there's a clear distinction between TLS
|
|
// and non-TLS symbols. It is an error if the same symbol is defined
|
|
// as a TLS symbol in one file and as a non-TLS symbol in other file.
|
|
if (symbolKind != PlaceholderKind && !isLazy() && !New.isLazy()) {
|
|
bool tlsMismatch = (type == STT_TLS && New.type != STT_TLS) ||
|
|
(type != STT_TLS && New.type == STT_TLS);
|
|
if (tlsMismatch)
|
|
error("TLS attribute mismatch: " + toString(*this) + "\n>>> defined in " +
|
|
toString(New.file) + "\n>>> defined in " + toString(file));
|
|
}
|
|
|
|
Symbol old = *this;
|
|
memcpy(this, &New, New.getSymbolSize());
|
|
|
|
versionId = old.versionId;
|
|
visibility = old.visibility;
|
|
isUsedInRegularObj = old.isUsedInRegularObj;
|
|
exportDynamic = old.exportDynamic;
|
|
canInline = old.canInline;
|
|
traced = old.traced;
|
|
isPreemptible = old.isPreemptible;
|
|
scriptDefined = old.scriptDefined;
|
|
partition = old.partition;
|
|
|
|
// Symbol length is computed lazily. If we already know a symbol length,
|
|
// propagate it.
|
|
if (nameData == old.nameData && nameSize == 0 && old.nameSize != 0)
|
|
nameSize = old.nameSize;
|
|
|
|
// Print out a log message if --trace-symbol was specified.
|
|
// This is for debugging.
|
|
if (traced)
|
|
printTraceSymbol(this);
|
|
}
|
|
|
|
void maybeWarnUnorderableSymbol(const Symbol *sym);
|
|
} // namespace elf
|
|
} // namespace lld
|
|
|
|
#endif
|