llvm-project/lldb/source/API/SBQueue.cpp

324 lines
7.7 KiB
C++

//===-- SBQueue.cpp -------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <cinttypes>
#include "lldb/API/SBQueue.h"
#include "lldb/Utility/Instrumentation.h"
#include "lldb/API/SBProcess.h"
#include "lldb/API/SBQueueItem.h"
#include "lldb/API/SBThread.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Queue.h"
#include "lldb/Target/QueueItem.h"
#include "lldb/Target/Thread.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb_private {
class QueueImpl {
public:
QueueImpl() {}
QueueImpl(const lldb::QueueSP &queue_sp)
: m_thread_list_fetched(false), m_pending_items_fetched(false) {
m_queue_wp = queue_sp;
}
QueueImpl(const QueueImpl &rhs) {
if (&rhs == this)
return;
m_queue_wp = rhs.m_queue_wp;
m_threads = rhs.m_threads;
m_thread_list_fetched = rhs.m_thread_list_fetched;
m_pending_items = rhs.m_pending_items;
m_pending_items_fetched = rhs.m_pending_items_fetched;
}
~QueueImpl() = default;
bool IsValid() { return m_queue_wp.lock() != nullptr; }
void Clear() {
m_queue_wp.reset();
m_thread_list_fetched = false;
m_threads.clear();
m_pending_items_fetched = false;
m_pending_items.clear();
}
void SetQueue(const lldb::QueueSP &queue_sp) {
Clear();
m_queue_wp = queue_sp;
}
lldb::queue_id_t GetQueueID() const {
lldb::queue_id_t result = LLDB_INVALID_QUEUE_ID;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result = queue_sp->GetID();
}
return result;
}
uint32_t GetIndexID() const {
uint32_t result = LLDB_INVALID_INDEX32;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result = queue_sp->GetIndexID();
}
return result;
}
const char *GetName() const {
const char *name = nullptr;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp.get()) {
name = queue_sp->GetName();
}
return name;
}
void FetchThreads() {
if (!m_thread_list_fetched) {
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
Process::StopLocker stop_locker;
if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
const std::vector<ThreadSP> thread_list(queue_sp->GetThreads());
m_thread_list_fetched = true;
const uint32_t num_threads = thread_list.size();
for (uint32_t idx = 0; idx < num_threads; ++idx) {
ThreadSP thread_sp = thread_list[idx];
if (thread_sp && thread_sp->IsValid()) {
m_threads.push_back(thread_sp);
}
}
}
}
}
}
void FetchItems() {
if (!m_pending_items_fetched) {
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
Process::StopLocker stop_locker;
if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
const std::vector<QueueItemSP> queue_items(
queue_sp->GetPendingItems());
m_pending_items_fetched = true;
const uint32_t num_pending_items = queue_items.size();
for (uint32_t idx = 0; idx < num_pending_items; ++idx) {
QueueItemSP item = queue_items[idx];
if (item && item->IsValid()) {
m_pending_items.push_back(item);
}
}
}
}
}
}
uint32_t GetNumThreads() {
uint32_t result = 0;
FetchThreads();
if (m_thread_list_fetched) {
result = m_threads.size();
}
return result;
}
lldb::SBThread GetThreadAtIndex(uint32_t idx) {
FetchThreads();
SBThread sb_thread;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp && idx < m_threads.size()) {
ProcessSP process_sp = queue_sp->GetProcess();
if (process_sp) {
ThreadSP thread_sp = m_threads[idx].lock();
if (thread_sp) {
sb_thread.SetThread(thread_sp);
}
}
}
return sb_thread;
}
uint32_t GetNumPendingItems() {
uint32_t result = 0;
QueueSP queue_sp = m_queue_wp.lock();
if (!m_pending_items_fetched && queue_sp) {
result = queue_sp->GetNumPendingWorkItems();
} else {
result = m_pending_items.size();
}
return result;
}
lldb::SBQueueItem GetPendingItemAtIndex(uint32_t idx) {
SBQueueItem result;
FetchItems();
if (m_pending_items_fetched && idx < m_pending_items.size()) {
result.SetQueueItem(m_pending_items[idx]);
}
return result;
}
uint32_t GetNumRunningItems() {
uint32_t result = 0;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp)
result = queue_sp->GetNumRunningWorkItems();
return result;
}
lldb::SBProcess GetProcess() {
SBProcess result;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result.SetSP(queue_sp->GetProcess());
}
return result;
}
lldb::QueueKind GetKind() {
lldb::QueueKind kind = eQueueKindUnknown;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp)
kind = queue_sp->GetKind();
return kind;
}
private:
lldb::QueueWP m_queue_wp;
std::vector<lldb::ThreadWP>
m_threads; // threads currently executing this queue's items
bool m_thread_list_fetched =
false; // have we tried to fetch the threads list already?
std::vector<lldb::QueueItemSP> m_pending_items; // items currently enqueued
bool m_pending_items_fetched =
false; // have we tried to fetch the item list already?
};
}
SBQueue::SBQueue() : m_opaque_sp(new QueueImpl()) { LLDB_INSTRUMENT_VA(this); }
SBQueue::SBQueue(const QueueSP &queue_sp)
: m_opaque_sp(new QueueImpl(queue_sp)) {
LLDB_INSTRUMENT_VA(this, queue_sp);
}
SBQueue::SBQueue(const SBQueue &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
if (&rhs == this)
return;
m_opaque_sp = rhs.m_opaque_sp;
}
const lldb::SBQueue &SBQueue::operator=(const lldb::SBQueue &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
m_opaque_sp = rhs.m_opaque_sp;
return *this;
}
SBQueue::~SBQueue() = default;
bool SBQueue::IsValid() const {
LLDB_INSTRUMENT_VA(this);
return this->operator bool();
}
SBQueue::operator bool() const {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->IsValid();
}
void SBQueue::Clear() {
LLDB_INSTRUMENT_VA(this);
m_opaque_sp->Clear();
}
void SBQueue::SetQueue(const QueueSP &queue_sp) {
m_opaque_sp->SetQueue(queue_sp);
}
lldb::queue_id_t SBQueue::GetQueueID() const {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetQueueID();
}
uint32_t SBQueue::GetIndexID() const {
LLDB_INSTRUMENT_VA(this);
uint32_t index_id = m_opaque_sp->GetIndexID();
return index_id;
}
const char *SBQueue::GetName() const {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetName();
}
uint32_t SBQueue::GetNumThreads() {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetNumThreads();
}
SBThread SBQueue::GetThreadAtIndex(uint32_t idx) {
LLDB_INSTRUMENT_VA(this, idx);
SBThread th = m_opaque_sp->GetThreadAtIndex(idx);
return th;
}
uint32_t SBQueue::GetNumPendingItems() {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetNumPendingItems();
}
SBQueueItem SBQueue::GetPendingItemAtIndex(uint32_t idx) {
LLDB_INSTRUMENT_VA(this, idx);
return m_opaque_sp->GetPendingItemAtIndex(idx);
}
uint32_t SBQueue::GetNumRunningItems() {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetNumRunningItems();
}
SBProcess SBQueue::GetProcess() {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetProcess();
}
lldb::QueueKind SBQueue::GetKind() {
LLDB_INSTRUMENT_VA(this);
return m_opaque_sp->GetKind();
}