forked from OSchip/llvm-project
1105 lines
42 KiB
C++
1105 lines
42 KiB
C++
//===- BasicBlockUtils.cpp - BasicBlock Utilities --------------------------==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of functions perform manipulations on basic blocks, and
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// instructions contained within basic blocks.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/DomTreeUpdater.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Analysis/MemorySSAUpdater.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/User.h"
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#include "llvm/IR/Value.h"
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#include "llvm/IR/ValueHandle.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <cassert>
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#include <cstdint>
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#include <string>
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#include <utility>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "basicblock-utils"
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void llvm::DetatchDeadBlocks(
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ArrayRef<BasicBlock *> BBs,
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SmallVectorImpl<DominatorTree::UpdateType> *Updates,
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bool KeepOneInputPHIs) {
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for (auto *BB : BBs) {
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// Loop through all of our successors and make sure they know that one
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// of their predecessors is going away.
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SmallPtrSet<BasicBlock *, 4> UniqueSuccessors;
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for (BasicBlock *Succ : successors(BB)) {
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Succ->removePredecessor(BB, KeepOneInputPHIs);
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if (Updates && UniqueSuccessors.insert(Succ).second)
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Updates->push_back({DominatorTree::Delete, BB, Succ});
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}
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// Zap all the instructions in the block.
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while (!BB->empty()) {
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Instruction &I = BB->back();
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// If this instruction is used, replace uses with an arbitrary value.
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// Because control flow can't get here, we don't care what we replace the
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// value with. Note that since this block is unreachable, and all values
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// contained within it must dominate their uses, that all uses will
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// eventually be removed (they are themselves dead).
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if (!I.use_empty())
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I.replaceAllUsesWith(UndefValue::get(I.getType()));
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BB->getInstList().pop_back();
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}
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new UnreachableInst(BB->getContext(), BB);
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assert(BB->getInstList().size() == 1 &&
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isa<UnreachableInst>(BB->getTerminator()) &&
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"The successor list of BB isn't empty before "
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"applying corresponding DTU updates.");
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}
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}
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void llvm::DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU,
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bool KeepOneInputPHIs) {
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DeleteDeadBlocks({BB}, DTU, KeepOneInputPHIs);
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}
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void llvm::DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs, DomTreeUpdater *DTU,
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bool KeepOneInputPHIs) {
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#ifndef NDEBUG
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// Make sure that all predecessors of each dead block is also dead.
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SmallPtrSet<BasicBlock *, 4> Dead(BBs.begin(), BBs.end());
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assert(Dead.size() == BBs.size() && "Duplicating blocks?");
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for (auto *BB : Dead)
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for (BasicBlock *Pred : predecessors(BB))
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assert(Dead.count(Pred) && "All predecessors must be dead!");
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#endif
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SmallVector<DominatorTree::UpdateType, 4> Updates;
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DetatchDeadBlocks(BBs, DTU ? &Updates : nullptr, KeepOneInputPHIs);
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if (DTU)
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DTU->applyUpdatesPermissive(Updates);
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for (BasicBlock *BB : BBs)
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if (DTU)
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DTU->deleteBB(BB);
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else
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BB->eraseFromParent();
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}
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bool llvm::EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU,
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bool KeepOneInputPHIs) {
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df_iterator_default_set<BasicBlock*> Reachable;
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// Mark all reachable blocks.
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for (BasicBlock *BB : depth_first_ext(&F, Reachable))
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(void)BB/* Mark all reachable blocks */;
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// Collect all dead blocks.
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std::vector<BasicBlock*> DeadBlocks;
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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if (!Reachable.count(&*I)) {
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BasicBlock *BB = &*I;
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DeadBlocks.push_back(BB);
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}
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// Delete the dead blocks.
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DeleteDeadBlocks(DeadBlocks, DTU, KeepOneInputPHIs);
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return !DeadBlocks.empty();
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}
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void llvm::FoldSingleEntryPHINodes(BasicBlock *BB,
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MemoryDependenceResults *MemDep) {
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if (!isa<PHINode>(BB->begin())) return;
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while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
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if (PN->getIncomingValue(0) != PN)
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PN->replaceAllUsesWith(PN->getIncomingValue(0));
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else
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PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
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if (MemDep)
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MemDep->removeInstruction(PN); // Memdep updates AA itself.
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PN->eraseFromParent();
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}
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}
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bool llvm::DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI,
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MemorySSAUpdater *MSSAU) {
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// Recursively deleting a PHI may cause multiple PHIs to be deleted
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// or RAUW'd undef, so use an array of WeakTrackingVH for the PHIs to delete.
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SmallVector<WeakTrackingVH, 8> PHIs;
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for (PHINode &PN : BB->phis())
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PHIs.push_back(&PN);
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bool Changed = false;
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for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
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if (PHINode *PN = dyn_cast_or_null<PHINode>(PHIs[i].operator Value*()))
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Changed |= RecursivelyDeleteDeadPHINode(PN, TLI, MSSAU);
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return Changed;
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}
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bool llvm::MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU,
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LoopInfo *LI, MemorySSAUpdater *MSSAU,
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MemoryDependenceResults *MemDep,
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bool PredecessorWithTwoSuccessors) {
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if (BB->hasAddressTaken())
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return false;
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// Can't merge if there are multiple predecessors, or no predecessors.
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BasicBlock *PredBB = BB->getUniquePredecessor();
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if (!PredBB) return false;
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// Don't break self-loops.
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if (PredBB == BB) return false;
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// Don't break unwinding instructions.
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if (PredBB->getTerminator()->isExceptionalTerminator())
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return false;
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// Can't merge if there are multiple distinct successors.
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if (!PredecessorWithTwoSuccessors && PredBB->getUniqueSuccessor() != BB)
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return false;
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// Currently only allow PredBB to have two predecessors, one being BB.
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// Update BI to branch to BB's only successor instead of BB.
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BranchInst *PredBB_BI;
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BasicBlock *NewSucc = nullptr;
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unsigned FallThruPath;
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if (PredecessorWithTwoSuccessors) {
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if (!(PredBB_BI = dyn_cast<BranchInst>(PredBB->getTerminator())))
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return false;
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BranchInst *BB_JmpI = dyn_cast<BranchInst>(BB->getTerminator());
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if (!BB_JmpI || !BB_JmpI->isUnconditional())
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return false;
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NewSucc = BB_JmpI->getSuccessor(0);
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FallThruPath = PredBB_BI->getSuccessor(0) == BB ? 0 : 1;
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}
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// Can't merge if there is PHI loop.
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for (PHINode &PN : BB->phis())
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for (Value *IncValue : PN.incoming_values())
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if (IncValue == &PN)
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return false;
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LLVM_DEBUG(dbgs() << "Merging: " << BB->getName() << " into "
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<< PredBB->getName() << "\n");
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// Begin by getting rid of unneeded PHIs.
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SmallVector<AssertingVH<Value>, 4> IncomingValues;
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if (isa<PHINode>(BB->front())) {
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for (PHINode &PN : BB->phis())
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if (!isa<PHINode>(PN.getIncomingValue(0)) ||
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cast<PHINode>(PN.getIncomingValue(0))->getParent() != BB)
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IncomingValues.push_back(PN.getIncomingValue(0));
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FoldSingleEntryPHINodes(BB, MemDep);
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}
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// DTU update: Collect all the edges that exit BB.
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// These dominator edges will be redirected from Pred.
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std::vector<DominatorTree::UpdateType> Updates;
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if (DTU) {
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Updates.reserve(1 + (2 * succ_size(BB)));
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// Add insert edges first. Experimentally, for the particular case of two
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// blocks that can be merged, with a single successor and single predecessor
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// respectively, it is beneficial to have all insert updates first. Deleting
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// edges first may lead to unreachable blocks, followed by inserting edges
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// making the blocks reachable again. Such DT updates lead to high compile
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// times. We add inserts before deletes here to reduce compile time.
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for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
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// This successor of BB may already have PredBB as a predecessor.
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if (llvm::find(successors(PredBB), *I) == succ_end(PredBB))
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Updates.push_back({DominatorTree::Insert, PredBB, *I});
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for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
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Updates.push_back({DominatorTree::Delete, BB, *I});
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Updates.push_back({DominatorTree::Delete, PredBB, BB});
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}
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Instruction *PTI = PredBB->getTerminator();
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Instruction *STI = BB->getTerminator();
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Instruction *Start = &*BB->begin();
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// If there's nothing to move, mark the starting instruction as the last
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// instruction in the block. Terminator instruction is handled separately.
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if (Start == STI)
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Start = PTI;
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// Move all definitions in the successor to the predecessor...
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PredBB->getInstList().splice(PTI->getIterator(), BB->getInstList(),
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BB->begin(), STI->getIterator());
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if (MSSAU)
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MSSAU->moveAllAfterMergeBlocks(BB, PredBB, Start);
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// Make all PHI nodes that referred to BB now refer to Pred as their
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// source...
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BB->replaceAllUsesWith(PredBB);
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if (PredecessorWithTwoSuccessors) {
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// Delete the unconditional branch from BB.
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BB->getInstList().pop_back();
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// Update branch in the predecessor.
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PredBB_BI->setSuccessor(FallThruPath, NewSucc);
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} else {
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// Delete the unconditional branch from the predecessor.
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PredBB->getInstList().pop_back();
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// Move terminator instruction.
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PredBB->getInstList().splice(PredBB->end(), BB->getInstList());
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// Terminator may be a memory accessing instruction too.
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if (MSSAU)
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if (MemoryUseOrDef *MUD = cast_or_null<MemoryUseOrDef>(
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MSSAU->getMemorySSA()->getMemoryAccess(PredBB->getTerminator())))
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MSSAU->moveToPlace(MUD, PredBB, MemorySSA::End);
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}
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// Add unreachable to now empty BB.
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new UnreachableInst(BB->getContext(), BB);
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// Eliminate duplicate/redundant dbg.values. This seems to be a good place to
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// do that since we might end up with redundant dbg.values describing the
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// entry PHI node post-splice.
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RemoveRedundantDbgInstrs(PredBB);
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// Inherit predecessors name if it exists.
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if (!PredBB->hasName())
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PredBB->takeName(BB);
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if (LI)
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LI->removeBlock(BB);
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if (MemDep)
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MemDep->invalidateCachedPredecessors();
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// Finally, erase the old block and update dominator info.
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if (DTU) {
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assert(BB->getInstList().size() == 1 &&
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isa<UnreachableInst>(BB->getTerminator()) &&
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"The successor list of BB isn't empty before "
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"applying corresponding DTU updates.");
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DTU->applyUpdatesPermissive(Updates);
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DTU->deleteBB(BB);
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} else {
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BB->eraseFromParent(); // Nuke BB if DTU is nullptr.
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}
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return true;
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}
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/// Remove redundant instructions within sequences of consecutive dbg.value
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/// instructions. This is done using a backward scan to keep the last dbg.value
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/// describing a specific variable/fragment.
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///
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/// BackwardScan strategy:
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/// ----------------------
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/// Given a sequence of consecutive DbgValueInst like this
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///
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/// dbg.value ..., "x", FragmentX1 (*)
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/// dbg.value ..., "y", FragmentY1
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/// dbg.value ..., "x", FragmentX2
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/// dbg.value ..., "x", FragmentX1 (**)
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///
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/// then the instruction marked with (*) can be removed (it is guaranteed to be
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/// obsoleted by the instruction marked with (**) as the latter instruction is
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/// describing the same variable using the same fragment info).
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///
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/// Possible improvements:
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/// - Check fully overlapping fragments and not only identical fragments.
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/// - Support dbg.addr, dbg.declare. dbg.label, and possibly other meta
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/// instructions being part of the sequence of consecutive instructions.
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static bool removeRedundantDbgInstrsUsingBackwardScan(BasicBlock *BB) {
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SmallVector<DbgValueInst *, 8> ToBeRemoved;
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SmallDenseSet<DebugVariable> VariableSet;
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for (auto &I : reverse(*BB)) {
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if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(&I)) {
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DebugVariable Key(DVI->getVariable(),
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DVI->getExpression(),
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DVI->getDebugLoc()->getInlinedAt());
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auto R = VariableSet.insert(Key);
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// If the same variable fragment is described more than once it is enough
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// to keep the last one (i.e. the first found since we for reverse
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// iteration).
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if (!R.second)
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ToBeRemoved.push_back(DVI);
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continue;
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}
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// Sequence with consecutive dbg.value instrs ended. Clear the map to
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// restart identifying redundant instructions if case we find another
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// dbg.value sequence.
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VariableSet.clear();
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}
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for (auto &Instr : ToBeRemoved)
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Instr->eraseFromParent();
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return !ToBeRemoved.empty();
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}
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/// Remove redundant dbg.value instructions using a forward scan. This can
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/// remove a dbg.value instruction that is redundant due to indicating that a
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/// variable has the same value as already being indicated by an earlier
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/// dbg.value.
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///
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/// ForwardScan strategy:
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/// ---------------------
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/// Given two identical dbg.value instructions, separated by a block of
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/// instructions that isn't describing the same variable, like this
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///
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/// dbg.value X1, "x", FragmentX1 (**)
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/// <block of instructions, none being "dbg.value ..., "x", ...">
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/// dbg.value X1, "x", FragmentX1 (*)
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///
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/// then the instruction marked with (*) can be removed. Variable "x" is already
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/// described as being mapped to the SSA value X1.
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///
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/// Possible improvements:
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/// - Keep track of non-overlapping fragments.
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static bool removeRedundantDbgInstrsUsingForwardScan(BasicBlock *BB) {
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SmallVector<DbgValueInst *, 8> ToBeRemoved;
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DenseMap<DebugVariable, std::pair<Value *, DIExpression *> > VariableMap;
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for (auto &I : *BB) {
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if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(&I)) {
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DebugVariable Key(DVI->getVariable(),
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NoneType(),
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DVI->getDebugLoc()->getInlinedAt());
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auto VMI = VariableMap.find(Key);
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// Update the map if we found a new value/expression describing the
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// variable, or if the variable wasn't mapped already.
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if (VMI == VariableMap.end() ||
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VMI->second.first != DVI->getValue() ||
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VMI->second.second != DVI->getExpression()) {
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VariableMap[Key] = { DVI->getValue(), DVI->getExpression() };
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continue;
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}
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// Found an identical mapping. Remember the instruction for later removal.
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ToBeRemoved.push_back(DVI);
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}
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}
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for (auto &Instr : ToBeRemoved)
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Instr->eraseFromParent();
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return !ToBeRemoved.empty();
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}
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bool llvm::RemoveRedundantDbgInstrs(BasicBlock *BB) {
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bool MadeChanges = false;
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// By using the "backward scan" strategy before the "forward scan" strategy we
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// can remove both dbg.value (2) and (3) in a situation like this:
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//
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// (1) dbg.value V1, "x", DIExpression()
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// ...
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// (2) dbg.value V2, "x", DIExpression()
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// (3) dbg.value V1, "x", DIExpression()
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//
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// The backward scan will remove (2), it is made obsolete by (3). After
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// getting (2) out of the way, the foward scan will remove (3) since "x"
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// already is described as having the value V1 at (1).
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MadeChanges |= removeRedundantDbgInstrsUsingBackwardScan(BB);
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MadeChanges |= removeRedundantDbgInstrsUsingForwardScan(BB);
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if (MadeChanges)
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LLVM_DEBUG(dbgs() << "Removed redundant dbg instrs from: "
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<< BB->getName() << "\n");
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return MadeChanges;
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}
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void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
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BasicBlock::iterator &BI, Value *V) {
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Instruction &I = *BI;
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// Replaces all of the uses of the instruction with uses of the value
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I.replaceAllUsesWith(V);
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// Make sure to propagate a name if there is one already.
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if (I.hasName() && !V->hasName())
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V->takeName(&I);
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// Delete the unnecessary instruction now...
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BI = BIL.erase(BI);
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}
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void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
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BasicBlock::iterator &BI, Instruction *I) {
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assert(I->getParent() == nullptr &&
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"ReplaceInstWithInst: Instruction already inserted into basic block!");
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// Copy debug location to newly added instruction, if it wasn't already set
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// by the caller.
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if (!I->getDebugLoc())
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I->setDebugLoc(BI->getDebugLoc());
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// Insert the new instruction into the basic block...
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BasicBlock::iterator New = BIL.insert(BI, I);
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// Replace all uses of the old instruction, and delete it.
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ReplaceInstWithValue(BIL, BI, I);
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|
|
// Move BI back to point to the newly inserted instruction
|
|
BI = New;
|
|
}
|
|
|
|
void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
|
|
BasicBlock::iterator BI(From);
|
|
ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
|
|
}
|
|
|
|
BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, DominatorTree *DT,
|
|
LoopInfo *LI, MemorySSAUpdater *MSSAU) {
|
|
unsigned SuccNum = GetSuccessorNumber(BB, Succ);
|
|
|
|
// If this is a critical edge, let SplitCriticalEdge do it.
|
|
Instruction *LatchTerm = BB->getTerminator();
|
|
if (SplitCriticalEdge(
|
|
LatchTerm, SuccNum,
|
|
CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA()))
|
|
return LatchTerm->getSuccessor(SuccNum);
|
|
|
|
// If the edge isn't critical, then BB has a single successor or Succ has a
|
|
// single pred. Split the block.
|
|
if (BasicBlock *SP = Succ->getSinglePredecessor()) {
|
|
// If the successor only has a single pred, split the top of the successor
|
|
// block.
|
|
assert(SP == BB && "CFG broken");
|
|
SP = nullptr;
|
|
return SplitBlock(Succ, &Succ->front(), DT, LI, MSSAU);
|
|
}
|
|
|
|
// Otherwise, if BB has a single successor, split it at the bottom of the
|
|
// block.
|
|
assert(BB->getTerminator()->getNumSuccessors() == 1 &&
|
|
"Should have a single succ!");
|
|
return SplitBlock(BB, BB->getTerminator(), DT, LI, MSSAU);
|
|
}
|
|
|
|
unsigned
|
|
llvm::SplitAllCriticalEdges(Function &F,
|
|
const CriticalEdgeSplittingOptions &Options) {
|
|
unsigned NumBroken = 0;
|
|
for (BasicBlock &BB : F) {
|
|
Instruction *TI = BB.getTerminator();
|
|
if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI) &&
|
|
!isa<CallBrInst>(TI))
|
|
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
|
|
if (SplitCriticalEdge(TI, i, Options))
|
|
++NumBroken;
|
|
}
|
|
return NumBroken;
|
|
}
|
|
|
|
BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt,
|
|
DominatorTree *DT, LoopInfo *LI,
|
|
MemorySSAUpdater *MSSAU, const Twine &BBName) {
|
|
BasicBlock::iterator SplitIt = SplitPt->getIterator();
|
|
while (isa<PHINode>(SplitIt) || SplitIt->isEHPad())
|
|
++SplitIt;
|
|
std::string Name = BBName.str();
|
|
BasicBlock *New = Old->splitBasicBlock(
|
|
SplitIt, Name.empty() ? Old->getName() + ".split" : Name);
|
|
|
|
// The new block lives in whichever loop the old one did. This preserves
|
|
// LCSSA as well, because we force the split point to be after any PHI nodes.
|
|
if (LI)
|
|
if (Loop *L = LI->getLoopFor(Old))
|
|
L->addBasicBlockToLoop(New, *LI);
|
|
|
|
if (DT)
|
|
// Old dominates New. New node dominates all other nodes dominated by Old.
|
|
if (DomTreeNode *OldNode = DT->getNode(Old)) {
|
|
std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
|
|
|
|
DomTreeNode *NewNode = DT->addNewBlock(New, Old);
|
|
for (DomTreeNode *I : Children)
|
|
DT->changeImmediateDominator(I, NewNode);
|
|
}
|
|
|
|
// Move MemoryAccesses still tracked in Old, but part of New now.
|
|
// Update accesses in successor blocks accordingly.
|
|
if (MSSAU)
|
|
MSSAU->moveAllAfterSpliceBlocks(Old, New, &*(New->begin()));
|
|
|
|
return New;
|
|
}
|
|
|
|
/// Update DominatorTree, LoopInfo, and LCCSA analysis information.
|
|
static void UpdateAnalysisInformation(BasicBlock *OldBB, BasicBlock *NewBB,
|
|
ArrayRef<BasicBlock *> Preds,
|
|
DominatorTree *DT, LoopInfo *LI,
|
|
MemorySSAUpdater *MSSAU,
|
|
bool PreserveLCSSA, bool &HasLoopExit) {
|
|
// Update dominator tree if available.
|
|
if (DT) {
|
|
if (OldBB == DT->getRootNode()->getBlock()) {
|
|
assert(NewBB == &NewBB->getParent()->getEntryBlock());
|
|
DT->setNewRoot(NewBB);
|
|
} else {
|
|
// Split block expects NewBB to have a non-empty set of predecessors.
|
|
DT->splitBlock(NewBB);
|
|
}
|
|
}
|
|
|
|
// Update MemoryPhis after split if MemorySSA is available
|
|
if (MSSAU)
|
|
MSSAU->wireOldPredecessorsToNewImmediatePredecessor(OldBB, NewBB, Preds);
|
|
|
|
// The rest of the logic is only relevant for updating the loop structures.
|
|
if (!LI)
|
|
return;
|
|
|
|
assert(DT && "DT should be available to update LoopInfo!");
|
|
Loop *L = LI->getLoopFor(OldBB);
|
|
|
|
// If we need to preserve loop analyses, collect some information about how
|
|
// this split will affect loops.
|
|
bool IsLoopEntry = !!L;
|
|
bool SplitMakesNewLoopHeader = false;
|
|
for (BasicBlock *Pred : Preds) {
|
|
// Preds that are not reachable from entry should not be used to identify if
|
|
// OldBB is a loop entry or if SplitMakesNewLoopHeader. Unreachable blocks
|
|
// are not within any loops, so we incorrectly mark SplitMakesNewLoopHeader
|
|
// as true and make the NewBB the header of some loop. This breaks LI.
|
|
if (!DT->isReachableFromEntry(Pred))
|
|
continue;
|
|
// If we need to preserve LCSSA, determine if any of the preds is a loop
|
|
// exit.
|
|
if (PreserveLCSSA)
|
|
if (Loop *PL = LI->getLoopFor(Pred))
|
|
if (!PL->contains(OldBB))
|
|
HasLoopExit = true;
|
|
|
|
// If we need to preserve LoopInfo, note whether any of the preds crosses
|
|
// an interesting loop boundary.
|
|
if (!L)
|
|
continue;
|
|
if (L->contains(Pred))
|
|
IsLoopEntry = false;
|
|
else
|
|
SplitMakesNewLoopHeader = true;
|
|
}
|
|
|
|
// Unless we have a loop for OldBB, nothing else to do here.
|
|
if (!L)
|
|
return;
|
|
|
|
if (IsLoopEntry) {
|
|
// Add the new block to the nearest enclosing loop (and not an adjacent
|
|
// loop). To find this, examine each of the predecessors and determine which
|
|
// loops enclose them, and select the most-nested loop which contains the
|
|
// loop containing the block being split.
|
|
Loop *InnermostPredLoop = nullptr;
|
|
for (BasicBlock *Pred : Preds) {
|
|
if (Loop *PredLoop = LI->getLoopFor(Pred)) {
|
|
// Seek a loop which actually contains the block being split (to avoid
|
|
// adjacent loops).
|
|
while (PredLoop && !PredLoop->contains(OldBB))
|
|
PredLoop = PredLoop->getParentLoop();
|
|
|
|
// Select the most-nested of these loops which contains the block.
|
|
if (PredLoop && PredLoop->contains(OldBB) &&
|
|
(!InnermostPredLoop ||
|
|
InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth()))
|
|
InnermostPredLoop = PredLoop;
|
|
}
|
|
}
|
|
|
|
if (InnermostPredLoop)
|
|
InnermostPredLoop->addBasicBlockToLoop(NewBB, *LI);
|
|
} else {
|
|
L->addBasicBlockToLoop(NewBB, *LI);
|
|
if (SplitMakesNewLoopHeader)
|
|
L->moveToHeader(NewBB);
|
|
}
|
|
}
|
|
|
|
/// Update the PHI nodes in OrigBB to include the values coming from NewBB.
|
|
/// This also updates AliasAnalysis, if available.
|
|
static void UpdatePHINodes(BasicBlock *OrigBB, BasicBlock *NewBB,
|
|
ArrayRef<BasicBlock *> Preds, BranchInst *BI,
|
|
bool HasLoopExit) {
|
|
// Otherwise, create a new PHI node in NewBB for each PHI node in OrigBB.
|
|
SmallPtrSet<BasicBlock *, 16> PredSet(Preds.begin(), Preds.end());
|
|
for (BasicBlock::iterator I = OrigBB->begin(); isa<PHINode>(I); ) {
|
|
PHINode *PN = cast<PHINode>(I++);
|
|
|
|
// Check to see if all of the values coming in are the same. If so, we
|
|
// don't need to create a new PHI node, unless it's needed for LCSSA.
|
|
Value *InVal = nullptr;
|
|
if (!HasLoopExit) {
|
|
InVal = PN->getIncomingValueForBlock(Preds[0]);
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
if (!PredSet.count(PN->getIncomingBlock(i)))
|
|
continue;
|
|
if (!InVal)
|
|
InVal = PN->getIncomingValue(i);
|
|
else if (InVal != PN->getIncomingValue(i)) {
|
|
InVal = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (InVal) {
|
|
// If all incoming values for the new PHI would be the same, just don't
|
|
// make a new PHI. Instead, just remove the incoming values from the old
|
|
// PHI.
|
|
|
|
// NOTE! This loop walks backwards for a reason! First off, this minimizes
|
|
// the cost of removal if we end up removing a large number of values, and
|
|
// second off, this ensures that the indices for the incoming values
|
|
// aren't invalidated when we remove one.
|
|
for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i)
|
|
if (PredSet.count(PN->getIncomingBlock(i)))
|
|
PN->removeIncomingValue(i, false);
|
|
|
|
// Add an incoming value to the PHI node in the loop for the preheader
|
|
// edge.
|
|
PN->addIncoming(InVal, NewBB);
|
|
continue;
|
|
}
|
|
|
|
// If the values coming into the block are not the same, we need a new
|
|
// PHI.
|
|
// Create the new PHI node, insert it into NewBB at the end of the block
|
|
PHINode *NewPHI =
|
|
PHINode::Create(PN->getType(), Preds.size(), PN->getName() + ".ph", BI);
|
|
|
|
// NOTE! This loop walks backwards for a reason! First off, this minimizes
|
|
// the cost of removal if we end up removing a large number of values, and
|
|
// second off, this ensures that the indices for the incoming values aren't
|
|
// invalidated when we remove one.
|
|
for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i) {
|
|
BasicBlock *IncomingBB = PN->getIncomingBlock(i);
|
|
if (PredSet.count(IncomingBB)) {
|
|
Value *V = PN->removeIncomingValue(i, false);
|
|
NewPHI->addIncoming(V, IncomingBB);
|
|
}
|
|
}
|
|
|
|
PN->addIncoming(NewPHI, NewBB);
|
|
}
|
|
}
|
|
|
|
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
|
|
ArrayRef<BasicBlock *> Preds,
|
|
const char *Suffix, DominatorTree *DT,
|
|
LoopInfo *LI, MemorySSAUpdater *MSSAU,
|
|
bool PreserveLCSSA) {
|
|
// Do not attempt to split that which cannot be split.
|
|
if (!BB->canSplitPredecessors())
|
|
return nullptr;
|
|
|
|
// For the landingpads we need to act a bit differently.
|
|
// Delegate this work to the SplitLandingPadPredecessors.
|
|
if (BB->isLandingPad()) {
|
|
SmallVector<BasicBlock*, 2> NewBBs;
|
|
std::string NewName = std::string(Suffix) + ".split-lp";
|
|
|
|
SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs, DT,
|
|
LI, MSSAU, PreserveLCSSA);
|
|
return NewBBs[0];
|
|
}
|
|
|
|
// Create new basic block, insert right before the original block.
|
|
BasicBlock *NewBB = BasicBlock::Create(
|
|
BB->getContext(), BB->getName() + Suffix, BB->getParent(), BB);
|
|
|
|
// The new block unconditionally branches to the old block.
|
|
BranchInst *BI = BranchInst::Create(BB, NewBB);
|
|
// Splitting the predecessors of a loop header creates a preheader block.
|
|
if (LI && LI->isLoopHeader(BB))
|
|
// Using the loop start line number prevents debuggers stepping into the
|
|
// loop body for this instruction.
|
|
BI->setDebugLoc(LI->getLoopFor(BB)->getStartLoc());
|
|
else
|
|
BI->setDebugLoc(BB->getFirstNonPHIOrDbg()->getDebugLoc());
|
|
|
|
// Move the edges from Preds to point to NewBB instead of BB.
|
|
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
|
|
// This is slightly more strict than necessary; the minimum requirement
|
|
// is that there be no more than one indirectbr branching to BB. And
|
|
// all BlockAddress uses would need to be updated.
|
|
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
|
|
"Cannot split an edge from an IndirectBrInst");
|
|
assert(!isa<CallBrInst>(Preds[i]->getTerminator()) &&
|
|
"Cannot split an edge from a CallBrInst");
|
|
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
|
|
}
|
|
|
|
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
|
|
// node becomes an incoming value for BB's phi node. However, if the Preds
|
|
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
|
|
// account for the newly created predecessor.
|
|
if (Preds.empty()) {
|
|
// Insert dummy values as the incoming value.
|
|
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
|
|
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
|
|
}
|
|
|
|
// Update DominatorTree, LoopInfo, and LCCSA analysis information.
|
|
bool HasLoopExit = false;
|
|
UpdateAnalysisInformation(BB, NewBB, Preds, DT, LI, MSSAU, PreserveLCSSA,
|
|
HasLoopExit);
|
|
|
|
if (!Preds.empty()) {
|
|
// Update the PHI nodes in BB with the values coming from NewBB.
|
|
UpdatePHINodes(BB, NewBB, Preds, BI, HasLoopExit);
|
|
}
|
|
|
|
return NewBB;
|
|
}
|
|
|
|
void llvm::SplitLandingPadPredecessors(BasicBlock *OrigBB,
|
|
ArrayRef<BasicBlock *> Preds,
|
|
const char *Suffix1, const char *Suffix2,
|
|
SmallVectorImpl<BasicBlock *> &NewBBs,
|
|
DominatorTree *DT, LoopInfo *LI,
|
|
MemorySSAUpdater *MSSAU,
|
|
bool PreserveLCSSA) {
|
|
assert(OrigBB->isLandingPad() && "Trying to split a non-landing pad!");
|
|
|
|
// Create a new basic block for OrigBB's predecessors listed in Preds. Insert
|
|
// it right before the original block.
|
|
BasicBlock *NewBB1 = BasicBlock::Create(OrigBB->getContext(),
|
|
OrigBB->getName() + Suffix1,
|
|
OrigBB->getParent(), OrigBB);
|
|
NewBBs.push_back(NewBB1);
|
|
|
|
// The new block unconditionally branches to the old block.
|
|
BranchInst *BI1 = BranchInst::Create(OrigBB, NewBB1);
|
|
BI1->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
|
|
|
|
// Move the edges from Preds to point to NewBB1 instead of OrigBB.
|
|
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
|
|
// This is slightly more strict than necessary; the minimum requirement
|
|
// is that there be no more than one indirectbr branching to BB. And
|
|
// all BlockAddress uses would need to be updated.
|
|
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
|
|
"Cannot split an edge from an IndirectBrInst");
|
|
Preds[i]->getTerminator()->replaceUsesOfWith(OrigBB, NewBB1);
|
|
}
|
|
|
|
bool HasLoopExit = false;
|
|
UpdateAnalysisInformation(OrigBB, NewBB1, Preds, DT, LI, MSSAU, PreserveLCSSA,
|
|
HasLoopExit);
|
|
|
|
// Update the PHI nodes in OrigBB with the values coming from NewBB1.
|
|
UpdatePHINodes(OrigBB, NewBB1, Preds, BI1, HasLoopExit);
|
|
|
|
// Move the remaining edges from OrigBB to point to NewBB2.
|
|
SmallVector<BasicBlock*, 8> NewBB2Preds;
|
|
for (pred_iterator i = pred_begin(OrigBB), e = pred_end(OrigBB);
|
|
i != e; ) {
|
|
BasicBlock *Pred = *i++;
|
|
if (Pred == NewBB1) continue;
|
|
assert(!isa<IndirectBrInst>(Pred->getTerminator()) &&
|
|
"Cannot split an edge from an IndirectBrInst");
|
|
NewBB2Preds.push_back(Pred);
|
|
e = pred_end(OrigBB);
|
|
}
|
|
|
|
BasicBlock *NewBB2 = nullptr;
|
|
if (!NewBB2Preds.empty()) {
|
|
// Create another basic block for the rest of OrigBB's predecessors.
|
|
NewBB2 = BasicBlock::Create(OrigBB->getContext(),
|
|
OrigBB->getName() + Suffix2,
|
|
OrigBB->getParent(), OrigBB);
|
|
NewBBs.push_back(NewBB2);
|
|
|
|
// The new block unconditionally branches to the old block.
|
|
BranchInst *BI2 = BranchInst::Create(OrigBB, NewBB2);
|
|
BI2->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
|
|
|
|
// Move the remaining edges from OrigBB to point to NewBB2.
|
|
for (BasicBlock *NewBB2Pred : NewBB2Preds)
|
|
NewBB2Pred->getTerminator()->replaceUsesOfWith(OrigBB, NewBB2);
|
|
|
|
// Update DominatorTree, LoopInfo, and LCCSA analysis information.
|
|
HasLoopExit = false;
|
|
UpdateAnalysisInformation(OrigBB, NewBB2, NewBB2Preds, DT, LI, MSSAU,
|
|
PreserveLCSSA, HasLoopExit);
|
|
|
|
// Update the PHI nodes in OrigBB with the values coming from NewBB2.
|
|
UpdatePHINodes(OrigBB, NewBB2, NewBB2Preds, BI2, HasLoopExit);
|
|
}
|
|
|
|
LandingPadInst *LPad = OrigBB->getLandingPadInst();
|
|
Instruction *Clone1 = LPad->clone();
|
|
Clone1->setName(Twine("lpad") + Suffix1);
|
|
NewBB1->getInstList().insert(NewBB1->getFirstInsertionPt(), Clone1);
|
|
|
|
if (NewBB2) {
|
|
Instruction *Clone2 = LPad->clone();
|
|
Clone2->setName(Twine("lpad") + Suffix2);
|
|
NewBB2->getInstList().insert(NewBB2->getFirstInsertionPt(), Clone2);
|
|
|
|
// Create a PHI node for the two cloned landingpad instructions only
|
|
// if the original landingpad instruction has some uses.
|
|
if (!LPad->use_empty()) {
|
|
assert(!LPad->getType()->isTokenTy() &&
|
|
"Split cannot be applied if LPad is token type. Otherwise an "
|
|
"invalid PHINode of token type would be created.");
|
|
PHINode *PN = PHINode::Create(LPad->getType(), 2, "lpad.phi", LPad);
|
|
PN->addIncoming(Clone1, NewBB1);
|
|
PN->addIncoming(Clone2, NewBB2);
|
|
LPad->replaceAllUsesWith(PN);
|
|
}
|
|
LPad->eraseFromParent();
|
|
} else {
|
|
// There is no second clone. Just replace the landing pad with the first
|
|
// clone.
|
|
LPad->replaceAllUsesWith(Clone1);
|
|
LPad->eraseFromParent();
|
|
}
|
|
}
|
|
|
|
ReturnInst *llvm::FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
|
|
BasicBlock *Pred,
|
|
DomTreeUpdater *DTU) {
|
|
Instruction *UncondBranch = Pred->getTerminator();
|
|
// Clone the return and add it to the end of the predecessor.
|
|
Instruction *NewRet = RI->clone();
|
|
Pred->getInstList().push_back(NewRet);
|
|
|
|
// If the return instruction returns a value, and if the value was a
|
|
// PHI node in "BB", propagate the right value into the return.
|
|
for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
|
|
i != e; ++i) {
|
|
Value *V = *i;
|
|
Instruction *NewBC = nullptr;
|
|
if (BitCastInst *BCI = dyn_cast<BitCastInst>(V)) {
|
|
// Return value might be bitcasted. Clone and insert it before the
|
|
// return instruction.
|
|
V = BCI->getOperand(0);
|
|
NewBC = BCI->clone();
|
|
Pred->getInstList().insert(NewRet->getIterator(), NewBC);
|
|
*i = NewBC;
|
|
}
|
|
|
|
Instruction *NewEV = nullptr;
|
|
if (ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(V)) {
|
|
V = EVI->getOperand(0);
|
|
NewEV = EVI->clone();
|
|
if (NewBC) {
|
|
NewBC->setOperand(0, NewEV);
|
|
Pred->getInstList().insert(NewBC->getIterator(), NewEV);
|
|
} else {
|
|
Pred->getInstList().insert(NewRet->getIterator(), NewEV);
|
|
*i = NewEV;
|
|
}
|
|
}
|
|
|
|
if (PHINode *PN = dyn_cast<PHINode>(V)) {
|
|
if (PN->getParent() == BB) {
|
|
if (NewEV) {
|
|
NewEV->setOperand(0, PN->getIncomingValueForBlock(Pred));
|
|
} else if (NewBC)
|
|
NewBC->setOperand(0, PN->getIncomingValueForBlock(Pred));
|
|
else
|
|
*i = PN->getIncomingValueForBlock(Pred);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update any PHI nodes in the returning block to realize that we no
|
|
// longer branch to them.
|
|
BB->removePredecessor(Pred);
|
|
UncondBranch->eraseFromParent();
|
|
|
|
if (DTU)
|
|
DTU->applyUpdates({{DominatorTree::Delete, Pred, BB}});
|
|
|
|
return cast<ReturnInst>(NewRet);
|
|
}
|
|
|
|
Instruction *llvm::SplitBlockAndInsertIfThen(Value *Cond,
|
|
Instruction *SplitBefore,
|
|
bool Unreachable,
|
|
MDNode *BranchWeights,
|
|
DominatorTree *DT, LoopInfo *LI,
|
|
BasicBlock *ThenBlock) {
|
|
BasicBlock *Head = SplitBefore->getParent();
|
|
BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
|
|
Instruction *HeadOldTerm = Head->getTerminator();
|
|
LLVMContext &C = Head->getContext();
|
|
Instruction *CheckTerm;
|
|
bool CreateThenBlock = (ThenBlock == nullptr);
|
|
if (CreateThenBlock) {
|
|
ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
|
|
if (Unreachable)
|
|
CheckTerm = new UnreachableInst(C, ThenBlock);
|
|
else
|
|
CheckTerm = BranchInst::Create(Tail, ThenBlock);
|
|
CheckTerm->setDebugLoc(SplitBefore->getDebugLoc());
|
|
} else
|
|
CheckTerm = ThenBlock->getTerminator();
|
|
BranchInst *HeadNewTerm =
|
|
BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/Tail, Cond);
|
|
HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
|
|
ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
|
|
|
|
if (DT) {
|
|
if (DomTreeNode *OldNode = DT->getNode(Head)) {
|
|
std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
|
|
|
|
DomTreeNode *NewNode = DT->addNewBlock(Tail, Head);
|
|
for (DomTreeNode *Child : Children)
|
|
DT->changeImmediateDominator(Child, NewNode);
|
|
|
|
// Head dominates ThenBlock.
|
|
if (CreateThenBlock)
|
|
DT->addNewBlock(ThenBlock, Head);
|
|
else
|
|
DT->changeImmediateDominator(ThenBlock, Head);
|
|
}
|
|
}
|
|
|
|
if (LI) {
|
|
if (Loop *L = LI->getLoopFor(Head)) {
|
|
L->addBasicBlockToLoop(ThenBlock, *LI);
|
|
L->addBasicBlockToLoop(Tail, *LI);
|
|
}
|
|
}
|
|
|
|
return CheckTerm;
|
|
}
|
|
|
|
void llvm::SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
|
|
Instruction **ThenTerm,
|
|
Instruction **ElseTerm,
|
|
MDNode *BranchWeights) {
|
|
BasicBlock *Head = SplitBefore->getParent();
|
|
BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
|
|
Instruction *HeadOldTerm = Head->getTerminator();
|
|
LLVMContext &C = Head->getContext();
|
|
BasicBlock *ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
|
|
BasicBlock *ElseBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
|
|
*ThenTerm = BranchInst::Create(Tail, ThenBlock);
|
|
(*ThenTerm)->setDebugLoc(SplitBefore->getDebugLoc());
|
|
*ElseTerm = BranchInst::Create(Tail, ElseBlock);
|
|
(*ElseTerm)->setDebugLoc(SplitBefore->getDebugLoc());
|
|
BranchInst *HeadNewTerm =
|
|
BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/ElseBlock, Cond);
|
|
HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
|
|
ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
|
|
}
|
|
|
|
Value *llvm::GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
|
|
BasicBlock *&IfFalse) {
|
|
PHINode *SomePHI = dyn_cast<PHINode>(BB->begin());
|
|
BasicBlock *Pred1 = nullptr;
|
|
BasicBlock *Pred2 = nullptr;
|
|
|
|
if (SomePHI) {
|
|
if (SomePHI->getNumIncomingValues() != 2)
|
|
return nullptr;
|
|
Pred1 = SomePHI->getIncomingBlock(0);
|
|
Pred2 = SomePHI->getIncomingBlock(1);
|
|
} else {
|
|
pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
|
|
if (PI == PE) // No predecessor
|
|
return nullptr;
|
|
Pred1 = *PI++;
|
|
if (PI == PE) // Only one predecessor
|
|
return nullptr;
|
|
Pred2 = *PI++;
|
|
if (PI != PE) // More than two predecessors
|
|
return nullptr;
|
|
}
|
|
|
|
// We can only handle branches. Other control flow will be lowered to
|
|
// branches if possible anyway.
|
|
BranchInst *Pred1Br = dyn_cast<BranchInst>(Pred1->getTerminator());
|
|
BranchInst *Pred2Br = dyn_cast<BranchInst>(Pred2->getTerminator());
|
|
if (!Pred1Br || !Pred2Br)
|
|
return nullptr;
|
|
|
|
// Eliminate code duplication by ensuring that Pred1Br is conditional if
|
|
// either are.
|
|
if (Pred2Br->isConditional()) {
|
|
// If both branches are conditional, we don't have an "if statement". In
|
|
// reality, we could transform this case, but since the condition will be
|
|
// required anyway, we stand no chance of eliminating it, so the xform is
|
|
// probably not profitable.
|
|
if (Pred1Br->isConditional())
|
|
return nullptr;
|
|
|
|
std::swap(Pred1, Pred2);
|
|
std::swap(Pred1Br, Pred2Br);
|
|
}
|
|
|
|
if (Pred1Br->isConditional()) {
|
|
// The only thing we have to watch out for here is to make sure that Pred2
|
|
// doesn't have incoming edges from other blocks. If it does, the condition
|
|
// doesn't dominate BB.
|
|
if (!Pred2->getSinglePredecessor())
|
|
return nullptr;
|
|
|
|
// If we found a conditional branch predecessor, make sure that it branches
|
|
// to BB and Pred2Br. If it doesn't, this isn't an "if statement".
|
|
if (Pred1Br->getSuccessor(0) == BB &&
|
|
Pred1Br->getSuccessor(1) == Pred2) {
|
|
IfTrue = Pred1;
|
|
IfFalse = Pred2;
|
|
} else if (Pred1Br->getSuccessor(0) == Pred2 &&
|
|
Pred1Br->getSuccessor(1) == BB) {
|
|
IfTrue = Pred2;
|
|
IfFalse = Pred1;
|
|
} else {
|
|
// We know that one arm of the conditional goes to BB, so the other must
|
|
// go somewhere unrelated, and this must not be an "if statement".
|
|
return nullptr;
|
|
}
|
|
|
|
return Pred1Br->getCondition();
|
|
}
|
|
|
|
// Ok, if we got here, both predecessors end with an unconditional branch to
|
|
// BB. Don't panic! If both blocks only have a single (identical)
|
|
// predecessor, and THAT is a conditional branch, then we're all ok!
|
|
BasicBlock *CommonPred = Pred1->getSinglePredecessor();
|
|
if (CommonPred == nullptr || CommonPred != Pred2->getSinglePredecessor())
|
|
return nullptr;
|
|
|
|
// Otherwise, if this is a conditional branch, then we can use it!
|
|
BranchInst *BI = dyn_cast<BranchInst>(CommonPred->getTerminator());
|
|
if (!BI) return nullptr;
|
|
|
|
assert(BI->isConditional() && "Two successors but not conditional?");
|
|
if (BI->getSuccessor(0) == Pred1) {
|
|
IfTrue = Pred1;
|
|
IfFalse = Pred2;
|
|
} else {
|
|
IfTrue = Pred2;
|
|
IfFalse = Pred1;
|
|
}
|
|
return BI->getCondition();
|
|
}
|