forked from OSchip/llvm-project
171 lines
6.2 KiB
Common Lisp
171 lines
6.2 KiB
Common Lisp
/*
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* Copyright (c) 2014,2015 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <clc/clc.h>
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#include "math.h"
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#include "../clcmacro.h"
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_CLC_OVERLOAD _CLC_DEF float asinpi(float x) {
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// Computes arcsin(x).
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// The argument is first reduced by noting that arcsin(x)
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// is invalid for abs(x) > 1 and arcsin(-x) = -arcsin(x).
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// For denormal and small arguments arcsin(x) = x to machine
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// accuracy. Remaining argument ranges are handled as follows.
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// For abs(x) <= 0.5 use
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// arcsin(x) = x + x^3*R(x^2)
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// where R(x^2) is a rational minimax approximation to
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// (arcsin(x) - x)/x^3.
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// For abs(x) > 0.5 exploit the identity:
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// arcsin(x) = pi/2 - 2*arcsin(sqrt(1-x)/2)
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// together with the above rational approximation, and
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// reconstruct the terms carefully.
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const float pi = 3.1415926535897933e+00f;
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const float piby2_tail = 7.5497894159e-08F; /* 0x33a22168 */
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const float hpiby2_head = 7.8539812565e-01F; /* 0x3f490fda */
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uint ux = as_uint(x);
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uint aux = ux & EXSIGNBIT_SP32;
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uint xs = ux ^ aux;
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float shalf = as_float(xs | as_uint(0.5f));
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int xexp = (int)(aux >> EXPSHIFTBITS_SP32) - EXPBIAS_SP32;
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float y = as_float(aux);
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// abs(x) >= 0.5
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int transform = xexp >= -1;
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float y2 = y * y;
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float rt = 0.5f * (1.0f - y);
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float r = transform ? rt : y2;
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// Use a rational approximation for [0.0, 0.5]
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float a = mad(r,
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mad(r,
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mad(r, -0.00396137437848476485201154797087F, -0.0133819288943925804214011424456F),
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-0.0565298683201845211985026327361F),
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0.184161606965100694821398249421F);
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float b = mad(r, -0.836411276854206731913362287293F, 1.10496961524520294485512696706F);
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float u = r * MATH_DIVIDE(a, b);
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float s = MATH_SQRT(r);
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float s1 = as_float(as_uint(s) & 0xffff0000);
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float c = MATH_DIVIDE(mad(-s1, s1, r), s + s1);
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float p = mad(2.0f*s, u, -mad(c, -2.0f, piby2_tail));
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float q = mad(s1, -2.0f, hpiby2_head);
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float vt = hpiby2_head - (p - q);
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float v = mad(y, u, y);
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v = transform ? vt : v;
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v = MATH_DIVIDE(v, pi);
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float xbypi = MATH_DIVIDE(x, pi);
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float ret = as_float(xs | as_uint(v));
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ret = aux > 0x3f800000U ? as_float(QNANBITPATT_SP32) : ret;
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ret = aux == 0x3f800000U ? shalf : ret;
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ret = xexp < -14 ? xbypi : ret;
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return ret;
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}
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_CLC_UNARY_VECTORIZE(_CLC_OVERLOAD _CLC_DEF, float, asinpi, float)
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#ifdef cl_khr_fp64
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#pragma OPENCL EXTENSION cl_khr_fp64 : enable
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_CLC_OVERLOAD _CLC_DEF double asinpi(double x) {
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// Computes arcsin(x).
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// The argument is first reduced by noting that arcsin(x)
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// is invalid for abs(x) > 1 and arcsin(-x) = -arcsin(x).
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// For denormal and small arguments arcsin(x) = x to machine
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// accuracy. Remaining argument ranges are handled as follows.
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// For abs(x) <= 0.5 use
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// arcsin(x) = x + x^3*R(x^2)
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// where R(x^2) is a rational minimax approximation to
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// (arcsin(x) - x)/x^3.
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// For abs(x) > 0.5 exploit the identity:
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// arcsin(x) = pi/2 - 2*arcsin(sqrt(1-x)/2)
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// together with the above rational approximation, and
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// reconstruct the terms carefully.
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const double pi = 0x1.921fb54442d18p+1;
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const double piby2_tail = 6.1232339957367660e-17; /* 0x3c91a62633145c07 */
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const double hpiby2_head = 7.8539816339744831e-01; /* 0x3fe921fb54442d18 */
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double y = fabs(x);
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int xneg = as_int2(x).hi < 0;
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int xexp = (as_int2(y).hi >> 20) - EXPBIAS_DP64;
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// abs(x) >= 0.5
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int transform = xexp >= -1;
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double rt = 0.5 * (1.0 - y);
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double y2 = y * y;
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double r = transform ? rt : y2;
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// Use a rational approximation for [0.0, 0.5]
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double un = fma(r,
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fma(r,
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fma(r,
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fma(r,
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fma(r, 0.0000482901920344786991880522822991,
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0.00109242697235074662306043804220),
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-0.0549989809235685841612020091328),
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0.275558175256937652532686256258),
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-0.445017216867635649900123110649),
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0.227485835556935010735943483075);
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double ud = fma(r,
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fma(r,
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fma(r,
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fma(r, 0.105869422087204370341222318533,
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-0.943639137032492685763471240072),
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2.76568859157270989520376345954),
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-3.28431505720958658909889444194),
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1.36491501334161032038194214209);
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double u = r * MATH_DIVIDE(un, ud);
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// Reconstruct asin carefully in transformed region
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double s = sqrt(r);
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double sh = as_double(as_ulong(s) & 0xffffffff00000000UL);
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double c = MATH_DIVIDE(fma(-sh, sh, r), s + sh);
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double p = fma(2.0*s, u, -fma(-2.0, c, piby2_tail));
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double q = fma(-2.0, sh, hpiby2_head);
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double vt = hpiby2_head - (p - q);
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double v = fma(y, u, y);
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v = transform ? vt : v;
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v = xexp < -28 ? y : v;
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v = MATH_DIVIDE(v, pi);
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v = xexp >= 0 ? as_double(QNANBITPATT_DP64) : v;
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v = y == 1.0 ? 0.5 : v;
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return xneg ? -v : v;
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}
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_CLC_UNARY_VECTORIZE(_CLC_OVERLOAD _CLC_DEF, double, asinpi, double)
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#endif
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