llvm-project/lldb/source/Symbol/CompileUnit.cpp

414 lines
15 KiB
C++

//===-- CompileUnit.cpp -----------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Core/Module.h"
#include "lldb/Symbol/LineTable.h"
#include "lldb/Symbol/SymbolVendor.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Language.h"
using namespace lldb;
using namespace lldb_private;
CompileUnit::CompileUnit(const lldb::ModuleSP &module_sp, void *user_data,
const char *pathname, const lldb::user_id_t cu_sym_id,
lldb::LanguageType language,
lldb_private::LazyBool is_optimized)
: ModuleChild(module_sp), FileSpec(pathname), UserID(cu_sym_id),
m_user_data(user_data), m_language(language), m_flags(0),
m_support_files(), m_line_table_up(), m_variables(),
m_is_optimized(is_optimized) {
if (language != eLanguageTypeUnknown)
m_flags.Set(flagsParsedLanguage);
assert(module_sp);
}
CompileUnit::CompileUnit(const lldb::ModuleSP &module_sp, void *user_data,
const FileSpec &fspec, const lldb::user_id_t cu_sym_id,
lldb::LanguageType language,
lldb_private::LazyBool is_optimized)
: ModuleChild(module_sp), FileSpec(fspec), UserID(cu_sym_id),
m_user_data(user_data), m_language(language), m_flags(0),
m_support_files(), m_line_table_up(), m_variables(),
m_is_optimized(is_optimized) {
if (language != eLanguageTypeUnknown)
m_flags.Set(flagsParsedLanguage);
assert(module_sp);
}
CompileUnit::~CompileUnit() {}
void CompileUnit::CalculateSymbolContext(SymbolContext *sc) {
sc->comp_unit = this;
GetModule()->CalculateSymbolContext(sc);
}
ModuleSP CompileUnit::CalculateSymbolContextModule() { return GetModule(); }
CompileUnit *CompileUnit::CalculateSymbolContextCompileUnit() { return this; }
void CompileUnit::DumpSymbolContext(Stream *s) {
GetModule()->DumpSymbolContext(s);
s->Printf(", CompileUnit{0x%8.8" PRIx64 "}", GetID());
}
void CompileUnit::GetDescription(Stream *s,
lldb::DescriptionLevel level) const {
const char *language = Language::GetNameForLanguageType(m_language);
*s << "id = " << (const UserID &)*this << ", file = \""
<< (const FileSpec &)*this << "\", language = \"" << language << '"';
}
void CompileUnit::ForeachFunction(
llvm::function_ref<bool(const FunctionSP &)> lambda) const {
std::vector<lldb::FunctionSP> sorted_functions;
sorted_functions.reserve(m_functions_by_uid.size());
for (auto &p : m_functions_by_uid)
sorted_functions.push_back(p.second);
llvm::sort(sorted_functions.begin(), sorted_functions.end(),
[](const lldb::FunctionSP &a, const lldb::FunctionSP &b) {
return a->GetID() < b->GetID();
});
for (auto &f : sorted_functions)
if (lambda(f))
return;
}
// Dump the current contents of this object. No functions that cause on demand
// parsing of functions, globals, statics are called, so this is a good
// function to call to get an idea of the current contents of the CompileUnit
// object.
void CompileUnit::Dump(Stream *s, bool show_context) const {
const char *language = Language::GetNameForLanguageType(m_language);
s->Printf("%p: ", static_cast<const void *>(this));
s->Indent();
*s << "CompileUnit" << static_cast<const UserID &>(*this) << ", language = \""
<< language << "\", file = '" << static_cast<const FileSpec &>(*this)
<< "'\n";
// m_types.Dump(s);
if (m_variables.get()) {
s->IndentMore();
m_variables->Dump(s, show_context);
s->IndentLess();
}
if (!m_functions_by_uid.empty()) {
s->IndentMore();
ForeachFunction([&s, show_context](const FunctionSP &f) {
f->Dump(s, show_context);
return false;
});
s->IndentLess();
s->EOL();
}
}
// Add a function to this compile unit
void CompileUnit::AddFunction(FunctionSP &funcSP) {
m_functions_by_uid[funcSP->GetID()] = funcSP;
}
// Find functions using the Mangled::Tokens token list. This function currently
// implements an interactive approach designed to find all instances of certain
// functions. It isn't designed to the quickest way to lookup functions as it
// will need to iterate through all functions and see if they match, though it
// does provide a powerful and context sensitive way to search for all
// functions with a certain name, all functions in a namespace, or all
// functions of a template type. See Mangled::Tokens::Parse() comments for more
// information.
//
// The function prototype will need to change to return a list of results. It
// was originally used to help debug the Mangled class and the
// Mangled::Tokens::MatchesQuery() function and it currently will print out a
// list of matching results for the functions that are currently in this
// compile unit.
//
// A FindFunctions method should be called prior to this that takes
// a regular function name (const char * or ConstString as a parameter) before
// resorting to this slower but more complete function. The other FindFunctions
// method should be able to take advantage of any accelerator tables available
// in the debug information (which is parsed by the SymbolFile parser plug-ins
// and registered with each Module).
// void
// CompileUnit::FindFunctions(const Mangled::Tokens& tokens)
//{
// if (!m_functions.empty())
// {
// Stream s(stdout);
// std::vector<FunctionSP>::const_iterator pos;
// std::vector<FunctionSP>::const_iterator end = m_functions.end();
// for (pos = m_functions.begin(); pos != end; ++pos)
// {
// const ConstString& demangled = (*pos)->Mangled().Demangled();
// if (demangled)
// {
// const Mangled::Tokens& func_tokens =
// (*pos)->Mangled().GetTokens();
// if (func_tokens.MatchesQuery (tokens))
// s << "demangled MATCH found: " << demangled << "\n";
// }
// }
// }
//}
FunctionSP CompileUnit::FindFunctionByUID(lldb::user_id_t func_uid) {
auto it = m_functions_by_uid.find(func_uid);
if (it == m_functions_by_uid.end())
return FunctionSP();
return it->second;
}
lldb::LanguageType CompileUnit::GetLanguage() {
if (m_language == eLanguageTypeUnknown) {
if (m_flags.IsClear(flagsParsedLanguage)) {
m_flags.Set(flagsParsedLanguage);
SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor();
if (symbol_vendor) {
m_language = symbol_vendor->ParseLanguage(*this);
}
}
}
return m_language;
}
LineTable *CompileUnit::GetLineTable() {
if (m_line_table_up == nullptr) {
if (m_flags.IsClear(flagsParsedLineTable)) {
m_flags.Set(flagsParsedLineTable);
SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor();
if (symbol_vendor)
symbol_vendor->ParseLineTable(*this);
}
}
return m_line_table_up.get();
}
void CompileUnit::SetLineTable(LineTable *line_table) {
if (line_table == nullptr)
m_flags.Clear(flagsParsedLineTable);
else
m_flags.Set(flagsParsedLineTable);
m_line_table_up.reset(line_table);
}
DebugMacros *CompileUnit::GetDebugMacros() {
if (m_debug_macros_sp.get() == nullptr) {
if (m_flags.IsClear(flagsParsedDebugMacros)) {
m_flags.Set(flagsParsedDebugMacros);
SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor();
if (symbol_vendor) {
symbol_vendor->ParseDebugMacros(*this);
}
}
}
return m_debug_macros_sp.get();
}
void CompileUnit::SetDebugMacros(const DebugMacrosSP &debug_macros_sp) {
if (debug_macros_sp.get() == nullptr)
m_flags.Clear(flagsParsedDebugMacros);
else
m_flags.Set(flagsParsedDebugMacros);
m_debug_macros_sp = debug_macros_sp;
}
VariableListSP CompileUnit::GetVariableList(bool can_create) {
if (m_variables.get() == nullptr && can_create) {
SymbolContext sc;
CalculateSymbolContext(&sc);
assert(sc.module_sp);
sc.module_sp->GetSymbolVendor()->ParseVariablesForContext(sc);
}
return m_variables;
}
uint32_t CompileUnit::FindLineEntry(uint32_t start_idx, uint32_t line,
const FileSpec *file_spec_ptr, bool exact,
LineEntry *line_entry_ptr) {
uint32_t file_idx = 0;
if (file_spec_ptr) {
file_idx = GetSupportFiles().FindFileIndex(1, *file_spec_ptr, true);
if (file_idx == UINT32_MAX)
return UINT32_MAX;
} else {
// All the line table entries actually point to the version of the Compile
// Unit that is in the support files (the one at 0 was artificially added.)
// So prefer the one further on in the support files if it exists...
FileSpecList &support_files = GetSupportFiles();
const bool full = true;
file_idx = support_files.FindFileIndex(
1, support_files.GetFileSpecAtIndex(0), full);
if (file_idx == UINT32_MAX)
file_idx = 0;
}
LineTable *line_table = GetLineTable();
if (line_table)
return line_table->FindLineEntryIndexByFileIndex(start_idx, file_idx, line,
exact, line_entry_ptr);
return UINT32_MAX;
}
uint32_t CompileUnit::ResolveSymbolContext(const FileSpec &file_spec,
uint32_t line, bool check_inlines,
bool exact,
SymbolContextItem resolve_scope,
SymbolContextList &sc_list) {
// First find all of the file indexes that match our "file_spec". If
// "file_spec" has an empty directory, then only compare the basenames when
// finding file indexes
std::vector<uint32_t> file_indexes;
const bool full_match = (bool)file_spec.GetDirectory();
bool file_spec_matches_cu_file_spec =
FileSpec::Equal(file_spec, *this, full_match);
// If we are not looking for inlined functions and our file spec doesn't
// match then we are done...
if (!file_spec_matches_cu_file_spec && !check_inlines)
return 0;
uint32_t file_idx =
GetSupportFiles().FindFileIndex(1, file_spec, true);
while (file_idx != UINT32_MAX) {
file_indexes.push_back(file_idx);
file_idx = GetSupportFiles().FindFileIndex(file_idx + 1, file_spec, true);
}
const size_t num_file_indexes = file_indexes.size();
if (num_file_indexes == 0)
return 0;
const uint32_t prev_size = sc_list.GetSize();
SymbolContext sc(GetModule());
sc.comp_unit = this;
if (line != 0) {
LineTable *line_table = sc.comp_unit->GetLineTable();
if (line_table != nullptr) {
uint32_t found_line;
uint32_t line_idx;
if (num_file_indexes == 1) {
// We only have a single support file that matches, so use the line
// table function that searches for a line entries that match a single
// support file index
LineEntry line_entry;
line_idx = line_table->FindLineEntryIndexByFileIndex(
0, file_indexes.front(), line, exact, &line_entry);
// If "exact == true", then "found_line" will be the same as "line". If
// "exact == false", the "found_line" will be the closest line entry
// with a line number greater than "line" and we will use this for our
// subsequent line exact matches below.
found_line = line_entry.line;
while (line_idx != UINT32_MAX) {
// If they only asked for the line entry, then we're done, we can
// just copy that over. But if they wanted more than just the line
// number, fill it in.
if (resolve_scope == eSymbolContextLineEntry) {
sc.line_entry = line_entry;
} else {
line_entry.range.GetBaseAddress().CalculateSymbolContext(
&sc, resolve_scope);
}
sc_list.Append(sc);
line_idx = line_table->FindLineEntryIndexByFileIndex(
line_idx + 1, file_indexes.front(), found_line, true,
&line_entry);
}
} else {
// We found multiple support files that match "file_spec" so use the
// line table function that searches for a line entries that match a
// multiple support file indexes.
LineEntry line_entry;
line_idx = line_table->FindLineEntryIndexByFileIndex(
0, file_indexes, line, exact, &line_entry);
// If "exact == true", then "found_line" will be the same as "line". If
// "exact == false", the "found_line" will be the closest line entry
// with a line number greater than "line" and we will use this for our
// subsequent line exact matches below.
found_line = line_entry.line;
while (line_idx != UINT32_MAX) {
if (resolve_scope == eSymbolContextLineEntry) {
sc.line_entry = line_entry;
} else {
line_entry.range.GetBaseAddress().CalculateSymbolContext(
&sc, resolve_scope);
}
sc_list.Append(sc);
line_idx = line_table->FindLineEntryIndexByFileIndex(
line_idx + 1, file_indexes, found_line, true, &line_entry);
}
}
}
} else if (file_spec_matches_cu_file_spec && !check_inlines) {
// only append the context if we aren't looking for inline call sites by
// file and line and if the file spec matches that of the compile unit
sc_list.Append(sc);
}
return sc_list.GetSize() - prev_size;
}
bool CompileUnit::GetIsOptimized() {
if (m_is_optimized == eLazyBoolCalculate) {
m_is_optimized = eLazyBoolNo;
if (SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor()) {
if (symbol_vendor->ParseIsOptimized(*this))
m_is_optimized = eLazyBoolYes;
}
}
return m_is_optimized;
}
void CompileUnit::SetVariableList(VariableListSP &variables) {
m_variables = variables;
}
const std::vector<SourceModule> &CompileUnit::GetImportedModules() {
if (m_imported_modules.empty() &&
m_flags.IsClear(flagsParsedImportedModules)) {
m_flags.Set(flagsParsedImportedModules);
if (SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor()) {
SymbolContext sc;
CalculateSymbolContext(&sc);
symbol_vendor->ParseImportedModules(sc, m_imported_modules);
}
}
return m_imported_modules;
}
FileSpecList &CompileUnit::GetSupportFiles() {
if (m_support_files.GetSize() == 0) {
if (m_flags.IsClear(flagsParsedSupportFiles)) {
m_flags.Set(flagsParsedSupportFiles);
SymbolVendor *symbol_vendor = GetModule()->GetSymbolVendor();
if (symbol_vendor) {
symbol_vendor->ParseSupportFiles(*this, m_support_files);
}
}
}
return m_support_files;
}
void *CompileUnit::GetUserData() const { return m_user_data; }