forked from OSchip/llvm-project
738 lines
29 KiB
C++
738 lines
29 KiB
C++
//===- StraightLineStrengthReduce.cpp - -----------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements straight-line strength reduction (SLSR). Unlike loop
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// strength reduction, this algorithm is designed to reduce arithmetic
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// redundancy in straight-line code instead of loops. It has proven to be
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// effective in simplifying arithmetic statements derived from an unrolled loop.
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// It can also simplify the logic of SeparateConstOffsetFromGEP.
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//
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// There are many optimizations we can perform in the domain of SLSR. This file
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// for now contains only an initial step. Specifically, we look for strength
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// reduction candidates in the following forms:
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//
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// Form 1: B + i * S
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// Form 2: (B + i) * S
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// Form 3: &B[i * S]
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//
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// where S is an integer variable, and i is a constant integer. If we found two
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// candidates S1 and S2 in the same form and S1 dominates S2, we may rewrite S2
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// in a simpler way with respect to S1. For example,
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//
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// S1: X = B + i * S
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// S2: Y = B + i' * S => X + (i' - i) * S
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//
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// S1: X = (B + i) * S
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// S2: Y = (B + i') * S => X + (i' - i) * S
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//
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// S1: X = &B[i * S]
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// S2: Y = &B[i' * S] => &X[(i' - i) * S]
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//
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// Note: (i' - i) * S is folded to the extent possible.
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//
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// This rewriting is in general a good idea. The code patterns we focus on
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// usually come from loop unrolling, so (i' - i) * S is likely the same
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// across iterations and can be reused. When that happens, the optimized form
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// takes only one add starting from the second iteration.
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//
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// When such rewriting is possible, we call S1 a "basis" of S2. When S2 has
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// multiple bases, we choose to rewrite S2 with respect to its "immediate"
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// basis, the basis that is the closest ancestor in the dominator tree.
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//
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// TODO:
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//
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// - Floating point arithmetics when fast math is enabled.
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//
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// - SLSR may decrease ILP at the architecture level. Targets that are very
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// sensitive to ILP may want to disable it. Having SLSR to consider ILP is
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// left as future work.
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//
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// - When (i' - i) is constant but i and i' are not, we could still perform
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// SLSR.
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Analysis/Utils/Local.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/GetElementPtrTypeIterator.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Transforms/Scalar.h"
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#include <cassert>
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#include <cstdint>
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#include <limits>
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#include <list>
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#include <vector>
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using namespace llvm;
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using namespace PatternMatch;
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static const unsigned UnknownAddressSpace =
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std::numeric_limits<unsigned>::max();
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namespace {
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class StraightLineStrengthReduce : public FunctionPass {
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public:
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// SLSR candidate. Such a candidate must be in one of the forms described in
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// the header comments.
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struct Candidate {
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enum Kind {
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Invalid, // reserved for the default constructor
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Add, // B + i * S
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Mul, // (B + i) * S
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GEP, // &B[..][i * S][..]
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};
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Candidate() = default;
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Candidate(Kind CT, const SCEV *B, ConstantInt *Idx, Value *S,
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Instruction *I)
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: CandidateKind(CT), Base(B), Index(Idx), Stride(S), Ins(I) {}
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Kind CandidateKind = Invalid;
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const SCEV *Base = nullptr;
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// Note that Index and Stride of a GEP candidate do not necessarily have the
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// same integer type. In that case, during rewriting, Stride will be
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// sign-extended or truncated to Index's type.
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ConstantInt *Index = nullptr;
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Value *Stride = nullptr;
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// The instruction this candidate corresponds to. It helps us to rewrite a
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// candidate with respect to its immediate basis. Note that one instruction
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// can correspond to multiple candidates depending on how you associate the
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// expression. For instance,
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//
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// (a + 1) * (b + 2)
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//
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// can be treated as
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//
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// <Base: a, Index: 1, Stride: b + 2>
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//
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// or
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//
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// <Base: b, Index: 2, Stride: a + 1>
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Instruction *Ins = nullptr;
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// Points to the immediate basis of this candidate, or nullptr if we cannot
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// find any basis for this candidate.
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Candidate *Basis = nullptr;
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};
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static char ID;
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StraightLineStrengthReduce() : FunctionPass(ID) {
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initializeStraightLineStrengthReducePass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<DominatorTreeWrapperPass>();
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AU.addRequired<ScalarEvolutionWrapperPass>();
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AU.addRequired<TargetTransformInfoWrapperPass>();
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// We do not modify the shape of the CFG.
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AU.setPreservesCFG();
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}
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bool doInitialization(Module &M) override {
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DL = &M.getDataLayout();
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return false;
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}
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bool runOnFunction(Function &F) override;
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private:
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// Returns true if Basis is a basis for C, i.e., Basis dominates C and they
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// share the same base and stride.
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bool isBasisFor(const Candidate &Basis, const Candidate &C);
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// Returns whether the candidate can be folded into an addressing mode.
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bool isFoldable(const Candidate &C, TargetTransformInfo *TTI,
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const DataLayout *DL);
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// Returns true if C is already in a simplest form and not worth being
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// rewritten.
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bool isSimplestForm(const Candidate &C);
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// Checks whether I is in a candidate form. If so, adds all the matching forms
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// to Candidates, and tries to find the immediate basis for each of them.
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void allocateCandidatesAndFindBasis(Instruction *I);
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// Allocate candidates and find bases for Add instructions.
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void allocateCandidatesAndFindBasisForAdd(Instruction *I);
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// Given I = LHS + RHS, factors RHS into i * S and makes (LHS + i * S) a
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// candidate.
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void allocateCandidatesAndFindBasisForAdd(Value *LHS, Value *RHS,
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Instruction *I);
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// Allocate candidates and find bases for Mul instructions.
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void allocateCandidatesAndFindBasisForMul(Instruction *I);
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// Splits LHS into Base + Index and, if succeeds, calls
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// allocateCandidatesAndFindBasis.
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void allocateCandidatesAndFindBasisForMul(Value *LHS, Value *RHS,
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Instruction *I);
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// Allocate candidates and find bases for GetElementPtr instructions.
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void allocateCandidatesAndFindBasisForGEP(GetElementPtrInst *GEP);
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// A helper function that scales Idx with ElementSize before invoking
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// allocateCandidatesAndFindBasis.
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void allocateCandidatesAndFindBasisForGEP(const SCEV *B, ConstantInt *Idx,
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Value *S, uint64_t ElementSize,
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Instruction *I);
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// Adds the given form <CT, B, Idx, S> to Candidates, and finds its immediate
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// basis.
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void allocateCandidatesAndFindBasis(Candidate::Kind CT, const SCEV *B,
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ConstantInt *Idx, Value *S,
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Instruction *I);
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// Rewrites candidate C with respect to Basis.
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void rewriteCandidateWithBasis(const Candidate &C, const Candidate &Basis);
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// A helper function that factors ArrayIdx to a product of a stride and a
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// constant index, and invokes allocateCandidatesAndFindBasis with the
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// factorings.
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void factorArrayIndex(Value *ArrayIdx, const SCEV *Base, uint64_t ElementSize,
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GetElementPtrInst *GEP);
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// Emit code that computes the "bump" from Basis to C. If the candidate is a
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// GEP and the bump is not divisible by the element size of the GEP, this
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// function sets the BumpWithUglyGEP flag to notify its caller to bump the
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// basis using an ugly GEP.
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static Value *emitBump(const Candidate &Basis, const Candidate &C,
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IRBuilder<> &Builder, const DataLayout *DL,
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bool &BumpWithUglyGEP);
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const DataLayout *DL = nullptr;
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DominatorTree *DT = nullptr;
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ScalarEvolution *SE;
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TargetTransformInfo *TTI = nullptr;
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std::list<Candidate> Candidates;
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// Temporarily holds all instructions that are unlinked (but not deleted) by
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// rewriteCandidateWithBasis. These instructions will be actually removed
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// after all rewriting finishes.
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std::vector<Instruction *> UnlinkedInstructions;
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};
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} // end anonymous namespace
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char StraightLineStrengthReduce::ID = 0;
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INITIALIZE_PASS_BEGIN(StraightLineStrengthReduce, "slsr",
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"Straight line strength reduction", false, false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
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INITIALIZE_PASS_END(StraightLineStrengthReduce, "slsr",
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"Straight line strength reduction", false, false)
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FunctionPass *llvm::createStraightLineStrengthReducePass() {
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return new StraightLineStrengthReduce();
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}
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bool StraightLineStrengthReduce::isBasisFor(const Candidate &Basis,
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const Candidate &C) {
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return (Basis.Ins != C.Ins && // skip the same instruction
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// They must have the same type too. Basis.Base == C.Base doesn't
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// guarantee their types are the same (PR23975).
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Basis.Ins->getType() == C.Ins->getType() &&
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// Basis must dominate C in order to rewrite C with respect to Basis.
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DT->dominates(Basis.Ins->getParent(), C.Ins->getParent()) &&
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// They share the same base, stride, and candidate kind.
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Basis.Base == C.Base && Basis.Stride == C.Stride &&
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Basis.CandidateKind == C.CandidateKind);
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}
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static bool isGEPFoldable(GetElementPtrInst *GEP,
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const TargetTransformInfo *TTI) {
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SmallVector<const Value*, 4> Indices;
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for (auto I = GEP->idx_begin(); I != GEP->idx_end(); ++I)
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Indices.push_back(*I);
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return TTI->getGEPCost(GEP->getSourceElementType(), GEP->getPointerOperand(),
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Indices) == TargetTransformInfo::TCC_Free;
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}
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// Returns whether (Base + Index * Stride) can be folded to an addressing mode.
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static bool isAddFoldable(const SCEV *Base, ConstantInt *Index, Value *Stride,
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TargetTransformInfo *TTI) {
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// Index->getSExtValue() may crash if Index is wider than 64-bit.
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return Index->getBitWidth() <= 64 &&
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TTI->isLegalAddressingMode(Base->getType(), nullptr, 0, true,
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Index->getSExtValue(), UnknownAddressSpace);
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}
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bool StraightLineStrengthReduce::isFoldable(const Candidate &C,
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TargetTransformInfo *TTI,
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const DataLayout *DL) {
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if (C.CandidateKind == Candidate::Add)
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return isAddFoldable(C.Base, C.Index, C.Stride, TTI);
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if (C.CandidateKind == Candidate::GEP)
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return isGEPFoldable(cast<GetElementPtrInst>(C.Ins), TTI);
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return false;
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}
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// Returns true if GEP has zero or one non-zero index.
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static bool hasOnlyOneNonZeroIndex(GetElementPtrInst *GEP) {
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unsigned NumNonZeroIndices = 0;
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for (auto I = GEP->idx_begin(); I != GEP->idx_end(); ++I) {
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ConstantInt *ConstIdx = dyn_cast<ConstantInt>(*I);
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if (ConstIdx == nullptr || !ConstIdx->isZero())
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++NumNonZeroIndices;
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}
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return NumNonZeroIndices <= 1;
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}
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bool StraightLineStrengthReduce::isSimplestForm(const Candidate &C) {
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if (C.CandidateKind == Candidate::Add) {
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// B + 1 * S or B + (-1) * S
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return C.Index->isOne() || C.Index->isMinusOne();
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}
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if (C.CandidateKind == Candidate::Mul) {
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// (B + 0) * S
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return C.Index->isZero();
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}
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if (C.CandidateKind == Candidate::GEP) {
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// (char*)B + S or (char*)B - S
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return ((C.Index->isOne() || C.Index->isMinusOne()) &&
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hasOnlyOneNonZeroIndex(cast<GetElementPtrInst>(C.Ins)));
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}
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return false;
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}
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// TODO: We currently implement an algorithm whose time complexity is linear in
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// the number of existing candidates. However, we could do better by using
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// ScopedHashTable. Specifically, while traversing the dominator tree, we could
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// maintain all the candidates that dominate the basic block being traversed in
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// a ScopedHashTable. This hash table is indexed by the base and the stride of
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// a candidate. Therefore, finding the immediate basis of a candidate boils down
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// to one hash-table look up.
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void StraightLineStrengthReduce::allocateCandidatesAndFindBasis(
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Candidate::Kind CT, const SCEV *B, ConstantInt *Idx, Value *S,
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Instruction *I) {
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Candidate C(CT, B, Idx, S, I);
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// SLSR can complicate an instruction in two cases:
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//
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// 1. If we can fold I into an addressing mode, computing I is likely free or
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// takes only one instruction.
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//
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// 2. I is already in a simplest form. For example, when
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// X = B + 8 * S
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// Y = B + S,
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// rewriting Y to X - 7 * S is probably a bad idea.
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//
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// In the above cases, we still add I to the candidate list so that I can be
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// the basis of other candidates, but we leave I's basis blank so that I
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// won't be rewritten.
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if (!isFoldable(C, TTI, DL) && !isSimplestForm(C)) {
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// Try to compute the immediate basis of C.
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unsigned NumIterations = 0;
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// Limit the scan radius to avoid running in quadratice time.
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static const unsigned MaxNumIterations = 50;
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for (auto Basis = Candidates.rbegin();
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Basis != Candidates.rend() && NumIterations < MaxNumIterations;
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++Basis, ++NumIterations) {
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if (isBasisFor(*Basis, C)) {
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C.Basis = &(*Basis);
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break;
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}
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}
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}
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// Regardless of whether we find a basis for C, we need to push C to the
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// candidate list so that it can be the basis of other candidates.
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Candidates.push_back(C);
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}
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void StraightLineStrengthReduce::allocateCandidatesAndFindBasis(
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Instruction *I) {
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switch (I->getOpcode()) {
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case Instruction::Add:
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allocateCandidatesAndFindBasisForAdd(I);
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break;
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case Instruction::Mul:
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allocateCandidatesAndFindBasisForMul(I);
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break;
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case Instruction::GetElementPtr:
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allocateCandidatesAndFindBasisForGEP(cast<GetElementPtrInst>(I));
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break;
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}
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}
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void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForAdd(
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Instruction *I) {
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// Try matching B + i * S.
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if (!isa<IntegerType>(I->getType()))
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return;
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assert(I->getNumOperands() == 2 && "isn't I an add?");
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Value *LHS = I->getOperand(0), *RHS = I->getOperand(1);
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allocateCandidatesAndFindBasisForAdd(LHS, RHS, I);
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if (LHS != RHS)
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allocateCandidatesAndFindBasisForAdd(RHS, LHS, I);
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}
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void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForAdd(
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Value *LHS, Value *RHS, Instruction *I) {
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Value *S = nullptr;
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ConstantInt *Idx = nullptr;
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if (match(RHS, m_Mul(m_Value(S), m_ConstantInt(Idx)))) {
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// I = LHS + RHS = LHS + Idx * S
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allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), Idx, S, I);
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} else if (match(RHS, m_Shl(m_Value(S), m_ConstantInt(Idx)))) {
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// I = LHS + RHS = LHS + (S << Idx) = LHS + S * (1 << Idx)
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APInt One(Idx->getBitWidth(), 1);
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Idx = ConstantInt::get(Idx->getContext(), One << Idx->getValue());
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allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), Idx, S, I);
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} else {
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// At least, I = LHS + 1 * RHS
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ConstantInt *One = ConstantInt::get(cast<IntegerType>(I->getType()), 1);
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allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), One, RHS,
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I);
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}
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}
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// Returns true if A matches B + C where C is constant.
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static bool matchesAdd(Value *A, Value *&B, ConstantInt *&C) {
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return (match(A, m_Add(m_Value(B), m_ConstantInt(C))) ||
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match(A, m_Add(m_ConstantInt(C), m_Value(B))));
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}
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// Returns true if A matches B | C where C is constant.
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static bool matchesOr(Value *A, Value *&B, ConstantInt *&C) {
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return (match(A, m_Or(m_Value(B), m_ConstantInt(C))) ||
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match(A, m_Or(m_ConstantInt(C), m_Value(B))));
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}
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void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForMul(
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Value *LHS, Value *RHS, Instruction *I) {
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Value *B = nullptr;
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ConstantInt *Idx = nullptr;
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if (matchesAdd(LHS, B, Idx)) {
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// If LHS is in the form of "Base + Index", then I is in the form of
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// "(Base + Index) * RHS".
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allocateCandidatesAndFindBasis(Candidate::Mul, SE->getSCEV(B), Idx, RHS, I);
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} else if (matchesOr(LHS, B, Idx) && haveNoCommonBitsSet(B, Idx, *DL)) {
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// If LHS is in the form of "Base | Index" and Base and Index have no common
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// bits set, then
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// Base | Index = Base + Index
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// and I is thus in the form of "(Base + Index) * RHS".
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allocateCandidatesAndFindBasis(Candidate::Mul, SE->getSCEV(B), Idx, RHS, I);
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} else {
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// Otherwise, at least try the form (LHS + 0) * RHS.
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|
ConstantInt *Zero = ConstantInt::get(cast<IntegerType>(I->getType()), 0);
|
|
allocateCandidatesAndFindBasis(Candidate::Mul, SE->getSCEV(LHS), Zero, RHS,
|
|
I);
|
|
}
|
|
}
|
|
|
|
void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForMul(
|
|
Instruction *I) {
|
|
// Try matching (B + i) * S.
|
|
// TODO: we could extend SLSR to float and vector types.
|
|
if (!isa<IntegerType>(I->getType()))
|
|
return;
|
|
|
|
assert(I->getNumOperands() == 2 && "isn't I a mul?");
|
|
Value *LHS = I->getOperand(0), *RHS = I->getOperand(1);
|
|
allocateCandidatesAndFindBasisForMul(LHS, RHS, I);
|
|
if (LHS != RHS) {
|
|
// Symmetrically, try to split RHS to Base + Index.
|
|
allocateCandidatesAndFindBasisForMul(RHS, LHS, I);
|
|
}
|
|
}
|
|
|
|
void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForGEP(
|
|
const SCEV *B, ConstantInt *Idx, Value *S, uint64_t ElementSize,
|
|
Instruction *I) {
|
|
// I = B + sext(Idx *nsw S) * ElementSize
|
|
// = B + (sext(Idx) * sext(S)) * ElementSize
|
|
// = B + (sext(Idx) * ElementSize) * sext(S)
|
|
// Casting to IntegerType is safe because we skipped vector GEPs.
|
|
IntegerType *IntPtrTy = cast<IntegerType>(DL->getIntPtrType(I->getType()));
|
|
ConstantInt *ScaledIdx = ConstantInt::get(
|
|
IntPtrTy, Idx->getSExtValue() * (int64_t)ElementSize, true);
|
|
allocateCandidatesAndFindBasis(Candidate::GEP, B, ScaledIdx, S, I);
|
|
}
|
|
|
|
void StraightLineStrengthReduce::factorArrayIndex(Value *ArrayIdx,
|
|
const SCEV *Base,
|
|
uint64_t ElementSize,
|
|
GetElementPtrInst *GEP) {
|
|
// At least, ArrayIdx = ArrayIdx *nsw 1.
|
|
allocateCandidatesAndFindBasisForGEP(
|
|
Base, ConstantInt::get(cast<IntegerType>(ArrayIdx->getType()), 1),
|
|
ArrayIdx, ElementSize, GEP);
|
|
Value *LHS = nullptr;
|
|
ConstantInt *RHS = nullptr;
|
|
// One alternative is matching the SCEV of ArrayIdx instead of ArrayIdx
|
|
// itself. This would allow us to handle the shl case for free. However,
|
|
// matching SCEVs has two issues:
|
|
//
|
|
// 1. this would complicate rewriting because the rewriting procedure
|
|
// would have to translate SCEVs back to IR instructions. This translation
|
|
// is difficult when LHS is further evaluated to a composite SCEV.
|
|
//
|
|
// 2. ScalarEvolution is designed to be control-flow oblivious. It tends
|
|
// to strip nsw/nuw flags which are critical for SLSR to trace into
|
|
// sext'ed multiplication.
|
|
if (match(ArrayIdx, m_NSWMul(m_Value(LHS), m_ConstantInt(RHS)))) {
|
|
// SLSR is currently unsafe if i * S may overflow.
|
|
// GEP = Base + sext(LHS *nsw RHS) * ElementSize
|
|
allocateCandidatesAndFindBasisForGEP(Base, RHS, LHS, ElementSize, GEP);
|
|
} else if (match(ArrayIdx, m_NSWShl(m_Value(LHS), m_ConstantInt(RHS)))) {
|
|
// GEP = Base + sext(LHS <<nsw RHS) * ElementSize
|
|
// = Base + sext(LHS *nsw (1 << RHS)) * ElementSize
|
|
APInt One(RHS->getBitWidth(), 1);
|
|
ConstantInt *PowerOf2 =
|
|
ConstantInt::get(RHS->getContext(), One << RHS->getValue());
|
|
allocateCandidatesAndFindBasisForGEP(Base, PowerOf2, LHS, ElementSize, GEP);
|
|
}
|
|
}
|
|
|
|
void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForGEP(
|
|
GetElementPtrInst *GEP) {
|
|
// TODO: handle vector GEPs
|
|
if (GEP->getType()->isVectorTy())
|
|
return;
|
|
|
|
SmallVector<const SCEV *, 4> IndexExprs;
|
|
for (auto I = GEP->idx_begin(); I != GEP->idx_end(); ++I)
|
|
IndexExprs.push_back(SE->getSCEV(*I));
|
|
|
|
gep_type_iterator GTI = gep_type_begin(GEP);
|
|
for (unsigned I = 1, E = GEP->getNumOperands(); I != E; ++I, ++GTI) {
|
|
if (GTI.isStruct())
|
|
continue;
|
|
|
|
const SCEV *OrigIndexExpr = IndexExprs[I - 1];
|
|
IndexExprs[I - 1] = SE->getZero(OrigIndexExpr->getType());
|
|
|
|
// The base of this candidate is GEP's base plus the offsets of all
|
|
// indices except this current one.
|
|
const SCEV *BaseExpr = SE->getGEPExpr(cast<GEPOperator>(GEP), IndexExprs);
|
|
Value *ArrayIdx = GEP->getOperand(I);
|
|
uint64_t ElementSize = DL->getTypeAllocSize(GTI.getIndexedType());
|
|
if (ArrayIdx->getType()->getIntegerBitWidth() <=
|
|
DL->getPointerSizeInBits(GEP->getAddressSpace())) {
|
|
// Skip factoring if ArrayIdx is wider than the pointer size, because
|
|
// ArrayIdx is implicitly truncated to the pointer size.
|
|
factorArrayIndex(ArrayIdx, BaseExpr, ElementSize, GEP);
|
|
}
|
|
// When ArrayIdx is the sext of a value, we try to factor that value as
|
|
// well. Handling this case is important because array indices are
|
|
// typically sign-extended to the pointer size.
|
|
Value *TruncatedArrayIdx = nullptr;
|
|
if (match(ArrayIdx, m_SExt(m_Value(TruncatedArrayIdx))) &&
|
|
TruncatedArrayIdx->getType()->getIntegerBitWidth() <=
|
|
DL->getPointerSizeInBits(GEP->getAddressSpace())) {
|
|
// Skip factoring if TruncatedArrayIdx is wider than the pointer size,
|
|
// because TruncatedArrayIdx is implicitly truncated to the pointer size.
|
|
factorArrayIndex(TruncatedArrayIdx, BaseExpr, ElementSize, GEP);
|
|
}
|
|
|
|
IndexExprs[I - 1] = OrigIndexExpr;
|
|
}
|
|
}
|
|
|
|
// A helper function that unifies the bitwidth of A and B.
|
|
static void unifyBitWidth(APInt &A, APInt &B) {
|
|
if (A.getBitWidth() < B.getBitWidth())
|
|
A = A.sext(B.getBitWidth());
|
|
else if (A.getBitWidth() > B.getBitWidth())
|
|
B = B.sext(A.getBitWidth());
|
|
}
|
|
|
|
Value *StraightLineStrengthReduce::emitBump(const Candidate &Basis,
|
|
const Candidate &C,
|
|
IRBuilder<> &Builder,
|
|
const DataLayout *DL,
|
|
bool &BumpWithUglyGEP) {
|
|
APInt Idx = C.Index->getValue(), BasisIdx = Basis.Index->getValue();
|
|
unifyBitWidth(Idx, BasisIdx);
|
|
APInt IndexOffset = Idx - BasisIdx;
|
|
|
|
BumpWithUglyGEP = false;
|
|
if (Basis.CandidateKind == Candidate::GEP) {
|
|
APInt ElementSize(
|
|
IndexOffset.getBitWidth(),
|
|
DL->getTypeAllocSize(
|
|
cast<GetElementPtrInst>(Basis.Ins)->getResultElementType()));
|
|
APInt Q, R;
|
|
APInt::sdivrem(IndexOffset, ElementSize, Q, R);
|
|
if (R == 0)
|
|
IndexOffset = Q;
|
|
else
|
|
BumpWithUglyGEP = true;
|
|
}
|
|
|
|
// Compute Bump = C - Basis = (i' - i) * S.
|
|
// Common case 1: if (i' - i) is 1, Bump = S.
|
|
if (IndexOffset == 1)
|
|
return C.Stride;
|
|
// Common case 2: if (i' - i) is -1, Bump = -S.
|
|
if (IndexOffset.isAllOnesValue())
|
|
return Builder.CreateNeg(C.Stride);
|
|
|
|
// Otherwise, Bump = (i' - i) * sext/trunc(S). Note that (i' - i) and S may
|
|
// have different bit widths.
|
|
IntegerType *DeltaType =
|
|
IntegerType::get(Basis.Ins->getContext(), IndexOffset.getBitWidth());
|
|
Value *ExtendedStride = Builder.CreateSExtOrTrunc(C.Stride, DeltaType);
|
|
if (IndexOffset.isPowerOf2()) {
|
|
// If (i' - i) is a power of 2, Bump = sext/trunc(S) << log(i' - i).
|
|
ConstantInt *Exponent = ConstantInt::get(DeltaType, IndexOffset.logBase2());
|
|
return Builder.CreateShl(ExtendedStride, Exponent);
|
|
}
|
|
if ((-IndexOffset).isPowerOf2()) {
|
|
// If (i - i') is a power of 2, Bump = -sext/trunc(S) << log(i' - i).
|
|
ConstantInt *Exponent =
|
|
ConstantInt::get(DeltaType, (-IndexOffset).logBase2());
|
|
return Builder.CreateNeg(Builder.CreateShl(ExtendedStride, Exponent));
|
|
}
|
|
Constant *Delta = ConstantInt::get(DeltaType, IndexOffset);
|
|
return Builder.CreateMul(ExtendedStride, Delta);
|
|
}
|
|
|
|
void StraightLineStrengthReduce::rewriteCandidateWithBasis(
|
|
const Candidate &C, const Candidate &Basis) {
|
|
assert(C.CandidateKind == Basis.CandidateKind && C.Base == Basis.Base &&
|
|
C.Stride == Basis.Stride);
|
|
// We run rewriteCandidateWithBasis on all candidates in a post-order, so the
|
|
// basis of a candidate cannot be unlinked before the candidate.
|
|
assert(Basis.Ins->getParent() != nullptr && "the basis is unlinked");
|
|
|
|
// An instruction can correspond to multiple candidates. Therefore, instead of
|
|
// simply deleting an instruction when we rewrite it, we mark its parent as
|
|
// nullptr (i.e. unlink it) so that we can skip the candidates whose
|
|
// instruction is already rewritten.
|
|
if (!C.Ins->getParent())
|
|
return;
|
|
|
|
IRBuilder<> Builder(C.Ins);
|
|
bool BumpWithUglyGEP;
|
|
Value *Bump = emitBump(Basis, C, Builder, DL, BumpWithUglyGEP);
|
|
Value *Reduced = nullptr; // equivalent to but weaker than C.Ins
|
|
switch (C.CandidateKind) {
|
|
case Candidate::Add:
|
|
case Candidate::Mul:
|
|
// C = Basis + Bump
|
|
if (BinaryOperator::isNeg(Bump)) {
|
|
// If Bump is a neg instruction, emit C = Basis - (-Bump).
|
|
Reduced =
|
|
Builder.CreateSub(Basis.Ins, BinaryOperator::getNegArgument(Bump));
|
|
// We only use the negative argument of Bump, and Bump itself may be
|
|
// trivially dead.
|
|
RecursivelyDeleteTriviallyDeadInstructions(Bump);
|
|
} else {
|
|
// It's tempting to preserve nsw on Bump and/or Reduced. However, it's
|
|
// usually unsound, e.g.,
|
|
//
|
|
// X = (-2 +nsw 1) *nsw INT_MAX
|
|
// Y = (-2 +nsw 3) *nsw INT_MAX
|
|
// =>
|
|
// Y = X + 2 * INT_MAX
|
|
//
|
|
// Neither + and * in the resultant expression are nsw.
|
|
Reduced = Builder.CreateAdd(Basis.Ins, Bump);
|
|
}
|
|
break;
|
|
case Candidate::GEP:
|
|
{
|
|
Type *IntPtrTy = DL->getIntPtrType(C.Ins->getType());
|
|
bool InBounds = cast<GetElementPtrInst>(C.Ins)->isInBounds();
|
|
if (BumpWithUglyGEP) {
|
|
// C = (char *)Basis + Bump
|
|
unsigned AS = Basis.Ins->getType()->getPointerAddressSpace();
|
|
Type *CharTy = Type::getInt8PtrTy(Basis.Ins->getContext(), AS);
|
|
Reduced = Builder.CreateBitCast(Basis.Ins, CharTy);
|
|
if (InBounds)
|
|
Reduced =
|
|
Builder.CreateInBoundsGEP(Builder.getInt8Ty(), Reduced, Bump);
|
|
else
|
|
Reduced = Builder.CreateGEP(Builder.getInt8Ty(), Reduced, Bump);
|
|
Reduced = Builder.CreateBitCast(Reduced, C.Ins->getType());
|
|
} else {
|
|
// C = gep Basis, Bump
|
|
// Canonicalize bump to pointer size.
|
|
Bump = Builder.CreateSExtOrTrunc(Bump, IntPtrTy);
|
|
if (InBounds)
|
|
Reduced = Builder.CreateInBoundsGEP(nullptr, Basis.Ins, Bump);
|
|
else
|
|
Reduced = Builder.CreateGEP(nullptr, Basis.Ins, Bump);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
llvm_unreachable("C.CandidateKind is invalid");
|
|
};
|
|
Reduced->takeName(C.Ins);
|
|
C.Ins->replaceAllUsesWith(Reduced);
|
|
// Unlink C.Ins so that we can skip other candidates also corresponding to
|
|
// C.Ins. The actual deletion is postponed to the end of runOnFunction.
|
|
C.Ins->removeFromParent();
|
|
UnlinkedInstructions.push_back(C.Ins);
|
|
}
|
|
|
|
bool StraightLineStrengthReduce::runOnFunction(Function &F) {
|
|
if (skipFunction(F))
|
|
return false;
|
|
|
|
TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
|
|
DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
|
SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE();
|
|
// Traverse the dominator tree in the depth-first order. This order makes sure
|
|
// all bases of a candidate are in Candidates when we process it.
|
|
for (const auto Node : depth_first(DT))
|
|
for (auto &I : *(Node->getBlock()))
|
|
allocateCandidatesAndFindBasis(&I);
|
|
|
|
// Rewrite candidates in the reverse depth-first order. This order makes sure
|
|
// a candidate being rewritten is not a basis for any other candidate.
|
|
while (!Candidates.empty()) {
|
|
const Candidate &C = Candidates.back();
|
|
if (C.Basis != nullptr) {
|
|
rewriteCandidateWithBasis(C, *C.Basis);
|
|
}
|
|
Candidates.pop_back();
|
|
}
|
|
|
|
// Delete all unlink instructions.
|
|
for (auto *UnlinkedInst : UnlinkedInstructions) {
|
|
for (unsigned I = 0, E = UnlinkedInst->getNumOperands(); I != E; ++I) {
|
|
Value *Op = UnlinkedInst->getOperand(I);
|
|
UnlinkedInst->setOperand(I, nullptr);
|
|
RecursivelyDeleteTriviallyDeadInstructions(Op);
|
|
}
|
|
UnlinkedInst->deleteValue();
|
|
}
|
|
bool Ret = !UnlinkedInstructions.empty();
|
|
UnlinkedInstructions.clear();
|
|
return Ret;
|
|
}
|