llvm-project/llvm/lib/Target/R600/R600Intrinsics.td

70 lines
2.6 KiB
TableGen

//===-- R600Intrinsics.td - R600 Instrinsic defs -------*- tablegen -*-----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// R600 Intrinsic Definitions
//
//===----------------------------------------------------------------------===//
let TargetPrefix = "R600", isTarget = 1 in {
class TextureIntrinsicFloatInput :
Intrinsic<[llvm_v4f32_ty], [
llvm_v4f32_ty, // Coord
llvm_i32_ty, // offset_x
llvm_i32_ty, // offset_y,
llvm_i32_ty, // offset_z,
llvm_i32_ty, // resource_id
llvm_i32_ty, // samplerid
llvm_i32_ty, // coord_type_x
llvm_i32_ty, // coord_type_y
llvm_i32_ty, // coord_type_z
llvm_i32_ty // coord_type_w
], [IntrNoMem]>;
class TextureIntrinsicInt32Input :
Intrinsic<[llvm_v4i32_ty], [
llvm_v4i32_ty, // Coord
llvm_i32_ty, // offset_x
llvm_i32_ty, // offset_y,
llvm_i32_ty, // offset_z,
llvm_i32_ty, // resource_id
llvm_i32_ty, // samplerid
llvm_i32_ty, // coord_type_x
llvm_i32_ty, // coord_type_y
llvm_i32_ty, // coord_type_z
llvm_i32_ty // coord_type_w
], [IntrNoMem]>;
def int_R600_load_input :
Intrinsic<[llvm_float_ty], [llvm_i32_ty], [IntrNoMem]>;
def int_R600_interp_input :
Intrinsic<[llvm_float_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
def int_R600_load_texbuf :
Intrinsic<[llvm_v4f32_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
def int_R600_tex : TextureIntrinsicFloatInput;
def int_R600_texc : TextureIntrinsicFloatInput;
def int_R600_txl : TextureIntrinsicFloatInput;
def int_R600_txlc : TextureIntrinsicFloatInput;
def int_R600_txb : TextureIntrinsicFloatInput;
def int_R600_txbc : TextureIntrinsicFloatInput;
def int_R600_txf : TextureIntrinsicInt32Input;
def int_R600_ldptr : TextureIntrinsicInt32Input;
def int_R600_txq : TextureIntrinsicInt32Input;
def int_R600_ddx : TextureIntrinsicFloatInput;
def int_R600_ddy : TextureIntrinsicFloatInput;
def int_R600_store_swizzle :
Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty], []>;
def int_R600_store_stream_output :
Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty, llvm_i32_ty], []>;
def int_R600_store_pixel_depth :
Intrinsic<[], [llvm_float_ty], []>;
def int_R600_store_pixel_stencil :
Intrinsic<[], [llvm_float_ty], []>;
def int_R600_store_dummy :
Intrinsic<[], [llvm_i32_ty], []>;
}