forked from OSchip/llvm-project
1703 lines
60 KiB
C++
1703 lines
60 KiB
C++
//===-- Debugger.cpp ------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/Debugger.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Core/FormatEntity.h"
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#include "lldb/Core/Mangled.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Core/StreamAsynchronousIO.h"
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#include "lldb/Core/StreamFile.h"
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#include "lldb/DataFormatters/DataVisualization.h"
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#include "lldb/Expression/REPL.h"
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#include "lldb/Host/File.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Host/HostInfo.h"
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#include "lldb/Host/Terminal.h"
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#include "lldb/Host/ThreadLauncher.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Interpreter/OptionValue.h"
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#include "lldb/Interpreter/OptionValueProperties.h"
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#include "lldb/Interpreter/OptionValueSInt64.h"
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#include "lldb/Interpreter/OptionValueString.h"
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#include "lldb/Interpreter/Property.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Target/Language.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/StructuredDataPlugin.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/TargetList.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadList.h"
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#include "lldb/Utility/AnsiTerminal.h"
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#include "lldb/Utility/Event.h"
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#include "lldb/Utility/Listener.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Reproducer.h"
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#include "lldb/Utility/State.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/Utility/StreamCallback.h"
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#include "lldb/Utility/StreamString.h"
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#if defined(_WIN32)
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#include "lldb/Host/windows/PosixApi.h"
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#include "lldb/Host/windows/windows.h"
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#endif
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/Support/DynamicLibrary.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/Process.h"
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#include "llvm/Support/Threading.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <list>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <string>
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#include <system_error>
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namespace lldb_private {
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class Address;
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}
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using namespace lldb;
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using namespace lldb_private;
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static lldb::user_id_t g_unique_id = 1;
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static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024;
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#pragma mark Static Functions
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typedef std::vector<DebuggerSP> DebuggerList;
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static std::recursive_mutex *g_debugger_list_mutex_ptr =
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nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
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static DebuggerList *g_debugger_list_ptr =
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nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
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static constexpr OptionEnumValueElement g_show_disassembly_enum_values[] = {
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{
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Debugger::eStopDisassemblyTypeNever,
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"never",
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"Never show disassembly when displaying a stop context.",
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},
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{
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Debugger::eStopDisassemblyTypeNoDebugInfo,
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"no-debuginfo",
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"Show disassembly when there is no debug information.",
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},
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{
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Debugger::eStopDisassemblyTypeNoSource,
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"no-source",
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"Show disassembly when there is no source information, or the source "
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"file "
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"is missing when displaying a stop context.",
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},
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{
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Debugger::eStopDisassemblyTypeAlways,
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"always",
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"Always show disassembly when displaying a stop context.",
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},
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};
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static constexpr OptionEnumValueElement g_language_enumerators[] = {
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{
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eScriptLanguageNone,
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"none",
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"Disable scripting languages.",
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},
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{
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eScriptLanguagePython,
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"python",
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"Select python as the default scripting language.",
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},
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{
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eScriptLanguageDefault,
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"default",
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"Select the lldb default as the default scripting language.",
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},
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};
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static constexpr OptionEnumValueElement s_stop_show_column_values[] = {
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{
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eStopShowColumnAnsiOrCaret,
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"ansi-or-caret",
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"Highlight the stop column with ANSI terminal codes when color/ANSI "
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"mode is enabled; otherwise, fall back to using a text-only caret (^) "
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"as if \"caret-only\" mode was selected.",
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},
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{
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eStopShowColumnAnsi,
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"ansi",
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"Highlight the stop column with ANSI terminal codes when running LLDB "
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"with color/ANSI enabled.",
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},
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{
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eStopShowColumnCaret,
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"caret",
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"Highlight the stop column with a caret character (^) underneath the "
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"stop column. This method introduces a new line in source listings "
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"that display thread stop locations.",
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},
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{
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eStopShowColumnNone,
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"none",
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"Do not highlight the stop column.",
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},
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};
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#define LLDB_PROPERTIES_debugger
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#include "CoreProperties.inc"
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enum {
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#define LLDB_PROPERTIES_debugger
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#include "CorePropertiesEnum.inc"
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};
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LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr;
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Status Debugger::SetPropertyValue(const ExecutionContext *exe_ctx,
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VarSetOperationType op,
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llvm::StringRef property_path,
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llvm::StringRef value) {
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bool is_load_script =
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(property_path == "target.load-script-from-symbol-file");
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// These properties might change how we visualize data.
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bool invalidate_data_vis = (property_path == "escape-non-printables");
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invalidate_data_vis |=
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(property_path == "target.max-zero-padding-in-float-format");
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if (invalidate_data_vis) {
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DataVisualization::ForceUpdate();
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}
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TargetSP target_sp;
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LoadScriptFromSymFile load_script_old_value;
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if (is_load_script && exe_ctx->GetTargetSP()) {
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target_sp = exe_ctx->GetTargetSP();
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load_script_old_value =
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target_sp->TargetProperties::GetLoadScriptFromSymbolFile();
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}
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Status error(Properties::SetPropertyValue(exe_ctx, op, property_path, value));
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if (error.Success()) {
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// FIXME it would be nice to have "on-change" callbacks for properties
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if (property_path == g_debugger_properties[ePropertyPrompt].name) {
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llvm::StringRef new_prompt = GetPrompt();
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std::string str = lldb_private::ansi::FormatAnsiTerminalCodes(
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new_prompt, GetUseColor());
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if (str.length())
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new_prompt = str;
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GetCommandInterpreter().UpdatePrompt(new_prompt);
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auto bytes = std::make_unique<EventDataBytes>(new_prompt);
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auto prompt_change_event_sp = std::make_shared<Event>(
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CommandInterpreter::eBroadcastBitResetPrompt, bytes.release());
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GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp);
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} else if (property_path == g_debugger_properties[ePropertyUseColor].name) {
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// use-color changed. Ping the prompt so it can reset the ansi terminal
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// codes.
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SetPrompt(GetPrompt());
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} else if (property_path == g_debugger_properties[ePropertyUseSourceCache].name) {
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// use-source-cache changed. Wipe out the cache contents if it was disabled.
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if (!GetUseSourceCache()) {
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m_source_file_cache.Clear();
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}
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} else if (is_load_script && target_sp &&
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load_script_old_value == eLoadScriptFromSymFileWarn) {
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if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() ==
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eLoadScriptFromSymFileTrue) {
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std::list<Status> errors;
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StreamString feedback_stream;
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if (!target_sp->LoadScriptingResources(errors, &feedback_stream)) {
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Stream &s = GetErrorStream();
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for (auto error : errors) {
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s.Printf("%s\n", error.AsCString());
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}
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if (feedback_stream.GetSize())
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s.PutCString(feedback_stream.GetString());
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}
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}
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}
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}
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return error;
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}
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bool Debugger::GetAutoConfirm() const {
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const uint32_t idx = ePropertyAutoConfirm;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const {
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const uint32_t idx = ePropertyDisassemblyFormat;
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return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
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}
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const FormatEntity::Entry *Debugger::GetFrameFormat() const {
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const uint32_t idx = ePropertyFrameFormat;
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return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
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}
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const FormatEntity::Entry *Debugger::GetFrameFormatUnique() const {
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const uint32_t idx = ePropertyFrameFormatUnique;
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return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
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}
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uint32_t Debugger::GetStopDisassemblyMaxSize() const {
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const uint32_t idx = ePropertyStopDisassemblyMaxSize;
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return m_collection_sp->GetPropertyAtIndexAsUInt64(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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bool Debugger::GetNotifyVoid() const {
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const uint32_t idx = ePropertyNotiftVoid;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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llvm::StringRef Debugger::GetPrompt() const {
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const uint32_t idx = ePropertyPrompt;
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return m_collection_sp->GetPropertyAtIndexAsString(
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nullptr, idx, g_debugger_properties[idx].default_cstr_value);
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}
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void Debugger::SetPrompt(llvm::StringRef p) {
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const uint32_t idx = ePropertyPrompt;
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m_collection_sp->SetPropertyAtIndexAsString(nullptr, idx, p);
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llvm::StringRef new_prompt = GetPrompt();
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std::string str =
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lldb_private::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor());
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if (str.length())
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new_prompt = str;
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GetCommandInterpreter().UpdatePrompt(new_prompt);
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}
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llvm::StringRef Debugger::GetReproducerPath() const {
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auto &r = repro::Reproducer::Instance();
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return r.GetReproducerPath().GetCString();
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}
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const FormatEntity::Entry *Debugger::GetThreadFormat() const {
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const uint32_t idx = ePropertyThreadFormat;
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return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
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}
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const FormatEntity::Entry *Debugger::GetThreadStopFormat() const {
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const uint32_t idx = ePropertyThreadStopFormat;
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return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
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}
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lldb::ScriptLanguage Debugger::GetScriptLanguage() const {
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const uint32_t idx = ePropertyScriptLanguage;
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return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) {
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const uint32_t idx = ePropertyScriptLanguage;
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return m_collection_sp->SetPropertyAtIndexAsEnumeration(nullptr, idx,
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script_lang);
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}
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uint32_t Debugger::GetTerminalWidth() const {
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const uint32_t idx = ePropertyTerminalWidth;
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return m_collection_sp->GetPropertyAtIndexAsSInt64(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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bool Debugger::SetTerminalWidth(uint32_t term_width) {
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if (auto handler_sp = m_io_handler_stack.Top())
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handler_sp->TerminalSizeChanged();
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const uint32_t idx = ePropertyTerminalWidth;
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return m_collection_sp->SetPropertyAtIndexAsSInt64(nullptr, idx, term_width);
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}
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bool Debugger::GetUseExternalEditor() const {
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const uint32_t idx = ePropertyUseExternalEditor;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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bool Debugger::SetUseExternalEditor(bool b) {
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const uint32_t idx = ePropertyUseExternalEditor;
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return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
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}
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bool Debugger::GetUseColor() const {
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const uint32_t idx = ePropertyUseColor;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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bool Debugger::SetUseColor(bool b) {
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const uint32_t idx = ePropertyUseColor;
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bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
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SetPrompt(GetPrompt());
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return ret;
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}
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bool Debugger::GetUseAutosuggestion() const {
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const uint32_t idx = ePropertyShowAutosuggestion;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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bool Debugger::GetUseSourceCache() const {
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const uint32_t idx = ePropertyUseSourceCache;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
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}
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bool Debugger::SetUseSourceCache(bool b) {
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const uint32_t idx = ePropertyUseSourceCache;
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bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
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if (!ret) {
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m_source_file_cache.Clear();
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}
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return ret;
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}
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bool Debugger::GetHighlightSource() const {
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const uint32_t idx = ePropertyHighlightSource;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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StopShowColumn Debugger::GetStopShowColumn() const {
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const uint32_t idx = ePropertyStopShowColumn;
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return (lldb::StopShowColumn)m_collection_sp->GetPropertyAtIndexAsEnumeration(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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llvm::StringRef Debugger::GetStopShowColumnAnsiPrefix() const {
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const uint32_t idx = ePropertyStopShowColumnAnsiPrefix;
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return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
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}
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llvm::StringRef Debugger::GetStopShowColumnAnsiSuffix() const {
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const uint32_t idx = ePropertyStopShowColumnAnsiSuffix;
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return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
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}
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llvm::StringRef Debugger::GetStopShowLineMarkerAnsiPrefix() const {
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const uint32_t idx = ePropertyStopShowLineMarkerAnsiPrefix;
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return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
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}
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llvm::StringRef Debugger::GetStopShowLineMarkerAnsiSuffix() const {
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const uint32_t idx = ePropertyStopShowLineMarkerAnsiSuffix;
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return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
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}
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uint32_t Debugger::GetStopSourceLineCount(bool before) const {
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const uint32_t idx =
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before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter;
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return m_collection_sp->GetPropertyAtIndexAsSInt64(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const {
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const uint32_t idx = ePropertyStopDisassemblyDisplay;
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return (Debugger::StopDisassemblyType)
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m_collection_sp->GetPropertyAtIndexAsEnumeration(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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uint32_t Debugger::GetDisassemblyLineCount() const {
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const uint32_t idx = ePropertyStopDisassemblyCount;
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return m_collection_sp->GetPropertyAtIndexAsSInt64(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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bool Debugger::GetAutoOneLineSummaries() const {
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const uint32_t idx = ePropertyAutoOneLineSummaries;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
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}
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bool Debugger::GetEscapeNonPrintables() const {
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const uint32_t idx = ePropertyEscapeNonPrintables;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
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}
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bool Debugger::GetAutoIndent() const {
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const uint32_t idx = ePropertyAutoIndent;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
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}
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bool Debugger::SetAutoIndent(bool b) {
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const uint32_t idx = ePropertyAutoIndent;
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return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
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}
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bool Debugger::GetPrintDecls() const {
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const uint32_t idx = ePropertyPrintDecls;
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return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
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}
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bool Debugger::SetPrintDecls(bool b) {
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const uint32_t idx = ePropertyPrintDecls;
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return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
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}
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uint32_t Debugger::GetTabSize() const {
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const uint32_t idx = ePropertyTabSize;
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return m_collection_sp->GetPropertyAtIndexAsUInt64(
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nullptr, idx, g_debugger_properties[idx].default_uint_value);
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}
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bool Debugger::SetTabSize(uint32_t tab_size) {
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const uint32_t idx = ePropertyTabSize;
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return m_collection_sp->SetPropertyAtIndexAsUInt64(nullptr, idx, tab_size);
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}
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#pragma mark Debugger
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|
|
// const DebuggerPropertiesSP &
|
|
// Debugger::GetSettings() const
|
|
//{
|
|
// return m_properties_sp;
|
|
//}
|
|
//
|
|
|
|
void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) {
|
|
assert(g_debugger_list_ptr == nullptr &&
|
|
"Debugger::Initialize called more than once!");
|
|
g_debugger_list_mutex_ptr = new std::recursive_mutex();
|
|
g_debugger_list_ptr = new DebuggerList();
|
|
g_load_plugin_callback = load_plugin_callback;
|
|
}
|
|
|
|
void Debugger::Terminate() {
|
|
assert(g_debugger_list_ptr &&
|
|
"Debugger::Terminate called without a matching Debugger::Initialize!");
|
|
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
// Clear our global list of debugger objects
|
|
{
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
for (const auto &debugger : *g_debugger_list_ptr)
|
|
debugger->Clear();
|
|
g_debugger_list_ptr->clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Debugger::SettingsInitialize() { Target::SettingsInitialize(); }
|
|
|
|
void Debugger::SettingsTerminate() { Target::SettingsTerminate(); }
|
|
|
|
bool Debugger::LoadPlugin(const FileSpec &spec, Status &error) {
|
|
if (g_load_plugin_callback) {
|
|
llvm::sys::DynamicLibrary dynlib =
|
|
g_load_plugin_callback(shared_from_this(), spec, error);
|
|
if (dynlib.isValid()) {
|
|
m_loaded_plugins.push_back(dynlib);
|
|
return true;
|
|
}
|
|
} else {
|
|
// The g_load_plugin_callback is registered in SBDebugger::Initialize() and
|
|
// if the public API layer isn't available (code is linking against all of
|
|
// the internal LLDB static libraries), then we can't load plugins
|
|
error.SetErrorString("Public API layer is not available");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static FileSystem::EnumerateDirectoryResult
|
|
LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft,
|
|
llvm::StringRef path) {
|
|
Status error;
|
|
|
|
static ConstString g_dylibext(".dylib");
|
|
static ConstString g_solibext(".so");
|
|
|
|
if (!baton)
|
|
return FileSystem::eEnumerateDirectoryResultQuit;
|
|
|
|
Debugger *debugger = (Debugger *)baton;
|
|
|
|
namespace fs = llvm::sys::fs;
|
|
// If we have a regular file, a symbolic link or unknown file type, try and
|
|
// process the file. We must handle unknown as sometimes the directory
|
|
// enumeration might be enumerating a file system that doesn't have correct
|
|
// file type information.
|
|
if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file ||
|
|
ft == fs::file_type::type_unknown) {
|
|
FileSpec plugin_file_spec(path);
|
|
FileSystem::Instance().Resolve(plugin_file_spec);
|
|
|
|
if (plugin_file_spec.GetFileNameExtension() != g_dylibext &&
|
|
plugin_file_spec.GetFileNameExtension() != g_solibext) {
|
|
return FileSystem::eEnumerateDirectoryResultNext;
|
|
}
|
|
|
|
Status plugin_load_error;
|
|
debugger->LoadPlugin(plugin_file_spec, plugin_load_error);
|
|
|
|
return FileSystem::eEnumerateDirectoryResultNext;
|
|
} else if (ft == fs::file_type::directory_file ||
|
|
ft == fs::file_type::symlink_file ||
|
|
ft == fs::file_type::type_unknown) {
|
|
// Try and recurse into anything that a directory or symbolic link. We must
|
|
// also do this for unknown as sometimes the directory enumeration might be
|
|
// enumerating a file system that doesn't have correct file type
|
|
// information.
|
|
return FileSystem::eEnumerateDirectoryResultEnter;
|
|
}
|
|
|
|
return FileSystem::eEnumerateDirectoryResultNext;
|
|
}
|
|
|
|
void Debugger::InstanceInitialize() {
|
|
const bool find_directories = true;
|
|
const bool find_files = true;
|
|
const bool find_other = true;
|
|
char dir_path[PATH_MAX];
|
|
if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) {
|
|
if (FileSystem::Instance().Exists(dir_spec) &&
|
|
dir_spec.GetPath(dir_path, sizeof(dir_path))) {
|
|
FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
|
|
find_files, find_other,
|
|
LoadPluginCallback, this);
|
|
}
|
|
}
|
|
|
|
if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) {
|
|
if (FileSystem::Instance().Exists(dir_spec) &&
|
|
dir_spec.GetPath(dir_path, sizeof(dir_path))) {
|
|
FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
|
|
find_files, find_other,
|
|
LoadPluginCallback, this);
|
|
}
|
|
}
|
|
|
|
PluginManager::DebuggerInitialize(*this);
|
|
}
|
|
|
|
DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback,
|
|
void *baton) {
|
|
DebuggerSP debugger_sp(new Debugger(log_callback, baton));
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
g_debugger_list_ptr->push_back(debugger_sp);
|
|
}
|
|
debugger_sp->InstanceInitialize();
|
|
return debugger_sp;
|
|
}
|
|
|
|
void Debugger::Destroy(DebuggerSP &debugger_sp) {
|
|
if (!debugger_sp)
|
|
return;
|
|
|
|
CommandInterpreter &cmd_interpreter = debugger_sp->GetCommandInterpreter();
|
|
|
|
if (cmd_interpreter.GetSaveSessionOnQuit()) {
|
|
CommandReturnObject result(debugger_sp->GetUseColor());
|
|
cmd_interpreter.SaveTranscript(result);
|
|
if (result.Succeeded())
|
|
debugger_sp->GetOutputStream() << result.GetOutputData() << '\n';
|
|
else
|
|
debugger_sp->GetErrorStream() << result.GetErrorData() << '\n';
|
|
}
|
|
|
|
debugger_sp->Clear();
|
|
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
|
|
if ((*pos).get() == debugger_sp.get()) {
|
|
g_debugger_list_ptr->erase(pos);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DebuggerSP Debugger::FindDebuggerWithInstanceName(ConstString instance_name) {
|
|
DebuggerSP debugger_sp;
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
|
|
if ((*pos)->m_instance_name == instance_name) {
|
|
debugger_sp = *pos;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return debugger_sp;
|
|
}
|
|
|
|
TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) {
|
|
TargetSP target_sp;
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
|
|
target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid);
|
|
if (target_sp)
|
|
break;
|
|
}
|
|
}
|
|
return target_sp;
|
|
}
|
|
|
|
TargetSP Debugger::FindTargetWithProcess(Process *process) {
|
|
TargetSP target_sp;
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
|
|
target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process);
|
|
if (target_sp)
|
|
break;
|
|
}
|
|
}
|
|
return target_sp;
|
|
}
|
|
|
|
ConstString Debugger::GetStaticBroadcasterClass() {
|
|
static ConstString class_name("lldb.debugger");
|
|
return class_name;
|
|
}
|
|
|
|
Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton)
|
|
: UserID(g_unique_id++),
|
|
Properties(std::make_shared<OptionValueProperties>()),
|
|
m_input_file_sp(std::make_shared<NativeFile>(stdin, false)),
|
|
m_output_stream_sp(std::make_shared<StreamFile>(stdout, false)),
|
|
m_error_stream_sp(std::make_shared<StreamFile>(stderr, false)),
|
|
m_input_recorder(nullptr),
|
|
m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()),
|
|
m_terminal_state(), m_target_list(*this), m_platform_list(),
|
|
m_listener_sp(Listener::MakeListener("lldb.Debugger")),
|
|
m_source_manager_up(), m_source_file_cache(),
|
|
m_command_interpreter_up(
|
|
std::make_unique<CommandInterpreter>(*this, false)),
|
|
m_io_handler_stack(), m_instance_name(), m_loaded_plugins(),
|
|
m_event_handler_thread(), m_io_handler_thread(),
|
|
m_sync_broadcaster(nullptr, "lldb.debugger.sync"),
|
|
m_broadcaster(m_broadcaster_manager_sp,
|
|
GetStaticBroadcasterClass().AsCString()),
|
|
m_forward_listener_sp(), m_clear_once() {
|
|
m_instance_name.SetString(llvm::formatv("debugger_{0}", GetID()).str());
|
|
if (log_callback)
|
|
m_log_callback_stream_sp =
|
|
std::make_shared<StreamCallback>(log_callback, baton);
|
|
m_command_interpreter_up->Initialize();
|
|
// Always add our default platform to the platform list
|
|
PlatformSP default_platform_sp(Platform::GetHostPlatform());
|
|
assert(default_platform_sp);
|
|
m_platform_list.Append(default_platform_sp, true);
|
|
|
|
// Create the dummy target.
|
|
{
|
|
ArchSpec arch(Target::GetDefaultArchitecture());
|
|
if (!arch.IsValid())
|
|
arch = HostInfo::GetArchitecture();
|
|
assert(arch.IsValid() && "No valid default or host archspec");
|
|
const bool is_dummy_target = true;
|
|
m_dummy_target_sp.reset(
|
|
new Target(*this, arch, default_platform_sp, is_dummy_target));
|
|
}
|
|
assert(m_dummy_target_sp.get() && "Couldn't construct dummy target?");
|
|
|
|
m_collection_sp->Initialize(g_debugger_properties);
|
|
m_collection_sp->AppendProperty(
|
|
ConstString("target"),
|
|
ConstString("Settings specify to debugging targets."), true,
|
|
Target::GetGlobalProperties().GetValueProperties());
|
|
m_collection_sp->AppendProperty(
|
|
ConstString("platform"), ConstString("Platform settings."), true,
|
|
Platform::GetGlobalPlatformProperties().GetValueProperties());
|
|
m_collection_sp->AppendProperty(
|
|
ConstString("symbols"), ConstString("Symbol lookup and cache settings."),
|
|
true, ModuleList::GetGlobalModuleListProperties().GetValueProperties());
|
|
if (m_command_interpreter_up) {
|
|
m_collection_sp->AppendProperty(
|
|
ConstString("interpreter"),
|
|
ConstString("Settings specify to the debugger's command interpreter."),
|
|
true, m_command_interpreter_up->GetValueProperties());
|
|
}
|
|
OptionValueSInt64 *term_width =
|
|
m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64(
|
|
nullptr, ePropertyTerminalWidth);
|
|
term_width->SetMinimumValue(10);
|
|
term_width->SetMaximumValue(1024);
|
|
|
|
// Turn off use-color if this is a dumb terminal.
|
|
const char *term = getenv("TERM");
|
|
if (term && !strcmp(term, "dumb"))
|
|
SetUseColor(false);
|
|
// Turn off use-color if we don't write to a terminal with color support.
|
|
if (!GetOutputFile().GetIsTerminalWithColors())
|
|
SetUseColor(false);
|
|
|
|
#if defined(_WIN32) && defined(ENABLE_VIRTUAL_TERMINAL_PROCESSING)
|
|
// Enabling use of ANSI color codes because LLDB is using them to highlight
|
|
// text.
|
|
llvm::sys::Process::UseANSIEscapeCodes(true);
|
|
#endif
|
|
}
|
|
|
|
Debugger::~Debugger() { Clear(); }
|
|
|
|
void Debugger::Clear() {
|
|
// Make sure we call this function only once. With the C++ global destructor
|
|
// chain having a list of debuggers and with code that can be running on
|
|
// other threads, we need to ensure this doesn't happen multiple times.
|
|
//
|
|
// The following functions call Debugger::Clear():
|
|
// Debugger::~Debugger();
|
|
// static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp);
|
|
// static void Debugger::Terminate();
|
|
llvm::call_once(m_clear_once, [this]() {
|
|
ClearIOHandlers();
|
|
StopIOHandlerThread();
|
|
StopEventHandlerThread();
|
|
m_listener_sp->Clear();
|
|
for (TargetSP target_sp : m_target_list.Targets()) {
|
|
if (target_sp) {
|
|
if (ProcessSP process_sp = target_sp->GetProcessSP())
|
|
process_sp->Finalize();
|
|
target_sp->Destroy();
|
|
}
|
|
}
|
|
m_broadcaster_manager_sp->Clear();
|
|
|
|
// Close the input file _before_ we close the input read communications
|
|
// class as it does NOT own the input file, our m_input_file does.
|
|
m_terminal_state.Clear();
|
|
GetInputFile().Close();
|
|
|
|
m_command_interpreter_up->Clear();
|
|
});
|
|
}
|
|
|
|
bool Debugger::GetCloseInputOnEOF() const {
|
|
// return m_input_comm.GetCloseOnEOF();
|
|
return false;
|
|
}
|
|
|
|
void Debugger::SetCloseInputOnEOF(bool b) {
|
|
// m_input_comm.SetCloseOnEOF(b);
|
|
}
|
|
|
|
bool Debugger::GetAsyncExecution() {
|
|
return !m_command_interpreter_up->GetSynchronous();
|
|
}
|
|
|
|
void Debugger::SetAsyncExecution(bool async_execution) {
|
|
m_command_interpreter_up->SetSynchronous(!async_execution);
|
|
}
|
|
|
|
repro::DataRecorder *Debugger::GetInputRecorder() { return m_input_recorder; }
|
|
|
|
void Debugger::SetInputFile(FileSP file_sp, repro::DataRecorder *recorder) {
|
|
assert(file_sp && file_sp->IsValid());
|
|
m_input_recorder = recorder;
|
|
m_input_file_sp = std::move(file_sp);
|
|
// Save away the terminal state if that is relevant, so that we can restore
|
|
// it in RestoreInputState.
|
|
SaveInputTerminalState();
|
|
}
|
|
|
|
void Debugger::SetOutputFile(FileSP file_sp) {
|
|
assert(file_sp && file_sp->IsValid());
|
|
m_output_stream_sp = std::make_shared<StreamFile>(file_sp);
|
|
}
|
|
|
|
void Debugger::SetErrorFile(FileSP file_sp) {
|
|
assert(file_sp && file_sp->IsValid());
|
|
m_error_stream_sp = std::make_shared<StreamFile>(file_sp);
|
|
}
|
|
|
|
void Debugger::SaveInputTerminalState() {
|
|
int fd = GetInputFile().GetDescriptor();
|
|
if (fd != File::kInvalidDescriptor)
|
|
m_terminal_state.Save(fd, true);
|
|
}
|
|
|
|
void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); }
|
|
|
|
ExecutionContext Debugger::GetSelectedExecutionContext() {
|
|
bool adopt_selected = true;
|
|
ExecutionContextRef exe_ctx_ref(GetSelectedTarget().get(), adopt_selected);
|
|
return ExecutionContext(exe_ctx_ref);
|
|
}
|
|
|
|
void Debugger::DispatchInputInterrupt() {
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
IOHandlerSP reader_sp(m_io_handler_stack.Top());
|
|
if (reader_sp)
|
|
reader_sp->Interrupt();
|
|
}
|
|
|
|
void Debugger::DispatchInputEndOfFile() {
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
IOHandlerSP reader_sp(m_io_handler_stack.Top());
|
|
if (reader_sp)
|
|
reader_sp->GotEOF();
|
|
}
|
|
|
|
void Debugger::ClearIOHandlers() {
|
|
// The bottom input reader should be the main debugger input reader. We do
|
|
// not want to close that one here.
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
while (m_io_handler_stack.GetSize() > 1) {
|
|
IOHandlerSP reader_sp(m_io_handler_stack.Top());
|
|
if (reader_sp)
|
|
PopIOHandler(reader_sp);
|
|
}
|
|
}
|
|
|
|
void Debugger::RunIOHandlers() {
|
|
IOHandlerSP reader_sp = m_io_handler_stack.Top();
|
|
while (true) {
|
|
if (!reader_sp)
|
|
break;
|
|
|
|
reader_sp->Run();
|
|
{
|
|
std::lock_guard<std::recursive_mutex> guard(
|
|
m_io_handler_synchronous_mutex);
|
|
|
|
// Remove all input readers that are done from the top of the stack
|
|
while (true) {
|
|
IOHandlerSP top_reader_sp = m_io_handler_stack.Top();
|
|
if (top_reader_sp && top_reader_sp->GetIsDone())
|
|
PopIOHandler(top_reader_sp);
|
|
else
|
|
break;
|
|
}
|
|
reader_sp = m_io_handler_stack.Top();
|
|
}
|
|
}
|
|
ClearIOHandlers();
|
|
}
|
|
|
|
void Debugger::RunIOHandlerSync(const IOHandlerSP &reader_sp) {
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_synchronous_mutex);
|
|
|
|
PushIOHandler(reader_sp);
|
|
IOHandlerSP top_reader_sp = reader_sp;
|
|
|
|
while (top_reader_sp) {
|
|
if (!top_reader_sp)
|
|
break;
|
|
|
|
top_reader_sp->Run();
|
|
|
|
// Don't unwind past the starting point.
|
|
if (top_reader_sp.get() == reader_sp.get()) {
|
|
if (PopIOHandler(reader_sp))
|
|
break;
|
|
}
|
|
|
|
// If we pushed new IO handlers, pop them if they're done or restart the
|
|
// loop to run them if they're not.
|
|
while (true) {
|
|
top_reader_sp = m_io_handler_stack.Top();
|
|
if (top_reader_sp && top_reader_sp->GetIsDone()) {
|
|
PopIOHandler(top_reader_sp);
|
|
// Don't unwind past the starting point.
|
|
if (top_reader_sp.get() == reader_sp.get())
|
|
return;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) {
|
|
return m_io_handler_stack.IsTop(reader_sp);
|
|
}
|
|
|
|
bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type,
|
|
IOHandler::Type second_top_type) {
|
|
return m_io_handler_stack.CheckTopIOHandlerTypes(top_type, second_top_type);
|
|
}
|
|
|
|
void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) {
|
|
lldb_private::StreamFile &stream =
|
|
is_stdout ? GetOutputStream() : GetErrorStream();
|
|
m_io_handler_stack.PrintAsync(&stream, s, len);
|
|
}
|
|
|
|
ConstString Debugger::GetTopIOHandlerControlSequence(char ch) {
|
|
return m_io_handler_stack.GetTopIOHandlerControlSequence(ch);
|
|
}
|
|
|
|
const char *Debugger::GetIOHandlerCommandPrefix() {
|
|
return m_io_handler_stack.GetTopIOHandlerCommandPrefix();
|
|
}
|
|
|
|
const char *Debugger::GetIOHandlerHelpPrologue() {
|
|
return m_io_handler_stack.GetTopIOHandlerHelpPrologue();
|
|
}
|
|
|
|
bool Debugger::RemoveIOHandler(const IOHandlerSP &reader_sp) {
|
|
return PopIOHandler(reader_sp);
|
|
}
|
|
|
|
void Debugger::RunIOHandlerAsync(const IOHandlerSP &reader_sp,
|
|
bool cancel_top_handler) {
|
|
PushIOHandler(reader_sp, cancel_top_handler);
|
|
}
|
|
|
|
void Debugger::AdoptTopIOHandlerFilesIfInvalid(FileSP &in, StreamFileSP &out,
|
|
StreamFileSP &err) {
|
|
// Before an IOHandler runs, it must have in/out/err streams. This function
|
|
// is called when one ore more of the streams are nullptr. We use the top
|
|
// input reader's in/out/err streams, or fall back to the debugger file
|
|
// handles, or we fall back onto stdin/stdout/stderr as a last resort.
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
IOHandlerSP top_reader_sp(m_io_handler_stack.Top());
|
|
// If no STDIN has been set, then set it appropriately
|
|
if (!in || !in->IsValid()) {
|
|
if (top_reader_sp)
|
|
in = top_reader_sp->GetInputFileSP();
|
|
else
|
|
in = GetInputFileSP();
|
|
// If there is nothing, use stdin
|
|
if (!in)
|
|
in = std::make_shared<NativeFile>(stdin, false);
|
|
}
|
|
// If no STDOUT has been set, then set it appropriately
|
|
if (!out || !out->GetFile().IsValid()) {
|
|
if (top_reader_sp)
|
|
out = top_reader_sp->GetOutputStreamFileSP();
|
|
else
|
|
out = GetOutputStreamSP();
|
|
// If there is nothing, use stdout
|
|
if (!out)
|
|
out = std::make_shared<StreamFile>(stdout, false);
|
|
}
|
|
// If no STDERR has been set, then set it appropriately
|
|
if (!err || !err->GetFile().IsValid()) {
|
|
if (top_reader_sp)
|
|
err = top_reader_sp->GetErrorStreamFileSP();
|
|
else
|
|
err = GetErrorStreamSP();
|
|
// If there is nothing, use stderr
|
|
if (!err)
|
|
err = std::make_shared<StreamFile>(stderr, false);
|
|
}
|
|
}
|
|
|
|
void Debugger::PushIOHandler(const IOHandlerSP &reader_sp,
|
|
bool cancel_top_handler) {
|
|
if (!reader_sp)
|
|
return;
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
|
|
// Get the current top input reader...
|
|
IOHandlerSP top_reader_sp(m_io_handler_stack.Top());
|
|
|
|
// Don't push the same IO handler twice...
|
|
if (reader_sp == top_reader_sp)
|
|
return;
|
|
|
|
// Push our new input reader
|
|
m_io_handler_stack.Push(reader_sp);
|
|
reader_sp->Activate();
|
|
|
|
// Interrupt the top input reader to it will exit its Run() function and let
|
|
// this new input reader take over
|
|
if (top_reader_sp) {
|
|
top_reader_sp->Deactivate();
|
|
if (cancel_top_handler)
|
|
top_reader_sp->Cancel();
|
|
}
|
|
}
|
|
|
|
bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) {
|
|
if (!pop_reader_sp)
|
|
return false;
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex());
|
|
|
|
// The reader on the stop of the stack is done, so let the next read on the
|
|
// stack refresh its prompt and if there is one...
|
|
if (m_io_handler_stack.IsEmpty())
|
|
return false;
|
|
|
|
IOHandlerSP reader_sp(m_io_handler_stack.Top());
|
|
|
|
if (pop_reader_sp != reader_sp)
|
|
return false;
|
|
|
|
reader_sp->Deactivate();
|
|
reader_sp->Cancel();
|
|
m_io_handler_stack.Pop();
|
|
|
|
reader_sp = m_io_handler_stack.Top();
|
|
if (reader_sp)
|
|
reader_sp->Activate();
|
|
|
|
return true;
|
|
}
|
|
|
|
StreamSP Debugger::GetAsyncOutputStream() {
|
|
return std::make_shared<StreamAsynchronousIO>(*this, true);
|
|
}
|
|
|
|
StreamSP Debugger::GetAsyncErrorStream() {
|
|
return std::make_shared<StreamAsynchronousIO>(*this, false);
|
|
}
|
|
|
|
size_t Debugger::GetNumDebuggers() {
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
return g_debugger_list_ptr->size();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) {
|
|
DebuggerSP debugger_sp;
|
|
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
if (index < g_debugger_list_ptr->size())
|
|
debugger_sp = g_debugger_list_ptr->at(index);
|
|
}
|
|
|
|
return debugger_sp;
|
|
}
|
|
|
|
DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) {
|
|
DebuggerSP debugger_sp;
|
|
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
|
|
if ((*pos)->GetID() == id) {
|
|
debugger_sp = *pos;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return debugger_sp;
|
|
}
|
|
|
|
bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format,
|
|
const SymbolContext *sc,
|
|
const SymbolContext *prev_sc,
|
|
const ExecutionContext *exe_ctx,
|
|
const Address *addr, Stream &s) {
|
|
FormatEntity::Entry format_entry;
|
|
|
|
if (format == nullptr) {
|
|
if (exe_ctx != nullptr && exe_ctx->HasTargetScope())
|
|
format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat();
|
|
if (format == nullptr) {
|
|
FormatEntity::Parse("${addr}: ", format_entry);
|
|
format = &format_entry;
|
|
}
|
|
}
|
|
bool function_changed = false;
|
|
bool initial_function = false;
|
|
if (prev_sc && (prev_sc->function || prev_sc->symbol)) {
|
|
if (sc && (sc->function || sc->symbol)) {
|
|
if (prev_sc->symbol && sc->symbol) {
|
|
if (!sc->symbol->Compare(prev_sc->symbol->GetName(),
|
|
prev_sc->symbol->GetType())) {
|
|
function_changed = true;
|
|
}
|
|
} else if (prev_sc->function && sc->function) {
|
|
if (prev_sc->function->GetMangled() != sc->function->GetMangled()) {
|
|
function_changed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// The first context on a list of instructions will have a prev_sc that has
|
|
// no Function or Symbol -- if SymbolContext had an IsValid() method, it
|
|
// would return false. But we do get a prev_sc pointer.
|
|
if ((sc && (sc->function || sc->symbol)) && prev_sc &&
|
|
(prev_sc->function == nullptr && prev_sc->symbol == nullptr)) {
|
|
initial_function = true;
|
|
}
|
|
return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr,
|
|
function_changed, initial_function);
|
|
}
|
|
|
|
void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback,
|
|
void *baton) {
|
|
// For simplicity's sake, I am not going to deal with how to close down any
|
|
// open logging streams, I just redirect everything from here on out to the
|
|
// callback.
|
|
m_log_callback_stream_sp =
|
|
std::make_shared<StreamCallback>(log_callback, baton);
|
|
}
|
|
|
|
ConstString Debugger::ProgressEventData::GetFlavorString() {
|
|
static ConstString g_flavor("Debugger::ProgressEventData");
|
|
return g_flavor;
|
|
}
|
|
|
|
ConstString Debugger::ProgressEventData::GetFlavor() const {
|
|
return Debugger::ProgressEventData::GetFlavorString();
|
|
}
|
|
|
|
void Debugger::ProgressEventData::Dump(Stream *s) const {
|
|
s->Printf(" id = %" PRIu64 ", message = \"%s\"", m_id, m_message.c_str());
|
|
if (m_completed == 0 || m_completed == m_total)
|
|
s->Printf(", type = %s", m_completed == 0 ? "start" : "end");
|
|
else
|
|
s->PutCString(", type = update");
|
|
// If m_total is UINT64_MAX, there is no progress to report, just "start"
|
|
// and "end". If it isn't we will show the completed and total amounts.
|
|
if (m_total != UINT64_MAX)
|
|
s->Printf(", progress = %" PRIu64 " of %" PRIu64, m_completed, m_total);
|
|
}
|
|
|
|
const Debugger::ProgressEventData *
|
|
Debugger::ProgressEventData::GetEventDataFromEvent(const Event *event_ptr) {
|
|
if (event_ptr)
|
|
if (const EventData *event_data = event_ptr->GetData())
|
|
if (event_data->GetFlavor() == ProgressEventData::GetFlavorString())
|
|
return static_cast<const ProgressEventData *>(event_ptr->GetData());
|
|
return nullptr;
|
|
}
|
|
|
|
static void PrivateReportProgress(Debugger &debugger, uint64_t progress_id,
|
|
const std::string &message,
|
|
uint64_t completed, uint64_t total,
|
|
bool is_debugger_specific) {
|
|
// Only deliver progress events if we have any progress listeners.
|
|
const uint32_t event_type = Debugger::eBroadcastBitProgress;
|
|
if (!debugger.GetBroadcaster().EventTypeHasListeners(event_type))
|
|
return;
|
|
EventSP event_sp(new Event(event_type, new Debugger::ProgressEventData(
|
|
progress_id, message, completed,
|
|
total, is_debugger_specific)));
|
|
debugger.GetBroadcaster().BroadcastEvent(event_sp);
|
|
}
|
|
|
|
void Debugger::ReportProgress(uint64_t progress_id, const std::string &message,
|
|
uint64_t completed, uint64_t total,
|
|
llvm::Optional<lldb::user_id_t> debugger_id) {
|
|
// Check if this progress is for a specific debugger.
|
|
if (debugger_id.hasValue()) {
|
|
// It is debugger specific, grab it and deliver the event if the debugger
|
|
// still exists.
|
|
DebuggerSP debugger_sp = FindDebuggerWithID(*debugger_id);
|
|
if (debugger_sp)
|
|
PrivateReportProgress(*debugger_sp, progress_id, message, completed,
|
|
total, /*is_debugger_specific*/ true);
|
|
return;
|
|
}
|
|
// The progress event is not debugger specific, iterate over all debuggers
|
|
// and deliver a progress event to each one.
|
|
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
|
|
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
|
|
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
|
|
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos)
|
|
PrivateReportProgress(*(*pos), progress_id, message, completed, total,
|
|
/*is_debugger_specific*/ false);
|
|
}
|
|
}
|
|
|
|
bool Debugger::EnableLog(llvm::StringRef channel,
|
|
llvm::ArrayRef<const char *> categories,
|
|
llvm::StringRef log_file, uint32_t log_options,
|
|
llvm::raw_ostream &error_stream) {
|
|
const bool should_close = true;
|
|
const bool unbuffered = true;
|
|
|
|
std::shared_ptr<llvm::raw_ostream> log_stream_sp;
|
|
if (m_log_callback_stream_sp) {
|
|
log_stream_sp = m_log_callback_stream_sp;
|
|
// For now when using the callback mode you always get thread & timestamp.
|
|
log_options |=
|
|
LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME;
|
|
} else if (log_file.empty()) {
|
|
log_stream_sp = std::make_shared<llvm::raw_fd_ostream>(
|
|
GetOutputFile().GetDescriptor(), !should_close, unbuffered);
|
|
} else {
|
|
auto pos = m_log_streams.find(log_file);
|
|
if (pos != m_log_streams.end())
|
|
log_stream_sp = pos->second.lock();
|
|
if (!log_stream_sp) {
|
|
File::OpenOptions flags =
|
|
File::eOpenOptionWriteOnly | File::eOpenOptionCanCreate;
|
|
if (log_options & LLDB_LOG_OPTION_APPEND)
|
|
flags |= File::eOpenOptionAppend;
|
|
else
|
|
flags |= File::eOpenOptionTruncate;
|
|
llvm::Expected<FileUP> file = FileSystem::Instance().Open(
|
|
FileSpec(log_file), flags, lldb::eFilePermissionsFileDefault, false);
|
|
if (!file) {
|
|
error_stream << "Unable to open log file '" << log_file
|
|
<< "': " << llvm::toString(file.takeError()) << "\n";
|
|
return false;
|
|
}
|
|
|
|
log_stream_sp = std::make_shared<llvm::raw_fd_ostream>(
|
|
(*file)->GetDescriptor(), should_close, unbuffered);
|
|
m_log_streams[log_file] = log_stream_sp;
|
|
}
|
|
}
|
|
assert(log_stream_sp);
|
|
|
|
if (log_options == 0)
|
|
log_options =
|
|
LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE;
|
|
|
|
return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories,
|
|
error_stream);
|
|
}
|
|
|
|
ScriptInterpreter *
|
|
Debugger::GetScriptInterpreter(bool can_create,
|
|
llvm::Optional<lldb::ScriptLanguage> language) {
|
|
std::lock_guard<std::recursive_mutex> locker(m_script_interpreter_mutex);
|
|
lldb::ScriptLanguage script_language =
|
|
language ? *language : GetScriptLanguage();
|
|
|
|
if (!m_script_interpreters[script_language]) {
|
|
if (!can_create)
|
|
return nullptr;
|
|
m_script_interpreters[script_language] =
|
|
PluginManager::GetScriptInterpreterForLanguage(script_language, *this);
|
|
}
|
|
|
|
return m_script_interpreters[script_language].get();
|
|
}
|
|
|
|
SourceManager &Debugger::GetSourceManager() {
|
|
if (!m_source_manager_up)
|
|
m_source_manager_up = std::make_unique<SourceManager>(shared_from_this());
|
|
return *m_source_manager_up;
|
|
}
|
|
|
|
// This function handles events that were broadcast by the process.
|
|
void Debugger::HandleBreakpointEvent(const EventSP &event_sp) {
|
|
using namespace lldb;
|
|
const uint32_t event_type =
|
|
Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
|
|
event_sp);
|
|
|
|
// if (event_type & eBreakpointEventTypeAdded
|
|
// || event_type & eBreakpointEventTypeRemoved
|
|
// || event_type & eBreakpointEventTypeEnabled
|
|
// || event_type & eBreakpointEventTypeDisabled
|
|
// || event_type & eBreakpointEventTypeCommandChanged
|
|
// || event_type & eBreakpointEventTypeConditionChanged
|
|
// || event_type & eBreakpointEventTypeIgnoreChanged
|
|
// || event_type & eBreakpointEventTypeLocationsResolved)
|
|
// {
|
|
// // Don't do anything about these events, since the breakpoint
|
|
// commands already echo these actions.
|
|
// }
|
|
//
|
|
if (event_type & eBreakpointEventTypeLocationsAdded) {
|
|
uint32_t num_new_locations =
|
|
Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
|
|
event_sp);
|
|
if (num_new_locations > 0) {
|
|
BreakpointSP breakpoint =
|
|
Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp);
|
|
StreamSP output_sp(GetAsyncOutputStream());
|
|
if (output_sp) {
|
|
output_sp->Printf("%d location%s added to breakpoint %d\n",
|
|
num_new_locations, num_new_locations == 1 ? "" : "s",
|
|
breakpoint->GetID());
|
|
output_sp->Flush();
|
|
}
|
|
}
|
|
}
|
|
// else if (event_type & eBreakpointEventTypeLocationsRemoved)
|
|
// {
|
|
// // These locations just get disabled, not sure it is worth spamming
|
|
// folks about this on the command line.
|
|
// }
|
|
// else if (event_type & eBreakpointEventTypeLocationsResolved)
|
|
// {
|
|
// // This might be an interesting thing to note, but I'm going to
|
|
// leave it quiet for now, it just looked noisy.
|
|
// }
|
|
}
|
|
|
|
void Debugger::FlushProcessOutput(Process &process, bool flush_stdout,
|
|
bool flush_stderr) {
|
|
const auto &flush = [&](Stream &stream,
|
|
size_t (Process::*get)(char *, size_t, Status &)) {
|
|
Status error;
|
|
size_t len;
|
|
char buffer[1024];
|
|
while ((len = (process.*get)(buffer, sizeof(buffer), error)) > 0)
|
|
stream.Write(buffer, len);
|
|
stream.Flush();
|
|
};
|
|
|
|
std::lock_guard<std::mutex> guard(m_output_flush_mutex);
|
|
if (flush_stdout)
|
|
flush(*GetAsyncOutputStream(), &Process::GetSTDOUT);
|
|
if (flush_stderr)
|
|
flush(*GetAsyncErrorStream(), &Process::GetSTDERR);
|
|
}
|
|
|
|
// This function handles events that were broadcast by the process.
|
|
void Debugger::HandleProcessEvent(const EventSP &event_sp) {
|
|
using namespace lldb;
|
|
const uint32_t event_type = event_sp->GetType();
|
|
ProcessSP process_sp =
|
|
(event_type == Process::eBroadcastBitStructuredData)
|
|
? EventDataStructuredData::GetProcessFromEvent(event_sp.get())
|
|
: Process::ProcessEventData::GetProcessFromEvent(event_sp.get());
|
|
|
|
StreamSP output_stream_sp = GetAsyncOutputStream();
|
|
StreamSP error_stream_sp = GetAsyncErrorStream();
|
|
const bool gui_enabled = IsForwardingEvents();
|
|
|
|
if (!gui_enabled) {
|
|
bool pop_process_io_handler = false;
|
|
assert(process_sp);
|
|
|
|
bool state_is_stopped = false;
|
|
const bool got_state_changed =
|
|
(event_type & Process::eBroadcastBitStateChanged) != 0;
|
|
const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0;
|
|
const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0;
|
|
const bool got_structured_data =
|
|
(event_type & Process::eBroadcastBitStructuredData) != 0;
|
|
|
|
if (got_state_changed) {
|
|
StateType event_state =
|
|
Process::ProcessEventData::GetStateFromEvent(event_sp.get());
|
|
state_is_stopped = StateIsStoppedState(event_state, false);
|
|
}
|
|
|
|
// Display running state changes first before any STDIO
|
|
if (got_state_changed && !state_is_stopped) {
|
|
Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
|
|
pop_process_io_handler);
|
|
}
|
|
|
|
// Now display STDOUT and STDERR
|
|
FlushProcessOutput(*process_sp, got_stdout || got_state_changed,
|
|
got_stderr || got_state_changed);
|
|
|
|
// Give structured data events an opportunity to display.
|
|
if (got_structured_data) {
|
|
StructuredDataPluginSP plugin_sp =
|
|
EventDataStructuredData::GetPluginFromEvent(event_sp.get());
|
|
if (plugin_sp) {
|
|
auto structured_data_sp =
|
|
EventDataStructuredData::GetObjectFromEvent(event_sp.get());
|
|
if (output_stream_sp) {
|
|
StreamString content_stream;
|
|
Status error =
|
|
plugin_sp->GetDescription(structured_data_sp, content_stream);
|
|
if (error.Success()) {
|
|
if (!content_stream.GetString().empty()) {
|
|
// Add newline.
|
|
content_stream.PutChar('\n');
|
|
content_stream.Flush();
|
|
|
|
// Print it.
|
|
output_stream_sp->PutCString(content_stream.GetString());
|
|
}
|
|
} else {
|
|
error_stream_sp->Format("Failed to print structured "
|
|
"data with plugin {0}: {1}",
|
|
plugin_sp->GetPluginName(), error);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now display any stopped state changes after any STDIO
|
|
if (got_state_changed && state_is_stopped) {
|
|
Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
|
|
pop_process_io_handler);
|
|
}
|
|
|
|
output_stream_sp->Flush();
|
|
error_stream_sp->Flush();
|
|
|
|
if (pop_process_io_handler)
|
|
process_sp->PopProcessIOHandler();
|
|
}
|
|
}
|
|
|
|
void Debugger::HandleThreadEvent(const EventSP &event_sp) {
|
|
// At present the only thread event we handle is the Frame Changed event, and
|
|
// all we do for that is just reprint the thread status for that thread.
|
|
using namespace lldb;
|
|
const uint32_t event_type = event_sp->GetType();
|
|
const bool stop_format = true;
|
|
if (event_type == Thread::eBroadcastBitStackChanged ||
|
|
event_type == Thread::eBroadcastBitThreadSelected) {
|
|
ThreadSP thread_sp(
|
|
Thread::ThreadEventData::GetThreadFromEvent(event_sp.get()));
|
|
if (thread_sp) {
|
|
thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1, stop_format);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; }
|
|
|
|
void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) {
|
|
m_forward_listener_sp = listener_sp;
|
|
}
|
|
|
|
void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) {
|
|
m_forward_listener_sp.reset();
|
|
}
|
|
|
|
void Debugger::DefaultEventHandler() {
|
|
ListenerSP listener_sp(GetListener());
|
|
ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
|
|
ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
|
|
ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
|
|
BroadcastEventSpec target_event_spec(broadcaster_class_target,
|
|
Target::eBroadcastBitBreakpointChanged);
|
|
|
|
BroadcastEventSpec process_event_spec(
|
|
broadcaster_class_process,
|
|
Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT |
|
|
Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData);
|
|
|
|
BroadcastEventSpec thread_event_spec(broadcaster_class_thread,
|
|
Thread::eBroadcastBitStackChanged |
|
|
Thread::eBroadcastBitThreadSelected);
|
|
|
|
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
|
|
target_event_spec);
|
|
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
|
|
process_event_spec);
|
|
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
|
|
thread_event_spec);
|
|
listener_sp->StartListeningForEvents(
|
|
m_command_interpreter_up.get(),
|
|
CommandInterpreter::eBroadcastBitQuitCommandReceived |
|
|
CommandInterpreter::eBroadcastBitAsynchronousOutputData |
|
|
CommandInterpreter::eBroadcastBitAsynchronousErrorData);
|
|
|
|
// Let the thread that spawned us know that we have started up and that we
|
|
// are now listening to all required events so no events get missed
|
|
m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening);
|
|
|
|
bool done = false;
|
|
while (!done) {
|
|
EventSP event_sp;
|
|
if (listener_sp->GetEvent(event_sp, llvm::None)) {
|
|
if (event_sp) {
|
|
Broadcaster *broadcaster = event_sp->GetBroadcaster();
|
|
if (broadcaster) {
|
|
uint32_t event_type = event_sp->GetType();
|
|
ConstString broadcaster_class(broadcaster->GetBroadcasterClass());
|
|
if (broadcaster_class == broadcaster_class_process) {
|
|
HandleProcessEvent(event_sp);
|
|
} else if (broadcaster_class == broadcaster_class_target) {
|
|
if (Breakpoint::BreakpointEventData::GetEventDataFromEvent(
|
|
event_sp.get())) {
|
|
HandleBreakpointEvent(event_sp);
|
|
}
|
|
} else if (broadcaster_class == broadcaster_class_thread) {
|
|
HandleThreadEvent(event_sp);
|
|
} else if (broadcaster == m_command_interpreter_up.get()) {
|
|
if (event_type &
|
|
CommandInterpreter::eBroadcastBitQuitCommandReceived) {
|
|
done = true;
|
|
} else if (event_type &
|
|
CommandInterpreter::eBroadcastBitAsynchronousErrorData) {
|
|
const char *data = static_cast<const char *>(
|
|
EventDataBytes::GetBytesFromEvent(event_sp.get()));
|
|
if (data && data[0]) {
|
|
StreamSP error_sp(GetAsyncErrorStream());
|
|
if (error_sp) {
|
|
error_sp->PutCString(data);
|
|
error_sp->Flush();
|
|
}
|
|
}
|
|
} else if (event_type & CommandInterpreter::
|
|
eBroadcastBitAsynchronousOutputData) {
|
|
const char *data = static_cast<const char *>(
|
|
EventDataBytes::GetBytesFromEvent(event_sp.get()));
|
|
if (data && data[0]) {
|
|
StreamSP output_sp(GetAsyncOutputStream());
|
|
if (output_sp) {
|
|
output_sp->PutCString(data);
|
|
output_sp->Flush();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_forward_listener_sp)
|
|
m_forward_listener_sp->AddEvent(event_sp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
lldb::thread_result_t Debugger::EventHandlerThread(lldb::thread_arg_t arg) {
|
|
((Debugger *)arg)->DefaultEventHandler();
|
|
return {};
|
|
}
|
|
|
|
bool Debugger::StartEventHandlerThread() {
|
|
if (!m_event_handler_thread.IsJoinable()) {
|
|
// We must synchronize with the DefaultEventHandler() thread to ensure it
|
|
// is up and running and listening to events before we return from this
|
|
// function. We do this by listening to events for the
|
|
// eBroadcastBitEventThreadIsListening from the m_sync_broadcaster
|
|
ConstString full_name("lldb.debugger.event-handler");
|
|
ListenerSP listener_sp(Listener::MakeListener(full_name.AsCString()));
|
|
listener_sp->StartListeningForEvents(&m_sync_broadcaster,
|
|
eBroadcastBitEventThreadIsListening);
|
|
|
|
llvm::StringRef thread_name =
|
|
full_name.GetLength() < llvm::get_max_thread_name_length()
|
|
? full_name.GetStringRef()
|
|
: "dbg.evt-handler";
|
|
|
|
// Use larger 8MB stack for this thread
|
|
llvm::Expected<HostThread> event_handler_thread =
|
|
ThreadLauncher::LaunchThread(thread_name, EventHandlerThread, this,
|
|
g_debugger_event_thread_stack_bytes);
|
|
|
|
if (event_handler_thread) {
|
|
m_event_handler_thread = *event_handler_thread;
|
|
} else {
|
|
LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST),
|
|
"failed to launch host thread: {}",
|
|
llvm::toString(event_handler_thread.takeError()));
|
|
}
|
|
|
|
// Make sure DefaultEventHandler() is running and listening to events
|
|
// before we return from this function. We are only listening for events of
|
|
// type eBroadcastBitEventThreadIsListening so we don't need to check the
|
|
// event, we just need to wait an infinite amount of time for it (nullptr
|
|
// timeout as the first parameter)
|
|
lldb::EventSP event_sp;
|
|
listener_sp->GetEvent(event_sp, llvm::None);
|
|
}
|
|
return m_event_handler_thread.IsJoinable();
|
|
}
|
|
|
|
void Debugger::StopEventHandlerThread() {
|
|
if (m_event_handler_thread.IsJoinable()) {
|
|
GetCommandInterpreter().BroadcastEvent(
|
|
CommandInterpreter::eBroadcastBitQuitCommandReceived);
|
|
m_event_handler_thread.Join(nullptr);
|
|
}
|
|
}
|
|
|
|
lldb::thread_result_t Debugger::IOHandlerThread(lldb::thread_arg_t arg) {
|
|
Debugger *debugger = (Debugger *)arg;
|
|
debugger->RunIOHandlers();
|
|
debugger->StopEventHandlerThread();
|
|
return {};
|
|
}
|
|
|
|
bool Debugger::HasIOHandlerThread() { return m_io_handler_thread.IsJoinable(); }
|
|
|
|
bool Debugger::StartIOHandlerThread() {
|
|
if (!m_io_handler_thread.IsJoinable()) {
|
|
llvm::Expected<HostThread> io_handler_thread = ThreadLauncher::LaunchThread(
|
|
"lldb.debugger.io-handler", IOHandlerThread, this,
|
|
8 * 1024 * 1024); // Use larger 8MB stack for this thread
|
|
if (io_handler_thread) {
|
|
m_io_handler_thread = *io_handler_thread;
|
|
} else {
|
|
LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST),
|
|
"failed to launch host thread: {}",
|
|
llvm::toString(io_handler_thread.takeError()));
|
|
}
|
|
}
|
|
return m_io_handler_thread.IsJoinable();
|
|
}
|
|
|
|
void Debugger::StopIOHandlerThread() {
|
|
if (m_io_handler_thread.IsJoinable()) {
|
|
GetInputFile().Close();
|
|
m_io_handler_thread.Join(nullptr);
|
|
}
|
|
}
|
|
|
|
void Debugger::JoinIOHandlerThread() {
|
|
if (HasIOHandlerThread()) {
|
|
thread_result_t result;
|
|
m_io_handler_thread.Join(&result);
|
|
m_io_handler_thread = LLDB_INVALID_HOST_THREAD;
|
|
}
|
|
}
|
|
|
|
Target &Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) {
|
|
if (!prefer_dummy) {
|
|
if (TargetSP target = m_target_list.GetSelectedTarget())
|
|
return *target;
|
|
}
|
|
return GetDummyTarget();
|
|
}
|
|
|
|
Status Debugger::RunREPL(LanguageType language, const char *repl_options) {
|
|
Status err;
|
|
FileSpec repl_executable;
|
|
|
|
if (language == eLanguageTypeUnknown) {
|
|
LanguageSet repl_languages = Language::GetLanguagesSupportingREPLs();
|
|
|
|
if (auto single_lang = repl_languages.GetSingularLanguage()) {
|
|
language = *single_lang;
|
|
} else if (repl_languages.Empty()) {
|
|
err.SetErrorStringWithFormat(
|
|
"LLDB isn't configured with REPL support for any languages.");
|
|
return err;
|
|
} else {
|
|
err.SetErrorStringWithFormat(
|
|
"Multiple possible REPL languages. Please specify a language.");
|
|
return err;
|
|
}
|
|
}
|
|
|
|
Target *const target =
|
|
nullptr; // passing in an empty target means the REPL must create one
|
|
|
|
REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options));
|
|
|
|
if (!err.Success()) {
|
|
return err;
|
|
}
|
|
|
|
if (!repl_sp) {
|
|
err.SetErrorStringWithFormat("couldn't find a REPL for %s",
|
|
Language::GetNameForLanguageType(language));
|
|
return err;
|
|
}
|
|
|
|
repl_sp->SetCompilerOptions(repl_options);
|
|
repl_sp->RunLoop();
|
|
|
|
return err;
|
|
}
|