llvm-project/llvm/tools/bugpoint/ToolRunner.h

200 lines
8.3 KiB
C++

//===-- tools/bugpoint/ToolRunner.h -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes an abstraction around a platform C compiler, used to
// compile C and assembly code. It also exposes an "AbstractIntepreter"
// interface, which is used to execute code using one of the LLVM execution
// engines.
//
//===----------------------------------------------------------------------===//
#ifndef BUGPOINT_TOOLRUNNER_H
#define BUGPOINT_TOOLRUNNER_H
#include "llvm/Support/SystemUtils.h"
#include <exception>
#include <vector>
namespace llvm {
class CBE;
class LLC;
/// ToolExecutionError - An instance of this class is thrown by the
/// AbstractInterpreter instances if there is an error running a tool (e.g., LLC
/// crashes) which prevents execution of the program.
///
class ToolExecutionError : std::exception {
std::string Message;
public:
explicit ToolExecutionError(const std::string &M) : Message(M) {}
virtual ~ToolExecutionError() throw();
virtual const char* what() const throw() { return Message.c_str(); }
};
//===---------------------------------------------------------------------===//
// GCC abstraction
//
class GCC {
sys::Path GCCPath; // The path to the gcc executable
GCC(const sys::Path &gccPath) : GCCPath(gccPath) { }
public:
enum FileType { AsmFile, CFile };
static GCC* create(const std::string &ProgramPath, std::string &Message);
/// ExecuteProgram - Execute the program specified by "ProgramFile" (which is
/// either a .s file, or a .c file, specified by FileType), with the specified
/// arguments. Standard input is specified with InputFile, and standard
/// Output is captured to the specified OutputFile location. The SharedLibs
/// option specifies optional native shared objects that can be loaded into
/// the program for execution.
///
int ExecuteProgram(const std::string &ProgramFile,
const std::vector<std::string> &Args,
FileType fileType,
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &GCCArgs =
std::vector<std::string>(),
unsigned Timeout = 0);
/// MakeSharedObject - This compiles the specified file (which is either a .c
/// file or a .s file) into a shared object.
///
int MakeSharedObject(const std::string &InputFile, FileType fileType,
std::string &OutputFile);
};
//===---------------------------------------------------------------------===//
/// AbstractInterpreter Class - Subclasses of this class are used to execute
/// LLVM bytecode in a variety of ways. This abstract interface hides this
/// complexity behind a simple interface.
///
class AbstractInterpreter {
public:
static CBE *createCBE(const std::string &ProgramPath, std::string &Message,
const std::vector<std::string> *Args = 0);
static LLC *createLLC(const std::string &ProgramPath, std::string &Message,
const std::vector<std::string> *Args = 0);
static AbstractInterpreter* createLLI(const std::string &ProgramPath,
std::string &Message,
const std::vector<std::string> *Args=0);
static AbstractInterpreter* createJIT(const std::string &ProgramPath,
std::string &Message,
const std::vector<std::string> *Args=0);
virtual ~AbstractInterpreter() {}
/// compileProgram - Compile the specified program from bytecode to executable
/// code. This does not produce any output, it is only used when debugging
/// the code generator. If the code generator fails, an exception should be
/// thrown, otherwise, this function will just return.
virtual void compileProgram(const std::string &Bytecode) {}
/// ExecuteProgram - Run the specified bytecode file, emitting output to the
/// specified filename. This returns the exit code of the program.
///
virtual int ExecuteProgram(const std::string &Bytecode,
const std::vector<std::string> &Args,
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &GCCArgs =
std::vector<std::string>(),
const std::vector<std::string> &SharedLibs =
std::vector<std::string>(),
unsigned Timeout = 0) = 0;
};
//===---------------------------------------------------------------------===//
// CBE Implementation of AbstractIntepreter interface
//
class CBE : public AbstractInterpreter {
sys::Path LLCPath; // The path to the `llc' executable
std::vector<std::string> ToolArgs; // Extra args to pass to LLC
GCC *gcc;
public:
CBE(const sys::Path &llcPath, GCC *Gcc,
const std::vector<std::string> *Args) : LLCPath(llcPath), gcc(Gcc) {
ToolArgs.clear ();
if (Args) { ToolArgs = *Args; }
}
~CBE() { delete gcc; }
/// compileProgram - Compile the specified program from bytecode to executable
/// code. This does not produce any output, it is only used when debugging
/// the code generator. If the code generator fails, an exception should be
/// thrown, otherwise, this function will just return.
virtual void compileProgram(const std::string &Bytecode);
virtual int ExecuteProgram(const std::string &Bytecode,
const std::vector<std::string> &Args,
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &GCCArgs =
std::vector<std::string>(),
const std::vector<std::string> &SharedLibs =
std::vector<std::string>(),
unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .c file, not
// necessarily compile it with GCC and run the program. This throws an
// exception if LLC crashes.
//
virtual void OutputC(const std::string &Bytecode, sys::Path& OutputCFile);
};
//===---------------------------------------------------------------------===//
// LLC Implementation of AbstractIntepreter interface
//
class LLC : public AbstractInterpreter {
std::string LLCPath; // The path to the LLC executable
std::vector<std::string> ToolArgs; // Extra args to pass to LLC
GCC *gcc;
public:
LLC(const std::string &llcPath, GCC *Gcc,
const std::vector<std::string> *Args) : LLCPath(llcPath), gcc(Gcc) {
ToolArgs.clear ();
if (Args) { ToolArgs = *Args; }
}
~LLC() { delete gcc; }
/// compileProgram - Compile the specified program from bytecode to executable
/// code. This does not produce any output, it is only used when debugging
/// the code generator. If the code generator fails, an exception should be
/// thrown, otherwise, this function will just return.
virtual void compileProgram(const std::string &Bytecode);
virtual int ExecuteProgram(const std::string &Bytecode,
const std::vector<std::string> &Args,
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &GCCArgs =
std::vector<std::string>(),
const std::vector<std::string> &SharedLibs =
std::vector<std::string>(),
unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .s file,
// not necessarily compile it all the way and run the program. This throws
// an exception if execution of LLC fails.
//
void OutputAsm(const std::string &Bytecode, sys::Path &OutputAsmFile);
};
} // End llvm namespace
#endif