forked from OSchip/llvm-project
254 lines
7.1 KiB
C++
254 lines
7.1 KiB
C++
//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/LockFileManager.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/raw_ostream.h"
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#include <fstream>
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#include <sys/stat.h>
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#include <sys/types.h>
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#if LLVM_ON_WIN32
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#include <windows.h>
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#endif
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#if LLVM_ON_UNIX
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#include <unistd.h>
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#endif
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using namespace llvm;
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/// \brief Attempt to read the lock file with the given name, if it exists.
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///
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/// \param LockFileName The name of the lock file to read.
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///
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/// \returns The process ID of the process that owns this lock file
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Optional<std::pair<std::string, int> >
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LockFileManager::readLockFile(StringRef LockFileName) {
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// Check whether the lock file exists. If not, clearly there's nothing
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// to read, so we just return.
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bool Exists = false;
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if (sys::fs::exists(LockFileName, Exists) || !Exists)
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return None;
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// Read the owning host and PID out of the lock file. If it appears that the
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// owning process is dead, the lock file is invalid.
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int PID = 0;
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std::string Hostname;
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std::ifstream Input(LockFileName.str().c_str());
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if (Input >> Hostname >> PID && PID > 0 &&
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processStillExecuting(Hostname, PID))
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return std::make_pair(Hostname, PID);
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// Delete the lock file. It's invalid anyway.
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bool Existed;
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sys::fs::remove(LockFileName, Existed);
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return None;
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}
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bool LockFileManager::processStillExecuting(StringRef Hostname, int PID) {
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#if LLVM_ON_UNIX && !defined(__ANDROID__)
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char MyHostname[256];
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MyHostname[255] = 0;
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MyHostname[0] = 0;
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gethostname(MyHostname, 255);
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// Check whether the process is dead. If so, we're done.
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if (MyHostname == Hostname && getsid(PID) == -1 && errno == ESRCH)
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return false;
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#endif
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return true;
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}
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LockFileManager::LockFileManager(StringRef FileName)
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{
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this->FileName = FileName;
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LockFileName = FileName;
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LockFileName += ".lock";
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// If the lock file already exists, don't bother to try to create our own
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// lock file; it won't work anyway. Just figure out who owns this lock file.
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if ((Owner = readLockFile(LockFileName)))
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return;
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// Create a lock file that is unique to this instance.
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UniqueLockFileName = LockFileName;
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UniqueLockFileName += "-%%%%%%%%";
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int UniqueLockFileID;
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if (error_code EC
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= sys::fs::unique_file(UniqueLockFileName.str(),
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UniqueLockFileID,
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UniqueLockFileName,
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/*makeAbsolute=*/false)) {
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Error = EC;
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return;
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}
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// Write our process ID to our unique lock file.
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{
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raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
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#if LLVM_ON_UNIX
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// FIXME: move getpid() call into LLVM
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char hostname[256];
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hostname[255] = 0;
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hostname[0] = 0;
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gethostname(hostname, 255);
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Out << hostname << ' ' << getpid();
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#else
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Out << "localhost 1";
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#endif
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Out.close();
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if (Out.has_error()) {
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// We failed to write out PID, so make up an excuse, remove the
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// unique lock file, and fail.
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Error = make_error_code(errc::no_space_on_device);
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bool Existed;
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sys::fs::remove(UniqueLockFileName.c_str(), Existed);
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return;
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}
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}
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// Create a hard link from the lock file name. If this succeeds, we're done.
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error_code EC
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= sys::fs::create_hard_link(UniqueLockFileName.str(),
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LockFileName.str());
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if (EC == errc::success)
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return;
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// Creating the hard link failed.
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#ifdef LLVM_ON_UNIX
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// The creation of the hard link may appear to fail, but if stat'ing the
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// unique file returns a link count of 2, then we can still declare success.
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struct stat StatBuf;
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if (stat(UniqueLockFileName.c_str(), &StatBuf) == 0 &&
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StatBuf.st_nlink == 2)
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return;
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#endif
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// Someone else managed to create the lock file first. Wipe out our unique
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// lock file (it's useless now) and read the process ID from the lock file.
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bool Existed;
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sys::fs::remove(UniqueLockFileName.str(), Existed);
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if ((Owner = readLockFile(LockFileName)))
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return;
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// There is a lock file that nobody owns; try to clean it up and report
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// an error.
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sys::fs::remove(LockFileName.str(), Existed);
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Error = EC;
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}
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LockFileManager::LockFileState LockFileManager::getState() const {
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if (Owner)
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return LFS_Shared;
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if (Error)
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return LFS_Error;
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return LFS_Owned;
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}
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LockFileManager::~LockFileManager() {
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if (getState() != LFS_Owned)
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return;
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// Since we own the lock, remove the lock file and our own unique lock file.
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bool Existed;
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sys::fs::remove(LockFileName.str(), Existed);
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sys::fs::remove(UniqueLockFileName.str(), Existed);
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}
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void LockFileManager::waitForUnlock() {
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if (getState() != LFS_Shared)
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return;
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#if LLVM_ON_WIN32
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unsigned long Interval = 1;
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#else
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struct timespec Interval;
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Interval.tv_sec = 0;
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Interval.tv_nsec = 1000000;
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#endif
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// Don't wait more than five minutes for the file to appear.
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unsigned MaxSeconds = 300;
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bool LockFileGone = false;
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do {
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// Sleep for the designated interval, to allow the owning process time to
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// finish up and remove the lock file.
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// FIXME: Should we hook in to system APIs to get a notification when the
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// lock file is deleted?
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#if LLVM_ON_WIN32
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Sleep(Interval);
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#else
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nanosleep(&Interval, NULL);
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#endif
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bool Exists = false;
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bool LockFileJustDisappeared = false;
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// If the lock file is still expected to be there, check whether it still
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// is.
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if (!LockFileGone) {
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if (!sys::fs::exists(LockFileName.str(), Exists) && !Exists) {
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LockFileGone = true;
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LockFileJustDisappeared = true;
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Exists = false;
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}
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}
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// If the lock file is no longer there, check if the original file is
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// available now.
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if (LockFileGone) {
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if (!sys::fs::exists(FileName.str(), Exists) && Exists) {
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return;
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}
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// The lock file is gone, so now we're waiting for the original file to
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// show up. If this just happened, reset our waiting intervals and keep
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// waiting.
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if (LockFileJustDisappeared) {
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MaxSeconds = 5;
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#if LLVM_ON_WIN32
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Interval = 1;
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#else
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Interval.tv_sec = 0;
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Interval.tv_nsec = 1000000;
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#endif
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continue;
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}
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}
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// If we're looking for the lock file to disappear, but the process
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// owning the lock died without cleaning up, just bail out.
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if (!LockFileGone &&
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!processStillExecuting((*Owner).first, (*Owner).second)) {
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return;
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}
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// Exponentially increase the time we wait for the lock to be removed.
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#if LLVM_ON_WIN32
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Interval *= 2;
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#else
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Interval.tv_sec *= 2;
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Interval.tv_nsec *= 2;
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if (Interval.tv_nsec >= 1000000000) {
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++Interval.tv_sec;
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Interval.tv_nsec -= 1000000000;
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}
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#endif
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} while (
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#if LLVM_ON_WIN32
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Interval < MaxSeconds * 1000
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#else
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Interval.tv_sec < (time_t)MaxSeconds
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#endif
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);
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// Give up.
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}
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