forked from OSchip/llvm-project
228 lines
8.1 KiB
LLVM
228 lines
8.1 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=mips-mti-linux-gnu < %s -relocation-model=pic | FileCheck %s --check-prefix=O32
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; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic | FileCheck %s --check-prefix=N64
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; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -target-abi n32 | FileCheck %s --check-prefix=N32
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; RUN: llc -mtriple=mips-mti-linux-gnu < %s -relocation-model=pic -O3 | FileCheck %s --check-prefix=O3O32
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; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -O3 | FileCheck %s --check-prefix=O3N64
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; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -target-abi n32 -O3 | FileCheck %s --check-prefix=O3N32
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; Test that PIC calls use the $25 register. This is an ABI requirement.
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@p = external global i32
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@q = external global i32
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@r = external global i32
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define void @f0() nounwind {
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; O32-LABEL: f0:
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; O32: # %bb.0: # %entry
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; O32-NEXT: lui $2, %hi(_gp_disp)
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; O32-NEXT: addiu $2, $2, %lo(_gp_disp)
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; O32-NEXT: addiu $sp, $sp, -32
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; O32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill
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; O32-NEXT: sw $17, 24($sp) # 4-byte Folded Spill
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; O32-NEXT: sw $16, 20($sp) # 4-byte Folded Spill
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; O32-NEXT: addu $16, $2, $25
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; O32-NEXT: lw $25, %call16(f1)($16)
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; O32-NEXT: jalr $25
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; O32-NEXT: move $gp, $16
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; O32-NEXT: lw $1, %got(p)($16)
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; O32-NEXT: lw $4, 0($1)
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; O32-NEXT: lw $25, %call16(f2)($16)
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; O32-NEXT: jalr $25
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; O32-NEXT: move $gp, $16
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; O32-NEXT: lw $1, %got(q)($16)
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; O32-NEXT: lw $17, 0($1)
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; O32-NEXT: lw $25, %call16(f2)($16)
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; O32-NEXT: jalr $25
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; O32-NEXT: move $4, $17
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; O32-NEXT: lw $1, %got(r)($16)
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; O32-NEXT: lw $5, 0($1)
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; O32-NEXT: lw $25, %call16(f3)($16)
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; O32-NEXT: move $4, $17
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; O32-NEXT: jalr $25
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; O32-NEXT: move $gp, $16
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; O32-NEXT: lw $16, 20($sp) # 4-byte Folded Reload
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; O32-NEXT: lw $17, 24($sp) # 4-byte Folded Reload
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; O32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload
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; O32-NEXT: jr $ra
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; O32-NEXT: addiu $sp, $sp, 32
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;
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; N64-LABEL: f0:
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; N64: # %bb.0: # %entry
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; N64-NEXT: daddiu $sp, $sp, -32
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; N64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill
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; N64-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill
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; N64-NEXT: sd $16, 8($sp) # 8-byte Folded Spill
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; N64-NEXT: lui $1, %hi(%neg(%gp_rel(f0)))
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; N64-NEXT: daddu $1, $1, $25
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; N64-NEXT: daddiu $gp, $1, %lo(%neg(%gp_rel(f0)))
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; N64-NEXT: ld $25, %call16(f1)($gp)
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; N64-NEXT: jalr $25
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; N64-NEXT: nop
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; N64-NEXT: ld $1, %got_disp(p)($gp)
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; N64-NEXT: ld $25, %call16(f2)($gp)
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; N64-NEXT: jalr $25
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; N64-NEXT: lw $4, 0($1)
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; N64-NEXT: ld $1, %got_disp(q)($gp)
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; N64-NEXT: lw $16, 0($1)
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; N64-NEXT: ld $25, %call16(f2)($gp)
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; N64-NEXT: jalr $25
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; N64-NEXT: move $4, $16
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; N64-NEXT: ld $1, %got_disp(r)($gp)
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; N64-NEXT: lw $5, 0($1)
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; N64-NEXT: ld $25, %call16(f3)($gp)
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; N64-NEXT: jalr $25
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; N64-NEXT: move $4, $16
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; N64-NEXT: ld $16, 8($sp) # 8-byte Folded Reload
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; N64-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload
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; N64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload
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; N64-NEXT: jr $ra
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; N64-NEXT: daddiu $sp, $sp, 32
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;
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; N32-LABEL: f0:
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; N32: # %bb.0: # %entry
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; N32-NEXT: addiu $sp, $sp, -32
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; N32-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill
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; N32-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill
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; N32-NEXT: sd $16, 8($sp) # 8-byte Folded Spill
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; N32-NEXT: lui $1, %hi(%neg(%gp_rel(f0)))
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; N32-NEXT: addu $1, $1, $25
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; N32-NEXT: addiu $gp, $1, %lo(%neg(%gp_rel(f0)))
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; N32-NEXT: lw $25, %call16(f1)($gp)
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; N32-NEXT: jalr $25
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; N32-NEXT: nop
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; N32-NEXT: lw $1, %got_disp(p)($gp)
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; N32-NEXT: lw $25, %call16(f2)($gp)
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; N32-NEXT: jalr $25
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; N32-NEXT: lw $4, 0($1)
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; N32-NEXT: lw $1, %got_disp(q)($gp)
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; N32-NEXT: lw $16, 0($1)
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; N32-NEXT: lw $25, %call16(f2)($gp)
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; N32-NEXT: jalr $25
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; N32-NEXT: move $4, $16
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; N32-NEXT: lw $1, %got_disp(r)($gp)
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; N32-NEXT: lw $5, 0($1)
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; N32-NEXT: lw $25, %call16(f3)($gp)
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; N32-NEXT: jalr $25
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; N32-NEXT: move $4, $16
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; N32-NEXT: ld $16, 8($sp) # 8-byte Folded Reload
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; N32-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload
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; N32-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload
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; N32-NEXT: jr $ra
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; N32-NEXT: addiu $sp, $sp, 32
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;
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; O3O32-LABEL: f0:
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; O3O32: # %bb.0: # %entry
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; O3O32-NEXT: lui $2, %hi(_gp_disp)
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; O3O32-NEXT: addiu $2, $2, %lo(_gp_disp)
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; O3O32-NEXT: addiu $sp, $sp, -32
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; O3O32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill
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; O3O32-NEXT: sw $17, 24($sp) # 4-byte Folded Spill
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; O3O32-NEXT: sw $16, 20($sp) # 4-byte Folded Spill
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; O3O32-NEXT: addu $16, $2, $25
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; O3O32-NEXT: lw $25, %call16(f1)($16)
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; O3O32-NEXT: jalr $25
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; O3O32-NEXT: move $gp, $16
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; O3O32-NEXT: lw $1, %got(p)($16)
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; O3O32-NEXT: lw $25, %call16(f2)($16)
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; O3O32-NEXT: move $gp, $16
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; O3O32-NEXT: jalr $25
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; O3O32-NEXT: lw $4, 0($1)
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; O3O32-NEXT: lw $1, %got(q)($16)
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; O3O32-NEXT: lw $25, %call16(f2)($16)
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; O3O32-NEXT: lw $17, 0($1)
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; O3O32-NEXT: jalr $25
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; O3O32-NEXT: move $4, $17
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; O3O32-NEXT: lw $1, %got(r)($16)
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; O3O32-NEXT: lw $25, %call16(f3)($16)
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; O3O32-NEXT: move $4, $17
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; O3O32-NEXT: move $gp, $16
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; O3O32-NEXT: jalr $25
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; O3O32-NEXT: lw $5, 0($1)
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; O3O32-NEXT: lw $16, 20($sp) # 4-byte Folded Reload
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; O3O32-NEXT: lw $17, 24($sp) # 4-byte Folded Reload
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; O3O32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload
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; O3O32-NEXT: jr $ra
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; O3O32-NEXT: addiu $sp, $sp, 32
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;
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; O3N64-LABEL: f0:
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; O3N64: # %bb.0: # %entry
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; O3N64-NEXT: daddiu $sp, $sp, -32
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; O3N64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill
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; O3N64-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill
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; O3N64-NEXT: sd $16, 8($sp) # 8-byte Folded Spill
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; O3N64-NEXT: lui $1, %hi(%neg(%gp_rel(f0)))
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; O3N64-NEXT: daddu $1, $1, $25
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; O3N64-NEXT: daddiu $gp, $1, %lo(%neg(%gp_rel(f0)))
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; O3N64-NEXT: ld $25, %call16(f1)($gp)
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; O3N64-NEXT: jalr $25
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; O3N64-NEXT: nop
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; O3N64-NEXT: ld $1, %got_disp(p)($gp)
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; O3N64-NEXT: ld $25, %call16(f2)($gp)
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; O3N64-NEXT: jalr $25
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; O3N64-NEXT: lw $4, 0($1)
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; O3N64-NEXT: ld $1, %got_disp(q)($gp)
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; O3N64-NEXT: ld $25, %call16(f2)($gp)
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; O3N64-NEXT: lw $16, 0($1)
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; O3N64-NEXT: jalr $25
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; O3N64-NEXT: move $4, $16
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; O3N64-NEXT: ld $1, %got_disp(r)($gp)
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; O3N64-NEXT: ld $25, %call16(f3)($gp)
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; O3N64-NEXT: move $4, $16
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; O3N64-NEXT: jalr $25
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; O3N64-NEXT: lw $5, 0($1)
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; O3N64-NEXT: ld $16, 8($sp) # 8-byte Folded Reload
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; O3N64-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload
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; O3N64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload
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; O3N64-NEXT: jr $ra
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; O3N64-NEXT: daddiu $sp, $sp, 32
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;
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; O3N32-LABEL: f0:
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; O3N32: # %bb.0: # %entry
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; O3N32-NEXT: addiu $sp, $sp, -32
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; O3N32-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill
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; O3N32-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill
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; O3N32-NEXT: sd $16, 8($sp) # 8-byte Folded Spill
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; O3N32-NEXT: lui $1, %hi(%neg(%gp_rel(f0)))
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; O3N32-NEXT: addu $1, $1, $25
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; O3N32-NEXT: addiu $gp, $1, %lo(%neg(%gp_rel(f0)))
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; O3N32-NEXT: lw $25, %call16(f1)($gp)
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; O3N32-NEXT: jalr $25
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; O3N32-NEXT: nop
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; O3N32-NEXT: lw $1, %got_disp(p)($gp)
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; O3N32-NEXT: lw $25, %call16(f2)($gp)
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; O3N32-NEXT: jalr $25
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; O3N32-NEXT: lw $4, 0($1)
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; O3N32-NEXT: lw $1, %got_disp(q)($gp)
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; O3N32-NEXT: lw $25, %call16(f2)($gp)
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; O3N32-NEXT: lw $16, 0($1)
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; O3N32-NEXT: jalr $25
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; O3N32-NEXT: move $4, $16
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; O3N32-NEXT: lw $1, %got_disp(r)($gp)
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; O3N32-NEXT: lw $25, %call16(f3)($gp)
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; O3N32-NEXT: move $4, $16
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; O3N32-NEXT: jalr $25
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; O3N32-NEXT: lw $5, 0($1)
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; O3N32-NEXT: ld $16, 8($sp) # 8-byte Folded Reload
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; O3N32-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload
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; O3N32-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload
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; O3N32-NEXT: jr $ra
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; O3N32-NEXT: addiu $sp, $sp, 32
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entry:
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tail call void @f1() nounwind
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%tmp = load i32, i32* @p, align 4
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tail call void @f2(i32 %tmp) nounwind
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%tmp1 = load i32, i32* @q, align 4
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tail call void @f2(i32 %tmp1) nounwind
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%tmp2 = load i32, i32* @r, align 4
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tail call void @f3(i32 %tmp1, i32 %tmp2) nounwind
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ret void
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}
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declare void @f1()
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declare void @f2(i32)
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declare void @f3(i32, i32)
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