forked from OSchip/llvm-project
1214 lines
47 KiB
C++
1214 lines
47 KiB
C++
//===- LiveDebugValues.cpp - Tracking Debug Value MIs ---------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// This pass implements a data flow analysis that propagates debug location
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/// information by inserting additional DBG_VALUE instructions into the machine
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/// instruction stream. The pass internally builds debug location liveness
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/// ranges to determine the points where additional DBG_VALUEs need to be
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/// inserted.
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///
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/// This is a separate pass from DbgValueHistoryCalculator to facilitate
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/// testing and improve modularity.
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///
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SparseBitVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/UniqueVector.h"
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#include "llvm/CodeGen/LexicalScopes.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/CodeGen/TargetFrameLowering.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetLowering.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/DIBuilder.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Module.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <functional>
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#include <queue>
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#include <tuple>
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#include <utility>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "livedebugvalues"
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STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted");
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// If @MI is a DBG_VALUE with debug value described by a defined
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// register, returns the number of this register. In the other case, returns 0.
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static Register isDbgValueDescribedByReg(const MachineInstr &MI) {
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assert(MI.isDebugValue() && "expected a DBG_VALUE");
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assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
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// If location of variable is described using a register (directly
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// or indirectly), this register is always a first operand.
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return MI.getOperand(0).isReg() ? MI.getOperand(0).getReg() : Register();
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}
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namespace {
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class LiveDebugValues : public MachineFunctionPass {
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private:
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const TargetRegisterInfo *TRI;
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const TargetInstrInfo *TII;
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const TargetFrameLowering *TFI;
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BitVector CalleeSavedRegs;
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LexicalScopes LS;
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enum struct TransferKind { TransferCopy, TransferSpill, TransferRestore };
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/// Keeps track of lexical scopes associated with a user value's source
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/// location.
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class UserValueScopes {
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DebugLoc DL;
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LexicalScopes &LS;
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SmallPtrSet<const MachineBasicBlock *, 4> LBlocks;
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public:
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UserValueScopes(DebugLoc D, LexicalScopes &L) : DL(std::move(D)), LS(L) {}
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/// Return true if current scope dominates at least one machine
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/// instruction in a given machine basic block.
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bool dominates(MachineBasicBlock *MBB) {
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if (LBlocks.empty())
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LS.getMachineBasicBlocks(DL, LBlocks);
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return LBlocks.count(MBB) != 0 || LS.dominates(DL, MBB);
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}
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};
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using FragmentInfo = DIExpression::FragmentInfo;
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using OptFragmentInfo = Optional<DIExpression::FragmentInfo>;
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/// Storage for identifying a potentially inlined instance of a variable,
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/// or a fragment thereof.
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class DebugVariable {
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const DILocalVariable *Variable;
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OptFragmentInfo Fragment;
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const DILocation *InlinedAt;
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/// Fragment that will overlap all other fragments. Used as default when
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/// caller demands a fragment.
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static const FragmentInfo DefaultFragment;
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public:
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DebugVariable(const DILocalVariable *Var, OptFragmentInfo &&FragmentInfo,
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const DILocation *InlinedAt)
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: Variable(Var), Fragment(FragmentInfo), InlinedAt(InlinedAt) {}
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DebugVariable(const DILocalVariable *Var, OptFragmentInfo &FragmentInfo,
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const DILocation *InlinedAt)
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: Variable(Var), Fragment(FragmentInfo), InlinedAt(InlinedAt) {}
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DebugVariable(const DILocalVariable *Var, const DIExpression *DIExpr,
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const DILocation *InlinedAt)
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: DebugVariable(Var, DIExpr->getFragmentInfo(), InlinedAt) {}
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DebugVariable(const MachineInstr &MI)
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: DebugVariable(MI.getDebugVariable(),
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MI.getDebugExpression()->getFragmentInfo(),
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MI.getDebugLoc()->getInlinedAt()) {}
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const DILocalVariable *getVar() const { return Variable; }
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const OptFragmentInfo &getFragment() const { return Fragment; }
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const DILocation *getInlinedAt() const { return InlinedAt; }
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const FragmentInfo getFragmentDefault() const {
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return Fragment.getValueOr(DefaultFragment);
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}
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static bool isFragmentDefault(FragmentInfo &F) {
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return F == DefaultFragment;
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}
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bool operator==(const DebugVariable &Other) const {
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return std::tie(Variable, Fragment, InlinedAt) ==
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std::tie(Other.Variable, Other.Fragment, Other.InlinedAt);
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}
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bool operator<(const DebugVariable &Other) const {
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return std::tie(Variable, Fragment, InlinedAt) <
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std::tie(Other.Variable, Other.Fragment, Other.InlinedAt);
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}
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};
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friend struct llvm::DenseMapInfo<DebugVariable>;
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/// A pair of debug variable and value location.
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struct VarLoc {
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// The location at which a spilled variable resides. It consists of a
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// register and an offset.
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struct SpillLoc {
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unsigned SpillBase;
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int SpillOffset;
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bool operator==(const SpillLoc &Other) const {
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return SpillBase == Other.SpillBase && SpillOffset == Other.SpillOffset;
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}
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};
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const DebugVariable Var;
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const MachineInstr &MI; ///< Only used for cloning a new DBG_VALUE.
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mutable UserValueScopes UVS;
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enum VarLocKind {
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InvalidKind = 0,
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RegisterKind,
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SpillLocKind,
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ImmediateKind
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} Kind = InvalidKind;
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/// The value location. Stored separately to avoid repeatedly
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/// extracting it from MI.
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union {
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uint64_t RegNo;
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SpillLoc SpillLocation;
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uint64_t Hash;
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int64_t Immediate;
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const ConstantFP *FPImm;
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const ConstantInt *CImm;
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} Loc;
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VarLoc(const MachineInstr &MI, LexicalScopes &LS)
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: Var(MI), MI(MI), UVS(MI.getDebugLoc(), LS) {
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static_assert((sizeof(Loc) == sizeof(uint64_t)),
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"hash does not cover all members of Loc");
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assert(MI.isDebugValue() && "not a DBG_VALUE");
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assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
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if (int RegNo = isDbgValueDescribedByReg(MI)) {
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Kind = RegisterKind;
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Loc.RegNo = RegNo;
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} else if (MI.getOperand(0).isImm()) {
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Kind = ImmediateKind;
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Loc.Immediate = MI.getOperand(0).getImm();
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} else if (MI.getOperand(0).isFPImm()) {
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Kind = ImmediateKind;
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Loc.FPImm = MI.getOperand(0).getFPImm();
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} else if (MI.getOperand(0).isCImm()) {
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Kind = ImmediateKind;
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Loc.CImm = MI.getOperand(0).getCImm();
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}
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}
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/// The constructor for spill locations.
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VarLoc(const MachineInstr &MI, unsigned SpillBase, int SpillOffset,
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LexicalScopes &LS)
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: Var(MI), MI(MI), UVS(MI.getDebugLoc(), LS) {
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assert(MI.isDebugValue() && "not a DBG_VALUE");
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assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
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Kind = SpillLocKind;
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Loc.SpillLocation = {SpillBase, SpillOffset};
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}
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// Is the Loc field a constant or constant object?
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bool isConstant() const { return Kind == ImmediateKind; }
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/// If this variable is described by a register, return it,
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/// otherwise return 0.
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unsigned isDescribedByReg() const {
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if (Kind == RegisterKind)
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return Loc.RegNo;
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return 0;
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}
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/// Determine whether the lexical scope of this value's debug location
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/// dominates MBB.
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bool dominates(MachineBasicBlock &MBB) const { return UVS.dominates(&MBB); }
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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LLVM_DUMP_METHOD void dump() const { MI.dump(); }
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#endif
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bool operator==(const VarLoc &Other) const {
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return Kind == Other.Kind && Var == Other.Var &&
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Loc.Hash == Other.Loc.Hash;
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}
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/// This operator guarantees that VarLocs are sorted by Variable first.
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bool operator<(const VarLoc &Other) const {
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if (Var == Other.Var)
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return Loc.Hash < Other.Loc.Hash;
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return Var < Other.Var;
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}
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};
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using VarLocMap = UniqueVector<VarLoc>;
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using VarLocSet = SparseBitVector<>;
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using VarLocInMBB = SmallDenseMap<const MachineBasicBlock *, VarLocSet>;
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struct TransferDebugPair {
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MachineInstr *TransferInst;
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MachineInstr *DebugInst;
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};
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using TransferMap = SmallVector<TransferDebugPair, 4>;
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// Types for recording sets of variable fragments that overlap. For a given
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// local variable, we record all other fragments of that variable that could
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// overlap it, to reduce search time.
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using FragmentOfVar =
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std::pair<const DILocalVariable *, DIExpression::FragmentInfo>;
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using OverlapMap =
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DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>;
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// Helper while building OverlapMap, a map of all fragments seen for a given
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// DILocalVariable.
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using VarToFragments =
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DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>;
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/// This holds the working set of currently open ranges. For fast
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/// access, this is done both as a set of VarLocIDs, and a map of
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/// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all
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/// previous open ranges for the same variable.
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class OpenRangesSet {
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VarLocSet VarLocs;
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SmallDenseMap<DebugVariable, unsigned, 8> Vars;
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OverlapMap &OverlappingFragments;
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public:
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OpenRangesSet(OverlapMap &_OLapMap) : OverlappingFragments(_OLapMap) {}
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const VarLocSet &getVarLocs() const { return VarLocs; }
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/// Terminate all open ranges for Var by removing it from the set.
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void erase(DebugVariable Var);
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/// Terminate all open ranges listed in \c KillSet by removing
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/// them from the set.
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void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs) {
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VarLocs.intersectWithComplement(KillSet);
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for (unsigned ID : KillSet)
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Vars.erase(VarLocIDs[ID].Var);
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}
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/// Insert a new range into the set.
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void insert(unsigned VarLocID, DebugVariable Var) {
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VarLocs.set(VarLocID);
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Vars.insert({Var, VarLocID});
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}
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/// Empty the set.
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void clear() {
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VarLocs.clear();
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Vars.clear();
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}
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/// Return whether the set is empty or not.
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bool empty() const {
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assert(Vars.empty() == VarLocs.empty() && "open ranges are inconsistent");
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return VarLocs.empty();
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}
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};
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bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF,
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unsigned &Reg);
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/// If a given instruction is identified as a spill, return the spill location
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/// and set \p Reg to the spilled register.
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Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI,
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MachineFunction *MF,
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unsigned &Reg);
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/// Given a spill instruction, extract the register and offset used to
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/// address the spill location in a target independent way.
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VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI);
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void insertTransferDebugPair(MachineInstr &MI, OpenRangesSet &OpenRanges,
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TransferMap &Transfers, VarLocMap &VarLocIDs,
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unsigned OldVarID, TransferKind Kind,
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unsigned NewReg = 0);
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void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges,
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VarLocMap &VarLocIDs);
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void transferSpillOrRestoreInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
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VarLocMap &VarLocIDs, TransferMap &Transfers);
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void transferRegisterCopy(MachineInstr &MI, OpenRangesSet &OpenRanges,
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VarLocMap &VarLocIDs, TransferMap &Transfers);
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void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges,
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const VarLocMap &VarLocIDs);
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bool transferTerminatorInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
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VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs);
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bool process(MachineInstr &MI, OpenRangesSet &OpenRanges,
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VarLocInMBB &OutLocs, VarLocMap &VarLocIDs,
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TransferMap &Transfers, bool transferChanges,
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OverlapMap &OverlapFragments, VarToFragments &SeenFragments);
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void accumulateFragmentMap(MachineInstr &MI, VarToFragments &SeenFragments,
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OverlapMap &OLapMap);
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bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
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const VarLocMap &VarLocIDs,
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SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
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SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks);
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bool ExtendRanges(MachineFunction &MF);
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public:
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static char ID;
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/// Default construct and initialize the pass.
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LiveDebugValues();
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/// Tell the pass manager which passes we depend on and what
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/// information we preserve.
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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/// Print to ostream with a message.
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void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V,
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const VarLocMap &VarLocIDs, const char *msg,
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raw_ostream &Out) const;
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/// Calculate the liveness information for the given machine function.
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bool runOnMachineFunction(MachineFunction &MF) override;
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};
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} // end anonymous namespace
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namespace llvm {
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template <> struct DenseMapInfo<LiveDebugValues::DebugVariable> {
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using DV = LiveDebugValues::DebugVariable;
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using OptFragmentInfo = LiveDebugValues::OptFragmentInfo;
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using FragmentInfo = LiveDebugValues::FragmentInfo;
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// Empty key: no key should be generated that has no DILocalVariable.
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static inline DV getEmptyKey() {
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return DV(nullptr, OptFragmentInfo(), nullptr);
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}
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// Difference in tombstone is that the Optional is meaningful
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static inline DV getTombstoneKey() {
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return DV(nullptr, OptFragmentInfo({0, 0}), nullptr);
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}
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static unsigned getHashValue(const DV &D) {
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unsigned HV = 0;
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const OptFragmentInfo &Fragment = D.getFragment();
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if (Fragment)
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HV = DenseMapInfo<FragmentInfo>::getHashValue(*Fragment);
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return hash_combine(D.getVar(), HV, D.getInlinedAt());
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}
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static bool isEqual(const DV &A, const DV &B) { return A == B; }
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};
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} // namespace llvm
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//===----------------------------------------------------------------------===//
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// Implementation
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//===----------------------------------------------------------------------===//
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const DIExpression::FragmentInfo
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LiveDebugValues::DebugVariable::DefaultFragment = {
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std::numeric_limits<uint64_t>::max(),
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std::numeric_limits<uint64_t>::min()};
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char LiveDebugValues::ID = 0;
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char &llvm::LiveDebugValuesID = LiveDebugValues::ID;
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INITIALIZE_PASS(LiveDebugValues, DEBUG_TYPE, "Live DEBUG_VALUE analysis",
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false, false)
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/// Default construct and initialize the pass.
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LiveDebugValues::LiveDebugValues() : MachineFunctionPass(ID) {
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initializeLiveDebugValuesPass(*PassRegistry::getPassRegistry());
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}
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/// Tell the pass manager which passes we depend on and what information we
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/// preserve.
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void LiveDebugValues::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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/// Erase a variable from the set of open ranges, and additionally erase any
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/// fragments that may overlap it.
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void LiveDebugValues::OpenRangesSet::erase(DebugVariable Var) {
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// Erasure helper.
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auto DoErase = [this](DebugVariable VarToErase) {
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auto It = Vars.find(VarToErase);
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if (It != Vars.end()) {
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unsigned ID = It->second;
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VarLocs.reset(ID);
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Vars.erase(It);
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}
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};
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// Erase the variable/fragment that ends here.
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DoErase(Var);
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// Extract the fragment. Interpret an empty fragment as one that covers all
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// possible bits.
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FragmentInfo ThisFragment = Var.getFragmentDefault();
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// There may be fragments that overlap the designated fragment. Look them up
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// in the pre-computed overlap map, and erase them too.
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auto MapIt = OverlappingFragments.find({Var.getVar(), ThisFragment});
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if (MapIt != OverlappingFragments.end()) {
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for (auto Fragment : MapIt->second) {
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LiveDebugValues::OptFragmentInfo FragmentHolder;
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if (!DebugVariable::isFragmentDefault(Fragment))
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FragmentHolder = LiveDebugValues::OptFragmentInfo(Fragment);
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DoErase({Var.getVar(), FragmentHolder, Var.getInlinedAt()});
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}
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}
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}
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//===----------------------------------------------------------------------===//
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// Debug Range Extension Implementation
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//===----------------------------------------------------------------------===//
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#ifndef NDEBUG
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|
void LiveDebugValues::printVarLocInMBB(const MachineFunction &MF,
|
|
const VarLocInMBB &V,
|
|
const VarLocMap &VarLocIDs,
|
|
const char *msg,
|
|
raw_ostream &Out) const {
|
|
Out << '\n' << msg << '\n';
|
|
for (const MachineBasicBlock &BB : MF) {
|
|
const VarLocSet &L = V.lookup(&BB);
|
|
if (L.empty())
|
|
continue;
|
|
Out << "MBB: " << BB.getNumber() << ":\n";
|
|
for (unsigned VLL : L) {
|
|
const VarLoc &VL = VarLocIDs[VLL];
|
|
Out << " Var: " << VL.Var.getVar()->getName();
|
|
Out << " MI: ";
|
|
VL.dump();
|
|
}
|
|
}
|
|
Out << "\n";
|
|
}
|
|
#endif
|
|
|
|
LiveDebugValues::VarLoc::SpillLoc
|
|
LiveDebugValues::extractSpillBaseRegAndOffset(const MachineInstr &MI) {
|
|
assert(MI.hasOneMemOperand() &&
|
|
"Spill instruction does not have exactly one memory operand?");
|
|
auto MMOI = MI.memoperands_begin();
|
|
const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue();
|
|
assert(PVal->kind() == PseudoSourceValue::FixedStack &&
|
|
"Inconsistent memory operand in spill instruction");
|
|
int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex();
|
|
const MachineBasicBlock *MBB = MI.getParent();
|
|
unsigned Reg;
|
|
int Offset = TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg);
|
|
return {Reg, Offset};
|
|
}
|
|
|
|
/// End all previous ranges related to @MI and start a new range from @MI
|
|
/// if it is a DBG_VALUE instr.
|
|
void LiveDebugValues::transferDebugValue(const MachineInstr &MI,
|
|
OpenRangesSet &OpenRanges,
|
|
VarLocMap &VarLocIDs) {
|
|
if (!MI.isDebugValue())
|
|
return;
|
|
const DILocalVariable *Var = MI.getDebugVariable();
|
|
const DIExpression *Expr = MI.getDebugExpression();
|
|
const DILocation *DebugLoc = MI.getDebugLoc();
|
|
const DILocation *InlinedAt = DebugLoc->getInlinedAt();
|
|
assert(Var->isValidLocationForIntrinsic(DebugLoc) &&
|
|
"Expected inlined-at fields to agree");
|
|
|
|
// End all previous ranges of Var.
|
|
DebugVariable V(Var, Expr, InlinedAt);
|
|
OpenRanges.erase(V);
|
|
|
|
// Add the VarLoc to OpenRanges from this DBG_VALUE.
|
|
unsigned ID;
|
|
if (isDbgValueDescribedByReg(MI) || MI.getOperand(0).isImm() ||
|
|
MI.getOperand(0).isFPImm() || MI.getOperand(0).isCImm()) {
|
|
// Use normal VarLoc constructor for registers and immediates.
|
|
VarLoc VL(MI, LS);
|
|
ID = VarLocIDs.insert(VL);
|
|
OpenRanges.insert(ID, VL.Var);
|
|
} else if (MI.hasOneMemOperand()) {
|
|
// It's a stack spill -- fetch spill base and offset.
|
|
VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI);
|
|
VarLoc VL(MI, SpillLocation.SpillBase, SpillLocation.SpillOffset, LS);
|
|
ID = VarLocIDs.insert(VL);
|
|
OpenRanges.insert(ID, VL.Var);
|
|
} else {
|
|
// This must be an undefined location. We should leave OpenRanges closed.
|
|
assert(MI.getOperand(0).isReg() && MI.getOperand(0).getReg() == 0 &&
|
|
"Unexpected non-undef DBG_VALUE encountered");
|
|
}
|
|
}
|
|
|
|
/// Create new TransferDebugPair and insert it in \p Transfers. The VarLoc
|
|
/// with \p OldVarID should be deleted form \p OpenRanges and replaced with
|
|
/// new VarLoc. If \p NewReg is different than default zero value then the
|
|
/// new location will be register location created by the copy like instruction,
|
|
/// otherwise it is variable's location on the stack.
|
|
void LiveDebugValues::insertTransferDebugPair(
|
|
MachineInstr &MI, OpenRangesSet &OpenRanges, TransferMap &Transfers,
|
|
VarLocMap &VarLocIDs, unsigned OldVarID, TransferKind Kind,
|
|
unsigned NewReg) {
|
|
const MachineInstr *DebugInstr = &VarLocIDs[OldVarID].MI;
|
|
MachineFunction *MF = MI.getParent()->getParent();
|
|
MachineInstr *NewDebugInstr;
|
|
|
|
auto ProcessVarLoc = [&MI, &OpenRanges, &Transfers, &DebugInstr,
|
|
&VarLocIDs](VarLoc &VL, MachineInstr *NewDebugInstr) {
|
|
unsigned LocId = VarLocIDs.insert(VL);
|
|
|
|
// Close this variable's previous location range.
|
|
DebugVariable V(*DebugInstr);
|
|
OpenRanges.erase(V);
|
|
|
|
OpenRanges.insert(LocId, VL.Var);
|
|
// The newly created DBG_VALUE instruction NewDebugInstr must be inserted
|
|
// after MI. Keep track of the pairing.
|
|
TransferDebugPair MIP = {&MI, NewDebugInstr};
|
|
Transfers.push_back(MIP);
|
|
};
|
|
|
|
// End all previous ranges of Var.
|
|
OpenRanges.erase(VarLocIDs[OldVarID].Var);
|
|
switch (Kind) {
|
|
case TransferKind::TransferCopy: {
|
|
assert(NewReg &&
|
|
"No register supplied when handling a copy of a debug value");
|
|
// Create a DBG_VALUE instruction to describe the Var in its new
|
|
// register location.
|
|
NewDebugInstr = BuildMI(
|
|
*MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(),
|
|
DebugInstr->isIndirectDebugValue(), NewReg,
|
|
DebugInstr->getDebugVariable(), DebugInstr->getDebugExpression());
|
|
if (DebugInstr->isIndirectDebugValue())
|
|
NewDebugInstr->getOperand(1).setImm(DebugInstr->getOperand(1).getImm());
|
|
VarLoc VL(*NewDebugInstr, LS);
|
|
ProcessVarLoc(VL, NewDebugInstr);
|
|
LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for register copy: ";
|
|
NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
|
|
/*SkipOpers*/false, /*SkipDebugLoc*/false,
|
|
/*AddNewLine*/true, TII));
|
|
return;
|
|
}
|
|
case TransferKind::TransferSpill: {
|
|
// Create a DBG_VALUE instruction to describe the Var in its spilled
|
|
// location.
|
|
VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI);
|
|
auto *SpillExpr = DIExpression::prepend(DebugInstr->getDebugExpression(),
|
|
DIExpression::ApplyOffset,
|
|
SpillLocation.SpillOffset);
|
|
NewDebugInstr = BuildMI(
|
|
*MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(), true,
|
|
SpillLocation.SpillBase, DebugInstr->getDebugVariable(), SpillExpr);
|
|
VarLoc VL(*NewDebugInstr, SpillLocation.SpillBase,
|
|
SpillLocation.SpillOffset, LS);
|
|
ProcessVarLoc(VL, NewDebugInstr);
|
|
LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for spill: ";
|
|
NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
|
|
/*SkipOpers*/false, /*SkipDebugLoc*/false,
|
|
/*AddNewLine*/true, TII));
|
|
return;
|
|
}
|
|
case TransferKind::TransferRestore: {
|
|
assert(NewReg &&
|
|
"No register supplied when handling a restore of a debug value");
|
|
MachineFunction *MF = MI.getMF();
|
|
DIBuilder DIB(*const_cast<Function &>(MF->getFunction()).getParent());
|
|
NewDebugInstr =
|
|
BuildMI(*MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(), false,
|
|
NewReg, DebugInstr->getDebugVariable(), DIB.createExpression());
|
|
VarLoc VL(*NewDebugInstr, LS);
|
|
ProcessVarLoc(VL, NewDebugInstr);
|
|
LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for register restore: ";
|
|
NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
|
|
/*SkipOpers*/false, /*SkipDebugLoc*/false,
|
|
/*AddNewLine*/true, TII));
|
|
return;
|
|
}
|
|
}
|
|
llvm_unreachable("Invalid transfer kind");
|
|
}
|
|
|
|
/// A definition of a register may mark the end of a range.
|
|
void LiveDebugValues::transferRegisterDef(MachineInstr &MI,
|
|
OpenRangesSet &OpenRanges,
|
|
const VarLocMap &VarLocIDs) {
|
|
MachineFunction *MF = MI.getMF();
|
|
const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
|
|
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
|
|
SparseBitVector<> KillSet;
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
// Determine whether the operand is a register def. Assume that call
|
|
// instructions never clobber SP, because some backends (e.g., AArch64)
|
|
// never list SP in the regmask.
|
|
if (MO.isReg() && MO.isDef() && MO.getReg() &&
|
|
TRI->isPhysicalRegister(MO.getReg()) &&
|
|
!(MI.isCall() && MO.getReg() == SP)) {
|
|
// Remove ranges of all aliased registers.
|
|
for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI)
|
|
for (unsigned ID : OpenRanges.getVarLocs())
|
|
if (VarLocIDs[ID].isDescribedByReg() == *RAI)
|
|
KillSet.set(ID);
|
|
} else if (MO.isRegMask()) {
|
|
// Remove ranges of all clobbered registers. Register masks don't usually
|
|
// list SP as preserved. While the debug info may be off for an
|
|
// instruction or two around callee-cleanup calls, transferring the
|
|
// DEBUG_VALUE across the call is still a better user experience.
|
|
for (unsigned ID : OpenRanges.getVarLocs()) {
|
|
unsigned Reg = VarLocIDs[ID].isDescribedByReg();
|
|
if (Reg && Reg != SP && MO.clobbersPhysReg(Reg))
|
|
KillSet.set(ID);
|
|
}
|
|
}
|
|
}
|
|
OpenRanges.erase(KillSet, VarLocIDs);
|
|
}
|
|
|
|
/// Decide if @MI is a spill instruction and return true if it is. We use 2
|
|
/// criteria to make this decision:
|
|
/// - Is this instruction a store to a spill slot?
|
|
/// - Is there a register operand that is both used and killed?
|
|
/// TODO: Store optimization can fold spills into other stores (including
|
|
/// other spills). We do not handle this yet (more than one memory operand).
|
|
bool LiveDebugValues::isSpillInstruction(const MachineInstr &MI,
|
|
MachineFunction *MF, unsigned &Reg) {
|
|
SmallVector<const MachineMemOperand*, 1> Accesses;
|
|
|
|
// TODO: Handle multiple stores folded into one.
|
|
if (!MI.hasOneMemOperand())
|
|
return false;
|
|
|
|
if (!MI.getSpillSize(TII) && !MI.getFoldedSpillSize(TII))
|
|
return false; // This is not a spill instruction, since no valid size was
|
|
// returned from either function.
|
|
|
|
auto isKilledReg = [&](const MachineOperand MO, unsigned &Reg) {
|
|
if (!MO.isReg() || !MO.isUse()) {
|
|
Reg = 0;
|
|
return false;
|
|
}
|
|
Reg = MO.getReg();
|
|
return MO.isKill();
|
|
};
|
|
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
// In a spill instruction generated by the InlineSpiller the spilled
|
|
// register has its kill flag set.
|
|
if (isKilledReg(MO, Reg))
|
|
return true;
|
|
if (Reg != 0) {
|
|
// Check whether next instruction kills the spilled register.
|
|
// FIXME: Current solution does not cover search for killed register in
|
|
// bundles and instructions further down the chain.
|
|
auto NextI = std::next(MI.getIterator());
|
|
// Skip next instruction that points to basic block end iterator.
|
|
if (MI.getParent()->end() == NextI)
|
|
continue;
|
|
unsigned RegNext;
|
|
for (const MachineOperand &MONext : NextI->operands()) {
|
|
// Return true if we came across the register from the
|
|
// previous spill instruction that is killed in NextI.
|
|
if (isKilledReg(MONext, RegNext) && RegNext == Reg)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
// Return false if we didn't find spilled register.
|
|
return false;
|
|
}
|
|
|
|
Optional<LiveDebugValues::VarLoc::SpillLoc>
|
|
LiveDebugValues::isRestoreInstruction(const MachineInstr &MI,
|
|
MachineFunction *MF, unsigned &Reg) {
|
|
if (!MI.hasOneMemOperand())
|
|
return None;
|
|
|
|
// FIXME: Handle folded restore instructions with more than one memory
|
|
// operand.
|
|
if (MI.getRestoreSize(TII)) {
|
|
Reg = MI.getOperand(0).getReg();
|
|
return extractSpillBaseRegAndOffset(MI);
|
|
}
|
|
return None;
|
|
}
|
|
|
|
/// A spilled register may indicate that we have to end the current range of
|
|
/// a variable and create a new one for the spill location.
|
|
/// A restored register may indicate the reverse situation.
|
|
/// We don't want to insert any instructions in process(), so we just create
|
|
/// the DBG_VALUE without inserting it and keep track of it in \p Transfers.
|
|
/// It will be inserted into the BB when we're done iterating over the
|
|
/// instructions.
|
|
void LiveDebugValues::transferSpillOrRestoreInst(MachineInstr &MI,
|
|
OpenRangesSet &OpenRanges,
|
|
VarLocMap &VarLocIDs,
|
|
TransferMap &Transfers) {
|
|
MachineFunction *MF = MI.getMF();
|
|
TransferKind TKind;
|
|
unsigned Reg;
|
|
Optional<VarLoc::SpillLoc> Loc;
|
|
|
|
LLVM_DEBUG(dbgs() << "Examining instruction: "; MI.dump(););
|
|
|
|
if (isSpillInstruction(MI, MF, Reg)) {
|
|
TKind = TransferKind::TransferSpill;
|
|
LLVM_DEBUG(dbgs() << "Recognized as spill: "; MI.dump(););
|
|
LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
|
|
<< "\n");
|
|
} else {
|
|
if (!(Loc = isRestoreInstruction(MI, MF, Reg)))
|
|
return;
|
|
TKind = TransferKind::TransferRestore;
|
|
LLVM_DEBUG(dbgs() << "Recognized as restore: "; MI.dump(););
|
|
LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
|
|
<< "\n");
|
|
}
|
|
// Check if the register or spill location is the location of a debug value.
|
|
for (unsigned ID : OpenRanges.getVarLocs()) {
|
|
if (TKind == TransferKind::TransferSpill &&
|
|
VarLocIDs[ID].isDescribedByReg() == Reg) {
|
|
LLVM_DEBUG(dbgs() << "Spilling Register " << printReg(Reg, TRI) << '('
|
|
<< VarLocIDs[ID].Var.getVar()->getName() << ")\n");
|
|
} else if (TKind == TransferKind::TransferRestore &&
|
|
VarLocIDs[ID].Loc.SpillLocation == *Loc) {
|
|
LLVM_DEBUG(dbgs() << "Restoring Register " << printReg(Reg, TRI) << '('
|
|
<< VarLocIDs[ID].Var.getVar()->getName() << ")\n");
|
|
} else
|
|
continue;
|
|
insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID, TKind,
|
|
Reg);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/// If \p MI is a register copy instruction, that copies a previously tracked
|
|
/// value from one register to another register that is callee saved, we
|
|
/// create new DBG_VALUE instruction described with copy destination register.
|
|
void LiveDebugValues::transferRegisterCopy(MachineInstr &MI,
|
|
OpenRangesSet &OpenRanges,
|
|
VarLocMap &VarLocIDs,
|
|
TransferMap &Transfers) {
|
|
const MachineOperand *SrcRegOp, *DestRegOp;
|
|
|
|
if (!TII->isCopyInstr(MI, SrcRegOp, DestRegOp) || !SrcRegOp->isKill() ||
|
|
!DestRegOp->isDef())
|
|
return;
|
|
|
|
auto isCalleSavedReg = [&](unsigned Reg) {
|
|
for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI)
|
|
if (CalleeSavedRegs.test(*RAI))
|
|
return true;
|
|
return false;
|
|
};
|
|
|
|
unsigned SrcReg = SrcRegOp->getReg();
|
|
unsigned DestReg = DestRegOp->getReg();
|
|
|
|
// We want to recognize instructions where destination register is callee
|
|
// saved register. If register that could be clobbered by the call is
|
|
// included, there would be a great chance that it is going to be clobbered
|
|
// soon. It is more likely that previous register location, which is callee
|
|
// saved, is going to stay unclobbered longer, even if it is killed.
|
|
if (!isCalleSavedReg(DestReg))
|
|
return;
|
|
|
|
for (unsigned ID : OpenRanges.getVarLocs()) {
|
|
if (VarLocIDs[ID].isDescribedByReg() == SrcReg) {
|
|
insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID,
|
|
TransferKind::TransferCopy, DestReg);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Terminate all open ranges at the end of the current basic block.
|
|
bool LiveDebugValues::transferTerminatorInst(MachineInstr &MI,
|
|
OpenRangesSet &OpenRanges,
|
|
VarLocInMBB &OutLocs,
|
|
const VarLocMap &VarLocIDs) {
|
|
bool Changed = false;
|
|
const MachineBasicBlock *CurMBB = MI.getParent();
|
|
if (!(MI.isTerminator() || (&MI == &CurMBB->back())))
|
|
return false;
|
|
|
|
if (OpenRanges.empty())
|
|
return false;
|
|
|
|
LLVM_DEBUG(for (unsigned ID
|
|
: OpenRanges.getVarLocs()) {
|
|
// Copy OpenRanges to OutLocs, if not already present.
|
|
dbgs() << "Add to OutLocs in MBB #" << CurMBB->getNumber() << ": ";
|
|
VarLocIDs[ID].dump();
|
|
});
|
|
VarLocSet &VLS = OutLocs[CurMBB];
|
|
Changed = VLS |= OpenRanges.getVarLocs();
|
|
// New OutLocs set may be different due to spill, restore or register
|
|
// copy instruction processing.
|
|
if (Changed)
|
|
VLS = OpenRanges.getVarLocs();
|
|
OpenRanges.clear();
|
|
return Changed;
|
|
}
|
|
|
|
/// Accumulate a mapping between each DILocalVariable fragment and other
|
|
/// fragments of that DILocalVariable which overlap. This reduces work during
|
|
/// the data-flow stage from "Find any overlapping fragments" to "Check if the
|
|
/// known-to-overlap fragments are present".
|
|
/// \param MI A previously unprocessed DEBUG_VALUE instruction to analyze for
|
|
/// fragment usage.
|
|
/// \param SeenFragments Map from DILocalVariable to all fragments of that
|
|
/// Variable which are known to exist.
|
|
/// \param OverlappingFragments The overlap map being constructed, from one
|
|
/// Var/Fragment pair to a vector of fragments known to overlap.
|
|
void LiveDebugValues::accumulateFragmentMap(MachineInstr &MI,
|
|
VarToFragments &SeenFragments,
|
|
OverlapMap &OverlappingFragments) {
|
|
DebugVariable MIVar(MI);
|
|
FragmentInfo ThisFragment = MIVar.getFragmentDefault();
|
|
|
|
// If this is the first sighting of this variable, then we are guaranteed
|
|
// there are currently no overlapping fragments either. Initialize the set
|
|
// of seen fragments, record no overlaps for the current one, and return.
|
|
auto SeenIt = SeenFragments.find(MIVar.getVar());
|
|
if (SeenIt == SeenFragments.end()) {
|
|
SmallSet<FragmentInfo, 4> OneFragment;
|
|
OneFragment.insert(ThisFragment);
|
|
SeenFragments.insert({MIVar.getVar(), OneFragment});
|
|
|
|
OverlappingFragments.insert({{MIVar.getVar(), ThisFragment}, {}});
|
|
return;
|
|
}
|
|
|
|
// If this particular Variable/Fragment pair already exists in the overlap
|
|
// map, it has already been accounted for.
|
|
auto IsInOLapMap =
|
|
OverlappingFragments.insert({{MIVar.getVar(), ThisFragment}, {}});
|
|
if (!IsInOLapMap.second)
|
|
return;
|
|
|
|
auto &ThisFragmentsOverlaps = IsInOLapMap.first->second;
|
|
auto &AllSeenFragments = SeenIt->second;
|
|
|
|
// Otherwise, examine all other seen fragments for this variable, with "this"
|
|
// fragment being a previously unseen fragment. Record any pair of
|
|
// overlapping fragments.
|
|
for (auto &ASeenFragment : AllSeenFragments) {
|
|
// Does this previously seen fragment overlap?
|
|
if (DIExpression::fragmentsOverlap(ThisFragment, ASeenFragment)) {
|
|
// Yes: Mark the current fragment as being overlapped.
|
|
ThisFragmentsOverlaps.push_back(ASeenFragment);
|
|
// Mark the previously seen fragment as being overlapped by the current
|
|
// one.
|
|
auto ASeenFragmentsOverlaps =
|
|
OverlappingFragments.find({MIVar.getVar(), ASeenFragment});
|
|
assert(ASeenFragmentsOverlaps != OverlappingFragments.end() &&
|
|
"Previously seen var fragment has no vector of overlaps");
|
|
ASeenFragmentsOverlaps->second.push_back(ThisFragment);
|
|
}
|
|
}
|
|
|
|
AllSeenFragments.insert(ThisFragment);
|
|
}
|
|
|
|
/// This routine creates OpenRanges and OutLocs.
|
|
bool LiveDebugValues::process(MachineInstr &MI, OpenRangesSet &OpenRanges,
|
|
VarLocInMBB &OutLocs, VarLocMap &VarLocIDs,
|
|
TransferMap &Transfers, bool transferChanges,
|
|
OverlapMap &OverlapFragments,
|
|
VarToFragments &SeenFragments) {
|
|
bool Changed = false;
|
|
transferDebugValue(MI, OpenRanges, VarLocIDs);
|
|
transferRegisterDef(MI, OpenRanges, VarLocIDs);
|
|
if (transferChanges) {
|
|
transferRegisterCopy(MI, OpenRanges, VarLocIDs, Transfers);
|
|
transferSpillOrRestoreInst(MI, OpenRanges, VarLocIDs, Transfers);
|
|
} else {
|
|
// Build up a map of overlapping fragments on the first run through.
|
|
if (MI.isDebugValue())
|
|
accumulateFragmentMap(MI, SeenFragments, OverlapFragments);
|
|
}
|
|
Changed = transferTerminatorInst(MI, OpenRanges, OutLocs, VarLocIDs);
|
|
return Changed;
|
|
}
|
|
|
|
/// This routine joins the analysis results of all incoming edges in @MBB by
|
|
/// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same
|
|
/// source variable in all the predecessors of @MBB reside in the same location.
|
|
bool LiveDebugValues::join(
|
|
MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
|
|
const VarLocMap &VarLocIDs,
|
|
SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
|
|
SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks) {
|
|
LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n");
|
|
bool Changed = false;
|
|
|
|
VarLocSet InLocsT; // Temporary incoming locations.
|
|
|
|
// For all predecessors of this MBB, find the set of VarLocs that
|
|
// can be joined.
|
|
int NumVisited = 0;
|
|
for (auto p : MBB.predecessors()) {
|
|
// Ignore unvisited predecessor blocks. As we are processing
|
|
// the blocks in reverse post-order any unvisited block can
|
|
// be considered to not remove any incoming values.
|
|
if (!Visited.count(p)) {
|
|
LLVM_DEBUG(dbgs() << " ignoring unvisited pred MBB: " << p->getNumber()
|
|
<< "\n");
|
|
continue;
|
|
}
|
|
auto OL = OutLocs.find(p);
|
|
// Join is null in case of empty OutLocs from any of the pred.
|
|
if (OL == OutLocs.end())
|
|
return false;
|
|
|
|
// Just copy over the Out locs to incoming locs for the first visited
|
|
// predecessor, and for all other predecessors join the Out locs.
|
|
if (!NumVisited)
|
|
InLocsT = OL->second;
|
|
else
|
|
InLocsT &= OL->second;
|
|
|
|
LLVM_DEBUG({
|
|
if (!InLocsT.empty()) {
|
|
for (auto ID : InLocsT)
|
|
dbgs() << " gathered candidate incoming var: "
|
|
<< VarLocIDs[ID].Var.getVar()->getName() << "\n";
|
|
}
|
|
});
|
|
|
|
NumVisited++;
|
|
}
|
|
|
|
// Filter out DBG_VALUES that are out of scope.
|
|
VarLocSet KillSet;
|
|
bool IsArtificial = ArtificialBlocks.count(&MBB);
|
|
if (!IsArtificial) {
|
|
for (auto ID : InLocsT) {
|
|
if (!VarLocIDs[ID].dominates(MBB)) {
|
|
KillSet.set(ID);
|
|
LLVM_DEBUG({
|
|
auto Name = VarLocIDs[ID].Var.getVar()->getName();
|
|
dbgs() << " killing " << Name << ", it doesn't dominate MBB\n";
|
|
});
|
|
}
|
|
}
|
|
}
|
|
InLocsT.intersectWithComplement(KillSet);
|
|
|
|
// As we are processing blocks in reverse post-order we
|
|
// should have processed at least one predecessor, unless it
|
|
// is the entry block which has no predecessor.
|
|
assert((NumVisited || MBB.pred_empty()) &&
|
|
"Should have processed at least one predecessor");
|
|
if (InLocsT.empty())
|
|
return false;
|
|
|
|
VarLocSet &ILS = InLocs[&MBB];
|
|
|
|
// Insert DBG_VALUE instructions, if not already inserted.
|
|
VarLocSet Diff = InLocsT;
|
|
Diff.intersectWithComplement(ILS);
|
|
for (auto ID : Diff) {
|
|
// This VarLoc is not found in InLocs i.e. it is not yet inserted. So, a
|
|
// new range is started for the var from the mbb's beginning by inserting
|
|
// a new DBG_VALUE. process() will end this range however appropriate.
|
|
const VarLoc &DiffIt = VarLocIDs[ID];
|
|
const MachineInstr *DebugInstr = &DiffIt.MI;
|
|
MachineInstr *MI = nullptr;
|
|
if (DiffIt.isConstant()) {
|
|
MachineOperand MO(DebugInstr->getOperand(0));
|
|
MI = BuildMI(MBB, MBB.instr_begin(), DebugInstr->getDebugLoc(),
|
|
DebugInstr->getDesc(), false, MO,
|
|
DebugInstr->getDebugVariable(),
|
|
DebugInstr->getDebugExpression());
|
|
} else {
|
|
MI = BuildMI(MBB, MBB.instr_begin(), DebugInstr->getDebugLoc(),
|
|
DebugInstr->getDesc(), DebugInstr->isIndirectDebugValue(),
|
|
DebugInstr->getOperand(0).getReg(),
|
|
DebugInstr->getDebugVariable(),
|
|
DebugInstr->getDebugExpression());
|
|
if (DebugInstr->isIndirectDebugValue())
|
|
MI->getOperand(1).setImm(DebugInstr->getOperand(1).getImm());
|
|
}
|
|
LLVM_DEBUG(dbgs() << "Inserted: "; MI->dump(););
|
|
ILS.set(ID);
|
|
++NumInserted;
|
|
Changed = true;
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
/// Calculate the liveness information for the given machine function and
|
|
/// extend ranges across basic blocks.
|
|
bool LiveDebugValues::ExtendRanges(MachineFunction &MF) {
|
|
LLVM_DEBUG(dbgs() << "\nDebug Range Extension\n");
|
|
|
|
bool Changed = false;
|
|
bool OLChanged = false;
|
|
bool MBBJoined = false;
|
|
|
|
VarLocMap VarLocIDs; // Map VarLoc<>unique ID for use in bitvectors.
|
|
OverlapMap OverlapFragments; // Map of overlapping variable fragments
|
|
OpenRangesSet OpenRanges(OverlapFragments);
|
|
// Ranges that are open until end of bb.
|
|
VarLocInMBB OutLocs; // Ranges that exist beyond bb.
|
|
VarLocInMBB InLocs; // Ranges that are incoming after joining.
|
|
TransferMap Transfers; // DBG_VALUEs associated with spills.
|
|
|
|
VarToFragments SeenFragments;
|
|
|
|
// Blocks which are artificial, i.e. blocks which exclusively contain
|
|
// instructions without locations, or with line 0 locations.
|
|
SmallPtrSet<const MachineBasicBlock *, 16> ArtificialBlocks;
|
|
|
|
DenseMap<unsigned int, MachineBasicBlock *> OrderToBB;
|
|
DenseMap<MachineBasicBlock *, unsigned int> BBToOrder;
|
|
std::priority_queue<unsigned int, std::vector<unsigned int>,
|
|
std::greater<unsigned int>>
|
|
Worklist;
|
|
std::priority_queue<unsigned int, std::vector<unsigned int>,
|
|
std::greater<unsigned int>>
|
|
Pending;
|
|
|
|
enum : bool { dontTransferChanges = false, transferChanges = true };
|
|
|
|
// Initialize every mbb with OutLocs.
|
|
// We are not looking at any spill instructions during the initial pass
|
|
// over the BBs. The LiveDebugVariables pass has already created DBG_VALUE
|
|
// instructions for spills of registers that are known to be user variables
|
|
// within the BB in which the spill occurs.
|
|
for (auto &MBB : MF) {
|
|
for (auto &MI : MBB) {
|
|
process(MI, OpenRanges, OutLocs, VarLocIDs, Transfers,
|
|
dontTransferChanges, OverlapFragments, SeenFragments);
|
|
}
|
|
}
|
|
|
|
auto hasNonArtificialLocation = [](const MachineInstr &MI) -> bool {
|
|
if (const DebugLoc &DL = MI.getDebugLoc())
|
|
return DL.getLine() != 0;
|
|
return false;
|
|
};
|
|
for (auto &MBB : MF)
|
|
if (none_of(MBB.instrs(), hasNonArtificialLocation))
|
|
ArtificialBlocks.insert(&MBB);
|
|
|
|
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
|
|
"OutLocs after initialization", dbgs()));
|
|
|
|
ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
|
|
unsigned int RPONumber = 0;
|
|
for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) {
|
|
OrderToBB[RPONumber] = *RI;
|
|
BBToOrder[*RI] = RPONumber;
|
|
Worklist.push(RPONumber);
|
|
++RPONumber;
|
|
}
|
|
// This is a standard "union of predecessor outs" dataflow problem.
|
|
// To solve it, we perform join() and process() using the two worklist method
|
|
// until the ranges converge.
|
|
// Ranges have converged when both worklists are empty.
|
|
SmallPtrSet<const MachineBasicBlock *, 16> Visited;
|
|
while (!Worklist.empty() || !Pending.empty()) {
|
|
// We track what is on the pending worklist to avoid inserting the same
|
|
// thing twice. We could avoid this with a custom priority queue, but this
|
|
// is probably not worth it.
|
|
SmallPtrSet<MachineBasicBlock *, 16> OnPending;
|
|
LLVM_DEBUG(dbgs() << "Processing Worklist\n");
|
|
while (!Worklist.empty()) {
|
|
MachineBasicBlock *MBB = OrderToBB[Worklist.top()];
|
|
Worklist.pop();
|
|
MBBJoined =
|
|
join(*MBB, OutLocs, InLocs, VarLocIDs, Visited, ArtificialBlocks);
|
|
Visited.insert(MBB);
|
|
if (MBBJoined) {
|
|
MBBJoined = false;
|
|
Changed = true;
|
|
// Now that we have started to extend ranges across BBs we need to
|
|
// examine spill instructions to see whether they spill registers that
|
|
// correspond to user variables.
|
|
for (auto &MI : *MBB)
|
|
OLChanged |=
|
|
process(MI, OpenRanges, OutLocs, VarLocIDs, Transfers,
|
|
transferChanges, OverlapFragments, SeenFragments);
|
|
|
|
// Add any DBG_VALUE instructions necessitated by spills.
|
|
for (auto &TR : Transfers)
|
|
MBB->insertAfter(MachineBasicBlock::iterator(*TR.TransferInst),
|
|
TR.DebugInst);
|
|
Transfers.clear();
|
|
|
|
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
|
|
"OutLocs after propagating", dbgs()));
|
|
LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs,
|
|
"InLocs after propagating", dbgs()));
|
|
|
|
if (OLChanged) {
|
|
OLChanged = false;
|
|
for (auto s : MBB->successors())
|
|
if (OnPending.insert(s).second) {
|
|
Pending.push(BBToOrder[s]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Worklist.swap(Pending);
|
|
// At this point, pending must be empty, since it was just the empty
|
|
// worklist
|
|
assert(Pending.empty() && "Pending should be empty");
|
|
}
|
|
|
|
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs()));
|
|
LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs()));
|
|
return Changed;
|
|
}
|
|
|
|
bool LiveDebugValues::runOnMachineFunction(MachineFunction &MF) {
|
|
if (!MF.getFunction().getSubprogram())
|
|
// LiveDebugValues will already have removed all DBG_VALUEs.
|
|
return false;
|
|
|
|
// Skip functions from NoDebug compilation units.
|
|
if (MF.getFunction().getSubprogram()->getUnit()->getEmissionKind() ==
|
|
DICompileUnit::NoDebug)
|
|
return false;
|
|
|
|
TRI = MF.getSubtarget().getRegisterInfo();
|
|
TII = MF.getSubtarget().getInstrInfo();
|
|
TFI = MF.getSubtarget().getFrameLowering();
|
|
TFI->determineCalleeSaves(MF, CalleeSavedRegs,
|
|
make_unique<RegScavenger>().get());
|
|
LS.initialize(MF);
|
|
|
|
bool Changed = ExtendRanges(MF);
|
|
return Changed;
|
|
}
|