forked from OSchip/llvm-project
223 lines
7.4 KiB
C++
223 lines
7.4 KiB
C++
//===- CodeEmitterGen.cpp - Code Emitter Generator ------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// CodeEmitterGen uses the descriptions of instructions and their fields to
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// construct an automated code emitter: a function that, given a MachineInstr,
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// returns the (currently, 32-bit unsigned) value of the instruction.
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//
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//===----------------------------------------------------------------------===//
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#include "CodeEmitterGen.h"
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#include "CodeGenTarget.h"
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#include "Record.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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void CodeEmitterGen::reverseBits(std::vector<Record*> &Insts) {
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for (std::vector<Record*>::iterator I = Insts.begin(), E = Insts.end();
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I != E; ++I) {
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Record *R = *I;
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if (R->getName() == "PHI" || R->getName() == "INLINEASM") continue;
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BitsInit *BI = R->getValueAsBitsInit("Inst");
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unsigned numBits = BI->getNumBits();
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BitsInit *NewBI = new BitsInit(numBits);
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for (unsigned bit = 0, end = numBits / 2; bit != end; ++bit) {
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unsigned bitSwapIdx = numBits - bit - 1;
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Init *OrigBit = BI->getBit(bit);
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Init *BitSwap = BI->getBit(bitSwapIdx);
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NewBI->setBit(bit, BitSwap);
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NewBI->setBit(bitSwapIdx, OrigBit);
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}
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if (numBits % 2) {
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unsigned middle = (numBits + 1) / 2;
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NewBI->setBit(middle, BI->getBit(middle));
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}
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// Update the bits in reversed order so that emitInstrOpBits will get the
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// correct endianness.
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R->getValue("Inst")->setValue(NewBI);
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}
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}
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// If the VarBitInit at position 'bit' matches the specified variable then
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// return the variable bit position. Otherwise return -1.
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int CodeEmitterGen::getVariableBit(const std::string &VarName,
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BitsInit *BI, int bit) {
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if (VarBitInit *VBI = dynamic_cast<VarBitInit*>(BI->getBit(bit))) {
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TypedInit *TI = VBI->getVariable();
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if (VarInit *VI = dynamic_cast<VarInit*>(TI)) {
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if (VI->getName() == VarName) return VBI->getBitNum();
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}
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}
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return -1;
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}
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void CodeEmitterGen::run(std::ostream &o) {
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CodeGenTarget Target;
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std::vector<Record*> Insts = Records.getAllDerivedDefinitions("Instruction");
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// For little-endian instruction bit encodings, reverse the bit order
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if (Target.isLittleEndianEncoding()) reverseBits(Insts);
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EmitSourceFileHeader("Machine Code Emitter", o);
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std::string Namespace = Insts[0]->getValueAsString("Namespace") + "::";
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std::vector<const CodeGenInstruction*> NumberedInstructions;
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Target.getInstructionsByEnumValue(NumberedInstructions);
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// Emit function declaration
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o << "unsigned " << Target.getName() << "CodeEmitter::"
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<< "getBinaryCodeForInstr(MachineInstr &MI) {\n";
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// Emit instruction base values
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o << " static const unsigned InstBits[] = {\n";
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for (std::vector<const CodeGenInstruction*>::iterator
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IN = NumberedInstructions.begin(),
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EN = NumberedInstructions.end();
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IN != EN; ++IN) {
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const CodeGenInstruction *CGI = *IN;
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Record *R = CGI->TheDef;
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if (IN != NumberedInstructions.begin()) o << ",\n";
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if (R->getName() == "PHI" || R->getName() == "INLINEASM") {
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o << " 0U";
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continue;
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}
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BitsInit *BI = R->getValueAsBitsInit("Inst");
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// Start by filling in fixed values...
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unsigned Value = 0;
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for (unsigned i = 0, e = BI->getNumBits(); i != e; ++i) {
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if (BitInit *B = dynamic_cast<BitInit*>(BI->getBit(e-i-1))) {
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Value |= B->getValue() << (e-i-1);
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}
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}
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o << " " << Value << "U";
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}
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o << "\n };\n";
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// Map to accumulate all the cases.
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std::map<std::string, std::vector<std::string> > CaseMap;
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// Construct all cases statement for each opcode
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for (std::vector<Record*>::iterator IC = Insts.begin(), EC = Insts.end();
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IC != EC; ++IC) {
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Record *R = *IC;
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const std::string &InstName = R->getName();
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std::string Case("");
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if (InstName == "PHI" || InstName == "INLINEASM") continue;
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BitsInit *BI = R->getValueAsBitsInit("Inst");
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const std::vector<RecordVal> &Vals = R->getValues();
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CodeGenInstruction &CGI = Target.getInstruction(InstName);
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// Loop over all of the fields in the instruction, determining which are the
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// operands to the instruction.
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unsigned op = 0;
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for (unsigned i = 0, e = Vals.size(); i != e; ++i) {
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if (!Vals[i].getPrefix() && !Vals[i].getValue()->isComplete()) {
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// Is the operand continuous? If so, we can just mask and OR it in
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// instead of doing it bit-by-bit, saving a lot in runtime cost.
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const std::string &VarName = Vals[i].getName();
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bool gotOp = false;
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for (int bit = BI->getNumBits()-1; bit >= 0; ) {
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int varBit = getVariableBit(VarName, BI, bit);
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if (varBit == -1) {
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--bit;
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} else {
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int beginInstBit = bit;
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int beginVarBit = varBit;
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int N = 1;
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for (--bit; bit >= 0;) {
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varBit = getVariableBit(VarName, BI, bit);
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if (varBit == -1 || varBit != (beginVarBit - N)) break;
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++N;
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--bit;
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}
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if (!gotOp) {
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/// If this operand is not supposed to be emitted by the generated
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/// emitter, skip it.
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while (CGI.isFlatOperandNotEmitted(op))
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++op;
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Case += " // op: " + VarName + "\n"
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+ " op = getMachineOpValue(MI, MI.getOperand("
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+ utostr(op++) + "));\n";
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gotOp = true;
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}
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unsigned opMask = (1 << N) - 1;
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int opShift = beginVarBit - N + 1;
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opMask <<= opShift;
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opShift = beginInstBit - beginVarBit;
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if (opShift > 0) {
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Case += " Value |= (op & " + utostr(opMask) + "U) << "
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+ itostr(opShift) + ";\n";
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} else if (opShift < 0) {
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Case += " Value |= (op & " + utostr(opMask) + "U) >> "
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+ itostr(-opShift) + ";\n";
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} else {
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Case += " Value |= op & " + utostr(opMask) + "U;\n";
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}
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}
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}
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}
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}
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std::vector<std::string> &InstList = CaseMap[Case];
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InstList.push_back(InstName);
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}
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// Emit initial function code
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o << " const unsigned opcode = MI.getOpcode();\n"
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<< " unsigned Value = InstBits[opcode];\n"
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<< " unsigned op;\n"
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<< " switch (opcode) {\n";
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// Emit each case statement
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std::map<std::string, std::vector<std::string> >::iterator IE, EE;
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for (IE = CaseMap.begin(), EE = CaseMap.end(); IE != EE; ++IE) {
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const std::string &Case = IE->first;
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std::vector<std::string> &InstList = IE->second;
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for (int i = 0, N = InstList.size(); i < N; i++) {
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if (i) o << "\n";
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o << " case " << Namespace << InstList[i] << ":";
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}
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o << " {\n";
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o << Case;
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o << " break;\n"
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<< " }\n";
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}
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// Default case: unhandled opcode
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o << " default:\n"
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<< " cerr << \"Not supported instr: \" << MI << \"\\n\";\n"
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<< " abort();\n"
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<< " }\n"
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<< " return Value;\n"
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<< "}\n\n";
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}
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