forked from OSchip/llvm-project
bbb4cec2e8
Replacing the old band_tree based code with code that is based on the new schedule tree [1] interface makes applying complex schedule transformations a lot more straightforward. We now do not need to reason about the meaning of flat schedules, but can use a more straightforward tree structure. We do not yet exploit this a lot in the current code, but hopefully we will be able to do so soon. This change also allows us to drop some code, as isl now provides some higher level interfaces to apply loop transformations such as tiling. This change causes some small test case changes as isl uses a slightly different way to perform loop tiling, but no significant functional changes are intended. [1] http://impact.gforge.inria.fr/impact2014/papers/impact2014-verdoolaege.pdf llvm-svn: 232911 |
||
---|---|---|
.. | ||
Canonicalization.cpp | ||
CodePreparation.cpp | ||
DeadCodeElimination.cpp | ||
IndependentBlocks.cpp | ||
Pluto.cpp | ||
ScheduleOptimizer.cpp |