forked from OSchip/llvm-project
844 lines
31 KiB
C++
844 lines
31 KiB
C++
//===- MustExecute.cpp - Printer for isGuaranteedToExecute ----------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/MustExecute.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Passes.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/AssemblyAnnotationWriter.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "must-execute"
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const DenseMap<BasicBlock *, ColorVector> &
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LoopSafetyInfo::getBlockColors() const {
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return BlockColors;
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}
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void LoopSafetyInfo::copyColors(BasicBlock *New, BasicBlock *Old) {
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ColorVector &ColorsForNewBlock = BlockColors[New];
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ColorVector &ColorsForOldBlock = BlockColors[Old];
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ColorsForNewBlock = ColorsForOldBlock;
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}
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bool SimpleLoopSafetyInfo::blockMayThrow(const BasicBlock *BB) const {
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(void)BB;
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return anyBlockMayThrow();
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}
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bool SimpleLoopSafetyInfo::anyBlockMayThrow() const {
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return MayThrow;
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}
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void SimpleLoopSafetyInfo::computeLoopSafetyInfo(const Loop *CurLoop) {
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assert(CurLoop != nullptr && "CurLoop can't be null");
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BasicBlock *Header = CurLoop->getHeader();
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// Iterate over header and compute safety info.
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HeaderMayThrow = !isGuaranteedToTransferExecutionToSuccessor(Header);
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MayThrow = HeaderMayThrow;
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// Iterate over loop instructions and compute safety info.
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// Skip header as it has been computed and stored in HeaderMayThrow.
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// The first block in loopinfo.Blocks is guaranteed to be the header.
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assert(Header == *CurLoop->getBlocks().begin() &&
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"First block must be header");
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for (Loop::block_iterator BB = std::next(CurLoop->block_begin()),
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BBE = CurLoop->block_end();
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(BB != BBE) && !MayThrow; ++BB)
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MayThrow |= !isGuaranteedToTransferExecutionToSuccessor(*BB);
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computeBlockColors(CurLoop);
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}
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bool ICFLoopSafetyInfo::blockMayThrow(const BasicBlock *BB) const {
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return ICF.hasICF(BB);
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}
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bool ICFLoopSafetyInfo::anyBlockMayThrow() const {
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return MayThrow;
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}
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void ICFLoopSafetyInfo::computeLoopSafetyInfo(const Loop *CurLoop) {
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assert(CurLoop != nullptr && "CurLoop can't be null");
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ICF.clear();
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MW.clear();
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MayThrow = false;
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// Figure out the fact that at least one block may throw.
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for (auto &BB : CurLoop->blocks())
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if (ICF.hasICF(&*BB)) {
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MayThrow = true;
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break;
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}
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computeBlockColors(CurLoop);
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}
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void ICFLoopSafetyInfo::insertInstructionTo(const Instruction *Inst,
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const BasicBlock *BB) {
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ICF.insertInstructionTo(Inst, BB);
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MW.insertInstructionTo(Inst, BB);
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}
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void ICFLoopSafetyInfo::removeInstruction(const Instruction *Inst) {
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ICF.removeInstruction(Inst);
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MW.removeInstruction(Inst);
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}
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void LoopSafetyInfo::computeBlockColors(const Loop *CurLoop) {
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// Compute funclet colors if we might sink/hoist in a function with a funclet
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// personality routine.
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Function *Fn = CurLoop->getHeader()->getParent();
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if (Fn->hasPersonalityFn())
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if (Constant *PersonalityFn = Fn->getPersonalityFn())
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if (isScopedEHPersonality(classifyEHPersonality(PersonalityFn)))
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BlockColors = colorEHFunclets(*Fn);
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}
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/// Return true if we can prove that the given ExitBlock is not reached on the
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/// first iteration of the given loop. That is, the backedge of the loop must
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/// be executed before the ExitBlock is executed in any dynamic execution trace.
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static bool CanProveNotTakenFirstIteration(const BasicBlock *ExitBlock,
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const DominatorTree *DT,
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const Loop *CurLoop) {
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auto *CondExitBlock = ExitBlock->getSinglePredecessor();
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if (!CondExitBlock)
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// expect unique exits
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return false;
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assert(CurLoop->contains(CondExitBlock) && "meaning of exit block");
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auto *BI = dyn_cast<BranchInst>(CondExitBlock->getTerminator());
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if (!BI || !BI->isConditional())
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return false;
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// If condition is constant and false leads to ExitBlock then we always
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// execute the true branch.
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if (auto *Cond = dyn_cast<ConstantInt>(BI->getCondition()))
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return BI->getSuccessor(Cond->getZExtValue() ? 1 : 0) == ExitBlock;
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auto *Cond = dyn_cast<CmpInst>(BI->getCondition());
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if (!Cond)
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return false;
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// todo: this would be a lot more powerful if we used scev, but all the
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// plumbing is currently missing to pass a pointer in from the pass
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// Check for cmp (phi [x, preheader] ...), y where (pred x, y is known
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auto *LHS = dyn_cast<PHINode>(Cond->getOperand(0));
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auto *RHS = Cond->getOperand(1);
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if (!LHS || LHS->getParent() != CurLoop->getHeader())
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return false;
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auto DL = ExitBlock->getModule()->getDataLayout();
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auto *IVStart = LHS->getIncomingValueForBlock(CurLoop->getLoopPreheader());
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auto *SimpleValOrNull = SimplifyCmpInst(Cond->getPredicate(),
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IVStart, RHS,
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{DL, /*TLI*/ nullptr,
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DT, /*AC*/ nullptr, BI});
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auto *SimpleCst = dyn_cast_or_null<Constant>(SimpleValOrNull);
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if (!SimpleCst)
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return false;
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if (ExitBlock == BI->getSuccessor(0))
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return SimpleCst->isZeroValue();
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assert(ExitBlock == BI->getSuccessor(1) && "implied by above");
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return SimpleCst->isAllOnesValue();
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}
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/// Collect all blocks from \p CurLoop which lie on all possible paths from
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/// the header of \p CurLoop (inclusive) to BB (exclusive) into the set
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/// \p Predecessors. If \p BB is the header, \p Predecessors will be empty.
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static void collectTransitivePredecessors(
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const Loop *CurLoop, const BasicBlock *BB,
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SmallPtrSetImpl<const BasicBlock *> &Predecessors) {
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assert(Predecessors.empty() && "Garbage in predecessors set?");
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assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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if (BB == CurLoop->getHeader())
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return;
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SmallVector<const BasicBlock *, 4> WorkList;
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for (auto *Pred : predecessors(BB)) {
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Predecessors.insert(Pred);
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WorkList.push_back(Pred);
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}
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while (!WorkList.empty()) {
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auto *Pred = WorkList.pop_back_val();
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assert(CurLoop->contains(Pred) && "Should only reach loop blocks!");
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// We are not interested in backedges and we don't want to leave loop.
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if (Pred == CurLoop->getHeader())
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continue;
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// TODO: If BB lies in an inner loop of CurLoop, this will traverse over all
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// blocks of this inner loop, even those that are always executed AFTER the
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// BB. It may make our analysis more conservative than it could be, see test
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// @nested and @nested_no_throw in test/Analysis/MustExecute/loop-header.ll.
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// We can ignore backedge of all loops containing BB to get a sligtly more
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// optimistic result.
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for (auto *PredPred : predecessors(Pred))
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if (Predecessors.insert(PredPred).second)
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WorkList.push_back(PredPred);
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}
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}
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bool LoopSafetyInfo::allLoopPathsLeadToBlock(const Loop *CurLoop,
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const BasicBlock *BB,
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const DominatorTree *DT) const {
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assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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// Fast path: header is always reached once the loop is entered.
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if (BB == CurLoop->getHeader())
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return true;
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// Collect all transitive predecessors of BB in the same loop. This set will
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// be a subset of the blocks within the loop.
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SmallPtrSet<const BasicBlock *, 4> Predecessors;
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collectTransitivePredecessors(CurLoop, BB, Predecessors);
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// Make sure that all successors of, all predecessors of BB which are not
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// dominated by BB, are either:
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// 1) BB,
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// 2) Also predecessors of BB,
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// 3) Exit blocks which are not taken on 1st iteration.
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// Memoize blocks we've already checked.
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SmallPtrSet<const BasicBlock *, 4> CheckedSuccessors;
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for (auto *Pred : Predecessors) {
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// Predecessor block may throw, so it has a side exit.
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if (blockMayThrow(Pred))
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return false;
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// BB dominates Pred, so if Pred runs, BB must run.
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// This is true when Pred is a loop latch.
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if (DT->dominates(BB, Pred))
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continue;
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for (auto *Succ : successors(Pred))
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if (CheckedSuccessors.insert(Succ).second &&
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Succ != BB && !Predecessors.count(Succ))
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// By discharging conditions that are not executed on the 1st iteration,
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// we guarantee that *at least* on the first iteration all paths from
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// header that *may* execute will lead us to the block of interest. So
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// that if we had virtually peeled one iteration away, in this peeled
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// iteration the set of predecessors would contain only paths from
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// header to BB without any exiting edges that may execute.
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//
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// TODO: We only do it for exiting edges currently. We could use the
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// same function to skip some of the edges within the loop if we know
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// that they will not be taken on the 1st iteration.
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//
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// TODO: If we somehow know the number of iterations in loop, the same
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// check may be done for any arbitrary N-th iteration as long as N is
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// not greater than minimum number of iterations in this loop.
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if (CurLoop->contains(Succ) ||
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!CanProveNotTakenFirstIteration(Succ, DT, CurLoop))
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return false;
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}
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// All predecessors can only lead us to BB.
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return true;
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}
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/// Returns true if the instruction in a loop is guaranteed to execute at least
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/// once.
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bool SimpleLoopSafetyInfo::isGuaranteedToExecute(const Instruction &Inst,
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const DominatorTree *DT,
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const Loop *CurLoop) const {
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// If the instruction is in the header block for the loop (which is very
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// common), it is always guaranteed to dominate the exit blocks. Since this
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// is a common case, and can save some work, check it now.
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if (Inst.getParent() == CurLoop->getHeader())
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// If there's a throw in the header block, we can't guarantee we'll reach
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// Inst unless we can prove that Inst comes before the potential implicit
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// exit. At the moment, we use a (cheap) hack for the common case where
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// the instruction of interest is the first one in the block.
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return !HeaderMayThrow ||
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Inst.getParent()->getFirstNonPHIOrDbg() == &Inst;
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// If there is a path from header to exit or latch that doesn't lead to our
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// instruction's block, return false.
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return allLoopPathsLeadToBlock(CurLoop, Inst.getParent(), DT);
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}
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bool ICFLoopSafetyInfo::isGuaranteedToExecute(const Instruction &Inst,
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const DominatorTree *DT,
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const Loop *CurLoop) const {
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return !ICF.isDominatedByICFIFromSameBlock(&Inst) &&
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allLoopPathsLeadToBlock(CurLoop, Inst.getParent(), DT);
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}
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bool ICFLoopSafetyInfo::doesNotWriteMemoryBefore(const BasicBlock *BB,
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const Loop *CurLoop) const {
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assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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// Fast path: there are no instructions before header.
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if (BB == CurLoop->getHeader())
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return true;
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// Collect all transitive predecessors of BB in the same loop. This set will
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// be a subset of the blocks within the loop.
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SmallPtrSet<const BasicBlock *, 4> Predecessors;
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collectTransitivePredecessors(CurLoop, BB, Predecessors);
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// Find if there any instruction in either predecessor that could write
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// to memory.
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for (auto *Pred : Predecessors)
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if (MW.mayWriteToMemory(Pred))
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return false;
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return true;
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}
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bool ICFLoopSafetyInfo::doesNotWriteMemoryBefore(const Instruction &I,
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const Loop *CurLoop) const {
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auto *BB = I.getParent();
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assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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return !MW.isDominatedByMemoryWriteFromSameBlock(&I) &&
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doesNotWriteMemoryBefore(BB, CurLoop);
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}
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namespace {
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struct MustExecutePrinter : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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MustExecutePrinter() : FunctionPass(ID) {
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initializeMustExecutePrinterPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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AU.addRequired<DominatorTreeWrapperPass>();
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AU.addRequired<LoopInfoWrapperPass>();
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}
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bool runOnFunction(Function &F) override;
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};
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struct MustBeExecutedContextPrinter : public ModulePass {
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static char ID;
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MustBeExecutedContextPrinter() : ModulePass(ID) {
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initializeMustBeExecutedContextPrinterPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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}
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bool runOnModule(Module &M) override;
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};
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}
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char MustExecutePrinter::ID = 0;
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INITIALIZE_PASS_BEGIN(MustExecutePrinter, "print-mustexecute",
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"Instructions which execute on loop entry", false, true)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(MustExecutePrinter, "print-mustexecute",
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"Instructions which execute on loop entry", false, true)
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FunctionPass *llvm::createMustExecutePrinter() {
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return new MustExecutePrinter();
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}
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char MustBeExecutedContextPrinter::ID = 0;
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INITIALIZE_PASS_BEGIN(
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MustBeExecutedContextPrinter, "print-must-be-executed-contexts",
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"print the must-be-executed-contexed for all instructions", false, true)
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INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(MustBeExecutedContextPrinter,
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"print-must-be-executed-contexts",
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"print the must-be-executed-contexed for all instructions",
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false, true)
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ModulePass *llvm::createMustBeExecutedContextPrinter() {
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return new MustBeExecutedContextPrinter();
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}
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bool MustBeExecutedContextPrinter::runOnModule(Module &M) {
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// We provide non-PM analysis here because the old PM doesn't like to query
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// function passes from a module pass.
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SmallVector<PostDominatorTree *, 8> PDTs;
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SmallVector<DominatorTree *, 8> DTs;
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SmallVector<LoopInfo *, 8> LIs;
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GetterTy<LoopInfo> LIGetter = [&](const Function &F) {
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DominatorTree *DT = new DominatorTree(const_cast<Function &>(F));
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LoopInfo *LI = new LoopInfo(*DT);
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DTs.push_back(DT);
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LIs.push_back(LI);
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return LI;
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};
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GetterTy<DominatorTree> DTGetter = [&](const Function &F) {
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DominatorTree *DT = new DominatorTree(const_cast<Function &>(F));
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DTs.push_back(DT);
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return DT;
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};
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GetterTy<PostDominatorTree> PDTGetter = [&](const Function &F) {
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PostDominatorTree *PDT = new PostDominatorTree(const_cast<Function &>(F));
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PDTs.push_back(PDT);
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return PDT;
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};
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MustBeExecutedContextExplorer Explorer(
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/* ExploreInterBlock */ true,
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/* ExploreCFGForward */ true,
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/* ExploreCFGBackward */ true, LIGetter, DTGetter, PDTGetter);
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for (Function &F : M) {
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for (Instruction &I : instructions(F)) {
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dbgs() << "-- Explore context of: " << I << "\n";
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for (const Instruction *CI : Explorer.range(&I))
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dbgs() << " [F: " << CI->getFunction()->getName() << "] " << *CI
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<< "\n";
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}
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}
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DeleteContainerPointers(PDTs);
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DeleteContainerPointers(LIs);
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DeleteContainerPointers(DTs);
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return false;
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}
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static bool isMustExecuteIn(const Instruction &I, Loop *L, DominatorTree *DT) {
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// TODO: merge these two routines. For the moment, we display the best
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// result obtained by *either* implementation. This is a bit unfair since no
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// caller actually gets the full power at the moment.
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SimpleLoopSafetyInfo LSI;
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LSI.computeLoopSafetyInfo(L);
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return LSI.isGuaranteedToExecute(I, DT, L) ||
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isGuaranteedToExecuteForEveryIteration(&I, L);
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}
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namespace {
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/// An assembly annotator class to print must execute information in
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/// comments.
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class MustExecuteAnnotatedWriter : public AssemblyAnnotationWriter {
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DenseMap<const Value*, SmallVector<Loop*, 4> > MustExec;
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public:
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MustExecuteAnnotatedWriter(const Function &F,
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DominatorTree &DT, LoopInfo &LI) {
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for (auto &I: instructions(F)) {
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Loop *L = LI.getLoopFor(I.getParent());
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while (L) {
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if (isMustExecuteIn(I, L, &DT)) {
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MustExec[&I].push_back(L);
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}
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L = L->getParentLoop();
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};
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}
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}
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MustExecuteAnnotatedWriter(const Module &M,
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DominatorTree &DT, LoopInfo &LI) {
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for (auto &F : M)
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for (auto &I: instructions(F)) {
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Loop *L = LI.getLoopFor(I.getParent());
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while (L) {
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if (isMustExecuteIn(I, L, &DT)) {
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MustExec[&I].push_back(L);
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}
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L = L->getParentLoop();
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};
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}
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}
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void printInfoComment(const Value &V, formatted_raw_ostream &OS) override {
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if (!MustExec.count(&V))
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return;
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const auto &Loops = MustExec.lookup(&V);
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const auto NumLoops = Loops.size();
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if (NumLoops > 1)
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OS << " ; (mustexec in " << NumLoops << " loops: ";
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else
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OS << " ; (mustexec in: ";
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bool first = true;
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for (const Loop *L : Loops) {
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if (!first)
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OS << ", ";
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first = false;
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OS << L->getHeader()->getName();
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}
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OS << ")";
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}
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};
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} // namespace
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|
bool MustExecutePrinter::runOnFunction(Function &F) {
|
|
auto &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
|
|
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
|
|
|
MustExecuteAnnotatedWriter Writer(F, DT, LI);
|
|
F.print(dbgs(), &Writer);
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Return true if \p L might be an endless loop.
|
|
static bool maybeEndlessLoop(const Loop &L) {
|
|
if (L.getHeader()->getParent()->hasFnAttribute(Attribute::WillReturn))
|
|
return false;
|
|
// TODO: Actually try to prove it is not.
|
|
// TODO: If maybeEndlessLoop is going to be expensive, cache it.
|
|
return true;
|
|
}
|
|
|
|
static bool mayContainIrreducibleControl(const Function &F, const LoopInfo *LI) {
|
|
if (!LI)
|
|
return false;
|
|
using RPOTraversal = ReversePostOrderTraversal<const Function *>;
|
|
RPOTraversal FuncRPOT(&F);
|
|
return !containsIrreducibleCFG<const BasicBlock *, const RPOTraversal,
|
|
const LoopInfo>(FuncRPOT, *LI);
|
|
}
|
|
|
|
/// Lookup \p Key in \p Map and return the result, potentially after
|
|
/// initializing the optional through \p Fn(\p args).
|
|
template <typename K, typename V, typename FnTy, typename... ArgsTy>
|
|
static V getOrCreateCachedOptional(K Key, DenseMap<K, Optional<V>> &Map,
|
|
FnTy &&Fn, ArgsTy&&... args) {
|
|
Optional<V> &OptVal = Map[Key];
|
|
if (!OptVal.hasValue())
|
|
OptVal = Fn(std::forward<ArgsTy>(args)...);
|
|
return OptVal.getValue();
|
|
}
|
|
|
|
const BasicBlock *
|
|
MustBeExecutedContextExplorer::findForwardJoinPoint(const BasicBlock *InitBB) {
|
|
const LoopInfo *LI = LIGetter(*InitBB->getParent());
|
|
const PostDominatorTree *PDT = PDTGetter(*InitBB->getParent());
|
|
|
|
LLVM_DEBUG(dbgs() << "\tFind forward join point for " << InitBB->getName()
|
|
<< (LI ? " [LI]" : "") << (PDT ? " [PDT]" : ""));
|
|
|
|
const Function &F = *InitBB->getParent();
|
|
const Loop *L = LI ? LI->getLoopFor(InitBB) : nullptr;
|
|
const BasicBlock *HeaderBB = L ? L->getHeader() : InitBB;
|
|
bool WillReturnAndNoThrow = (F.hasFnAttribute(Attribute::WillReturn) ||
|
|
(L && !maybeEndlessLoop(*L))) &&
|
|
F.doesNotThrow();
|
|
LLVM_DEBUG(dbgs() << (L ? " [in loop]" : "")
|
|
<< (WillReturnAndNoThrow ? " [WillReturn] [NoUnwind]" : "")
|
|
<< "\n");
|
|
|
|
// Determine the adjacent blocks in the given direction but exclude (self)
|
|
// loops under certain circumstances.
|
|
SmallVector<const BasicBlock *, 8> Worklist;
|
|
for (const BasicBlock *SuccBB : successors(InitBB)) {
|
|
bool IsLatch = SuccBB == HeaderBB;
|
|
// Loop latches are ignored in forward propagation if the loop cannot be
|
|
// endless and may not throw: control has to go somewhere.
|
|
if (!WillReturnAndNoThrow || !IsLatch)
|
|
Worklist.push_back(SuccBB);
|
|
}
|
|
LLVM_DEBUG(dbgs() << "\t\t#Worklist: " << Worklist.size() << "\n");
|
|
|
|
// If there are no other adjacent blocks, there is no join point.
|
|
if (Worklist.empty())
|
|
return nullptr;
|
|
|
|
// If there is one adjacent block, it is the join point.
|
|
if (Worklist.size() == 1)
|
|
return Worklist[0];
|
|
|
|
// Try to determine a join block through the help of the post-dominance
|
|
// tree. If no tree was provided, we perform simple pattern matching for one
|
|
// block conditionals and one block loops only.
|
|
const BasicBlock *JoinBB = nullptr;
|
|
if (PDT)
|
|
if (const auto *InitNode = PDT->getNode(InitBB))
|
|
if (const auto *IDomNode = InitNode->getIDom())
|
|
JoinBB = IDomNode->getBlock();
|
|
|
|
if (!JoinBB && Worklist.size() == 2) {
|
|
const BasicBlock *Succ0 = Worklist[0];
|
|
const BasicBlock *Succ1 = Worklist[1];
|
|
const BasicBlock *Succ0UniqueSucc = Succ0->getUniqueSuccessor();
|
|
const BasicBlock *Succ1UniqueSucc = Succ1->getUniqueSuccessor();
|
|
if (Succ0UniqueSucc == InitBB) {
|
|
// InitBB -> Succ0 -> InitBB
|
|
// InitBB -> Succ1 = JoinBB
|
|
JoinBB = Succ1;
|
|
} else if (Succ1UniqueSucc == InitBB) {
|
|
// InitBB -> Succ1 -> InitBB
|
|
// InitBB -> Succ0 = JoinBB
|
|
JoinBB = Succ0;
|
|
} else if (Succ0 == Succ1UniqueSucc) {
|
|
// InitBB -> Succ0 = JoinBB
|
|
// InitBB -> Succ1 -> Succ0 = JoinBB
|
|
JoinBB = Succ0;
|
|
} else if (Succ1 == Succ0UniqueSucc) {
|
|
// InitBB -> Succ0 -> Succ1 = JoinBB
|
|
// InitBB -> Succ1 = JoinBB
|
|
JoinBB = Succ1;
|
|
} else if (Succ0UniqueSucc == Succ1UniqueSucc) {
|
|
// InitBB -> Succ0 -> JoinBB
|
|
// InitBB -> Succ1 -> JoinBB
|
|
JoinBB = Succ0UniqueSucc;
|
|
}
|
|
}
|
|
|
|
if (!JoinBB && L)
|
|
JoinBB = L->getUniqueExitBlock();
|
|
|
|
if (!JoinBB)
|
|
return nullptr;
|
|
|
|
LLVM_DEBUG(dbgs() << "\t\tJoin block candidate: " << JoinBB->getName() << "\n");
|
|
|
|
// In forward direction we check if control will for sure reach JoinBB from
|
|
// InitBB, thus it can not be "stopped" along the way. Ways to "stop" control
|
|
// are: infinite loops and instructions that do not necessarily transfer
|
|
// execution to their successor. To check for them we traverse the CFG from
|
|
// the adjacent blocks to the JoinBB, looking at all intermediate blocks.
|
|
|
|
// If we know the function is "will-return" and "no-throw" there is no need
|
|
// for futher checks.
|
|
if (!F.hasFnAttribute(Attribute::WillReturn) || !F.doesNotThrow()) {
|
|
|
|
auto BlockTransfersExecutionToSuccessor = [](const BasicBlock *BB) {
|
|
return isGuaranteedToTransferExecutionToSuccessor(BB);
|
|
};
|
|
|
|
SmallPtrSet<const BasicBlock *, 16> Visited;
|
|
while (!Worklist.empty()) {
|
|
const BasicBlock *ToBB = Worklist.pop_back_val();
|
|
if (ToBB == JoinBB)
|
|
continue;
|
|
|
|
// Make sure all loops in-between are finite.
|
|
if (!Visited.insert(ToBB).second) {
|
|
if (!F.hasFnAttribute(Attribute::WillReturn)) {
|
|
if (!LI)
|
|
return nullptr;
|
|
|
|
bool MayContainIrreducibleControl = getOrCreateCachedOptional(
|
|
&F, IrreducibleControlMap, mayContainIrreducibleControl, F, LI);
|
|
if (MayContainIrreducibleControl)
|
|
return nullptr;
|
|
|
|
const Loop *L = LI->getLoopFor(ToBB);
|
|
if (L && maybeEndlessLoop(*L))
|
|
return nullptr;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
// Make sure the block has no instructions that could stop control
|
|
// transfer.
|
|
bool TransfersExecution = getOrCreateCachedOptional(
|
|
ToBB, BlockTransferMap, BlockTransfersExecutionToSuccessor, ToBB);
|
|
if (!TransfersExecution)
|
|
return nullptr;
|
|
|
|
for (const BasicBlock *AdjacentBB : successors(ToBB))
|
|
Worklist.push_back(AdjacentBB);
|
|
}
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "\tJoin block: " << JoinBB->getName() << "\n");
|
|
return JoinBB;
|
|
}
|
|
const BasicBlock *
|
|
MustBeExecutedContextExplorer::findBackwardJoinPoint(const BasicBlock *InitBB) {
|
|
const LoopInfo *LI = LIGetter(*InitBB->getParent());
|
|
const DominatorTree *DT = DTGetter(*InitBB->getParent());
|
|
LLVM_DEBUG(dbgs() << "\tFind backward join point for " << InitBB->getName()
|
|
<< (LI ? " [LI]" : "") << (DT ? " [DT]" : ""));
|
|
|
|
// Try to determine a join block through the help of the dominance tree. If no
|
|
// tree was provided, we perform simple pattern matching for one block
|
|
// conditionals only.
|
|
if (DT)
|
|
if (const auto *InitNode = DT->getNode(InitBB))
|
|
if (const auto *IDomNode = InitNode->getIDom())
|
|
return IDomNode->getBlock();
|
|
|
|
const Loop *L = LI ? LI->getLoopFor(InitBB) : nullptr;
|
|
const BasicBlock *HeaderBB = L ? L->getHeader() : nullptr;
|
|
|
|
// Determine the predecessor blocks but ignore backedges.
|
|
SmallVector<const BasicBlock *, 8> Worklist;
|
|
for (const BasicBlock *PredBB : predecessors(InitBB)) {
|
|
bool IsBackedge =
|
|
(PredBB == InitBB) || (HeaderBB == InitBB && L->contains(PredBB));
|
|
// Loop backedges are ignored in backwards propagation: control has to come
|
|
// from somewhere.
|
|
if (!IsBackedge)
|
|
Worklist.push_back(PredBB);
|
|
}
|
|
|
|
// If there are no other predecessor blocks, there is no join point.
|
|
if (Worklist.empty())
|
|
return nullptr;
|
|
|
|
// If there is one predecessor block, it is the join point.
|
|
if (Worklist.size() == 1)
|
|
return Worklist[0];
|
|
|
|
const BasicBlock *JoinBB = nullptr;
|
|
if (Worklist.size() == 2) {
|
|
const BasicBlock *Pred0 = Worklist[0];
|
|
const BasicBlock *Pred1 = Worklist[1];
|
|
const BasicBlock *Pred0UniquePred = Pred0->getUniquePredecessor();
|
|
const BasicBlock *Pred1UniquePred = Pred1->getUniquePredecessor();
|
|
if (Pred0 == Pred1UniquePred) {
|
|
// InitBB <- Pred0 = JoinBB
|
|
// InitBB <- Pred1 <- Pred0 = JoinBB
|
|
JoinBB = Pred0;
|
|
} else if (Pred1 == Pred0UniquePred) {
|
|
// InitBB <- Pred0 <- Pred1 = JoinBB
|
|
// InitBB <- Pred1 = JoinBB
|
|
JoinBB = Pred1;
|
|
} else if (Pred0UniquePred == Pred1UniquePred) {
|
|
// InitBB <- Pred0 <- JoinBB
|
|
// InitBB <- Pred1 <- JoinBB
|
|
JoinBB = Pred0UniquePred;
|
|
}
|
|
}
|
|
|
|
if (!JoinBB && L)
|
|
JoinBB = L->getHeader();
|
|
|
|
// In backwards direction there is no need to show termination of previous
|
|
// instructions. If they do not terminate, the code afterward is dead, making
|
|
// any information/transformation correct anyway.
|
|
return JoinBB;
|
|
}
|
|
|
|
const Instruction *
|
|
MustBeExecutedContextExplorer::getMustBeExecutedNextInstruction(
|
|
MustBeExecutedIterator &It, const Instruction *PP) {
|
|
if (!PP)
|
|
return PP;
|
|
LLVM_DEBUG(dbgs() << "Find next instruction for " << *PP << "\n");
|
|
|
|
// If we explore only inside a given basic block we stop at terminators.
|
|
if (!ExploreInterBlock && PP->isTerminator()) {
|
|
LLVM_DEBUG(dbgs() << "\tReached terminator in intra-block mode, done\n");
|
|
return nullptr;
|
|
}
|
|
|
|
// If we do not traverse the call graph we check if we can make progress in
|
|
// the current function. First, check if the instruction is guaranteed to
|
|
// transfer execution to the successor.
|
|
bool TransfersExecution = isGuaranteedToTransferExecutionToSuccessor(PP);
|
|
if (!TransfersExecution)
|
|
return nullptr;
|
|
|
|
// If this is not a terminator we know that there is a single instruction
|
|
// after this one that is executed next if control is transfered. If not,
|
|
// we can try to go back to a call site we entered earlier. If none exists, we
|
|
// do not know any instruction that has to be executd next.
|
|
if (!PP->isTerminator()) {
|
|
const Instruction *NextPP = PP->getNextNode();
|
|
LLVM_DEBUG(dbgs() << "\tIntermediate instruction does transfer control\n");
|
|
return NextPP;
|
|
}
|
|
|
|
// Finally, we have to handle terminators, trivial ones first.
|
|
assert(PP->isTerminator() && "Expected a terminator!");
|
|
|
|
// A terminator without a successor is not handled yet.
|
|
if (PP->getNumSuccessors() == 0) {
|
|
LLVM_DEBUG(dbgs() << "\tUnhandled terminator\n");
|
|
return nullptr;
|
|
}
|
|
|
|
// A terminator with a single successor, we will continue at the beginning of
|
|
// that one.
|
|
if (PP->getNumSuccessors() == 1) {
|
|
LLVM_DEBUG(
|
|
dbgs() << "\tUnconditional terminator, continue with successor\n");
|
|
return &PP->getSuccessor(0)->front();
|
|
}
|
|
|
|
// Multiple successors mean we need to find the join point where control flow
|
|
// converges again. We use the findForwardJoinPoint helper function with
|
|
// information about the function and helper analyses, if available.
|
|
if (const BasicBlock *JoinBB = findForwardJoinPoint(PP->getParent()))
|
|
return &JoinBB->front();
|
|
|
|
LLVM_DEBUG(dbgs() << "\tNo join point found\n");
|
|
return nullptr;
|
|
}
|
|
|
|
const Instruction *
|
|
MustBeExecutedContextExplorer::getMustBeExecutedPrevInstruction(
|
|
MustBeExecutedIterator &It, const Instruction *PP) {
|
|
if (!PP)
|
|
return PP;
|
|
|
|
bool IsFirst = !(PP->getPrevNode());
|
|
LLVM_DEBUG(dbgs() << "Find next instruction for " << *PP
|
|
<< (IsFirst ? " [IsFirst]" : "") << "\n");
|
|
|
|
// If we explore only inside a given basic block we stop at the first
|
|
// instruction.
|
|
if (!ExploreInterBlock && IsFirst) {
|
|
LLVM_DEBUG(dbgs() << "\tReached block front in intra-block mode, done\n");
|
|
return nullptr;
|
|
}
|
|
|
|
// The block and function that contains the current position.
|
|
const BasicBlock *PPBlock = PP->getParent();
|
|
|
|
// If we are inside a block we know what instruction was executed before, the
|
|
// previous one.
|
|
if (!IsFirst) {
|
|
const Instruction *PrevPP = PP->getPrevNode();
|
|
LLVM_DEBUG(
|
|
dbgs() << "\tIntermediate instruction, continue with previous\n");
|
|
// We did not enter a callee so we simply return the previous instruction.
|
|
return PrevPP;
|
|
}
|
|
|
|
// Finally, we have to handle the case where the program point is the first in
|
|
// a block but not in the function. We use the findBackwardJoinPoint helper
|
|
// function with information about the function and helper analyses, if
|
|
// available.
|
|
if (const BasicBlock *JoinBB = findBackwardJoinPoint(PPBlock))
|
|
return &JoinBB->back();
|
|
|
|
LLVM_DEBUG(dbgs() << "\tNo join point found\n");
|
|
return nullptr;
|
|
}
|
|
|
|
MustBeExecutedIterator::MustBeExecutedIterator(
|
|
MustBeExecutedContextExplorer &Explorer, const Instruction *I)
|
|
: Explorer(Explorer), CurInst(I) {
|
|
reset(I);
|
|
}
|
|
|
|
void MustBeExecutedIterator::reset(const Instruction *I) {
|
|
Visited.clear();
|
|
resetInstruction(I);
|
|
}
|
|
|
|
void MustBeExecutedIterator::resetInstruction(const Instruction *I) {
|
|
CurInst = I;
|
|
Head = Tail = nullptr;
|
|
Visited.insert({I, ExplorationDirection::FORWARD});
|
|
Visited.insert({I, ExplorationDirection::BACKWARD});
|
|
if (Explorer.ExploreCFGForward)
|
|
Head = I;
|
|
if (Explorer.ExploreCFGBackward)
|
|
Tail = I;
|
|
}
|
|
|
|
const Instruction *MustBeExecutedIterator::advance() {
|
|
assert(CurInst && "Cannot advance an end iterator!");
|
|
Head = Explorer.getMustBeExecutedNextInstruction(*this, Head);
|
|
if (Head && Visited.insert({Head, ExplorationDirection ::FORWARD}).second)
|
|
return Head;
|
|
Head = nullptr;
|
|
|
|
Tail = Explorer.getMustBeExecutedPrevInstruction(*this, Tail);
|
|
if (Tail && Visited.insert({Tail, ExplorationDirection ::BACKWARD}).second)
|
|
return Tail;
|
|
Tail = nullptr;
|
|
return nullptr;
|
|
}
|