forked from OSchip/llvm-project
427 lines
14 KiB
C++
427 lines
14 KiB
C++
//===-- sanitizer_mutex.h ---------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a part of ThreadSanitizer/AddressSanitizer runtime.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SANITIZER_MUTEX_H
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#define SANITIZER_MUTEX_H
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#include "sanitizer_atomic.h"
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#include "sanitizer_internal_defs.h"
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#include "sanitizer_libc.h"
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#include "sanitizer_thread_safety.h"
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namespace __sanitizer {
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class MUTEX StaticSpinMutex {
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public:
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void Init() {
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atomic_store(&state_, 0, memory_order_relaxed);
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}
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void Lock() ACQUIRE() {
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if (LIKELY(TryLock()))
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return;
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LockSlow();
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}
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bool TryLock() TRY_ACQUIRE(true) {
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return atomic_exchange(&state_, 1, memory_order_acquire) == 0;
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}
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void Unlock() RELEASE() { atomic_store(&state_, 0, memory_order_release); }
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void CheckLocked() const CHECK_LOCKED() {
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CHECK_EQ(atomic_load(&state_, memory_order_relaxed), 1);
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}
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private:
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atomic_uint8_t state_;
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void LockSlow();
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};
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class MUTEX SpinMutex : public StaticSpinMutex {
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public:
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SpinMutex() {
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Init();
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}
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SpinMutex(const SpinMutex &) = delete;
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void operator=(const SpinMutex &) = delete;
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};
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// Semaphore provides an OS-dependent way to park/unpark threads.
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// The last thread returned from Wait can destroy the object
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// (destruction-safety).
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class Semaphore {
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public:
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constexpr Semaphore() {}
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Semaphore(const Semaphore &) = delete;
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void operator=(const Semaphore &) = delete;
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void Wait();
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void Post(u32 count = 1);
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private:
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atomic_uint32_t state_ = {0};
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};
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typedef int MutexType;
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enum {
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// Used as sentinel and to catch unassigned types
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// (should not be used as real Mutex type).
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MutexInvalid = 0,
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MutexThreadRegistry,
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// Each tool own mutexes must start at this number.
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MutexLastCommon,
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// Type for legacy mutexes that are not checked for deadlocks.
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MutexUnchecked = -1,
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// Special marks that can be used in MutexMeta::can_lock table.
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// The leaf mutexes can be locked under any other non-leaf mutex,
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// but no other mutex can be locked while under a leaf mutex.
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MutexLeaf = -1,
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// Multiple mutexes of this type can be locked at the same time.
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MutexMulti = -3,
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};
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// Go linker does not support THREADLOCAL variables,
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// so we can't use per-thread state.
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#define SANITIZER_CHECK_DEADLOCKS \
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(SANITIZER_DEBUG && !SANITIZER_GO && SANITIZER_SUPPORTS_THREADLOCAL)
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#if SANITIZER_CHECK_DEADLOCKS
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struct MutexMeta {
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MutexType type;
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const char *name;
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// The table fixes what mutexes can be locked under what mutexes.
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// If the entry for MutexTypeFoo contains MutexTypeBar,
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// then Bar mutex can be locked while under Foo mutex.
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// Can also contain the special MutexLeaf/MutexMulti marks.
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MutexType can_lock[10];
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};
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#endif
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class CheckedMutex {
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public:
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explicit constexpr CheckedMutex(MutexType type)
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#if SANITIZER_CHECK_DEADLOCKS
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: type_(type)
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#endif
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{
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}
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ALWAYS_INLINE void Lock() {
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#if SANITIZER_CHECK_DEADLOCKS
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LockImpl(GET_CALLER_PC());
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#endif
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}
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ALWAYS_INLINE void Unlock() {
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#if SANITIZER_CHECK_DEADLOCKS
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UnlockImpl();
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#endif
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}
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// Checks that the current thread does not hold any mutexes
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// (e.g. when returning from a runtime function to user code).
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static void CheckNoLocks() {
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#if SANITIZER_CHECK_DEADLOCKS
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CheckNoLocksImpl();
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#endif
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}
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private:
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#if SANITIZER_CHECK_DEADLOCKS
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const MutexType type_;
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void LockImpl(uptr pc);
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void UnlockImpl();
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static void CheckNoLocksImpl();
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#endif
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};
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// Reader-writer mutex.
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// Derive from CheckedMutex for the purposes of EBO.
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// We could make it a field marked with [[no_unique_address]],
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// but this attribute is not supported by some older compilers.
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class MUTEX Mutex : CheckedMutex {
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public:
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explicit constexpr Mutex(MutexType type = MutexUnchecked)
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: CheckedMutex(type) {}
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void Lock() ACQUIRE() {
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CheckedMutex::Lock();
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u64 reset_mask = ~0ull;
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u64 state = atomic_load_relaxed(&state_);
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for (uptr spin_iters = 0;; spin_iters++) {
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u64 new_state;
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bool locked = (state & (kWriterLock | kReaderLockMask)) != 0;
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if (LIKELY(!locked)) {
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// The mutex is not read-/write-locked, try to lock.
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new_state = (state | kWriterLock) & reset_mask;
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} else if (spin_iters > kMaxSpinIters) {
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// We've spun enough, increment waiting writers count and block.
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// The counter will be decremented by whoever wakes us.
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new_state = (state + kWaitingWriterInc) & reset_mask;
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} else if ((state & kWriterSpinWait) == 0) {
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// Active spinning, but denote our presence so that unlocking
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// thread does not wake up other threads.
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new_state = state | kWriterSpinWait;
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} else {
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// Active spinning.
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state = atomic_load(&state_, memory_order_relaxed);
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continue;
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}
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if (UNLIKELY(!atomic_compare_exchange_weak(&state_, &state, new_state,
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memory_order_acquire)))
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continue;
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if (LIKELY(!locked))
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return; // We've locked the mutex.
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if (spin_iters > kMaxSpinIters) {
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// We've incremented waiting writers, so now block.
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writers_.Wait();
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spin_iters = 0;
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} else {
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// We've set kWriterSpinWait, but we are still in active spinning.
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}
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// We either blocked and were unblocked,
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// or we just spun but set kWriterSpinWait.
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// Either way we need to reset kWriterSpinWait
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// next time we take the lock or block again.
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reset_mask = ~kWriterSpinWait;
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state = atomic_load(&state_, memory_order_relaxed);
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DCHECK_NE(state & kWriterSpinWait, 0);
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}
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}
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void Unlock() RELEASE() {
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CheckedMutex::Unlock();
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bool wake_writer;
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u64 wake_readers;
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u64 new_state;
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u64 state = atomic_load_relaxed(&state_);
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do {
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DCHECK_NE(state & kWriterLock, 0);
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DCHECK_EQ(state & kReaderLockMask, 0);
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new_state = state & ~kWriterLock;
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wake_writer = (state & (kWriterSpinWait | kReaderSpinWait)) == 0 &&
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(state & kWaitingWriterMask) != 0;
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if (wake_writer)
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new_state = (new_state - kWaitingWriterInc) | kWriterSpinWait;
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wake_readers =
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wake_writer || (state & kWriterSpinWait) != 0
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? 0
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: ((state & kWaitingReaderMask) >> kWaitingReaderShift);
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if (wake_readers)
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new_state = (new_state & ~kWaitingReaderMask) | kReaderSpinWait;
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} while (UNLIKELY(!atomic_compare_exchange_weak(&state_, &state, new_state,
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memory_order_release)));
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if (UNLIKELY(wake_writer))
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writers_.Post();
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else if (UNLIKELY(wake_readers))
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readers_.Post(wake_readers);
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}
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void ReadLock() ACQUIRE_SHARED() {
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CheckedMutex::Lock();
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u64 reset_mask = ~0ull;
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u64 state = atomic_load_relaxed(&state_);
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for (uptr spin_iters = 0;; spin_iters++) {
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bool locked = (state & kWriterLock) != 0;
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u64 new_state;
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if (LIKELY(!locked)) {
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new_state = (state + kReaderLockInc) & reset_mask;
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} else if (spin_iters > kMaxSpinIters) {
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new_state = (state + kWaitingReaderInc) & reset_mask;
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} else if ((state & kReaderSpinWait) == 0) {
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// Active spinning, but denote our presence so that unlocking
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// thread does not wake up other threads.
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new_state = state | kReaderSpinWait;
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} else {
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// Active spinning.
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state = atomic_load(&state_, memory_order_relaxed);
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continue;
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}
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if (UNLIKELY(!atomic_compare_exchange_weak(&state_, &state, new_state,
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memory_order_acquire)))
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continue;
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if (LIKELY(!locked))
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return; // We've locked the mutex.
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if (spin_iters > kMaxSpinIters) {
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// We've incremented waiting readers, so now block.
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readers_.Wait();
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spin_iters = 0;
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} else {
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// We've set kReaderSpinWait, but we are still in active spinning.
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}
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reset_mask = ~kReaderSpinWait;
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state = atomic_load(&state_, memory_order_relaxed);
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}
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}
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void ReadUnlock() RELEASE_SHARED() {
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CheckedMutex::Unlock();
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bool wake;
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u64 new_state;
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u64 state = atomic_load_relaxed(&state_);
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do {
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DCHECK_NE(state & kReaderLockMask, 0);
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DCHECK_EQ(state & kWriterLock, 0);
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new_state = state - kReaderLockInc;
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wake = (new_state &
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(kReaderLockMask | kWriterSpinWait | kReaderSpinWait)) == 0 &&
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(new_state & kWaitingWriterMask) != 0;
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if (wake)
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new_state = (new_state - kWaitingWriterInc) | kWriterSpinWait;
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} while (UNLIKELY(!atomic_compare_exchange_weak(&state_, &state, new_state,
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memory_order_release)));
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if (UNLIKELY(wake))
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writers_.Post();
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}
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// This function does not guarantee an explicit check that the calling thread
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// is the thread which owns the mutex. This behavior, while more strictly
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// correct, causes problems in cases like StopTheWorld, where a parent thread
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// owns the mutex but a child checks that it is locked. Rather than
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// maintaining complex state to work around those situations, the check only
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// checks that the mutex is owned.
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void CheckWriteLocked() const CHECK_LOCKED() {
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CHECK(atomic_load(&state_, memory_order_relaxed) & kWriterLock);
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}
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void CheckLocked() const CHECK_LOCKED() { CheckWriteLocked(); }
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void CheckReadLocked() const CHECK_LOCKED() {
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CHECK(atomic_load(&state_, memory_order_relaxed) & kReaderLockMask);
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}
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private:
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atomic_uint64_t state_ = {0};
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Semaphore writers_;
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Semaphore readers_;
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// The state has 3 counters:
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// - number of readers holding the lock,
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// if non zero, the mutex is read-locked
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// - number of waiting readers,
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// if not zero, the mutex is write-locked
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// - number of waiting writers,
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// if non zero, the mutex is read- or write-locked
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// And 2 flags:
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// - writer lock
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// if set, the mutex is write-locked
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// - a writer is awake and spin-waiting
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// the flag is used to prevent thundering herd problem
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// (new writers are not woken if this flag is set)
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// - a reader is awake and spin-waiting
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//
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// Both writers and readers use active spinning before blocking.
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// But readers are more aggressive and always take the mutex
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// if there are any other readers.
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// After wake up both writers and readers compete to lock the
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// mutex again. This is needed to allow repeated locks even in presence
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// of other blocked threads.
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static constexpr u64 kCounterWidth = 20;
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static constexpr u64 kReaderLockShift = 0;
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static constexpr u64 kReaderLockInc = 1ull << kReaderLockShift;
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static constexpr u64 kReaderLockMask = ((1ull << kCounterWidth) - 1)
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<< kReaderLockShift;
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static constexpr u64 kWaitingReaderShift = kCounterWidth;
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static constexpr u64 kWaitingReaderInc = 1ull << kWaitingReaderShift;
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static constexpr u64 kWaitingReaderMask = ((1ull << kCounterWidth) - 1)
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<< kWaitingReaderShift;
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static constexpr u64 kWaitingWriterShift = 2 * kCounterWidth;
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static constexpr u64 kWaitingWriterInc = 1ull << kWaitingWriterShift;
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static constexpr u64 kWaitingWriterMask = ((1ull << kCounterWidth) - 1)
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<< kWaitingWriterShift;
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static constexpr u64 kWriterLock = 1ull << (3 * kCounterWidth);
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static constexpr u64 kWriterSpinWait = 1ull << (3 * kCounterWidth + 1);
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static constexpr u64 kReaderSpinWait = 1ull << (3 * kCounterWidth + 2);
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static constexpr uptr kMaxSpinIters = 1500;
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Mutex(LinkerInitialized) = delete;
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Mutex(const Mutex &) = delete;
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void operator=(const Mutex &) = delete;
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};
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void FutexWait(atomic_uint32_t *p, u32 cmp);
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void FutexWake(atomic_uint32_t *p, u32 count);
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template <typename MutexType>
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class SCOPED_LOCK GenericScopedLock {
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public:
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explicit GenericScopedLock(MutexType *mu) ACQUIRE(mu) : mu_(mu) {
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mu_->Lock();
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}
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~GenericScopedLock() RELEASE() { mu_->Unlock(); }
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private:
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MutexType *mu_;
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GenericScopedLock(const GenericScopedLock &) = delete;
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void operator=(const GenericScopedLock &) = delete;
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};
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template <typename MutexType>
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class SCOPED_LOCK GenericScopedReadLock {
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public:
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explicit GenericScopedReadLock(MutexType *mu) ACQUIRE(mu) : mu_(mu) {
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mu_->ReadLock();
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}
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~GenericScopedReadLock() RELEASE() { mu_->ReadUnlock(); }
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private:
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MutexType *mu_;
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GenericScopedReadLock(const GenericScopedReadLock &) = delete;
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void operator=(const GenericScopedReadLock &) = delete;
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};
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template <typename MutexType>
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class SCOPED_LOCK GenericScopedRWLock {
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public:
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ALWAYS_INLINE explicit GenericScopedRWLock(MutexType *mu, bool write)
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ACQUIRE(mu)
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: mu_(mu), write_(write) {
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if (write_)
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mu_->Lock();
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else
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mu_->ReadLock();
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}
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ALWAYS_INLINE ~GenericScopedRWLock() RELEASE() {
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if (write_)
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mu_->Unlock();
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else
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mu_->ReadUnlock();
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}
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private:
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MutexType *mu_;
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bool write_;
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GenericScopedRWLock(const GenericScopedRWLock &) = delete;
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void operator=(const GenericScopedRWLock &) = delete;
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};
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typedef GenericScopedLock<StaticSpinMutex> SpinMutexLock;
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typedef GenericScopedLock<Mutex> Lock;
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typedef GenericScopedReadLock<Mutex> ReadLock;
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typedef GenericScopedRWLock<Mutex> RWLock;
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} // namespace __sanitizer
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#endif // SANITIZER_MUTEX_H
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