forked from OSchip/llvm-project
65 lines
2.6 KiB
C++
65 lines
2.6 KiB
C++
//===--- ExpectedTypes.h - Simplified C++ types -----------------*- C++-*--===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// A simplified model of C++ types that can be used to check whether they are
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// convertible between each other for the purposes of code completion ranking
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// without looking at the ASTs. Note that we don't aim to fully mimic the C++
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// conversion rules, merely try to have a model that gives useful improvements
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// to the code completion ranking.
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//
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// We define an encoding of AST types as opaque strings, which can be stored in
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// the index. Similar types (such as `int` and `long`) are folded together,
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// forming equivalence classes with the same encoding.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_EXPECTED_TYPES_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_EXPECTED_TYPES_H
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#include "clang/AST/Type.h"
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#include "llvm/ADT/StringRef.h"
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namespace clang {
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class CodeCompletionResult;
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namespace clangd {
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/// A representation of a type that can be computed based on clang AST and
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/// compared for equality. The encoding is stable between different ASTs, this
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/// allows the representation to be stored in the index and compared with types
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/// coming from a different AST later.
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/// OpaqueType is a strongly-typedefed std::string, you can get the underlying
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/// string with raw().
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class OpaqueType {
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public:
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/// Create a type from a code completion result.
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static llvm::Optional<OpaqueType>
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fromCompletionResult(ASTContext &Ctx, const CodeCompletionResult &R);
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/// Construct an instance from a clang::QualType. This is usually a
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/// PreferredType from a clang's completion context.
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static llvm::Optional<OpaqueType> fromType(ASTContext &Ctx, QualType Type);
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/// Get the raw byte representation of the type. You can only rely on the
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/// types being equal iff their raw representation is the same. The particular
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/// details of the used encoding might change over time and one should not
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/// rely on it.
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llvm::StringRef raw() const { return Data; }
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friend bool operator==(const OpaqueType &L, const OpaqueType &R) {
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return L.Data == R.Data;
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}
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friend bool operator!=(const OpaqueType &L, const OpaqueType &R) {
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return !(L == R);
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}
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private:
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static llvm::Optional<OpaqueType> encode(ASTContext &Ctx, QualType Type);
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explicit OpaqueType(std::string Data);
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std::string Data;
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};
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} // namespace clangd
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} // namespace clang
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#endif
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